Pathfinder Roleplaying Game: Adventurer's Guide (PFRPG)

3.30/5 (based on 32 ratings)
Pathfinder Roleplaying Game: Adventurer's Guide (PFRPG)
Show Description For:
Non-Mint

Add Hardcover $39.99 $19.99

Add PDF $9.99

Add Non-Mint $39.99 $29.99

Facebook Twitter Email

Join Us!

Being an adventurer is a dangerous line of work, but the rewards are well worth the risk. The smartest adventurers never go it alone—they not only bring allies to help explore the dangerous reaches of the world, but also seek aid in the form of support, supplies, and secrets from powerful organizations. With such a group to serve as a guide, an adventuring party's chances for success have never been better!

Pathfinder RPG Adventurer's Guide presents several such organizations, each with its own suite of benefits and boons to grant those affiliated with it. Designed for the Pathfinder Roleplaying Game and drawing upon the rich traditions of the official Pathfinder campaign setting, this indispensable guide for adventurers provides a wealth of new character options for your game.

Pathfinder RPG Adventurer's Guide includes:

  • Details on 18 different organizations that use adventurers to further their goals, including the law-enforcing Hellknights, the sinister assassins of the Red Mantis, and of course, the world-renowned Pathfinder Society itself.
  • A wealth of new player options, including feats, spells, magic items, prestige classes, archetypes, and new abilities and powers for a wide range of classes.
  • Rules and advice on how to incorporate the new options found in this book into your own game, whether it takes place in the official Pathfinder campaign setting or in a world of your own choice or design.
  • Notes on the movers and shakers of each organization—nonplayer characters who can come alive in your game as allies and advisors for the player characters.
  • AND MUCH, MUCH MORE!

ISBN-13: 978-1-60125-938-7

Note: This product is part of the Pathfinder Rulebook Subscription.

Product Availability

Hardcover:

Available now

Ships from our warehouse in 1 to 5 business days.

PDF:

Fulfilled immediately.

Non-Mint:

Available now

Ships from our warehouse in 1 to 5 business days.

This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO1138


See Also:

6 to 10 of 32 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>

Average product rating:

3.30/5 (based on 32 ratings)

Sign in to create or edit a product review.

Excellent product, although buyers need to know what's in it

5/5

I don't have subscriptions any more, although I have kept up with the RPG core line and some of the Golarion stuff. I bought this out of interest and was happily surprised at the quality of the writing, the interesting organisations and a lot of intriguing crunch. For people who have all the publications from which some of this this material was taken it might be a bit less of a happy purchase, but for the rest of us I think it's excellent; I do actually think that the odd compilation of some of the most applicable/best crunch from the voluminous Golarion products, including updates (which might sometimes be nerfs) is a pretty good idea, to be honest. Additionally, with this product, I think that most of the organisations would be pretty easy to adapt into other worlds.

There's an element of "social justice project" in parts of it--which is in keeping with Paizo's fairly longstanding progressive approach, but will probably annoy some people given Golarion's design as a parallel not-earth--but I doubt it would negatively impact the play even of people that didn't agree with the goals.

The highlights for me were the Bellflower Network, which I think would fit in many worlds (although I like it's Halfling focus, which is particularly designed for Golarion's Cheliax) and I always like the Aspis Consortium. Lowlights would be the godamned Eagle Knights, but that's not surprising as Paizo's always at risk of masturbatory excess when writing about Andoran (I preferred it when the only thing we knew about Andoran was Darkmoon Vale) and those damned Pathfinders.

Still, all in all, very solid; not just interesting for game purposes, with plenty of interesting crunch, but also a pleasure to read.


I love the flavor more than the mechanics

5/5

I just wanted to say that I have not really been interested in the product line since Advanced Class Guide. Between this and the new Qadiran book I've been really happy and engaged with this game system again. I've always felt that flavor trumps mechanics and reward my players for playing in the campaign setting. Thank you very much for this book. Even with the reprints, I feel this book allows me to flesh out the world more fully and hope these last two books herald a return to the campaign setting instead of the rules. Thank you very much for publishing this book and I really hope you continue to publish more in the way of the world. I'd love to see another AP that shows more of the world of Qadira, as well as the special edition of Legacy of Fire. PS - if you do another Qadiran book, please please please do a nicer special edition volume than you did for Crimson throne. While it was very nice, I liked the special edition of Rise of the Runelords more.


Much needed book

5/5

I am glad that that Paizo is finally releasing campaign material in the RPG line. This was a much needed book to collect many rules that have been published throughout Pathfinder's existence and consolidate and update them. I love the flavor and the updates to all the existing organizations as well as the detail added to the organizations bringing them up to date in 4717


This book actively made me angry

1/5

So I bought the adventurer's guide the other day, and I liked the book a lot until I got to the Sanguine Angel. The class requires Improved Shield Bash and Iron Will (trash feats), plus weapon focus longsword and a gender requirement, so I wasn't particularly interested right off the bat.

Then I saw what it could pick up at level 2: Furious Huntress, which gives STRENGTH TO ATTACK ROLLS WITH BOWS.

This is the first instance of this ability which literally makes a bunch of brand new archery builds all by itself, AND YOU PUT IT ON A PRC WITH LITERALLY NO TIES TO ARCHERY AT ALL WITH A BUNCH OF UNRELATED FEAT REQUIREMENTS AND STUPID FLAVOR REQUIREMENTS!!!!!

WHAT IS WRONG WITH YOU!?!?!?!?!?!

You could have put this on an archery based prc or archetype, made it a feat or a weapon enhancement and made my day, but instead you staple it onto a completely unusable PrC that has nothing to do with archery. WHY?!?!

I'm so sick of having to cherry pick abilities from behind pointless gating or places that make no sense to come from just to do something new and interesting. I'm tired of stupid inconsistent and illogical rules FAQs that change how rules should intuitively work to cut off what you percieve to be overpowered (Changing Dex to Dmg so you can only get 1.5x with 2handed on an Unchained rogue, but no 2x dex from other sources, this is a stupid ruling).

Why do you keep doing these things? Why do I need to jump through so many damn hoops just to get a basic uninteresting but otherwise ESSENTIAL STATS BUFF? If you're worried about power level, it's way too late, because the scaling in pathfinder is already way too out of control. It's far too easy to deal hundreds of damage in a round past level 9 or so.

I'm really tired of these stupid senseless choices, the unintuitive nature of classes and rulings that are only made to clearly cut off specific build paths.


*shrugs*

3/5

At ten bucks, the PDF is still a good deal, as with all of the RPG line.

Golarion organizations aren't one of the setting's stronger points, at least going by the selection here. They're more geographically restricted than deities (one even being associated with a single person). I play games set in Golarion, and the organizations still aren't useful as-is. The book suffers from its focus on them, with archetypes trading out features just to fit narrow themes.

The best example is the red mantis assassins. They were given as an example of how the book would be useful for people who aren't using Golarion- if you need a generic assassin, just grab stuff from the red mantis section. Only normal assassins don't want to use an over-designed exotic weapon sword that they can't conceal, and never have any reason to want to look like, summon, or turn into a giant bug. The group comes across as very two-dimensional, with most stuff related to one of those two things. While other groups,

Prestige class content was mostly cleaning up and expanding the existing prestige classes- useful, but not very exciting. No major adjustments made for psychic classes, and some of the usual limited

There were some good new archetypes (especially the Rivethun section), but a personal count turned up fewer that I'd consider when using the class than Horror Adventures had.

All in all, I was initially excited to get a bunch of new archetypes and prestige classes. I'd still want that sort of book, but with a more useful theme (e.g. different types of outsiders, generic organizations, the classes themselves, or the Pathfinder deities). As an experiment, it didn't do as well as the recent themed books like Horror Adventures, Ultimate Intrigue, and Occult Adventures.


6 to 10 of 32 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>
51 to 100 of 1,453 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Hopefully it doesn't mean that ISWG and Paths of Prestige are completely redundant purchases, heh.


PannicAtack wrote:
Hopefully it doesn't mean that ISWG and Paths of Prestige are completely redundant purchases, heh.

As I noted elsewhere, with only 18 organizations, it's not possible for this book to completely obsolete books like Faction Guide or Paths of Prestige. ^_^


4 people marked this as a favorite.
Isabelle Lee wrote:

As someone deeply involved with this book, I'm very excited.

Hopefully, even those people who don't approve of the product line choice will give it a chance. ^_^

I admit I was going to give this hardcover a pass, but your involvement in the development of this book has increased my interest enough to move it back into my "Probably" column. :)

Also, Powers-That-Be, why aren't you drafting Isabelle (and Alex) to help write an Inner Sea Races hardcover?


1 person marked this as a favorite.

I'm happy with it. I'm also happy that Isabelle is helping to write this. :)

Paizo Employee Creative Director

9 people marked this as a favorite.
Ambrosia Slaad wrote:
Isabelle Lee wrote:

As someone deeply involved with this book, I'm very excited.

Hopefully, even those people who don't approve of the product line choice will give it a chance. ^_^

I admit I was going to give this hardcover a pass, but your involvement in the development of this book has increased my interest enough to move it back into my "Probably" column. :)

Also, Powers-That-Be, why aren't you drafting Isabelle (and Alex) to help write an Inner Sea Races hardcover?

Perhaps because a hardcover book called Inner Sea Races has already existed for about a year?


7 people marked this as a favorite.
James Jacobs wrote:
Ambrosia Slaad wrote:
Also, Powers-That-Be, why aren't you drafting Isabelle (and Alex) to help write an Inner Sea Races hardcover?
Perhaps because a hardcover book called Inner Sea Races has already existed for about a year?

D'OH! I knew that. Really, I did! I think I'm finally taking SAN drain from too much Election 2016 coverage.

Contributor

3 people marked this as a favorite.
James Jacobs wrote:
Ambrosia Slaad wrote:
Isabelle Lee wrote:

As someone deeply involved with this book, I'm very excited.

Hopefully, even those people who don't approve of the product line choice will give it a chance. ^_^

I admit I was going to give this hardcover a pass, but your involvement in the development of this book has increased my interest enough to move it back into my "Probably" column. :)

Also, Powers-That-Be, why aren't you drafting Isabelle (and Alex) to help write an Inner Sea Races hardcover?

Perhaps because a hardcover book called Inner Sea Races has already existed for about a year?

I mean, if they decide they ever want a sequel written I'm sure Isabelle would agree when I say that we'd be down for it.

Though Isabelle and I talk a lot, and I feel pretty comfortable in saying that both of us will help write anything.


1 person marked this as a favorite.

This'll be the first RPG-line book I'll pass on. Might have given it a look depending on the content that's not setting-tied once it goes on the PRD, but since it says " all themed to the various organizations presented in this book!" there probably wont be any of that.


*raises his hand* I do have a question about this book, Mister Jacobs. Will this have the same page count as a normal HC or will this be more like say, Strategy Guide page count?


1 person marked this as a favorite.
Thomas Seitz wrote:
*raises his hand* I do have a question about this book, Mister Jacobs. Will this have the same page count as a normal HC or will this be more like say, Strategy Guide page count?

I believe that the original article describes it as "a 192-page hardcover", if that helps. ^_^


Man, maybe Pathfinder will finally become like the 3.5 books of yore and get rid of the divide between setting-neutral books and campaign setting stuff.

Also, you know, maybe the Adventurer's Guide will have something the Core Rulebook has been lacking from day one that the 3.0 PHB had in it... Descriptions of their f@%&!ing deities and not just a little table in the cleric section with no other flavor text.


2 people marked this as a favorite.

Really wish this more neutral; campaign themed prestige classes are terrible for my games because I do not run Golarion.

I also don't care to hear "Tailor the PrC to your world" because that simply doesn't work for me. Golarion PrC have features very, very specific and niche features to their setting. Many of their PrC aren't designed to easily make more generic.

I really wish we had a plethora of new PrC like in Advanced Player's Guide. Maybe one day...


2 people marked this as a favorite.

Heck I think "Adventurer's Guide" is actually rather deceiving. The title should be more along the lines of "Inner Sea Adventurer's Guide."


Shouldn't the title be "Adventure's Guild" instead of "Adventure's Guide" since it focused on organizations?


1 person marked this as a favorite.
Isabelle Lee wrote:
Thomas Seitz wrote:
*raises his hand* I do have a question about this book, Mister Jacobs. Will this have the same page count as a normal HC or will this be more like say, Strategy Guide page count?
I believe that the original article describes it as "a 192-page hardcover", if that helps. ^_^

Thank you Isabelle. I had trouble finding it today as my brain is mush.


Dragon78 wrote:
Shouldn't the title be "Adventure's Guild" instead of "Adventure's Guide" since it focused on organizations?

Guild Guide?


5 people marked this as a favorite.
Pathfinder Rulebook, Starfinder Roleplaying Game Subscriber

Why isn't there more excitement about Prestige Classes?! PRESTIGE CLASSES!

I'm glad to see PrCs coming back (at least lightly) in 2017. I think they fit the role of "factionizing" a character well and can add some interesting choices when building up a character. Huzzah!

Paizo Employee Creative Director

1 person marked this as a favorite.
Thomas Seitz wrote:
*raises his hand* I do have a question about this book, Mister Jacobs. Will this have the same page count as a normal HC or will this be more like say, Strategy Guide page count?

Yup; 192 pages in this one.

Liberty's Edge

1 person marked this as a favorite.

This looks like a great book, and I am absolutely excited about it. I've almost exclusively GMed Pathfinder in Golarion because, unusually for me, I've almost exclusively GMed published adventures and PFS since I came to Pathfinder, so the distinction between the Campaign Setting and RPG lines has always been a bit academic to me. All of that said, I don't think the title really "matches" what is being announced.

Shadow Lodge

5 people marked this as a favorite.

For those wishing for more non-world specific content, just what would you expect from a book like that? Generic Assassin Guild with Poisoner Assassin Prc? How much do you really think they could write while being generic and letting you fill in the details. I'd imagine they'd flesh things out more, giving them names and fluff, so why do that again when they already have organizations that fit the bill created?

Instead they're showcasing fully fleshed out organizations that honestly could probably be picked up and dropped into any setting just by changing names if you wanted. I know a lot of worlds that could have an organization just like the Pathfinders or Aspis Consortium. I bet the Mammoth Lords would fit in any world that has barbarians that tend megafauna.

I for one trust Paizo. They've proven that they put out high quality content and I can't wait to see what they come up with in this book.


1 person marked this as a favorite.
Eric Clingenpeel wrote:
For those wishing for more non-world specific content, just what would you expect from a book like that?

I wouldn't expect "a book like that" for the RPG-line, since.... it's a dumb idea to make an RPG-line book that requires the writers using the Campaign Setting. It's not like a book about giving options for specific organisations is the only concept someone can come up with for a new RPG-line book.

That said... If they did really want to do this concept. I'd expect them to handle it like Villain Codex which has groups and organizations that aren't Golarion Organizations, and I'd assume that book wont suddenly be low quality just because they aren't tied to the Golarion setting.

Quote:
Instead they're showcasing fully fleshed out organizations that honestly could probably be picked up and dropped into any setting just by changing names if you wanted. I know a lot of worlds that could have an organization just like the Pathfinders or Aspis Consortium. I bet the Mammoth Lords would fit in any world that has barbarians that tend megafauna.

This reminds me. I really really hope they don't put those fake priests of that guys who's not a god in this. They really don't make sense in the RPG-line when RPG-line allows for things like Clerics of Loyalty and Clerics of philosophies...

Quote:
I for one trust Paizo. They've proven that they put out high quality content and I can't wait to see what they come up with in this book.

I'm pretty sure no one's suggesting this will be low-quality. :P

I mean, even though it's not my cup of tea and I am disappointed about crossover between RPG-line and Campaign-line, it's still a Paizo hardcover so I'm expecting quality writing.


1 person marked this as a favorite.

This has piqued my interest intensely, but I will probably need to thumb through it at my LGS before purchase. I wouldn't mind more Golarion flavored rule books, as I tend to modify certain rules on a whim on a campaign by campaign basis (yes I drive my players insane).

Overall, I wanted to thank Paizo for at least experimenting with the idea. If it turns out well, I would be happy to purchase future products.


This feels like a follow up to ISWG...which is fine with me! I don't care whether it is in the RPG line or Campaign Setting. They all go in/on the same box/shelf!
This does seem like a "Guild Guide" and I am excited to purchase it. Absolutely love the idea and premise.

Um, if it details the Eagle Knights is there going to be any Twilight Talons info in here? Please?! I am begging...


I imagine that as far as reprinted material it's gonna have stuff from the ISWG (Red Mantis Assassin, Hellknight), Paths of Prestige (which has a bunch of those faction-related prestige classes, like the Mammoth Rider and Lantern Bearer), that Andoran Player Companion (Eagle Knight PrC), and maybe a few others. I imagine there will be a good chunk of new material, though, like the Gray Maiden prestige class.


Pathfinder Rulebook, Starfinder Roleplaying Game Subscriber
PannicAtack wrote:
I imagine that as far as reprinted material it's gonna have stuff from the ISWG (Red Mantis Assassin, Hellknight), Paths of Prestige (which has a bunch of those faction-related prestige classes, like the Mammoth Rider and Lantern Bearer), that Andoran Player Companion (Eagle Knight PrC), and maybe a few others. I imagine there will be a good chunk of new material, though, like the Gray Maiden prestige class.

Have they said for sure that there will be reprints at all? I wouldn't be surprised if some prestige classes were tweaked and cleaned up versions of old ones or if a surprise prestige class was added for factions with one already.


1 person marked this as a favorite.

Anyone else hoping this is where the Void/Wood elements will get put?


2 people marked this as a favorite.

No, because I do not want any of the kineticist elements or specific wild talents tied to a organization or group of any kind.

Contributor

This looks great! I always want ways to tie a PC to setting elements.


The bonus information on the Aldori Swordlords alone has me looking forward to this one.


1 person marked this as a favorite.

The thing that springs to mind from reading the description is that some of these groups (Gray Maidens, Red Mantis, Apsis) are clearly bad guys. Are those meant to be for evil campaigns, or is it understood that you could be a former/defector/redeemed member of those groups?

Liberty's Edge

16 people marked this as a favorite.

Hey, if Advanced Class Guide can be an Adventure Path book, then this Golarion-focused book can be an RPG line book.


Milo v3 wrote:
This reminds me. I really really hope they don't put those fake priests of that guys who's not a god in this. They really don't make sense in the RPG-line when RPG-line allows for things like Clerics of Loyalty and Clerics of philosophies...

I do hope they cover the Ramizian (sp?) Priesthood in this. They really don't fit the cleric of philosophy idea either. It is a pyramid scheme. They are a bunch of con artist.

Dark Archive

Pathfinder Adventure Path Subscriber

By my count 12 of the 18 orginisations have already been mentioned any guesses on the other 6?

Liberty's Edge

Pathfinder Companion Subscriber

I would like to know if the Encounter Codex is still on the schedule. It was announced together with Villain Codex, but now it seems like Bestiary 6 and now this Adventurer's Guide have both bumped it down the list. Is it cancelled or just postponed? I was really looking forward to it.

Paizo Employee Publisher, Chief Creative Officer

9 people marked this as a favorite.
Dragon78 wrote:
If they were going to make an experiment with the RPG line with adding Golarion specific stuff, then instead of organizations being the focus/theme for class abilities how about regions and cultures like Arcadia, Hermia, Tian Xia, Land of the Linnorm Kings, etc.

I suppose, if the experiment is deemed successful, that something like this would not be out of the question. Back in the very early days of the Pathfinder RPG, when we were discussing what sorts of directions we could take the rules--and perhaps specifically the rules _line_--we often discussed a book that would take you through various "themes" of play derived from Greek, Norse, Indian, etc. legends. We ultimately decided not to play so close to Earth analogues, but the campaign setting has enough stand-ins that I suppose we could legitimately do such a book with analogues, rather than the real thing. I don't think people would buy "Ancient Adventures" that statted up stuff based specifically on ancient Egypt, Assyria, and Babylon, for example, but a pure-fantasy book that played with those themes--and that supported them with concrete, interesting rules content--would probably do a lot better.

So we'll see.

It's an experiment.

Paizo Employee Publisher, Chief Creative Officer

1 person marked this as a favorite.
Milo v3 wrote:
This'll be the first RPG-line book I'll pass on. Might have given it a look depending on the content that's not setting-tied once it goes on the PRD, but since it says " all themed to the various organizations presented in this book!" there probably wont be any of that.

That's nonsense. There will be a ton of that.

Not saying it'll make you want the book any more or less, but not every item or ability or whatever in this book is going to have a proper noun in it.


Samy wrote:
I would like to know if the Encounter Codex is still on the schedule. It was announced together with Villain Codex, but now it seems like Bestiary 6 and now this Adventurer's Guide have both bumped it down the list. Is it cancelled or just postponed? I was really looking forward to it.

The Encounter Codex seems like something that might require more extensive planning and development than a bestiary or compilation of NPC antagonists. Perhaps Paizo decided to build a cushion into their schedule in case the Starfinder development and beta-testing began using up more development resources than initially projected? Or perhaps the Encounter Codex was rescheduled later so it could take advantage of any new rules crunch from Starfinder, or so some of its encounters/content would also be usable (or more usable with less conversion) in Starfinder?

Paizo Employee Publisher, Chief Creative Officer

4 people marked this as a favorite.

Encounter Codex is still in the mix, but has not yet landed in a permanent spot. It's neither gone, nor forgotten... nor next.

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16

I'm glad this is a Golarion specific book. This type of book done generic always leaves me wishing it had more meat on the bones than generic stand ins. I actually wish the Villain codex had been Golarion specific as well.

I am curious though why this simply wasn't the 1/year Campaign Setting hardcover though. Also, since this is campaign setting specific, does having it be in the RPG line mean that there won't be a campaign setting hardcover this year?


Pathfinder Adventure Path Subscriber

Well content from different regions of Golarion than the Inner Sea has certinaly been asked about more than enough now. How close that has to be to earthly cultures is another topic, but "inspired by" is certainly more than good enough in most cases.
Of course mechanical options like classes, feats, archetypes, spells and equipment supporting special flavor from those regions is welcome!

Paizo Employee Creative Director

7 people marked this as a favorite.
Axial wrote:
The thing that springs to mind from reading the description is that some of these groups (Gray Maidens, Red Mantis, Apsis) are clearly bad guys. Are those meant to be for evil campaigns, or is it understood that you could be a former/defector/redeemed member of those groups?

GMs and Adventure Writers need rules and options for NPCs as much, if not more, than players do.

Paizo Employee Publisher, Chief Creative Officer

5 people marked this as a favorite.
JoelF847 wrote:


I am curious though why this simply wasn't the 1/year Campaign Setting hardcover though. Also, since this is campaign setting specific, does having it be in the RPG line mean that there won't be a campaign setting hardcover this year?

There won't be a Campaign Setting hardcover this year. It's all part of the experiment.

Again, there are more surprises coming in 2016.

Paizo Employee Publisher, Chief Creative Officer

3 people marked this as a favorite.

(For 2017.)

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16

1 person marked this as a favorite.
Erik Mona wrote:
(For 2017.)

If the announcements are in 2016, both can be true!

(fingers crossed for Obsidian Pathfinder cRPG)

Paizo Employee Publisher, Chief Creative Officer

1 person marked this as a favorite.

The Pathfinder rules let you play evil characters, and some "evil" organizations have members who are not evil, or no longer evil. Some of these will likely be aimed more at traditional villains and thus will fall into the realm of the GM more often than that of the player, but such an organization's write-up might include a special knife or magic necklace or whatever that isn't tied to alignment. So there will be lots of ways to use the rules presented, no matter what sort of campaign or characters you're running with.


I would pay good money for a hardcover book themed/based on Greek, Norse, Indian, Native American, Japanese, and many other real world cultures. Especially if it provided all the cultures' Pantheons(domains, favored weapons, etc.). I really wish you guys went that direction.

Paizo Employee Publisher, Chief Creative Officer

6 people marked this as a favorite.

Yeah, at some point you've got to decide what you want to be, and straight-up "here's how to do this thing from history" is a path not taken. An analogue book is probably the closest we'd come to this.

I tend to think of it, as a business case, a bit in terms of the old AD&D Second Edition "green" books, like "Charlemange's Paladins" and stuff. I'm guessing the people who loved those books really loved them, but I'm also pretty sure they were among some of TSR's worst sellers of the era.

Simply put, a book called "Complete Guide to Paladins" with a section on a fantasy analog of Charlemange's paladins that offered nearly identical rules content would probably sell better.

I dunno. This seems like a good niche for a third-party publisher.

Dark Archive

1 person marked this as a favorite.

I for one am excited for getting some new and experimental stuff in 2017 because quite frankly, the last three hardcover releases (Occult Adventures, Ultimate Intrigue & Horror Adventures) imo havn't been as good as the early ones (Advanced Players Guide, Ultimate Magic & Ultimate Combat) and people have been asking for more Prestige Classes and Archetypes for a while.
I will buy this and have faith in Paizo and Erik Mona.
I do hope the Campaign Setting line is not being cancelled though, a few months in between with no release are ok.


1 person marked this as a favorite.
Erik Mona wrote:

That's nonsense. There will be a ton of that.

Not saying it'll make you want the book any more or less, but not every item or ability or whatever in this book is going to have a proper noun in it.

So not every spell, magic item, or feat will be themed to the specific organizations in this book?

John Kretzer wrote:
I do hope they cover the Ramizian (sp?) Priesthood in this. They really don't fit the cleric of philosophy idea either. It is a pyramid scheme. They are a bunch of con artist.

Sounds a lot easier to have that Priesthood be clerics of his philosphy or clerics of loyalty or clerics of deception or something since that can be trained and gives them cleric powers, than trying to get people who have had superhero origin stories + being loyal to the cause + then training them to fake cleric powers which they could have easily gotten by just training them as clerics....

Paizo Employee Publisher, Chief Creative Officer

1 person marked this as a favorite.
Milo v3 wrote:


So not every spell, magic item, or feat will be themed to the specific organizations in this book?

If you have an organization called "The Shadow Thieves," they might include among their standard equipment "shade-silver swords." That weapon is "themed to a specific organization" in the book, but would not be overly encumbered with intellectual property so as to preclude its inclusion in the PRD.

51 to 100 of 1,453 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Paizo / Product Discussion / Pathfinder Roleplaying Game: Adventurer's Guide (PFRPG) All Messageboards

Want to post a reply? Sign in.