Sprawling along the eastern shore of the Inner Sea lies Qadira, one of the mightiest nations of the region. Itself merely the westernmost tip of the vast Padishah Empire of Kelesh, Qadira has long stood as a bastion of culture and faith for humanity. Great dangers and wondrous opportunities for adventure await within this storied land—those who visit Qadira are well-advised to prepare for their journey!
Inside this book, you'll find:
Comprehensive information about the history of the mighty nation of Qadira, its people, their customs, and their faiths.
A first look at many elements of the Padishah Empire of Kelesh, including new societies, new faiths, and new organizations from that ancient region.
A full map of the nation of Qadira that covers both its civilized regions and its wilderness, revealing never-before-detailed jungles, strange new sites in which to adventure, and the full expanse of the land's beautiful but deadly deserts.
A detailed and robust system for finding patrons and working with Qadira's movers and shakers among the nobility and powerful merchant families.
Several new monsters, including genie-touched horses, along with a wide range of new player options for characters from Qadira, including archetypes, feats, magic, traits, and much more!
Pathfinder Campaign Setting: Qadira, Jewel of the East is intended for use with the Pathfinder campaign setting, but can be easily adapted to any fantasy world.
ISBN-13: 978-1-60125-912-7
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I love this book! The world and lore are my favorite part of Pathfinder, and Qadira has always been one of my favorite parts of the setting. This book does a great job, and gives me so much that I can use to flesh out my Qadiran characters. Please keep these types of books coming I would love to see something similar to this that deals with Vudra!
As a lover of geography courses, this book hits all the right notes. Qadira comes across as a real place, with concise but well thought out emphasis put on the factors (cultural/economic/geographic/etc) that make a nation and its peoples what they are. There are also frequent and interesting glimpses of Kelesh and Casmaron, with particular emphasis on how Qadira's status as an Inner Sea nation affects its relationship to the greater empire. Amongst all of this excellent information lie plenty of adventure hooks and rules options to help Qadira come alive during a game. The ashiftah battle witch is a simply written but super flavorful archetype (for real check it out), and the genie-touched horses are a clear fit. The patronage system adds some structure to help you convey what for a GM could be a very important but difficult to navigate aspect of Qadiran culture.
Basically, this book really adds to the Inner Sea and Golarion as a whole. You should buy it!
This product benefits greatly from having a single author instead of being a patchwork quilt with multiple contributors. It's not a boring, "here's a timeline, gazetteer of places, some organizations, then a bestiary" kind of rote by the numbers standard thing. It gives us a lot of flavor stuff, from relationships with other nations, customs, new crunch like patronage subsystems and witch archetypes. In many ways, Qadira reminds me of the old 1e Forgotten Realms box set in that it really gets down to the brass tacks of what life is like in the environment and makes it come alive for me. Jessica Price does a great job here and this product is a very strong argument for more single-author Campaign Setting books.
The book has some nice fluff to it and expands what little we know of the Keleshite empire and its people, but that's pretty much all the good parts. I was hoping for some good settlement descriptions and notable personalities, city maps and such. The map is needs work and was changed from a previous map of Qadira (new mountains, river, and a forest!).
Now all this could be due to the fact that the Keleshite Empire and Casmaron have not been fleshed out yet. But I see book this as a lost opportunity to do exactly that. Create an anchor for us to go into that continent.
My biggest issue with this is the populations. They're HUGE in comparison to the Avistani nations. You could add up all of Cheliax, Andoran and Taldor and not come up with those numbers. This from a country that is mainly desert. Like how would Zimar ever harass the Qadiran ships when there is a city almost 5 times its size on the opposite banks of the Jalrune river.
This is very much Jessica's triumph, as she wrote, masterminded, researched, and championed the vast majority of the book. My contributions included a section of game mechanics and some work on the character options.
This is very much Jessica's triumph, as she wrote, masterminded, researched, and championed the vast majority of the book. My contributions included a section of game mechanics and some work on the character options.
Authors are listed as they are because of the alphabet. Just chiming in to add that this is largely Jessica Price's book. I for one can't wait to read the whole thing!
This is very much Jessica's triumph, as she wrote, masterminded, researched, and championed the vast majority of the book. My contributions included a section of game mechanics and some work on the character options.
And saving me from looking stupid by making unbalanced character options, and talking me down from including a 10-page section on the spice trade, and helping me turn the genie-blooded horses from random monsters into mount options, and letting me talk through all kinds of ideas, and being a constant source of support and sanity. <3
John's official contribution may be authorship of one section and some development work, but he's influenced most of the book in one way or another. :-)
...and talking me down from including a 10-page section on the spice trade
NOOO! CUUURSE YOUUU, COMPTOOON!
Quote:
...and helping me turn the genie-blooded horses from random monsters into mount options...
Okay, I guess he's not all bad...
Quote:
...and letting me talk through all kinds of ideas, and being a constant source of support and sanity. <3
John's official contribution may be authorship of one section and some development work, but he's influenced most of the book in one way or another. :-)
High hopes for this book. Qadira is somewhere I've wanted to like but have been deterred due to lack of concrete information. Quite a way outside my traditional tastes, so once more Paizo are broadening my horizons.
Is there some introductory information about Qadira's Eastern/Northern/Southern(?) neighbours?
Marc, has AP #21 been confirmed that or just a rumor?
This is the first time I've seen this rumor and I will squash it right now. I know what the AP after Ironfang is going to be (because it's my creation) and this isn't it.
I read through the whole thread and returned to the product discription before I realized that "Price! Yay!" referred to Jessica Price, and not a reduction in the price of the product. While that would have been cool, Jessica Price is great as well! :)
I read through the whole thread and returned to the product discription before I realized that "Price! Yay!" referred to Jessica Price, and not a reduction in the price of the product. While that would have been cool, Jessica Price is great as well! :)
It is a last name that makes for a lot of pun opportunities. :-)
I read through the whole thread and returned to the product discription before I realized that "Price! Yay!" referred to Jessica Price, and not a reduction in the price of the product. While that would have been cool, Jessica Price is great as well! :)
It is a last name that makes for a lot of pun opportunities. :-)
And without doubt we price that highly^^
So...talking Qadira...will there be male and mixed gender harems? I have some players who would certainly enjoy that.
Also flying carpets, mysterious lamps and rings!
Inner Sea Intrigue had some interesting stuff, it would be nice to see that continued every now and then. This here would certainly be a nice occasion.
Only, please don´t lock in prestige classes so hard on stats and ways to get there like in Inner Sea Intrigue please.
There aren't any prestige classes.
As far as harems: you only get one spouse, under Keleshite law. Members of the imperial family (which has ruled for several millennia and is over a thousand people at this point, with multiple branches) can also have consorts (usually nobility, often chosen for political connections), and concubines (usually commoners chosen for attractiveness, charm, etc.). There are no restrictions on gender. These nobles, regardless of gender, may have harems of either single or mixed genders.
Keleshite culture being matrilineal, however, children are members of their mother's family, so children of female consorts/concubines have no special status unless their mother is a noble, whereas children of male consorts/concubines (with a female noble) have the same status as the children of the noble's husband.
TL;DR: yes, there are male harems for those members of the imperial family that want them. Other nobility's lovers don't have recognized status the way imperial consorts and concubines do, but there's nothing stopping them from having multiple cohabitating lovers, other than the cost of supporting them.
As far as harems: you only get one spouse, under Keleshite law. Members of the imperial family (which has ruled for several millennia and is over a thousand people at this point, with multiple branches) can also have consorts (usually nobility, often chosen for political connections), and concubines (usually commoners chosen for attractiveness, charm, etc.). There are no restrictions on gender. These nobles, regardless of gender, may have harems of either single or mixed genders. {. . .}