Pathfinder Roleplaying Game: Adventurer's Guide (PFRPG)

3.30/5 (based on 32 ratings)
Pathfinder Roleplaying Game: Adventurer's Guide (PFRPG)
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Being an adventurer is a dangerous line of work, but the rewards are well worth the risk. The smartest adventurers never go it alone—they not only bring allies to help explore the dangerous reaches of the world, but also seek aid in the form of support, supplies, and secrets from powerful organizations. With such a group to serve as a guide, an adventuring party's chances for success have never been better!

Pathfinder RPG Adventurer's Guide presents several such organizations, each with its own suite of benefits and boons to grant those affiliated with it. Designed for the Pathfinder Roleplaying Game and drawing upon the rich traditions of the official Pathfinder campaign setting, this indispensable guide for adventurers provides a wealth of new character options for your game.

Pathfinder RPG Adventurer's Guide includes:

  • Details on 18 different organizations that use adventurers to further their goals, including the law-enforcing Hellknights, the sinister assassins of the Red Mantis, and of course, the world-renowned Pathfinder Society itself.
  • A wealth of new player options, including feats, spells, magic items, prestige classes, archetypes, and new abilities and powers for a wide range of classes.
  • Rules and advice on how to incorporate the new options found in this book into your own game, whether it takes place in the official Pathfinder campaign setting or in a world of your own choice or design.
  • Notes on the movers and shakers of each organization—nonplayer characters who can come alive in your game as allies and advisors for the player characters.
  • AND MUCH, MUCH MORE!

ISBN-13: 978-1-60125-938-7

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Rulebook Subscription.

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Reprints of old archetypes

2/5

The majority of this book is reprinted rules from other books. It is bulked out with some limited new rules and background on the major factions of Golarion.

This book would be good for people who own only a few of the other source books and want some Golarion Themed archetypes & prestige classes to try. It draws together rules spread through other books including Adventure Paths.

One of the nice things is that it adds archetypes for some of the newer classes (Occult/Hybrid) to fit in with the factions.

If you are already a subscriber to Player Companion etc you will get limited benefit, I felt frustrated as I turned page after page to see things I already had from other products.

It's especially annoying that this was part of the subscription, as subscribers are the customers who are likely to need this the least! I feel a bit ripped off about that.


Not really worth it.

2/5

Half of the book are reprints. None of the archetypes are very innovative or intriguing.

This is the first Pathfinder book that I've been disappointed with.


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Looking at the Pre-Reqs, this really isn't an issue due to the following:
Perform (sing) 6 ranks, Spellcraft 6 ranks. Which means, between your Bard levels and PrC levels combined, you will be 13th level.

Paizo Employee Creative Director

2 people marked this as a favorite.
DM Alistair wrote:

You'll have to forgive me if this has been covered elsewhere but there seems to be some confusion for me in this book for the Argent Dramaturge and it's Argent Performance ability. Reading the full write up, it states the following:

Quote:
At 13th level, an argent dramaturge can start an argent performance as a swift action if she chooses.

The only issue is that this prestige class only has 10 levels in it. That's fine is by level you mean "total levels of all classes" but this is a bit of a problem as in the prestige class's Class Features block it lists that they receive this ability at Argent Dramaturge level 7 specifically.

The wording assumes that a player will go into the class immediately at 7th level. While this could be true for 99% of the players who choose to do so, there may well be some people who do so at, say, level 9! The wording in the feature would then make it appear that they would be able to do the swift action part of the Argent performance ability at Argent Dramaturge level 5 even though the class features block clearly shows it at AD level 7.

Just thought I would bring this to your attention.

There's no errors. The Argent Performance ability works fine as is. The 13th level ability kicks in when the character is 13th level. Which means that if she only took the class after taking 12 levels in bard, then she gets this ability IMMEDIATELY upon taking her first level of argent dramaturge.


James Jacobs wrote:
DM Alistair wrote:

You'll have to forgive me if this has been covered elsewhere but there seems to be some confusion for me in this book for the Argent Dramaturge and it's Argent Performance ability. Reading the full write up, it states the following:

Quote:
At 13th level, an argent dramaturge can start an argent performance as a swift action if she chooses.

The only issue is that this prestige class only has 10 levels in it. That's fine is by level you mean "total levels of all classes" but this is a bit of a problem as in the prestige class's Class Features block it lists that they receive this ability at Argent Dramaturge level 7 specifically.

The wording assumes that a player will go into the class immediately at 7th level. While this could be true for 99% of the players who choose to do so, there may well be some people who do so at, say, level 9! The wording in the feature would then make it appear that they would be able to do the swift action part of the Argent performance ability at Argent Dramaturge level 5 even though the class features block clearly shows it at AD level 7.

Just thought I would bring this to your attention.

There's no errors. The Argent Performance ability works fine as is. The 13th level ability kicks in when the character is 13th level. Which means that if she only took the class after taking 12 levels in bard, then she gets this ability IMMEDIATELY upon taking her first level of argent dramaturge.

Well then, awesome!

Media Specialist, SmiteWorks USA (Fantasy Grounds)

Hello everyone! This is now available for purchase from Fantasy Grounds or on Steam. Sync your FG account first to get it a discount equivalent to the PDF Price ($9.99)

Pathfinder Adventurer's Guide
Publisher: Paizo Inc.
System: Pathfinder RPG and D&D 3.5/ OGL
Type: Accessory
Get it on Steam


I have a question regarding the Guild Devil / Westcrown Devil prestige class. On every posting of the class I've seen the words "Council Secrets" are referenced, and they seem to be a different entry than "Founder's Favor." But nowhere can I find what these secrets are, a list from which they can be selected, or anything of that nature. Can anyone direct me? I have a tiefling swashbuckler for whom I'd like this as an eventual goal but I want to ensure I've all the pertinent information once she can ascend (descend?) to the position.

Thank you!

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