Unikatze's page

Organized Play Member. 152 posts. 2 reviews. No lists. 2 wishlists. 3 Organized Play characters.


1 to 50 of 152 << first < prev | 1 | 2 | 3 | 4 | next > last >>

I just hate that I have to choose and can't get all three hahah.

The Zombie Shambler on page 26 is listed as a large creature while the bestiary has it as medium. It's also missing the undead trait.

Just get a flat TV and display the PDF map on it :P

That's what I do. 589?hash=item23c641585d:g:d5MAAOSwCSpdhAIO

I'm not sure I want to use these if there's a chance my players will get one shotted because of a nat 20.

Gloom wrote:
Isn't Tiefling coming with one of the next books?

Will be released in the Advanced Player's Guide, but that won't be until July 2020

Wow, You've been super ignored.

Running it next weekend for my home group.

This is pretty great. I kind of want to put it on a pin board and have pins for each of the characters.

OK, so my main mistake there was having them heard it and not telling them they could try a religion check to disable.


I ran this on Sunday in a non-sanctioned home game.
This was my first time running PF2 and all my players first time playing the edition as well. Some of them first time playing Pathfinder although everyone had TTRPG experience.

I have to say it was a bit challenging and a lot of parts I had to wing because I didn't understand how they made sense.

Now, I admit I still haven't finished reading all the CRB and my grasp on the edition is still very loose. But there were situations I was like... wait, what?

Like, the Haunt in the Mansion. Does the player not get a save for that? It says Stealth 20... so OK, they hear some scratching under the floorboards... OK? Then hands come out and do 4d6 damage regardless? I'm confused.

There was a lot of parts where you would use checks like Society, Thievery or Athletics to impress the Venture Captains or to dissuade the Crow leaders. But it was very hard for me to make sense of it in a RP standpoint or for my players to figure out what options they ahd other than flat out saying "You can try and use Athletics to get rid of this guy"

Mine haven't arrived yet. But my friend had them for the game he ran last weekend.
They're way cooler than I even anticipated. Big, heavy and hefty. Absolutely love them.

1 person marked this as a favorite.

Since I'm unlikely to play through any of the 1E adventure paths anymore. Is there a place I can read their plot line with the canon resolution?

I made some custom ones for myself for 1E. So I'm actually very excited for these.

I love props, but I know that's not for everyone.

Oh man. I hadn't read what size they were.
I may instead get the PDF version (if there is one) and print them a bit smaller.

This is a fantastic idea. May get something to display them over my GM screen. Maybe even as initiative trackers.

Nice! Can't wait to get this one.
I'm addicted to pawns.

I was making my own cards for 1E and am glad they're making these :D

I also agree that the AP ones were pointless though.

1 person marked this as a favorite.

Total Party Kill Games is working on these.

One sold on ebay for 200. Which is 200 less than the previous ones. Guess that's a good thing :P

Ly'ualdre wrote:
I would really love to see these done as class coins as well, with the symbols for each class featured on one side.

That would be amazing.

How come they won't be released until March 2020? Shouldn't they be released along with the AP for those who want to use them right off the get go?

I'd still buy them at 33cm :P

These are awesome.
Will they be made available on Amazon?
The shipping fees to Canada on are a bit prohibitive.

The 1E version were a bit unfair and most people who used the Deck added a "confirm crit fail" option to it.

I wonder how bad these will be and if any alternate rules should be used for them.

I really expected a wait of at least a few months after release until we started getting additional content.

6 people marked this as a favorite.

I didn't even know this many people worked at Paizo.

In all seriousness, Paizo is one of the few companies that can put up the rainbow colors on their logo in June without being hypocrites.

2 people marked this as a favorite.

Just preordered mine.
Now just hurry up and make a pocket edition so I can lend it out. Because I'm not letting anyone get their grubby paws on my Deluxe edition!

1 person marked this as a favorite.

Nothing new makes me sad. I wanted to see how Valeros got his shield and Seoni got more clothes.

This is the closest to an official visual of what currency looks like in game, right?

Pathbuilder may be the thing for you then.

I spoke to the developer a few months back, and he was looking at including cross character interaction like HLO is doing. But I haven't heard from him in a while so I don't know what's happening there.

And I agree with you on the subscription fee. I spend way too many hiatus months where we never get together to be paying for something I'm not using.
I've already cancelled my Roll20 premium and my Syrinscape.

As far as I'm aware, the only sets that are currently unavailable are Rise of the Runelords, Skulls and Shackles, Monster Codex and Heroes & Villains (the only one I'm missing :( ). Bestiary 1 was sold out at one point and going for ridiculous prices, but they eventually did a reprint.

Since no alternative Pawn subscription was announced for 2E I just assumed they would continue the current one since the pawns should work regardless of the edition.

3 people marked this as a favorite.

I've updated my Checklist for crazy collectors.
Because I'm starting a separate one for Second Edition material, this one should pretty much be done other than maybe some formatting issues, missing release dates and possible broken Links. But when it comes to actual product listings, it SHOULD be complete.

Pathfinder Product Checklist

Let me know if I missed anything or if any corrections should be made.


For as many complaints as it got, it's kind of weird it got sold out so fast.
It's the only one of the Sold out ones I'm missing.

Recently ordered one on but it probably will get cancelled. Says the whole "We are waiting to give you an shipping time estimate thing" which usually means "We were selling something we didn't actually have in stock"

So yeah, please reprint. maybe with labels, or without, whatever, I'll buy it anyway.

Also here to know what Level it goes up to.

Trying to decide if I should start my new 2E group with this or jump in straight to the AP.

Wei Ji the Learner wrote:

Just as long as it isn't like HeroLabOnline...

Partly why I'm looking for alternatives.

The premise of HLO was cool, but I don't like what I've seen so far.

and TBH, Herolab Classic feels like a program made in the late 90s/early 2000s.
It needs to be an app or a software that works more like character creation would inside a videogame.

Marc Radle wrote:

Updates on what?

D&D Beyond, of if Paizo will do something similar?

Either if Paizo was planning on doing something similar or if there was any similar upcoming products.

Damn. I just googled any updates on this and ended up in my own post.

djdust wrote:

I purchased the pdf version to print out, glue to card stock, tape to existing pawns, etc.

I was planning to print as needed, right now my group is facing down an orc invasion, so I printed off the 4 pages that include orcs, only to find that many images had a black background when printed. This isn’t a huge deal, but ink ain’t cheap and I personally think the images look better against white... plus the red outlines denoting the pawn shape are not visible.

The black does not show up on the pdf, nor does it show on the print preview. Before I print anything else, has anyone else encountered this? Is there a solution?


Sounds more like an issue with your printer or your PDF software settings.

Also. One box has made it's way to ebay. There's one day left on the bid and it's going pretty high.
But I thought I would share. ly-rare-and-out-of-print/283462680103?hash=item41ffb13e27:g:9pgAAOSwNpdcwXa b

Showing Unavailable to me.

And this is the thing.
They're not even super powerful. They're mostly flavored.

You have to preemptively take time to set them up with he hope a monster MIGHT step on it. And meanwhile your Wizard is shooting fireballs they will get back after sleeping

The crafting skill section in the play test rule book says you must have the appropriate tools or kit to craft items.
The snare kit weighs 8 bulk. This to me seems off, my ranger with 16 strength can only carry 8 bulk worth of stuff and snares need to be crafted in the field. So if I need to carry that kit with me I can't carry anything else.

Snares seem bad as is, but this makes them unusable. Can anyone confirm if snares actually require a snare kit?

2 people marked this as a favorite.

Resonance is a major mechanic though. I'm not sure they'd be able to add it in later as an optional rule.
If I look at Unchained, it had some fantastic optional rules that were usually not taken into consideration because it had come out later.

Well, this is disheartening.
I really do wish it turns out great though.

Matthew Downie wrote:
There's no amount of time that would be guaranteed to be sufficient. You could release the game to playtest, find a lot of issues, make a lot of changes to fix them, release the game to a second playtest, find a lot of new issues, make a lot of changes to fix them, release the game to a third playtest, find a lot of new issues...

I don't see this being a bad thing though. If you o the process 4x times you're still going to end up with a better product than if you did it only once.

I'm talking from no experience here since I've never play tested a game before.
But I'm wondering if a 6 month play test is enough. I'm sure Paizo will do a great job at recompiling a lot of feedback and then fixing a lot for the final edition, but shouldn't there be a testing period for that as well?
Like an Alpha and a Beta?
I'm hoping this edition is amazing and lasts us another 10+ years, so wouldn't want to see many reviews months after release on how some stuff could have been better.

Just want to avoid Pathfinder 2: Unchained 2: electric Boogaloo.

1 person marked this as a favorite.

Agreed. Don't really see a Goblin getting me any discounts at a shop, rising me to arms with a speech or seducing someone.

Mezzix wrote:


an achievement that requires great courage, skill, or strength.
synonyms: achievement, accomplishment, attainment, coup, triumph

This is the intended definition. It is a thing you can do because you have trained, have some kind of magic heritage or some innate talent.

I get it. I still think it would be easier to explain to new characters if it was just abilities.

In 1E there was always a bit of a discrepancy with the economy, as in, how much a GP was worth, specially when calculating the value of some goods vs how much people made.
I always explained to my group that a rough estimate would be 1gp = 100 USD in a 1970s economy. It wasn't perfect but it gave a rough idea.

I haven't had the chance to delve into the book in too much detail yet, but was wondering how this is looking so far now that they've revamped stuff a bit.

Jader7777 wrote:

Feats were explained to me as 'talents'. But there's a lot of word salad thrown around in TTRPGs.

I also had a real struggle with 'attack roll' being more like an 'accuracy roll'. I love how PF2 now calls it 'strike' which defines it a bit more.

Ah yes. I recall having issues understanding that too. And the new group we recently introduced has also had issues getting their head around it.

1 to 50 of 152 << first < prev | 1 | 2 | 3 | 4 | next > last >>