Francisco Zermeño 121 |
Paul Watson wrote:Yes, but there are three gremlins that have now made the transition to 2e, so that more than makes up for it! :)belgrath9344 wrote:anyone who has the pdf are thier any new linnorms?There are not. The primary dragons are the imperial dragons
As with pathfinder 1, i expect at least 6 bestiary books (at least). I want to see the kaijus and other monsters that i want to add in my campaings
belgrath9344 |
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Master Pugwampi wrote:As with pathfinder 1, i expect at least 6 bestiary books (at least). I want to see the kaijus and other monsters that i want to add in my campaingsPaul Watson wrote:Yes, but there are three gremlins that have now made the transition to 2e, so that more than makes up for it! :)belgrath9344 wrote:anyone who has the pdf are thier any new linnorms?There are not. The primary dragons are the imperial dragons
devs have said anymore monster books would be themed like undead or something. beastairy 3 is the last general monster books I just want the 4 horsemen to get 2e stats
Dustin Knight |
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Paul Watson wrote:keftiu wrote:Any chance of a peek at the lore for Wyrwoods?Summary of wyrwood lore:
** spoiler omitted **Ooooooo. Love this.
Would really love to see plurality explored with them, from a writer familiar with it!
Check out the Pathfinder Society Quest 9: "Wayfinder Origins"!
CorvusMask |
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Welp this is very likely case of "someone puts this up midnight and then goes to sleep" and then us europeans have to stay up whole day until evening when someone wakes up and fixes it :'D
My ADD is really obsessing over this so that kinda makes it hard for me to do stuff today x'D
vagrant-poet |
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Welp this is very likely case of "someone puts this up midnight and then goes to sleep" and then us europeans have to stay up whole day until evening when someone wakes up and fixes it :'D
My ADD is really obsessing over this so that kinda makes it hard for me to do stuff today x'D
Same, I'm literally endlessly checking even though it won't be up for hours, I can't not.
CorvusMask |
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So observations:
Some of the art has energy of "Make it really different from D&D!"
Some of the art is "artist saw 1e design and did same design with their art style"
Some of the art is "Hard to tell if artist saw original design or not because both designs has monster's familiar features but otherwise look really different"
Aaaand some of the art is "Its confusing that bestiary entry physical description is identical to 1e, but art looks completely different to the point you could mistake them for different creature" x'D
Anyway, yeah, I like art in the book and such so far, though lot of my favorite creatures run into the "1e picture was just so great that I don't think 2e bestiary picture can surpass it" :'D I did have super high hopes though because qlippoth 2e pictures were equally as good if not better than 1e qlippoth pics.
AnimatedPaper |
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Loving the ones that were ancestries in PF1 like Shabti, Wayang, Vishkanya, Samsarans, and others. Hoping for a Lost Omens: Tian Xia, Lost Omens: Arcadia, and Lost Omens: Vudra to fill out some of the details on these and bring them forward.
I also appreciate the filling out of the spirit type.
I hope you all realize I'm going to start hoping for a Spirit ancestry, right? After all, they don't have to be incorporeal, as we see with Kami.
Leshies fill some of this need, but I always want more
Albatoonoe |
I would like to date (or fail at flirting with) a Stheno.
In general, I love the new art for existing creatures. There are only some exceptions, like the Wayang (which is one of my favorites). Not gaunt and bony enough.
Also loving all the new monsters. Anyone familiar with real life origins (if any) of the Skelm?
Michael Sayre Designer |
CorvusMask |
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Nobody has mentioned this one yet, but Kovintus strikes me as another one of "Yeah this is clearly meant to be ancestry" if "Kovintus Geomancer" as entry didn't make it obvious x'D Also realized just now that "Phantoms" are same ones from Spiritualist class x'D
Android bestiary entry also seems to mention Technic League as if Technic League still existed <_<; (note: main reason I'm posting lot of notes into this one post is that I'm going to do review of the book soon and I didn't want the review to be just giant list of nitpicks I have or "Ooh look at this cool art" xD)
Anyway I have comments on specific art(both good and bad) so here is long list
Adlet art was particular one I was really weirded out by since they went from having animal head to having human head but with animal nose on top of human nose like disney comic canines ^_^; Having human face but with animal nose on realistic art always triggers my uncanny valley part of brain
Vulpinal art is actually really great, but it has grayish shadowing/color palette kinda like if it was out of 2010's AAA budget fps. What I mean is that I love design, but I wish pallette was more bright
Draconal looks bit less majestic that I'd assume for level 20 creature. But then again, they ARE dragon people in appearance, so bit hard to make them seem powerful by art alone.
Doru art is super cool since 1e one was really goofy so its kinda funny as result of how much they went scarier x'D
Pairaka art is... I assume its supposed to be their true form? I don't really see them being covered in disease though, then again maybe that'd be bit tasteless on current times. Anyway, I do actually like this art a lot, I was just surprised by it :D
Dretches look much more disturbing :D Also have literal fishnet stockings ;D
Galvo art is weird... In 1e it was creature that appeared to be multiple eels working together in humanoid shape, in this one it appears to be... Single mishapen eel humanoid? Description stills ounds like swarm of eels in shape of humanoid so I can't tell if idea is that they are so together that they have practically fused(even if description describes how they are in constant movement... And this one appears to clearly have muscles, so uh... Yeah I think this one isn't just swarm of eels, maybe fusion of eels?) or what x'D It's good looking art though, just appears to be completely different from 1e and description
Garuda art is fun, but bit more animal person than celestial to me :D Still really fun art but makes them come across more of agathion than their own thing
Levaloch art is bit disappointing case of "Well design has similar features, but is much less striking" :'D Original levaloch design is REALLY iconic while this one is basically same except instead of weird glowing red melted face it has helmet
Unlike latest Starfinder alien archive, this book remembers that grioths aren't supposed to be muscular and the muscle grioth was unique boss from Dragon's Demand :D
Krampus is MUCH creepier this time around :D I approve!
Locathah is still based on lion fish appearance wise, just with radically different headshape that is actually much closer to lion fish where original locathah art had bit of generic fish head shape(and different eyes)
Mezlan art for 1e for some reason looked like their lower body was made out of lava even though they had no abilities related to that. This artist clearly saw original picture because it looks even more lava based while still not having lava abilities x'D
Lampad have now cavern wall based "clothing" so I approve :D
Ouroboros art is basically same as in 1e except without clear "dragon/snek" head as its even more composed of tiny snakes :D I approve!
Peri wings have peacock markings ;D I approve, Melek Taus references woo!
Raktavarna art in 3.5 was just metallic snake, then 1e bestiary art was pretty abstract looking knife transforming into snake and I see this artist took inspiration from abstract since it looks like smoke or energy monster now :D Still cool but I find this evolution funny. Also Maharaja's head look like they aren't actually connected to their shoulder this time around.
Sahkil designs are about the same but with new artist, still bit hard to see connection of their fear and design, but new kimenhul design is really cool little bit cooler than original even though about the same design :D
Pakalchi sahkil and misery siktempora art are both good but fall to the "1e bestiary art was SO great its hard to top" category
Shae in this art has classy white coat :D Super classy!
Tikbalang and house drake art is noteworthy for... Being REALLY similar to 1e but from different point of view. Okay yeah I pointed this out because I wanted to point out few examples of design that stayed 100% true to 1e x'D I could swear house drake art is by exact same artist that is how close it is
Tzitzimitl is gold instead of purple now. I don't think they ere ever actually locked to being purple in color, but for some reason all 1e and starfinder art had the purple color scheme so thats why it stands out to me. I do think its good if action art oft he monsters didn't always try to copy color pallette from bestiary entry even though purple color scheme was really good as well :D
Wayang look less weird than in few 1e art we got. Closest it looks is that one art from blood of shadows iirc, so bit more of D&D goblin like look instead of making those shadow puppets into living flesh creature. Does make them look less uncanny but I did like that weird uncanny aspect of their art :D
Yithian's cone has been replaced just with fleshy stuff :O Its still good design, but I really miss the cone x'D
Designs I REALLY wanted to highlight(mostly new but couple old ones too)
Amalgamite art is really horrifying and funny at same time in the best way possible :D
Love and Hatred siktempora both have really cool faceless design :D
Arboreal Reaper art is cool, though makes me wonder if art is really for large sized creature since it seems to be bigger than a temple ruin :'D Arboreal Archive pic is really cool as well
Blood painter is freaaaaky :3 Also still love bone ship in this ver- okay let's just say all body horror ones are still great, guecubo and squirming swill can attest to that!
(all troop pics are great too!)
Okay I stop saying general ones like "this coutl art is great" because I'd be here forever :'D Back to ones I wanted to highlight, just know that if I don't mention it, it doesn't mean it wasn't great
Dybbuk is really cool art inspired by original art(I recognize that smile) while being much better upgrade compared to original one :D
Wisps are cuuuuuuuute in the mysterious Ghibli movie way :3 Speaking of which we got kodama as well ;D This time they look also like from ghibli movie
Scalescribe is really fun, weird and inspiring art :D
Popobawa is example of art with same design as 1e but REALLY improved shadowing and posing :D This art is somehow much scarier than 1e one just from how it is murderously staring straight at reader :3
Kasa-obake and umasi are final arts I have strength left to praise but yeah I think I run out of steam and move on to writing my review x'D
(note: yes if you saw the original timestamp, I spent 46 minutes writing this)
CorvusMask |
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Hmmmmmmm I do think I need to actually sit on this more before reviewing it. I do feel like its bit unfair to rate rulebook when my first impression is "Wow, this book has lot of my favorite creatures back!... But I kinda liked their 1e art better" x'D
(I do think new art is good, but lot of my fav 1e monsters had really hard to surpass art. So it results in this weird dissonance of "Well umm I guess its kinda unfair to rate rulebook based on that since art doesn't really matter gameplay wise and its not like new one is necessarily even worse". I do think I should sit on this book for a while and read it through completely before rating, but so far my first impression is four stars. I do think its really silly to be this sad about galvo's design change though but I'm really fond of galvo and memories related to it xD
Sidenote, bit sad we didn't get confirm on whether Nikaramsa was accidentally created by Sarenrae, there was no space to include Nikaramsa origin story from ecology of asura here x'D Ah well can't win all entries :3 Still they had good taste to bring back one of best asura)
CorvusMask |
I think Buso might be also intended as ancestry O_o Since the "Buso Farmer" sounds bit odd as a bestiary entry if that isn't the case xD
I'm not very confident in that though because they are cannibals :'D So maybe its because they are intending to create more of them?
DeciusNero |
DeciusNero wrote:Sad that they huecuva didn't make it in, but hopefully they'll be in Undead Revisited or the like!I think the huecuva is in there. It's just been renamed to herexen. I might be wrong, but I'm getting a distinct huecuva vibe from that critter.
Oh? Will have to wait till I get my copy, then!
Ezekieru |
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I think Buso might be also intended as ancestry O_o Since the "Buso Farmer" sounds bit odd as a bestiary entry if that isn't the case xD
I'm not very confident in that though because they are cannibals :'D So maybe its because they are intending to create more of them?
Problem with them being playable is, given the current Ancestry options, Buso lack their own trait to reference in terms of future-proofing for feats. Almost every single playable ancestry have their form (Humanoid/Plant/Fey) and their own name as traits.
The only exceptions I found have been Hobgoblins (who have the Goblin trait for both the Bestiary entry and their traits in LO:CG, so it half-counts) and Fleshwarps (the only true exception).
Unfortunately, Adlets also lack their own name trait.
Something I noticed though, Stheno lacks an occupational name. That breaks the trend of the Humanoid "Ancestry-ready" creatures being "[Ancestry] [Occupation]". So honestly? Who knows! Anything is possible to play as and my observations have been ultimately pointless.
keftiu |
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CorvusMask wrote:I think Buso might be also intended as ancestry O_o Since the "Buso Farmer" sounds bit odd as a bestiary entry if that isn't the case xD
I'm not very confident in that though because they are cannibals :'D So maybe its because they are intending to create more of them?
Problem with them being playable is, given the current Ancestry options, Buso lack their own trait to reference in terms of future-proofing for feats. Almost every single playable ancestry have their form (Humanoid/Plant/Fey) and their own name as traits.
The only exceptions I found have been Hobgoblins (who have the Goblin trait for both the Bestiary entry and their traits in LO:CG, so it half-counts) and Fleshwarps (the only true exception).
Unfortunately, Adlets also lack their own name trait.
Something I noticed though, Stheno lacks an occupational name. That breaks the trend of the Humanoid "Ancestry-ready" creatures being "[Ancestry] [Occupation]". So honestly? Who knows! Anything is possible to play as and my observations have been ultimately pointless.
I think I remember James Jacobs saying somewhere not to worry too much about Ancestry as a Trait as a benchmark for that.
CorvusMask |
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On sidenote, huh interesting, tikbalang went complete change from CE explicitly malicious trickster to CN "not malicious but not particularly empathetic" trickster. I wonder if that is to make them more accurate to culture they are from?
(also yeah herexen are pretty obviously renamed huecuva, they are reaaaaally similar)
Steelbro300 |
Also on closer look Stheno DOES have occupational name: It says Stheno Harpist
Yeah I was about to say this. The Adlet, however, does not, which struck me as odd. I thought maybe they'd be similarly evil as the Serpentfolk but I think even those got occupational names. And this entry says they aren't that sort of evil. So... ¯\_(ツ)_/¯
CorvusMask |
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CorvusMask wrote:Also on closer look Stheno DOES have occupational name: It says Stheno HarpistYeah I was about to say this. The Adlet, however, does not, which struck me as odd. I thought maybe they'd be similarly evil as the Serpentfolk but I think even those got occupational names. And this entry says they aren't that sort of evil. So... ¯\_(ツ)_/¯
Nah with Adlet its entirely different issue: 1e adlet was CR 10, 2e is level 10.
Adlets aren't just "artic wolf people", they are "powerful and mystical wolf people" ^^;
CorvusMask |
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CorvusMask wrote:Nah with Adlet its entirely different issue: 1e adlet was CR 10, 2e is level 10.Why is this an issue?
I mean, its no more an issue that having any other level 10 creature as an ancestry.
Main dealio was "average member of adlet IS level 10 creature" rather than level 1-3 farmer or specialist