Khonnir

Unikatze's page

Organized Play Member. 218 posts. 2 reviews. No lists. 2 wishlists. 3 Organized Play characters.


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Really enjoyed running all these One-Shots.

Any clue if we'll be getting more?


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How will this differentiate from the previous PF1 version?


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Really like the change to changes, it will enable a much more fluid and adaptable system. Specially for you're also making changes to APs and Lost Omens, which earlier ones had many errors that needed fixing.

I'm sure some people will not be happy with the ability score changes to ancestries, but you can still just say that's not how it works at your table and problem solved.


Any news on the Special Edition (Not the Beadle & Grimm's Gold one).


Was there a Collectors/Deluxe Edition for this one as well?


Will the Deluxe Cover version be available at launch or after all the previous books catch up?


Anyone know if this will be available in the new Blue Covered Deluxe Edition format?

I'm holding off on Lost Omens and rebuilding my collection with the Deluxe ones.


Who remade the maps?

It seems they used assets from Forgotten Adventures. The quality is amazing. I'm very impressed.


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Necro post. He's gotten fixed in book of the Dead.


This is a very smart move. Well done Paizo!

Also, if I'm GMing for the Beginner Box weekend, will I need to buy this set if I want to use it?


Will a Deluxe Edition be made available at launch? Or should we wait for the product line to catch up to the previous ones first?


Very cool.

Not sure what I'll do with my old ones, likely sell, but still, very cool that these are an option.


This is the second pre written adventure I see where the spellcasters aren't given Read Aura to identify magical items.

The other being the Beginner Box, which I guess may get a pass for simplicity (still ignoring a core mechanic though).

Is it assumed when a character already owns an item with a +1 rune, it's easy for them to tell other what other +1 items are by just noticing the runes look the same?
Or is Paizo just low key ignoring one of the more cumbersome mechanics in the game on purpose?

(Read aura is in Dinner at Lionlodge. So I'm assuming not)


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Man, this looks incredible. And my character is actually from Absalom too, so I'd love it.

Unfortunately that price tag is way more than what I can justify spending on a book. I'm sure you get your money's worth, but dang... that's pricey.


H2Osw wrote:
Unikatze wrote:
CaffeinatedNinja wrote:

I get that people don't want to re-buy content. But realistically you can't expect that every new service will be free if you got your content elsewhere. That is a guaranteed way to make it fail.

The closest analogy might be a videogame. I have Dark Souls on my playstation. It is also available on PC. But I don't get a free copy on my PC because I have the playstation version. It took time and money to convert, etc.

But in that same vein, why would I want to repurchase the same PC I've already paid for on Playstation?
Are you telling me you only own 1 version of Skyrim?

Yup. For PC.


CaffeinatedNinja wrote:

I get that people don't want to re-buy content. But realistically you can't expect that every new service will be free if you got your content elsewhere. That is a guaranteed way to make it fail.

The closest analogy might be a videogame. I have Dark Souls on my playstation. It is also available on PC. But I don't get a free copy on my PC because I have the playstation version. It took time and money to convert, etc.

But in that same vein, why would I want to repurchase the same PC I've already paid for on Playstation?


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I'll probably get on board for the PF3 version of this. If it comes out at launch.
2 years is too late for those of us who've been buying the material already.


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The interface looks fantastic. But I see them having an uphill battle.

The fact is D&D Beyond works because there's no other free options.

There's a lot of great options available for PF2 already, and we have all the actual content available for free on AoN.

For character building we have Pathbuilder and Wanderer's Guide.
And while it seems Nexus has a much nicer interface and a few other options, I don't see that many people willing to pay (likely) hardcover price just to get art on their character builder.
Also, Pathbuilder still has plans for Connecting sheets into a single session so the GM can manage equipment, loot, conditions, etc.

Speaking of which, HeroLab Online already does many of the things Nexus does, at probably a very similar price, and it's one of the least used Character managers due to its hefty entry price point.
Seems to target the same audience (ones willing to pay a lot of money for convenience) and I don't see any of them switching over if they need to buy the whole thing again.

Then you have Foundry, Which for $50 one time buy (often on discount) you can access everything freely and have a really great character manager. Albeit without the ease of accessing it on a tablet or phone.

With that said, it does look awesome. And I wish it had an easier entry point.
But unless it was priced at PDF price and not Hardcover, and include the PDF, then it's a hard pass for me. I'm already buying all Hardcovers as is.
And I'd need to convince the other players at my table to buy into it if I wanted to connect our sheets? That definitely wouldn't happen.


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I am obsessed, so I made some Invoices for the repair of Citadel Altaerein in Book 2.

It helps me keep track of repairs and payments but mostly made them for fun.

Maybe they'll be useful to someone else.

https://docs.google.com/document/d/11UOWGVf01m2IneECw__EKnJ39LrIKqGZ/edit?u sp=drivesdk&ouid=103092972014883318551&rtpof=true&sd=true


generaltwig wrote:
I posted this in the GM Reference thread, but here again: Here is a quote from Tuskhead Stoneworking for the renovation of the Citadel. My party didn't want to do any of the work themselves, so this contains all the costs if outsourced 100%. The special requests were things they specifically wanted added to the Citadel. Link to PDF is on dropbox over HERE!

Seems the file has been corrupted :(


Fumarole wrote:
Unikatze wrote:
Has anyone made a different version of the overland map of the Mwangi Expanse?
I posted one in this thread here, maybe it is what you need?

This serves the function I wanted.

I was thinking of remaking it in something like WonderDraft to look like a paper map. But this works for hiding the stuff we don't know about.


Has anyone made a different version of the overland map of the Mwangi Expanse?


Nice player's guide. Definitely less spoilers than the AoA one.


James Jacobs wrote:
Unikatze wrote:

Where do Apsu and Tiamat for in all this?

It's said they are the creators of the multiverse.

They're not. In fact, we've shifted Tiamat out of our setting since she's so D&D. (And we should have never included her in the first place, honestly, since the incarnation of her as a 5 headed dragon god is 100% the intellectual property of Wizards of the Coast.) Dahak is our evil dragon god.

That said, the point of creation myths is that they're myths, not creation facts. That's why I include the little blurbs at the end of the blog to help encourage people to make their own decisions on these sorts of stories and how they work in their settings.

This one is my preferred version for the dawn of creation for Golarion, though and Apsu and Dahak came along after the events this one focuses on. Neither of them were among the first deities, according to this creation myth.

Guess we should remove Tiamat from the pathfinderwiki then.

Thanks for the clarification!


Is there a list of the items it has?
A friend playing an alchemist uses up a lot of time asking us what potions he wants us to make everyday and then everyone writing them down and remembering which ones are infusions and such.

I thought it'd be cool to just hand us a card for whatever item it is and then we give it back when the in game day is done.


Where do Apsu and Tiamat for in all this?

It's said they are the creators of the multiverse.


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We've had lots of ups and downs. The Cleric in the game I described above turned out to be one of the worst players ever.

We continued the campaign as a Homebrew in Sandpoint. We were playing pretty regularly until I went on vacation. I made a story for Valeros being absent for a while, but turns out they never played when I was gone, and when I got back the GM never wanted to play, so that campaign died there.

Then Cleric wanted to GM. So we all made characters, but he never prepared anything, so we ended up using those characters in a new Homebrew campaign made by the original GM, Introduced a new player I had never met who's now a very close friend and I'm the Godfather of his new daughter.
This campaign took place in the Land of the Linnorm Kings and was pretty awesome.
We played it up to level 7, and then again it became very hard to get the GM to actually set up games and it died off.
I decided to try my hand at GMing.

I GMed Hollow's Last Hope, which went absolutely terrible. I was a little late and two of the players had started drinking. Worst game I've ever played and I almost quit GMing right then and there, but we finished it.
I then ran Rise of the Runelords, but only got to Book 2. This was the last time I played with the guy who played the Cleric in the Beginner Box... he was just awful. I also introduced a new player who was also pretty terrible for more personal out of character reasons.

After that it was mostly on and off one offs. We tried to play Mummy's Mask with the original GM, but in true fashion, she never called us for a second game.

The original player who played Ezren and I started dating and have been together for just under 5 years now (she's also the Godmother of that baby I mentioned earlier), she tried to GM Crypt of the everflame for an entirely new group. And was an amazing GM when she actually prepared. But must have kind of lost interest after two sessions because she ended up just going to the games to hang out and the story never moved forward.

I started GMing Dragon's Demand for some of those players, but only got to chapter 2.

Then PF2 released and I was ready to make the jump.
I had met a new guy who's heavily into TTRPGs and had been looking for a game to join for literal years.
Since I was bored of being the GM, he agreed to GM Age of Ashes for me and the other friend (the one who's daughter is my Goddaughter) since we were the more hardcore players.

The game was usually great until alcohol got involved, but it was still fine. When COVID hit the game got put on hold, and the other player lost interest even though we tried to keep playing in Tabletop Simulator. We finished Book 1.

After a bit when some restrictions started lifting I GMed Fall of Plaguestone for a new group, the GM of AoA and my Girlfriend.
This is the first campaign I actually ever finished.
We've now moved their characters into the AoA book2 campaign and have been playing that regularily.

So yeah, not still the Beginner Box :P


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5 Years in! Still loving it!


The new cover design is fantastic.

Still getting the Deluxe edition though :P


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This is really great news.
I'm convinced FoundryVTT is the best way to play PF2 right now. The developers over on discord have done an incredible job and it just keeps getting better and better.

What I'd like to see:

Portraits and token packs for Bestiary and Adventure creatures. Pretty much the same as those available as Pawns.

Some sort of package deal when you buy PDFs to include FoundryVTT assets as well, at the very least a discount when purchasing both the PDF and the FoundryVTT assets.

Thank you!


I'm just glad Pathfinder Comics aren't dead.

I just finished rereading all my hardcovers.


KroyTheGM wrote:

Book1 Map2 - Citadel Altaerein

Here is the map + tokens I made for Citadel Altaerein in Dungeondraft using FA and TC assets +custom ones. The google drive zip has a Foundry VTT export .json which includes walls and windows + Multilevel token drawings, for the upper area.
Imgur: https://imgur.com/a/ysSasuh
Zip: https://drive.google.com/file/d/15QkhshrSAPn8mh_s98JrvY4lY8Bfj5im/view?usp= sharing

This is one of the best looking ones I've seen so far.

The Multi level token is a great touch.
Did you by chance do the Vault and Alseta's Ring as well?

What about a repaired version?


In Hellknight Hill areas B4 and B5 are called West and East Armory, but in the map they're actually North and South.

Same with B10 and B11. I assume the Compass on the map was just completely pointing in the wrong direction.


I made a Deed for Citadel Altaerein.
https://imgur.com/gallery/yk2fP2U

I aged it with Coffee using this method: https://www.curbly.com/how-to-age-paper
You could also just add a papyrus image from google to the background and print it in color.

https://drive.google.com/file/d/1RZJOrfp5OoxSjjuTmPkI54CWC6y45RRI/view


I'm gonna go ahead and Necro post this to ask a question about repairs.

Odd situation, but right now I'm the only player in the game.
The previous party fell apart right at the end of Hellknight Hill, and now we're continuing with a new group in Cult of Cinders.
I have some downtime before the new players arrive into town for downtime activities.

My Character is trained in crafting, but has no Specialty Crafting. So he'll be needing to hire a Stonemason to repair the Staircase going down to Alseta's Ring.

Here's where my confusion starts.
When the activity says it requires a "Stonemason; organized workers" does that mean I'm paying the 5GP per day for the Stonemason AND 1GP per day for the workers? (Plus the 1GP per day for the materials).

The book says "a force of organized specialists" so I'm not sure if that means the Stonemason plus his workers or something else.

Also, would this mean it frees my downtime to do other things because I got a specialist on the job? Meaning I could go ahead and hire a different Stonemason to work on a different part of the Citadel at the same time (Roleplay might cause conflicts, but that's a separate story).

Thanks!


Any idea why the Fighter is a fighter and not a Champion?


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NOICE!


Don't know if this has been mentioned. But on the flip map there's a missing Door right before the Kobold Warren. At least on the PDF.

The image on the GMG has the door, and the description of the area says "as the door opens", but the map itself doesn't have it.


Cyfer wrote:


If this does well is there a possibility Pathfinder Adventure Paths will get some of the deluxe treatment you have given D&D?

PLEASE NO!

The collector in me will want all of them and I just can't afford to spend more on books I never read!


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I love these.

Will PDF versions of the info be available as well?


I wish we could just tag one of the game developers so they would just answer the question.


Man... this is a long thread.
What was the veredict on whether you could or couldn't?
Whether RAW or RAI?


H2Osw wrote:
Has there been any resources on maps? I'm struggling to get something that is useable on a VTT. Pulling them from the pdf didn't seem to help, and I haven't found an AI upscaler that makes them look okay.

What VTT are you using?

If it's foundry then download the Module "PDF to Foundry" it will scan your PDF of the adventure and load all the maps for you.


Is it just the one coin?

If I ever manage to finish the game I'll get one, frame it and put it on my wall.


Has anyone made NPC cards for the NPCs?

I'm going to run it soon, and I thought since it's a murder mystery and the players need to investigate where everyone was during the murder, it would be easier for them to be able to make notes on the back of a physical card.


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They didn't think of dressing up a bit for this special Day?

Merisiel even brought her daggers with!


Zaister wrote:
I wonder, whatever happened to PZO2207?

I was just wondering the exact same thing.


I'm so upset it's impossible to find.

It's the only set of pawns I'm missing.


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Unikatze wrote:
Will it have slightly watered down rules like the PF1E Beginner box had?

Erik Mona answered me on Facebook.

"no these are the full rules, only with fewer choices and more attention paid to explaining the concepts. Your Beginner Box character will be 100% compatible with the Core Rules."


Will it have slightly watered down rules like the PF1E Beginner box had?

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