-Archangel- |
Hey all, I am still waiting for my book and the PRD does not have this info.
So now that Wall of Force and Forcecage have hardness 30 and attacks and spells can affect them, do effects like acid and sonic still ignore harness?
Do fire, cold and electricity do 1/4 to 1/2 damage?
What is the save modifier against area affect spells? Spellcaster's reflex save mod, although he/she is not holding the wall or controlling it directly?
hogarth |
Hey all, I am still waiting for my book and the PRD does not have this info.
So now that Wall of Force and Forcecage have hardness 30 and attacks and spells can affect them, do effects like acid and sonic still ignore harness?
As far as I know, acid and sonic attacks do not bypass hardness at all. Here's what I found in the PFRPG rules:
"Energy Attacks: Energy attacks deal half damage to most objects. Divide the damage by 2 before applying the object's hardness. Some energy types might be particularly effective against certain objects, subject to GM discretion. For example, fire might do full damage against parchment, cloth, and other objects that burn easily. Sonic might do full damage against glass and crystal objects."
"Full damage" doesn't mean "bypass hardness", it just means "not half damage".
-Archangel- |
It was different in 3.5e.
I see they accounted for changes to Wall of Force. Very cool.
Now the question is if Wall of Force is counted as an object?!
If now, what rules apply to it?!
I mean it is not hard for me to rule that in my games it counts as an object but it would be nice to know official ruling on this.
primemover003 RPG Superstar 2013 Top 4, RPG Superstar 2011 Top 16 |