There are worlds beyond the one we know: Planes of Fire and Water, Heaven and Hell, Dimensions of Dreams and Time. These are the realms of angels and demons, gods and goddesses—entire new realities where anything can happen!
Pathfinder RPG Planar Adventures expands the world of the Pathfinder Roleplaying Game and transports your characters and campaigns into uncanny new worlds rife with both perilous dangers and unimaginable rewards. In these infinite planes of reality, characters will test more than just their mettle against the daunting challenges that confront them—they'll test their very souls!
Pathfinder RPG Planar Adventures includes:
All-new archetypes, feats, magic items, and spells to give plane-hopping PCs a bounty of options during their travels.
A presentation of the 20 core deities of the Pathfinder RPG, including divine gifts they can grant their faithful.
An exploration of the major planes of existence and several strange demiplanes from the Pathfinder campaign setting.
Nearly two dozen new monsters, including three new races appropriate for use as player characters.
... and much, much more!
ISBN-13: 978-1-64078-044-6
Other Resources: This product is also available on the following platforms:
A good solid book as far as campaign setting information goes. But they should have made the book edition neutral with as little or no gaming rules. So the book could have more room for campaign setting information especially the dimensions/demi-planes that got at best a page of information.
My spouse and I haven't been so captured by a RPG book in ages - this was hours of fun just paging through, imagining so many different scenarios, uses, quirks, builds, stories, and fights.
For Campaigns, this is some awesomely rules for traversing the planes, in short or long form.
For GMs, fantastic monsters and plot hooks.
For PCs some really fantastic magic items and feats, many of them versatile and adaptable to many of the planes instead of being heavily tied to one.
I've been playing Pathfinder for about two years now, and this is the book that I've been looking forward to since I read about the planes and outsiders. The planes themselves are detailed enough ,to satisfy my thirst for info on them and to run a campaign on any of them, and leave enough room for any GM to play around with.
This book is a must have for any fan of the Great Beyond.
I grabbed the PDF yesterday and read through the source immediately. This book is exactly what I wanted from it. Beautiful art, cool archetypes, flavorful feats, and wonderfully well-thought out lore. Really a delight of a text.
I do like that one piece of art from 3.5 of a Vrock and Rakshasa arguing over a tactical map at a table while a incucbus/human form pit fiend is reading a book and looking annoyed.
I do like that one piece of art from 3.5 of a Vrock and Rakshasa arguing over a tactical map at a table while a incucbus/human form pit fiend is reading a book and looking annoyed.
I do like that one piece of art from 3.5 of a Vrock and Rakshasa arguing over a tactical map at a table while a incucbus/human form pit fiend is reading a book and looking annoyed.
Savage Species, pg. 196, for the curious. ^_^
Sweet! Thankies (I was trying to remember where I had seen it lol)
I do like that one piece of art from 3.5 of a Vrock and Rakshasa arguing over a tactical map at a table while a incucbus/human form pit fiend is reading a book and looking annoyed.
Savage Species, pg. 196, for the curious. ^_^
Sweet! Thankies (I was trying to remember where I had seen it lol)
The book the incubus is reading was titled "How to Pick Up Chicks" too. A nice bit of a joke.
I have the original three books of the damned, they're pretty awesome!
While I don't dislike them (and certainly don't regret purchasing them), I got so much development of those three fiend types in previous editions, that I'm more psyched by the notion of more development of rakshasa, oni or kytons, than demons, devils and daemons. For the same reason, I'd much rather see development of Golarion-exclusive Axis, than yet more on the City of Brass, which had at least one boxed set all to itself in a previous edition.
Still, we gotta have the Superman, Batman, Wonder Woman movies before they can greenlight movies about Booster Gold or Vixen or Nightwing, I suppose. :)
I would love more stuff about oni, rakshasa, and azura. But I even more interested in pure chaos and law then good and evil.
Well, yeah, books dedicated to Formians, Axiomites and Inevitables, on the one side, and Proteans, on the other, would rock. Evil and Good get a ton of focus in this game (and it's predecessors), while Chaos and Law seem like afterthoughts, at times.
I'd love more focus on law and chaos. As an added bonus, it could lead to some increased love for Calistria, Abadar and Irori (and Gorum, I suppose...), who are the signature 'big 20' gods for law and chaos.
Formians are no longer outsiders but are now LN monstrous humanoids found on alien planets.
Yup, no longer outsiders, but AFAIK, they are still a major presence in Axis, and so would still be a viable subject to explore in an exploration of that city/plane.
One thing I'm very much in favor of, is that all of the major denizens of the planes aren't outsiders.
Formians are no longer outsiders but are now LN monstrous humanoids found on alien planets.
Yup, no longer outsiders, but AFAIK, they are still a major presence in Axis, and so would still be a viable subject to explore in an exploration of that city/plane.
One thing I'm very much in favor of, is that all of the major denizens of the planes aren't outsiders.
As of this hardcover, the formians are no longer a major presence in Axis, and haven't really had a major presence there since we moved out of 3.5 content into Pathfinder stuff.
There's still plenty of non-outsider life in the Great Beyond, but formians in Axis aren't part of it.
Covers aren't for Pathfinder fans. They're for retailers, distributors and random people at B&N ... who tend to pick stuff based on cover images which depict things they Know and Like (horned bat-winged demons, Cthulhu, Death Knights, dragons) over strange stuff that seems so setting-specific that it's best to steer clear and order half of what you'd take of a proper D&D book that has a beholder on the cover. Jeez, what's with those Paizo people, why don't they just slap a Mind Flayer there, that would sell.
So, overplayed stuff tends to make it on the cover more often that that funky monster which you know it can deal up to 7 negative levels with dagger attacks, but for Joe Doe, it's just something less recognisable than a Grim Reaper or a Grey Alien.
That's actually another good thing about the vrolikai though. It is a horned bat-winged demon and can be recognized as a demon, or, at worst, mistaken for a gargoyle because of its gray skin. It just has four arms with black smokey daggers instead of a fiery sword and whip. And it's grayish instead of red. But really the Pathfinder balor art has kind of a weird head with four eyes and...uh... kinda weird horns coming down.
Nobody has to look at it and think "What's that thing the angel is fighting?" Uh... Demon.
Alternatively, you could go with devils and have a pit fiend. You get the same basic fiendish look. But I like the vrolikai as an option. It's a Pathfinder-specific demon, but it's one that is definitely in the style of a recognizable pop-culture demon.
Anyway, kind of a moot point. They'll have on the cover whatever they want. I'm just thinking a vrolikai would be a good alternative to a balor.
Those are all the demigods I know of that are from mythology and aren't from either a fiendish plane, or the material plane, which is probably unlikely as well, given it's not really the focus of the book. It could also be something other than a demigod, but I have no idea what that would be.
I'm really interested in anything about the positive energy plane and it's outsiders inhabitants. I hope it's one of the main planes with more pages to cover it.
I'm pretty sure we won't be hearing much of her. Getting her into print was an error on Paizo's part, and is best forgotten before we enter the slippery "current RL deity" slope.
Will each major plane get a full page art introduction or something similar to that?
Each major plane gets 6 pages, including one half-page illustration, one body shot of something/someone associated with the plane, and one half-page illustrative (non-tagged) map.
I just read the description and I am now intrigued: 0 HD races? Three of them? Gotta wander who that might be? I mean a race dedicated entirely to order would be a good place to introduce a Paizo version of Warforged.
That... depends on exactly what you consider the primary theme of the warforged to be. I wouldn't in any way describe them as "dedicated entirely to order".
That... depends on exactly what you consider the primary theme of the warforged to be. I wouldn't in any way describe them as "dedicated entirely to order".
I meant since the Plane of Order is very construct-y heavy, you could use that as a way to create a new version of Warforged
The warforged had a lot of cool worldbuilding and personality that sprang from their relatively recent creation, their role in the Last War, and their involvement with society in a post-world war setting... it's right there in the name.
We already have "a construct race" - the wyrwood. I don't know what you're looking for that they don't already cover.