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The side of the poster map that has the flip-mat style battle-mat looks pretty useful (a few bigger ship-wrecks connected to each other), even for other adventures.
The side showing "Hyrantam" is not as good imo, as it has a scale that is far to big and has only 9 locations which are described very sparingly.
As a GM you have to invest lot´s of additional time to flesh out these.
Also the six page section of the settlement doesn´t offer enough info either.
Hyrantam is/was the capital of the "Sodden Lands"/"Lirgen" and has still more inhabitants than "Sandpoint", yet it gets much less description.
The first of the 6 pages shows a few unremarkable towers rising out of the water.
The second mostly has a pretty short settlement stat block.
Then there is the map of the city in smaller size than on the poster map and the rest is far too few descriptive text.
Considering that the whole adventure takes place in one city, that is not enough.
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Amazing art for the RPGSS creations. I only regret that not all items got theirs
I was looking forward to the illustration of the Daylight Diadem but that was not to be
It was one of the items I had the honor and pleasure to workshop :-)
Congrats to all designers whose creations appear in this book
And to all who participated in RPGSS. Looking forward to the next one :-)
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"Marco Massoudi wrote:
Dear James.
Any news on the Pathfinder Modules front?
Is there a chance for an introductary module taking place in Tian-Xia in 2017?
Are you gonna see "Logan" at the cinema?
Best wishes!
No news.
I'd say the chances of an introductory module in Tian Xia showing up in 2017 is pretty much zero.
Maybe. Probably."
So yes, the modules line seems to be on hold.
But i remember it being the same before, where nothing came out until april and then again in august.
Personally i think a return to the 32 page modules line done both by professional writers and rpg superstar winners would be best.
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So if I understood it right, if I run this after I have runned Ire of the Storm in campaign mode for PFS players, I can't retroactively give them chronicles if I run this before its sanctioned, right? So uh, anyone has any idea if this will be sanctioned in multiple years or in few weeks or months? :'D
Also, did I forget some point, or did I calculate right that, as written, its impossible to get the best situation with defense points unless something extra ordinary happens? Since
So uh, am I wrong and forgot to take something in account, or is it actually impossible for players to get best mentioned situation in table? ._. Is this intention or is it an oversight?
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Nick Wasko RPG Superstar Season 9 |
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So uh, am I wrong and forgot to take something in account, or is it actually impossible for players to get best mentioned situation in table? ._. Is this intention or is it an oversight?
You are correct, the best possible defense point outcome is exceptionally difficult.
Although the exact value being 1 point shy was a mathematical oversight, I did intend for a "perfect victory" to be very difficult. The coven has a stranglehold on the Lirgeni enclave, and they aren't stupid enemies - they make excellent use of charmed spies and divination magic, so catching them off-guard requires a lot of finesse. The PCs should have to pull out all the stops if they want to fight them off without a single casualty.
That being said, there are ways to get the best possible outcome without metagaming, as long as the PCs think through their actions. The PCs don't need to turn over Aeassra's egg immediately upon recovering it, and the hags won't necessarily check on the egg unless Narlysa escapes and warns them. If the PCs kill a hag, it takes them 1d4 days to regain their coven spells, and only if Narlysa is still around. The hags would also likely rely on divination magic from their coven spells to confirm the death of a coven member, which could require hours to days to start their endgame after a hag was killed (depending on the GM).
Every action the PCs take in Hyrantam has potential consequences, but there should be a grace period between the PCs completing a task and the coven retaliating. Capitalizing on that time delay, whether through careful planning or using divination magic of their own, should give the PCs the chance to prepare the battlefield as best they can. If you'd like to discuss additional options to make a rousing victory more likely, feel free to PM me and I can share some of my own thoughts from outlining the adventure.
Nick, I'm honored you used the bottled cloud!!
IT was my pleasure, thanks for creating such a flavorful item!
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Hmm, I think you missed one 2 point chance and I think as written it'd be practically possible only via metagaming, though I do agree that if I wanted to not do it as exactly as written I'd do it with something like that. But yeah, I'll send pm to discuss this more
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1 person marked this as a favorite. |
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So uh, anyone has any idea if this will be sanctioned in multiple years or in few weeks or months? :'D
I guess it basically depends on how busy the PFS team happens to be. One of the most recent modules, Gallows of Madness was sanctioned pretty quickly; it was released at Gen Con and the chronicles for it were available before Halloween, if I remember correctly.
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Nick Wasko RPG Superstar Season 9 |
1 person marked this as a favorite. |
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I think you missed one 2 point chance...
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BretI |
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I am also hoping this will be sanctioned soon. I’ve had it in my downloads for a while awaiting sanctioning.
Perhaps I was foolish to buy it before it got sanctioned, but after Sun Orchid Scheme I was looking for something else by Nick Wasko.
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When lines get dropped, I fear they may not have any loose ends tidied up.
The Pathfinder Tales have not got audiobooks for the last few novels, the last modules are un-sanctioned...
It’s a shame.
I'm beginning to feel like a broken record. Pathfinder Tales has not been dropped or cancelled. The deal Paizo had with Tor came to an end and one or both parties chose to not continue it. Paizo is shopping around for a new partner for the Tales line. They even have books written ready for publishing once they have a deal ironed out IIRC.
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You can drop a thing, then pick it up again.
Right now, it isn't going on.
My point was that when they take focus of something (like PF Tales or PF Modules) Paizo don't seem inclined to tidy up the loose ends (like audiobook releases or sanctioning modules).
Being dropped from the team isn't the same as being released from your contract. It just means the coach did not select you for that match.
'dropped' and 'cancelled' are not the same thing.
Although, honestly, I preferred the Tales when they were released by a book publisher called Paizo.
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You can drop a thing, then pick it up again.
Right now, it isn't going on.
My point was that when they take focus of something (like PF Tales or PF Modules) Paizo don't seem inclined to tidy up the loose ends (like audiobook releases or sanctioning modules).
Being dropped from the team isn't the same as being released from your contract. It just means the coach did not select you for that match.
'dropped' and 'cancelled' are not the same thing.
Although, honestly, I preferred the Tales when they were released by a book publisher called Paizo.
Audiobooks are almost certainly not going to happen until they have a new publishing partner. Paizo does not have the resources to do them, as I understand things. Audiobooks only started when Paizo made their deal with Tor, so it only makes sense that when the deal ended audiobooks ended. Whether they will start again will depend on their new partner.
Also one other point, saying a company has dropped something carries a strong implication of permanence and whether you meant it that way or not, a lot of people are going to read it that way. So don't be surprised when people believe you are saying the line is cancelled when you say it was dropped.
Lastly, I also preferred the format of the books when Paizo was publishing them. I am not a fan of the other format.
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The chronicle sheets seem different from other modules I've run. Levels 5-7 are repeated in the second sheet and the gold amount for the third is still the same amount as the 5-7. Is this an error that can be updated?
Thanks!
The tier 5-7 aspect of part 1 and 2 aren't a mistake, as shown in the table on page 1 of the pdf. Part 3's gold amount is most definitely incorrect. For 6-8 I'm pretty sure that's supposed to be 5893 slow and 11787 fast track, just like the others have been. Definitely a mistake. Hopefully this can be fixed, or at least clarified so the GM at the table can make the changes first hand.