Pathfinder Bestiary 3

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Pathfinder Bestiary 3
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With more than 300 classic and brand-new monsters, this 320-page beautifully illustrated hardcover rulebook completes the collection of creatures begun in the first two Pathfinder Bestiary volumes. From classic creatures like clockworks and tooth fairies, returning favorites like imperial dragons and mighty titans, to brand-new menaces found all over Golarion, this must-have tome of monsters designed to challenge characters of any level is an essential companion to your Pathfinder game!

Pathfinder Bestiary 3 includes:

  • More than 300 monsters drawn from mythology and folklore, genre classics, and more than a decade of Pathfinder, with plenty of new monsters too!
  • Gorgeous full-color illustrations on nearly every page!
  • Comprehensive monster lists sorted by level, type, and rarity to help you find the right monster for any situation!
  • Universal monster rules to simplify special attacks, defenses, and qualities like grab, swallow whole, and regeneration.
  • Detailed lore sidebars offering additional information about even more of Pathfinder’s most popular friends and foes!

ISBN-13: 978-1-64078-312-6

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Monstrous

5/5

Follows Bestiary 1 and 2. A lot of fun new creatures.


5/5


Yup, it's a bestiary alright

5/5

5 stars for the Wayne Reynolds art on the cover.


Core bestiaries truly feel complete now

4/5

So with this book, almost all major creature groups from 1e are in(I think missing ones are Manasaputra, Nightshades, Demodands, and my favorite Gigas that I will never give up upon ;D I mean I do want Azi back but they haven't been seen since 3.5) and almost every summon monster spell has something to summon for spell levels 1-10. You can really see why they said this is final of core bestiaries.

I took month to review this book since I was for some reason not as excited about this book after getting it than up to its review and I wanted time for hype and such to set down so I would figure out why and I think its combination of three things: 1) there is bit of feeling of emptiness to know that this is the "final core bestiary" even though obviously there will be more bestiary entries in future even if they come in different form 2) first two bestiaries were extremely exciting with second one being even more exciting for me than the first one, so that kinda set up even higher expectations for me for third one 3) since this is third bestiary, some inconsistencies I were willing to ignore in first two ones(such as remorhaz entry vs frost worm entry) are harder to ignore here just because its third one.

Now I don't say book is worse because of my art nitpicks, far from it, its still great book with great art, monsters, lore and mechanics. I think its only fault really comes down to "Its kind of what you'd expect for rounding up core bestiaries". I mean of course for me there is the uncanny feeling of "oh my favorite monsters look really different in art now" for some of them, but I don't think that is really that major thing here. Thing is that sometimes good bestiary is just good bestiary, it doesn't always need to be "greatest bestiary ever!" and other superlatives, with this book 2e has majority of its old bigger content back and new cool things as well and its swell. So thats why I think 4 stars is pretty appropriate, its great book, but not every great book needs to be 5 stars.

That doesn't prevent me from nitpicking things though x'D:
Okay so already posted my full nitpick list on the message board so I'm only going to bring up stuff that sticks out to me still month later. So that means no bringing up "but aww 1e version of this art was really cool" or "I think its weird that this monster looks bit different now" or "I thought picture is great but needs more colorful palette" nor "Nikaramsa entry didn't confirm my theory they are result of Sarenrae's mistake to smite Gormuz!" If ye want to know my full first impression nitpick list, just read that instead xD

Its really hard to tell when the monster is supposed to have new appearance and when its just case of artist being different when monster description is same as in 1e. Like Galvo in 1e was basically humanoid swarm of eels and its physical description sounds same here, but art looks like one big heel humanoid.

This is big deal to me since lot of gm just look at monster picture without actually reading their lore ^_^; Though in this case at least the swarm form ability will remind them of there being something weird about galvo's case.

Some of lore entries feel inconsistent with 2e's development, android article kinda makes it sound like Technic League is still around. Like sure yeah androids in 2e are still bit paranoid of other people because of past history, but they aren't forced to hide themselves to same degree now that Technic League has broken down.

Then there are things like Kami not speaking Senzar and Nagaji not having their own language from 1e. Its bit hard to tell if that is change on purpose or case of language being so obscure it got forgotten. Senzar hasn't gotten mentions in 2e yet outside of society scenarios I think so it could have gotten removed(it wasn't mentioned in starfinder kami either), but if it is still a thing, it SHOULD be in kami's entries. But I do think it is plausible that senzar was just removed completely in 2e, but I guess we'll see eventually.

That last one might sound like minor nitpick, but its same situation as necril in 1e or sinspawns and thassilonian. So 3.5 RotR bestiary entry sinspawn and rune giants spoke thassilon, but generic setting bestiary ones didn't, so whenever you encountered sinspawn in thassilonian ruins in 1e pathfinder society, they only spoke aklo because that is what bestiary referred to. Same way no undead ever spoke necril as it was setting specific language making necril pretty useless language to learn. So if senzar still exists, if no kami speaks it then its only useful language to learn if adventure calls it out.

I also nitpick decision to make wolliped be common creature on golarion despite it originating from Triaxus. Like there really wasn't lot of implications in 1e that wollipede existed on golarion outside of triaxus, especially since text implies they have been on golarion for very long now. I would have preferred their presence on Golarion to have been recent development at least even if it was still relatively unknown :p Wollipede being exotic alien animal was part of their appeal in my opinion x'D

Okay nitpicks over, so I'm going to gush about some things I'm really into xD Not everything because that would make this review even longer, but you can assume I loved pretty much everything related to "oh hey this group of outsiders is back now" :p Plus stuff like brain child is what I assume everyone else also likes, so I'm gonna focus on stuff that is particularly up to my taste. I will also add as general rule that I love troop rules being back (and kinda wish splitting oozes had same feature of becoming smaller x'D)

Bone shiiiiiiip and all small details on how it was expanded, like it being decorated with hundreds of soul gems and what its vehicle stats would be like if you pilot it :D

Even after month later, most memorable of "totes not future ancestries" is buso farmer :'D And they are only ones I'm unsure of whether it is meant to be ancestry since it doesn't have "buso" trait. Well anyway, there is something fascinating about culture that results from "Only type of meat these creatures can stomach is meat of sapient humanoids". Like sure they can eat vegetables so they could be vegetarians(and they have plant growing powers), but it still provides interesting questions of how culture such as them has developed.

That said I do dig stheno and all, they also have really cool lore tied to Shelyn and Lamashtu :D But yeah buso stood out to me by weirdness factor.

I do think skelm are one of best new things in the book. They are extremely unpleasant and good avatar of miserable behavior to punch in the face xD

I super duper dig aesthetic of love and hatred siktemporas :D Ouruboros and gurgist mortic art also among my favorites in the book.

Invidual small abilities/details I loved: Nikaramsa's Towering Stance. More details on Forsaken. Kimenhul's new art is great improvement on 1e one. Oh and Bauble Beast. That thing is so doofy xD


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Paul Watson wrote:
keftiu wrote:
Any chance of a peek at the lore for Wyrwoods?

Summary of wyrwood lore:

** spoiler omitted **

Ooooooo. Love this.

Would really love to see plurality explored with them, from a writer familiar with it!


anyone who has the pdf are thier any new linnorms?

Liberty's Edge

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
belgrath9344 wrote:
anyone who has the pdf are thier any new linnorms?

There are not. The primary dragons are the imperial dragons

Silver Crusade

2 people marked this as a favorite.

*flips table*


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Paul Watson wrote:
belgrath9344 wrote:
anyone who has the pdf are thier any new linnorms?
There are not. The primary dragons are the imperial dragons

Yes, but there are three gremlins that have now made the transition to 2e, so that more than makes up for it! :)


Master Pugwampi wrote:
Paul Watson wrote:
belgrath9344 wrote:
anyone who has the pdf are thier any new linnorms?
There are not. The primary dragons are the imperial dragons
Yes, but there are three gremlins that have now made the transition to 2e, so that more than makes up for it! :)

As with pathfinder 1, i expect at least 6 bestiary books (at least). I want to see the kaijus and other monsters that i want to add in my campaings


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Francisco Zermeño 121 wrote:
Master Pugwampi wrote:
Paul Watson wrote:
belgrath9344 wrote:
anyone who has the pdf are thier any new linnorms?
There are not. The primary dragons are the imperial dragons
Yes, but there are three gremlins that have now made the transition to 2e, so that more than makes up for it! :)
As with pathfinder 1, i expect at least 6 bestiary books (at least). I want to see the kaijus and other monsters that i want to add in my campaings

devs have said anymore monster books would be themed like undead or something. beastairy 3 is the last general monster books I just want the 4 horsemen to get 2e stats

Paizo Employee

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keftiu wrote:
Paul Watson wrote:
keftiu wrote:
Any chance of a peek at the lore for Wyrwoods?

Summary of wyrwood lore:

** spoiler omitted **

Ooooooo. Love this.

Would really love to see plurality explored with them, from a writer familiar with it!

Check out the Pathfinder Society Quest 9: "Wayfinder Origins"!

Dark Archive

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Pathfinder Starfinder Roleplaying Game Subscriber

Curse site going down when I'm trying to check out this pdf :'D


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CorvusMask wrote:
Curse site going down when I'm trying to check out this pdf :'D

same for me, cart link seems deed :(

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Pathfinder Starfinder Roleplaying Game Subscriber

Nuuuuu D: Why there have to be so many people trying to buy pdf at same time? x'D

(yes I know the irony)


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Can't buy. Can't get into cart.


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Cart is broken for me too :(

-insert "shut up and take my money" gif here-

Shadow Lodge

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Adventure Path Charter Subscriber; Pathfinder LO Special Edition, PF Special Edition Subscriber

same here. Broken cart...


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Cart still broken for me, presumably won't be fixed until well into the evening/night my time, which is sad. I wanted to be reading the books today.


Pathfinder Rulebook Subscriber

Hi, same for me. Cart broken.

Verdant Wheel

Hi, same here...Cart Broken!!!

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Pathfinder Starfinder Roleplaying Game Subscriber

Welp this is very likely case of "someone puts this up midnight and then goes to sleep" and then us europeans have to stay up whole day until evening when someone wakes up and fixes it :'D

My ADD is really obsessing over this so that kinda makes it hard for me to do stuff today x'D


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CorvusMask wrote:

Welp this is very likely case of "someone puts this up midnight and then goes to sleep" and then us europeans have to stay up whole day until evening when someone wakes up and fixes it :'D

My ADD is really obsessing over this so that kinda makes it hard for me to do stuff today x'D

Same, I'm literally endlessly checking even though it won't be up for hours, I can't not.

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Pathfinder Starfinder Roleplaying Game Subscriber

WOO CART OPENED

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Pathfinder Starfinder Roleplaying Game Subscriber

So observations:

Some of the art has energy of "Make it really different from D&D!"

Some of the art is "artist saw 1e design and did same design with their art style"

Some of the art is "Hard to tell if artist saw original design or not because both designs has monster's familiar features but otherwise look really different"

Aaaand some of the art is "Its confusing that bestiary entry physical description is identical to 1e, but art looks completely different to the point you could mistake them for different creature" x'D

Anyway, yeah, I like art in the book and such so far, though lot of my favorite creatures run into the "1e picture was just so great that I don't think 2e bestiary picture can surpass it" :'D I did have super high hopes though because qlippoth 2e pictures were equally as good if not better than 1e qlippoth pics.

Dark Archive

Pathfinder Roleplaying Game Superscriber

If we find any errors in places in these books, is there a place that they should be submitted? I haven't found anything really off, just references to creature names different in their abilities from the name of the creature themselves....


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Michael McLaughlin wrote:
If we find any errors in places in these books, is there a place that they should be submitted? I haven't found anything really off, just references to creature names different in their abilities from the name of the creature themselves....

Start a B3 Errata/Typos thread.


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Loving the ones that were ancestries in PF1 like Shabti, Wayang, Vishkanya, Samsarans, and others. Hoping for a Lost Omens: Tian Xia, Lost Omens: Arcadia, and Lost Omens: Vudra to fill out some of the details on these and bring them forward.

I also appreciate the filling out of the spirit type.

I hope you all realize I'm going to start hoping for a Spirit ancestry, right? After all, they don't have to be incorporeal, as we see with Kami.

Leshies fill some of this need, but I always want more


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Dang, the divs are stylish as heck. Doru div is terrifying, and that art definitely threatens a scarier creature than level 1.


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The adlet art is sooo pretty. I want to play one!


I would like to date (or fail at flirting with) a Stheno.

In general, I love the new art for existing creatures. There are only some exceptions, like the Wayang (which is one of my favorites). Not gaunt and bony enough.

Also loving all the new monsters. Anyone familiar with real life origins (if any) of the Skelm?


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It appears to be a Dutch or Afrikaans word, but other than that google fails me.

I strongly dislike that entry. I had a pretty visceral reaction reading it, and hope I never encounter it in an AP or scenario.

Silver Crusade

Albatoonoe wrote:
Also loving all the new monsters. Anyone familiar with real life origins (if any) of the Skelm?

Weeeeeeeellllll...

Scarab Sages Designer

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Rysky wrote:
Albatoonoe wrote:
Also loving all the new monsters. Anyone familiar with real life origins (if any) of the Skelm?
Weeeeeeeellllll...

Leave it that rather than being drawn from mythology, they were conceived of as a male counterpart to hags.

Dark Archive

Pathfinder Adventure Path Subscriber

Liking the spoiler list on the blog - so many pretty beasties.

Sad that they huecuva didn't make it in, but hopefully they'll be in Undead Revisited or the like!

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Nobody has mentioned this one yet, but Kovintus strikes me as another one of "Yeah this is clearly meant to be ancestry" if "Kovintus Geomancer" as entry didn't make it obvious x'D Also realized just now that "Phantoms" are same ones from Spiritualist class x'D

Android bestiary entry also seems to mention Technic League as if Technic League still existed <_<; (note: main reason I'm posting lot of notes into this one post is that I'm going to do review of the book soon and I didn't want the review to be just giant list of nitpicks I have or "Ooh look at this cool art" xD)

Anyway I have comments on specific art(both good and bad) so here is long list

Adlet art was particular one I was really weirded out by since they went from having animal head to having human head but with animal nose on top of human nose like disney comic canines ^_^; Having human face but with animal nose on realistic art always triggers my uncanny valley part of brain

Vulpinal art is actually really great, but it has grayish shadowing/color palette kinda like if it was out of 2010's AAA budget fps. What I mean is that I love design, but I wish pallette was more bright

Draconal looks bit less majestic that I'd assume for level 20 creature. But then again, they ARE dragon people in appearance, so bit hard to make them seem powerful by art alone.

Doru art is super cool since 1e one was really goofy so its kinda funny as result of how much they went scarier x'D

Pairaka art is... I assume its supposed to be their true form? I don't really see them being covered in disease though, then again maybe that'd be bit tasteless on current times. Anyway, I do actually like this art a lot, I was just surprised by it :D

Dretches look much more disturbing :D Also have literal fishnet stockings ;D

Galvo art is weird... In 1e it was creature that appeared to be multiple eels working together in humanoid shape, in this one it appears to be... Single mishapen eel humanoid? Description stills ounds like swarm of eels in shape of humanoid so I can't tell if idea is that they are so together that they have practically fused(even if description describes how they are in constant movement... And this one appears to clearly have muscles, so uh... Yeah I think this one isn't just swarm of eels, maybe fusion of eels?) or what x'D It's good looking art though, just appears to be completely different from 1e and description

Garuda art is fun, but bit more animal person than celestial to me :D Still really fun art but makes them come across more of agathion than their own thing

Levaloch art is bit disappointing case of "Well design has similar features, but is much less striking" :'D Original levaloch design is REALLY iconic while this one is basically same except instead of weird glowing red melted face it has helmet

Unlike latest Starfinder alien archive, this book remembers that grioths aren't supposed to be muscular and the muscle grioth was unique boss from Dragon's Demand :D

Krampus is MUCH creepier this time around :D I approve!

Locathah is still based on lion fish appearance wise, just with radically different headshape that is actually much closer to lion fish where original locathah art had bit of generic fish head shape(and different eyes)

Mezlan art for 1e for some reason looked like their lower body was made out of lava even though they had no abilities related to that. This artist clearly saw original picture because it looks even more lava based while still not having lava abilities x'D

Lampad have now cavern wall based "clothing" so I approve :D

Ouroboros art is basically same as in 1e except without clear "dragon/snek" head as its even more composed of tiny snakes :D I approve!

Peri wings have peacock markings ;D I approve, Melek Taus references woo!

Raktavarna art in 3.5 was just metallic snake, then 1e bestiary art was pretty abstract looking knife transforming into snake and I see this artist took inspiration from abstract since it looks like smoke or energy monster now :D Still cool but I find this evolution funny. Also Maharaja's head look like they aren't actually connected to their shoulder this time around.

Sahkil designs are about the same but with new artist, still bit hard to see connection of their fear and design, but new kimenhul design is really cool little bit cooler than original even though about the same design :D

Pakalchi sahkil and misery siktempora art are both good but fall to the "1e bestiary art was SO great its hard to top" category

Shae in this art has classy white coat :D Super classy!

Tikbalang and house drake art is noteworthy for... Being REALLY similar to 1e but from different point of view. Okay yeah I pointed this out because I wanted to point out few examples of design that stayed 100% true to 1e x'D I could swear house drake art is by exact same artist that is how close it is

Tzitzimitl is gold instead of purple now. I don't think they ere ever actually locked to being purple in color, but for some reason all 1e and starfinder art had the purple color scheme so thats why it stands out to me. I do think its good if action art oft he monsters didn't always try to copy color pallette from bestiary entry even though purple color scheme was really good as well :D

Wayang look less weird than in few 1e art we got. Closest it looks is that one art from blood of shadows iirc, so bit more of D&D goblin like look instead of making those shadow puppets into living flesh creature. Does make them look less uncanny but I did like that weird uncanny aspect of their art :D

Yithian's cone has been replaced just with fleshy stuff :O Its still good design, but I really miss the cone x'D

Designs I REALLY wanted to highlight(mostly new but couple old ones too)

Amalgamite art is really horrifying and funny at same time in the best way possible :D

Love and Hatred siktempora both have really cool faceless design :D

Arboreal Reaper art is cool, though makes me wonder if art is really for large sized creature since it seems to be bigger than a temple ruin :'D Arboreal Archive pic is really cool as well

Blood painter is freaaaaky :3 Also still love bone ship in this ver- okay let's just say all body horror ones are still great, guecubo and squirming swill can attest to that!

(all troop pics are great too!)

Okay I stop saying general ones like "this coutl art is great" because I'd be here forever :'D Back to ones I wanted to highlight, just know that if I don't mention it, it doesn't mean it wasn't great

Dybbuk is really cool art inspired by original art(I recognize that smile) while being much better upgrade compared to original one :D

Wisps are cuuuuuuuute in the mysterious Ghibli movie way :3 Speaking of which we got kodama as well ;D This time they look also like from ghibli movie

Scalescribe is really fun, weird and inspiring art :D

Popobawa is example of art with same design as 1e but REALLY improved shadowing and posing :D This art is somehow much scarier than 1e one just from how it is murderously staring straight at reader :3

Kasa-obake and umasi are final arts I have strength left to praise but yeah I think I run out of steam and move on to writing my review x'D

(note: yes if you saw the original timestamp, I spent 46 minutes writing this)

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Hmmmmmmm I do think I need to actually sit on this more before reviewing it. I do feel like its bit unfair to rate rulebook when my first impression is "Wow, this book has lot of my favorite creatures back!... But I kinda liked their 1e art better" x'D

(I do think new art is good, but lot of my fav 1e monsters had really hard to surpass art. So it results in this weird dissonance of "Well umm I guess its kinda unfair to rate rulebook based on that since art doesn't really matter gameplay wise and its not like new one is necessarily even worse". I do think I should sit on this book for a while and read it through completely before rating, but so far my first impression is four stars. I do think its really silly to be this sad about galvo's design change though but I'm really fond of galvo and memories related to it xD

Sidenote, bit sad we didn't get confirm on whether Nikaramsa was accidentally created by Sarenrae, there was no space to include Nikaramsa origin story from ecology of asura here x'D Ah well can't win all entries :3 Still they had good taste to bring back one of best asura)


DeciusNero wrote:
Sad that they huecuva didn't make it in, but hopefully they'll be in Undead Revisited or the like!

I think the huecuva is in there. It's just been renamed to herexen. I might be wrong, but I'm getting a distinct huecuva vibe from that critter.


I would really, really love to see the Adlet as an Ancestry, ideally in whatever book details the Erutaki in greater depth. Do we know who did the art for that?

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

I think Buso might be also intended as ancestry O_o Since the "Buso Farmer" sounds bit odd as a bestiary entry if that isn't the case xD

I'm not very confident in that though because they are cannibals :'D So maybe its because they are intending to create more of them?

Dark Archive

Pathfinder Adventure Path Subscriber
Heine Stick wrote:
DeciusNero wrote:
Sad that they huecuva didn't make it in, but hopefully they'll be in Undead Revisited or the like!
I think the huecuva is in there. It's just been renamed to herexen. I might be wrong, but I'm getting a distinct huecuva vibe from that critter.

Oh? Will have to wait till I get my copy, then!


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CorvusMask wrote:

I think Buso might be also intended as ancestry O_o Since the "Buso Farmer" sounds bit odd as a bestiary entry if that isn't the case xD

I'm not very confident in that though because they are cannibals :'D So maybe its because they are intending to create more of them?

Problem with them being playable is, given the current Ancestry options, Buso lack their own trait to reference in terms of future-proofing for feats. Almost every single playable ancestry have their form (Humanoid/Plant/Fey) and their own name as traits.

The only exceptions I found have been Hobgoblins (who have the Goblin trait for both the Bestiary entry and their traits in LO:CG, so it half-counts) and Fleshwarps (the only true exception).

Unfortunately, Adlets also lack their own name trait.

Something I noticed though, Stheno lacks an occupational name. That breaks the trend of the Humanoid "Ancestry-ready" creatures being "[Ancestry] [Occupation]". So honestly? Who knows! Anything is possible to play as and my observations have been ultimately pointless.

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

Well there ARE some things in bestiary that definitely need errata.

Globster is for example stated to be mindless multiple time in its entry, but lacks mindless trait


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Ezekieru wrote:
CorvusMask wrote:

I think Buso might be also intended as ancestry O_o Since the "Buso Farmer" sounds bit odd as a bestiary entry if that isn't the case xD

I'm not very confident in that though because they are cannibals :'D So maybe its because they are intending to create more of them?

Problem with them being playable is, given the current Ancestry options, Buso lack their own trait to reference in terms of future-proofing for feats. Almost every single playable ancestry have their form (Humanoid/Plant/Fey) and their own name as traits.

The only exceptions I found have been Hobgoblins (who have the Goblin trait for both the Bestiary entry and their traits in LO:CG, so it half-counts) and Fleshwarps (the only true exception).

Unfortunately, Adlets also lack their own name trait.

Something I noticed though, Stheno lacks an occupational name. That breaks the trend of the Humanoid "Ancestry-ready" creatures being "[Ancestry] [Occupation]". So honestly? Who knows! Anything is possible to play as and my observations have been ultimately pointless.

I think I remember James Jacobs saying somewhere not to worry too much about Ancestry as a Trait as a benchmark for that.

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Also on closer look Stheno DOES have occupational name: It says Stheno Harpist

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On sidenote, huh interesting, tikbalang went complete change from CE explicitly malicious trickster to CN "not malicious but not particularly empathetic" trickster. I wonder if that is to make them more accurate to culture they are from?

(also yeah herexen are pretty obviously renamed huecuva, they are reaaaaally similar)

Exo-Guardians

Nice to see some things my Tyrant's Grasp group loves to hate. Tooth Fairies are still gross. Tooth Fairy Swarm is something I never want to encounter.


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

The cactus leshy has an interesting rarity listed in the big table in the appendix. :)


CorvusMask wrote:
Also on closer look Stheno DOES have occupational name: It says Stheno Harpist

Yeah I was about to say this. The Adlet, however, does not, which struck me as odd. I thought maybe they'd be similarly evil as the Serpentfolk but I think even those got occupational names. And this entry says they aren't that sort of evil. So... ¯\_(ツ)_/¯

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Steelbro300 wrote:
CorvusMask wrote:
Also on closer look Stheno DOES have occupational name: It says Stheno Harpist
Yeah I was about to say this. The Adlet, however, does not, which struck me as odd. I thought maybe they'd be similarly evil as the Serpentfolk but I think even those got occupational names. And this entry says they aren't that sort of evil. So... ¯\_(ツ)_/¯

Nah with Adlet its entirely different issue: 1e adlet was CR 10, 2e is level 10.

Adlets aren't just "artic wolf people", they are "powerful and mystical wolf people" ^^;


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CorvusMask wrote:
Nah with Adlet its entirely different issue: 1e adlet was CR 10, 2e is level 10.

Why is this an issue?

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Ed Reppert wrote:
CorvusMask wrote:
Nah with Adlet its entirely different issue: 1e adlet was CR 10, 2e is level 10.
Why is this an issue?

I mean, its no more an issue that having any other level 10 creature as an ancestry.

Main dealio was "average member of adlet IS level 10 creature" rather than level 1-3 farmer or specialist


Are the art of the imperial dragons from the same illustrator? (Aka Miguel Regodón Harkness)

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