HoloGnome
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Played this last night with 4 on the upper sub-tier. It has a nice story arc and integrates well with some of the early Pathfinder AP/Campaign content (Carrion Crown, especially), further developing an important storyline. We played a variant with exceptionally creepy monsters for Halloween that kept us on our toes! There are definitely some nasties in there! :-) We had fun, and it was a 4 hr. delve. I am looking forward to the next random run!
TriOmegaZero
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Because an evergreen is meant to be replayed by the same players multiple times. Three separate scenarios would have less variance between playthroughs and be less useful as replayable scenarios, if they were even classified as such.
Also, the experimental part of this scenario is giving GMs more freedom in assigning encounters and tactics, since a major complaint about organized play is that there is no recourse to adjust the scenario on the fly.
Vanessa Hoskins
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Just going to ask... why not just make three cool scenarios that can be played in any order rather than try fit so much cool sounding content between two covers?
The way the story is structured, it could probably just be one non-evergreen scenario. Imagine that during the writing process an author brainstorms several possibilities, then chooses the best one. This scenario chooses the best dozen or so and leaves it in the hands of the GM to randomly select or choose what is best for their gaming group.
Essentially, GMs get access to all the crazy ideas the author has, instead of just one idea.
chopswil
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where does the Resist fire 6 come from?
Fire Adaptation (Ex) doesn't kick in until level 10 for resist fire.
also shouldn't Fire Adaptation (Ex) give them "+4 bonus on all saving throws against fire and heat spells and effects" starting at level 2?
| Rogue Eidolon |
p. 32 ORC IMMOLATOR and ORC PYRO
where does the Resist fire 6 come from?
Fire Adaptation (Ex) doesn't kick in until level 10 for resist fire.
also shouldn't Fire Adaptation (Ex) give them "+4 bonus on all saving throws against fire and heat spells and effects" starting at level 2?
Resist 6, huh; are they pyrokineticists with the heat adaptation utility talent and 3 current burn?
Vanessa Hoskins
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** spoiler omitted **
CORRECT! (As usual.)
And yes, please bring any spoiler-y discussions to the GM thread.
| Emperor4Hire |
I have a question about GMing this scenario multiple times. I've GMed this scenario twice. Both have been reported, but in my sessions list for the second session it says
"Player has already run scenario at session # 138 of event # 63471 A Muse N Games on November 08, 2016."
And the prestige for this session is reported as 0.
To me this implies that I DON'T receive credit for the second session. Could somebody clear this up for me? I've already run this scenario 2 additional times and applied the credit to future GM blobs so I'd like to know if I can keep applying the credit! Thanks.
Also, I LOVE LOVE LOVE this scenario
| Strykraishou |
I have a couple questions about applying credit from running this scenario as a GM:
1. Do I still have to cross off all the items that were not from the encounter arc I chose to run, or can I access all of these items because none of my characters were there?
2. Do PCs only receive the Worthy Foe boon affecting one of the four groups of enemies, based on which encounter arc they went through? How do you apply this boon to GM characters?
Aside from that, I'd just like to make the comment that this scenario was my first time GMing a table of PFS, and I think this scenario is really nice to have as a GM that doesn't have access to any other scenarios yet. Having one book that I can run forever is pretty cool.