Key monsters and characters from the Pathfinder Society Roleplaying and Adventure Card Guilds come alive on your tabletop with the Pathfinder Society Pawn Collection, featuring more than 200 creature pawns for use with the Pathfinder Roleplaying Game, Pathfinder Adventure Card Game, or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a monster or NPC featured in the Pathfinder Society campaign or the Pathfinder Adventure Card Game Class Decks, including classic threats like evil agents and golems; unique villains like Runelord Krune and Tygora Cinderfury; and dozens of unique pawns suitable for representing player characters—including kitsune, nagaji, tengu, and wayang characters. Each cardstock pawn slots into a size-appropriate plastic base from any of the Bestiary Box collections, making the pawns easy to mix with traditional metal or plastic miniatures. With tons of distinct images, the Pathfinder Society Pawn Collection brings eight seasons of enemies and allies to life!
The enemies and allies of the Pathfinder Society Organized Play programs come to life on your tabletop! Each has its own abbreviation and identification number for easy sorting. The Pathfinder Society Pawn Collection includes:
Small (and Smaller)
Amaryllis
Athrax
Brielle
Brimorak
Charau-Ka
Charau-Ka Mystic
Cogsnap
Dark Creeper
Ekkie
Engashez
Fazgyn
Flenta
Goblin Champion
Heggal
Iron Cobra
Janira Gavix
Joliryn
Melindra
Mephit
Mifra
Mumbuckle
Pethjun
Qualzar
Ranzak
Ratfolk
Ratfolk Guard
Ratfolk Mystic
Raz
Skyrahk
Tontelizi
Tseka
Tup the Terrible
Varanog
Wayang
Yippitok
Medium
322
Aasimar Bodyguard (2)
Adril Hestram
Aglorn Desimire
Agna
Alejia Netrav
Angban
Arabundi
Aspis Agent (3)
Aspis Captain
Asura, Adhukait
Athnul
Badru
Bakji
Basilisk
Bekah
Brae-Hagen
Brute
Cale the Calistrian
Caryatid Column
Cetenna
Chalfon Daisine
Chau
Clockwork Soldier
Cyberplasm
Dakang
Darago
Dark Stalker
Demon, Babau
Demon, Kalavakus
Demon, Shadow
Demon, Succubus
Devil, Bearded
Devil, Erinyes
Devourer of Reason
Div, Aghash
Dorianna Ouida
Durra Verthain
Ekira Corum
Elemental Cultist (2)
Emketta
Fetchling
Fiveknives Kalim
Gazwyr
Geppa
Ghalcor
Ghoul
Glorfan
Grandmaster Torch
Graven Guardian
Grazzle
Gronk
Haelvora
Hagla
Harvestmaster Quint
Helkit Silverbane
Henbane Allseasons
Hjort Fastax
Hobgoblin Warrior
Hondo Heru
Ifrit
Iluvia Thorn
Imelda Gael
Inexora Vexidyre
Jathyl
Junia Dacilane
Kasmir
Kitsune
Koren
Kura Shehr
Laktharis
Lesath
Leska Valentra
Lizardfolk Champion
Lizardfolk Warrior
Lord Maravan
Marnarius
Maznar
Meliski
Minasako Himiju
Morlock
Mother Myrtle
Mummy
Na’alu
Nagaji
Neddrick Istavarti
Nikolai Adonai
Nordris Kalm
Olenjack
Ollysta Zadrian
Orc Barbarian
Orc Shaman
Oread
Ostog
Parani Akar
Ploog
Pure Legionnaire (3)
Radillo
Raheli
Rajhan-Vol
Ramexes
Rataji
Razmiran Priest
Red Mantis Assassin (3)
Robot, Gearsman
Rooboo
Runelord Krune
Salamander
Salim
Servant of the Deep (2)
Shadow
Shadow Orchid
Shirin Nuray
Shohiraj
Sinspawn
Sinspawn Cultist (2)
Sinuhotep
Siwar
Skeleton
Skizza
Sophini
Stargazer
Sylph
Taicho
Tancred Desimire
Tarlin
Tasutek
Tengu
The Archivist
The Midnight Mauler
The Pale Silence (4)
The Red Raven
Undine
Valais Durant
Valendron
Varril
Vika
Vishkanya
Wrathack
Wu Shen
Yjalk
Zahra
Zaril Namoth
Zarlova
Zodarna
Zolvato
Zurnzal
Large
Chergin Ironwhip
Demon, Gibrileth
Demon, Vrock
Edavagor
Fihralaz
Golden Guardian
Golem, Stone (2)
Karsos
Kurshu the Undying
Kwankhonu
Miakovna
Mikogu Shimazi
Minotaur
Otyugh
Pahg-Vahr
Reyshal Ik Jalman
Shang Xu
Sphinx, Gynosphinx
Tygora Cinderfury
Huge
Behir
Bulette
Deadfall Scorpion
Elemental, Fire
Elemental, Lightning
ISBN-13: 978-1-60125-850-2
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I hoped for another big package of NPC / PC pawns, and this hope was more or less fulfilled. There is a lot of material for humans (as usual) and relatively little for the other six core races (rather go for NPC Codex here). Kobolds and goblins get a lot of attention - the former pawns I mostly knew from Monster Codex already, the latter ones are mostly new to me. There is a single pawn for several planetouched races (ifrit, fetchling etc., no tiefling though) and many 'Asian races' (kitsune, nagaji etc.). Tengus and ratfolk get significantly more support: There are four tengus, even a bird rider (nice!), and five ratfolk pawns (some overlap with Monster Codex here).
The low point of this collection is the addition of several generic monsters. Yes, they are part of the announcement, but still feel like unnecessary fillers. On the plus side, there are also several unique monsters, like a female ettin, minotaur ghost (?) and colorful lamia matriarch.
Quality is great, as usual with Pathfinder pawns - not a single pawn was damaged. Finally for a 'pawn softcover' this one contains a lot of pawns (220) for a moderate price. Where AP packages cost up to 20c per pawn, this one here goes with barely more than 10c. Might be due to the high amount of Medium sized ones.
If you are a collector like me, I guess you will be content with this package - the highlights and problems cancel each other out. Maybe it's good for PFS GMs and players, don't know, not my cup of tea. In case you simply want a lot of PC pawns, you are likely better off with the Inner Sea or NPC Codex collection. Or the upcoming Heroes & Villains one.
Perfect Starter Set for N00bs & Pathfinder Society GMs Alike!
Paizo delivers another gorgeous set of pawns to use in your tabletop Pathfinder game. The art and card stock are of the same superior quality as previous releases. This set delivers about 300 pawns ranging from basic monsters to a variety of NPCs - both friendly and fiendish.
I had to think about this set for a couple days because my first instinct was to deduct a point for the basic monster repeats. Then I reminded myself that every pawn set is someone's first pawn set. Not every GM has a complete set of pawns on their shelves like I do. In that case, this is a great place to start.
After the Beginner's Box set, the Pathfinder Society Pawn set is the perfect place to begin building your pawn armies. It contains a wealth of NPCs and creatures. I wanted to see more NPCs from Pathfinder lore, specifically, the Pathfinder Society Venture-Captains, but I understand that despite providing the catalyst for the Pathfinder expeditions, they rarely appear outside of the Grand Lodge in combat capacity and simply don't need representation in a pawn.
That said, I do have questions about the final content as I thought there were some names mentioned in the pawn list that didn't show up in the final version such as Amara Li and Nigel Aldain who appears in the many popular Blakros Museum scenarios. I thought both were listed in the original set list, but neither appears in the final product.
If you're new to pathfinder pawns, then you'll get a mix of about 30 basic monsters and the rest of the set is devoted to a wide range of NPC that could easily double as PC pawns. If you're like me and have all of the sets, then you'll be a bit underwhelmed by the inclusion of basic monsters instead of more NPCs. That said, as my players gain levels, I find that I need more and more of the basic monsters to help build an appropriate CR challenge, so even these basic monsters can help me bulk up those numbers.
Read over the set list so you know what you're getting. If you're new to Pathfinder pawns, then bump this set to the top of your list as it gives you the basic materials to start running games today. If you're a seasoned Pathfinder Society GM, then pick up this set to help you flesh out those scenarios.
Every pawn set is someone's first set and for the rest of us, it's our next set. Pick it up today.
Edit: I had to come back to drop this set a star in the rating as it contains too many repeats. I am disappointed that the tabletop gamers trying to run Pathfinder Society were not the target market for this set. If Paizo wants a set of pawns for the card game, then they should make such a set and not subvert a set that many of us were looking forward to, but ultimately found to be disappointing.
Great collections, but so many generic monsters...
Pathfinder Pawns is a fantastic collection at first. It includes a lot of unique creatures found in PFS, as well as many memorable and unique NPCs of the organized play scenarios. The quality is high, the pictures very vivid, and overall this is an excellent set.
One more good point is the addition of the uncommon and featured races that PFS players can pick, such as Wayang, Kitsune, Tengu, Nagaji or the elemental races (Oread, Sylph, Undine, Ifrit). Those aren't common and they're good to have.
However, I didn't like Paizo's idea to include generic monsters (such as skeleton, ghoul, bulette, basilisk, etc.) in this set. Do these creatures appear in PFS scenarios? They do. Do most people already have a ton of these? They do. Do they need more of them, whereas they could have had other unique PFS NPCs instead? They don't. Even if we needed them, would one of these suffice to run the scenario? It wouldn't.
To give you an idea, there are 35 of them. Including the Adukhait Ashura, the deadfall scorpion or the Agash Div was a good idea since they're very specific creatures, but a skeleton, a ghoul or a babau demon? Much less attractive.
Moreover, Paizo included in this collection a few NPCs from the NPC Codex that have nothing to do with PFS (Darago, Meliski, Radillo, etc.) That's another 10 or so more pawns that I personally find unappealing for a PFS set.
I'll give you that 45 out of 206+ isn't alot, but in my book it means that there are 45 important NPCs for PFS that weren't included in this set.
Regarding Serpents Rise pawns:
For example, it's great to have all the NPC minis to run "Serpents Rise", yet... the final boss, Aram Zey, one of the most famous icons of the PFS 'verse, was surprisingly left out. While I understand that Kreighton Shaine and Marcus Farabellus aren't needed as pawns, Aram Zey is another story.
Regarding Destiny of the Sands pawns:
Thank you Paizo for giving us great minis to play what's one of my favorite series of scenarios! We have Yjalk, we have Kura Shehr, we even have Grandmaster Torch! But... where's the Sage of Plagues? Yes, it's an allip with a greenish aura, but that would have been much more interesting to have than a regular mummy, for example. Kafar, Nefti, Amenopheus, Tahonikepsu?
Many key NPCs were left out. Why? Because their failing was to have only their head portrait done in the relevant scenarios, and not a full head-to-feet one. I understand the fact that art is expensive, but we're talking about essential characters to run iconic PFS scenarios. This gives me the impression that Paizo attempted to make a PFS pawns collection but didn't want to give themselves the means of making one that would truly do justice to it.
All in all, this is a fair set, but deeply flawed in my opinion.
Wow! This list is pretty impressive. I'm curious as to why there's no Aram Zey? You included 322 (btw one of the most fun pre-gens I've ever had the opportunity to play). Perhaps you're holding off as you are planning to release a set of minis: The PFS Iconics?
Pawns are best served by NPCs who are likely to show up on a tactical map, so those who appear on the list are ones that the PCs might fight, fight alongside, or defend during one or more scenarios. The venture-captains and faction leaders who are more conversation-inclined made much kore sense for the Pathfinder Society Face Cards.
That's understandable for folks running PFS. I run society scenarios at home and often set up maps for non-combat encounters. Players like to be funny if you only set up maps for combat. I like to keep them guessing by putting them on the board for social encounters as well. I am disappointed at the lack of venture-captains, but I will just keep using the NPC pawns that I've been using.
Wow! This list is pretty impressive. I'm curious as to why there's no Aram Zey? You included 322 (btw one of the most fun pre-gens I've ever had the opportunity to play). Perhaps you're holding off as you are planning to release a set of minis: The PFS Iconics?
You're welcome to read my review, which include my hypothesis for your question.
TL;DR, Paizo only included characters they already had full-body art for. They left out all the NPCs whose art only show their head. It makes sense from a logical point of view, since a head-only portrait wouldn't look great on the minis. It also obeys an economical concern: extra art costs money, and they didn't want to have Aram Zey (or Kafar, Nefti, Amenopheus, or Yargos Gill) redone as a full-body picture probably because of these extra costs.
Pathfinder Adventure, Adventure Path, Lost Omens, Maps, PF Special Edition, Starfinder Adventure Path, Starfinder Maps Subscriber
Lithrac wrote:
Brother Chuzz wrote:
Wow! This list is pretty impressive. I'm curious as to why there's no Aram Zey? You included 322 (btw one of the most fun pre-gens I've ever had the opportunity to play). Perhaps you're holding off as you are planning to release a set of minis: The PFS Iconics?
You're welcome to read my review, which include my hypothesis for your question.
TL;DR, Paizo only included characters they already had full-body art for. They left out all the NPCs whose art only show their head. It makes sense from a logical point of view, since a head-only portrait wouldn't look great on the minis. It also obeys an economical concern: extra art costs money, and they didn't want to have Aram Zey (or Kafar, Nefti, Amenopheus, or Yargos Gill) redone as a full-body picture probably because of these extra costs.
That does seem a likely reason. One thing I noticed in your review is that you mentioned pawns that don't appear in any PFS scenario (Radillo, Darago, etc.). While true, an explicit purpose of the pawn collection was also to cater to those that play the Adventure Card Game (or its organized play version PFSACG), where Radillo, Darago, et al. are all playable characters. If you have no use for those pawns, you may have luck selling them online to ACG players who don't want to shell out for 160 pawns they'll never use just to get the 40 or so they care about.
Pawns are best served by NPCs who are likely to show up on a tactical map, so those who appear on the list are ones that the PCs might fight, fight alongside, or defend during one or more scenarios. The venture-captains and faction leaders who are more conversation-inclined made much kore sense for the Pathfinder Society Face Cards.
Zarata shows up on the battlemap in at least 3 scenarios... which is more than many of the named characters I see there.
I think I was a bit salty when I made that last post. "Rip-off" is a strong word. The set is still well made with gorgeous art and has pawns you won't find anywhere else. I think the lack of venture-captains and the Bestiary and NPC Codex pawn repeats really exacerbated my disappointment with the set.
bought this and like it, even though dont recognize most of named npc. had a thought. Why not create a set for each season and take more of my money.
If I had to guess, I'd say that a single season of PFS doesn't produce enough full-body pieces of art to fill up a whole pawn set. So they'd either need to commission a bunch of new art to make it work, or the set would be mostly reprints.
bought this and like it, even though dont recognize most of named npc. had a thought. Why not create a set for each season and take more of my money.
If I had to guess, I'd say that a single season of PFS doesn't produce enough full-body pieces of art to fill up a whole pawn set. So they'd either need to commission a bunch of new art to make it work, or the set would be mostly reprints.
Its usually one new full body per scenario, so 28. The main issue is that Scenario development and layout often finishes less than a month or two before the scenario is available to the public. Based on prior blogs, scenarios are played most often within 6 months of release. This means that you would have to wait until December to get the pawn set for the prior year, a full 4 months after the majority of the players have moved to the next season.
bought this and like it, even though dont recognize most of named npc. had a thought. Why not create a set for each season and take more of my money.
If I had to guess, I'd say that a single season of PFS doesn't produce enough full-body pieces of art to fill up a whole pawn set. So they'd either need to commission a bunch of new art to make it work, or the set would be mostly reprints.
Its usually one new full body per scenario, so 28. The main issue is that Scenario development and layout often finishes less than a month or two before the scenario is available to the public. Based on prior blogs, scenarios are played most often within 6 months of release. This means that you would have to wait until December to get the pawn set for the prior year, a full 4 months after the majority of the players have moved to the next season.
Time is probably also a factor, but 28 pieces of art makes a single sheet of pawns. That's far short of the 8 or so pages that go into the typical pawn set.
I may be the only one buying this just for Harvestmaster Quint. For some reason I really like his art, even if it is a bit generic bad guy-ish. But the whole arc with Zyphus is one of my favorites. Even if I have had a near TPK in every one. What can I say, my dice love heavy picks and hate players (even me).
Does anyone know where I can find a list for what race or creature the named pawns are? Like, Alejia Netrav, who is a vishkanya. A list of type of creature would be really helpful when I need, say, a "female vishkanya" I know to use the Alejia pawn.
Pardon the thread necromancy, but I recently picked up this set, and am curious if anyone has compiled a handy-dandy list of which scenario(s) each named character appears in? (Either by character or by scenario--both would be useful.)
I think I've played the majority of non-Seeker scenarios from early seasons, so I'm not worried about spoilers. It would just save me a lot of the effort of compiling my own list for reference for when my wife and I are prepping stuff to run.