Ultimate Psionics is just that—the ultimate book on psionics, combining nearly all of the material in Psionics Unleashed and Psionics Expanded into a single hardcover book. But not only does Ultimate Psionics contain existing content, over seventy pages of brand new material has been added (separately released as Psionics Augmented for those who already have Psionics Unleashed and Psionics Expanded), giving more character options, advice for game masters on using psionics, and even an example of completely altering the theme of psionics from the power of the mind to runic magic, to help you understand how easy it is to change the feel of psionics without changing the system so that it can easily fit into any campaign.
Ultimate Psionics is an over-400 page hardcover book that includes:
Ten psionic races, including the brand new forgeborn and noral, with racial archetypes, advanced racial options, and more
Ten psionic classes from the psion and soulknife to the aegis and vitalist, giving everything you need to have an all-psionic party
Psionic skills and feats, including over forty brand new psionic feats such as Assassin's Venom, Deep Focus, and Telepathic Link
Over 100 pages of psionic powers, including 0th level psionic talents new powers like T’Nail’s Ardent Legion
Nineteen psionic prestige classes, including the brand new Dark Tempest prestige class
More psionic items than could ever be found in any treasure horde, including legendary items like the Heartstaff and the Dancing Robes of Sharatwan and over 10 pages of brand new psionic items like the greater psicrystal staff, the tactician's chessboard, and more.
An entire section for advice and tips for game masters on introducing and using psionics, including the most commonly encountered rules mistakes, how to handle transparency, and variant themes if you don't want mental power and prefer psionics to be a form of magic.
And much more!
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At the time of writing this review there are 10 reviews of it already. Plus each expansion has reviews and the first product has 13 reviews. There are threads on Paizo's forums and other places on the internet. The book is often on the top ten list of Paizo's third party sales. There are arguments about the power level and articles about it and the publishers have two more entire subsystems coming out with a Kickstarter money, forums of fans and is often quoted as the only third party publisher allowed at certain tables.
What the heck am I supposed to say after all that?! I can't review this. Its probably the most acclaimed third party product in all of Pathfinder. Everybody loves it, and if you don't you probably aren't going to be too thrilled with any other third party product or someone is going to come along to explain why you not liking it makes you a dirty poopy-head, and they're right! Well if you're okay with the very idea of psionics to begin with.
What's going on in this book is that it's a compilation of the psionic stuff that came out before it making for a fat book rivaling the Pathfinder Core Rulebook, detailing new races, new classes, magic items, feats, archetypes and prestige classes all supporting psionics. In fact it might as well be the core rulebook for psionics. If you get this book you have pretty much a core rulebook full of information on an entire class of magic and enough classes and subclasses and prestige classes and options to keep you busy for years.
But what are psionics? In a nutshell it's 'mind magic'. If you want to make a crystal ball massaging gypsy curse dealing psychic you're going to be disappointed. This is more like Esper or Psychic Pokemon variety mind magic making it feel kind of like psuedo-scientific ESP stuff than talking to spirits or new age tarot reading. But these guys aren't just bending spoons, they're generating mind-light sabers and shooting psychic lasers. This is all centered around a new way to cast their spell-like 'Powers' with a pool of points representing their psionic energy. Its a neat system, especially if you're tired of spell slots, but not each of the classes in here are based around the powers. you get a few that use their mind to do other things like create armor and weapons, plus you get some feats so anyone can tap into their mind and do a few tricks. Its a new world, a whole new way to play. Once you crack it open and start playing it's hard to dismiss. Its just a cool bunch of options.
So why did I buy this? What made me go "okay, I'm going to use this." Well for one you can see most of the options on d20pfsrd.com, which helps you figure out if you think this system is more broken than a core rulebook wizard. I went ahead and did the legwork of comparing the best powers to Magic spells and how well they can cast and found powers to be overall weaker than magic with superior casting options but way less variety so the strongest psionic class comes off about as powerful as a well made Sorcerer. I also liked having the option of presenting casting that felt less ole-timey for when I wanted to run a steampunk or space campaign. It's also the most 'complete' alternate system experience I've ever seen, and trying it with newer players they were able to pick it up much and understand it faster than vancian casting. So it won me over. Five stars all around. You just cant lose with this book.
This book is absolutely amazing. Dreamscarred Press show us once again that they're the undisputed masters of flavorful, balanced psionics. This beautiful book has a place of honor on my shelf right next to my Core Rulebook, and if I could only pick one rules supplement to use in a campaign, it would be this one by far.
It's been said a hundred times, but Dreamscarred Press creates fantastic products. Where they shine the most is in their psionic material. This book is *the* book for psionics, hands down.
I don't have anything to add that's not already been said. So I'll keep this very short. This book's cover was done by Wayne Reynolds, appropriate for a book of this quality. However, plenty of the artwork in this book is less than stellar. I expected more from a giant of a 3pp company (as giant as they get, anyways).
Despite some of the underwhelming art, the text inside is filled with as much psionic crunch and flavor you could ever ask for. There's a reason this is the go to book for psionics. It has absolutely everything you need and more. If you're thinking about adding psionics to your game, don't wait. Get this book now!
Gotta say that having it in my hand makes it even more impressive than the PDF I fell in love with. Now that I can't rely on PDF word search I am really impressed by the formatting in the book.
Everything is easy to find. When I have a question it's very easy to find an appropriate answer by perusing the ToC. The title "Ultimate Psionics" really applies as just about all the character concepts I could want as a Pdionic can be made from all the Base Classes, Archetypes, and Prestige Classes detailed!
The only downside was that my mailman stuffed it too roughly into my mailbox and it bent in some of the back cover's corner. The damage is pretty minor and impossible to see on my bookshelf, so I'm not getting too down over it.
The only singular problem with this book is that the pages are a bit more fragile than I would like.
Edit: After about a year of using this book on the table I can say that it still deserves 5 stars, excellent book.
This won't be a long review, because I can't compete with Endzeitgeist's excellent reviews. It's really a small list of glitches that affected my impressions of the books.
First, the good stuff. Fixes to original base classes are great and were necessary, as well as changing some of the feats and the addition of 0 level powers. All good. The expanded list of powers is amazing, and the new classes, for the most part, are pretty interesting. More on that in a second.
The artwork is good, not stellar but, but good. My only gripe with it is once again a female ophiduan was shown with hair and breasts. They're reptiles for Pete's sake, and it clearly says in their description they are hairless. Grr.
There are an uncomfortable number of typos and some awkward sentence structuring, but it's easy enough to extrapolate what's being said in each case. I wish that they'd proofread things a bit more thoroughly.
My biggest "gripe" is the Dread seems unnecessary in my book. It's focus is very narrow and would've made a better psion prestige class, in my opinion, just as the marksman would've been a better psychic warrior PrC.
Overall I'm going to give the book 4 stars, largely for the truly amazing amount of work that went into it. But the glaring typos and curvaceous ophiduan really bugged me.
Addendum. I received two copies 4 days apart with the same order number, though I only purchased one. I've been in touch with Paizo Customer Service and as soon as I get paid I'll be sending the extra copy back so that someone else might enjoy it.
Will there be new power card packs(or all-in-one pack for Ultimate Psionics)? Or just an add on pack to cover any new powers? As I have no packs yet, trying to figure out whether to buy them now or wait if there is going to be a newer pack(s) to cover any new powers in this book, or all-in-one after this book is released. Thanks in advance.
Will there be new power card packs(or all-in-one pack for Ultimate Psionics)? Or just an add on pack to cover any new powers? As I have no packs yet, trying to figure out whether to buy them now or wait if there is going to be a newer pack(s) to cover any new powers in this book, or all-in-one after this book is released. Thanks in advance.
There will be an all-in-one, although there weren't many new powers added that weren't also in Unleashed + Expanded.
Jeremy Smith, do you have any intentions making this available as a herolab file? There are several other thrid party products on herolab, like Pathfinder Midgard. Psionic Classes and races would be a real nice thing to have there too.
We've got that underway, but it's primarily waiting for Lone Wolf to enable psionic support. Right now, psionics is disabled in Hero Lab for Pathfinder and there's nothing we can do to get around that without Lone Wolf's software team changing that.
Glanced through my pdf a bit last night and it's making me very excited to finally learn about this new (to me) system. Hopefully I'll be able to read this book without interuptions when I get to it. :P
Actually, that's really weird. I started proofing on an Android device using Repligo Reader and it does have the cover. On my desktop not so much. So the data's there, just hidden in specific readers. Weird.
Actually, that's really weird. I started proofing on an Android device using Repligo Reader and it does have the cover. On my desktop not so much. So the data's there, just hidden in specific readers. Weird.
actually, it depends when and where you downloaded it.
the copy through kickstarter and Dreamscarred got the cover updated earlier this week, since that's really easy for me to update, but initially it was inadvertently left out.
Any word on when Paizo will have the hardcover color book - I hope yo use my hoilday discount on it before then end of January (and I can't use it on a preorder).
Unfortunately, I have been having technical problems with the printer getting the proof made. Given the time printing and shipping takes, I don't expect the books to arrive at the Paizo warehouses by the end of January.
While it's still technically possible, it's unlikely.
Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Just preordered the colore version (of course!) and got the PDF. Looks awesome!
Is there some small adventure availabe that uses these rules, so psionic PCs can actually interface with other psionic set-ups? By small adventure, I mean something other than the "From the Deep" AP.
We have an introductory psionic adventure in the works.
Unfortunately, the writer we had brought on to do it never finished it, so we've had to put it on the back burner while we finished up other parts of the Ultimate Psionics Kickstarter rewards.
Pathfinder Adventure Path, Rulebook, Starfinder Roleplaying Game Subscriber
This came out in time for me to integrate it into a campaign I've been running; the main BBEG and its chief henchbeings use psionics, and can I just say that ego whip is a terrifyingly effective way to punish characters that dump CHA?
I couldn't be more excited about this book! I've been waiting for a strong, all-in-one psionics book for my home table and I think this is going to be it. From what I've read, this is the psionics system we've been wading through the broken designs of the past for. With the new art and love that's gone into it (at least from what I've seen), it has object appeal as well as the content.
I don't think I'm alone when I say that I treasure my books as valuables in their own right, and I have often had trouble giving 3rd party stuff the attention it deserves because it just doesn't have "the look" of a quality product (sorry Dreamscarred, I didn't really give the first two releases that led to this a fair go). I guess that makes me somewhat superficial of a consumer, but there it is. But my judging a book by its cover has been assuaged with this gorgeous new tomb. And hopefully, any hypothetical insult is assuaged by me happily spending $80 on the book.
I hope that this release flourishes and brings psionics out of the dubious second cousin status it's had for so long. Psionics was one of the first additions to original D&D, and yet somehow it always seems to have a rep of being "new" and "untested". Now if they could just get the rights to update Darksun...
If you already have Psionics Unleashed, and Expanded, the Psioncis Augmented supplement is what covers everything new in the Psionics Ultimate book.
What you won't get in the augmented book is any incorporated errata (unless I'm mistaken) that changes anything in Unleashed/Expanded.
It does include any changes to the other books. I asked this on the Psionics Augmented forum.
Richard
See:
richard develyn wrote:
I have Unleashed and Expanded.
As far as game content is concerned, is this the book I need to get to get me to the equivalent position of owning Ultimate?
I know you've answered a question almost the same as this! I'm just wanting to make sure I pick up any changes to Unleashed and Expanded that might have made their way into Ultimate, as well as the extra content.
What's the plan for Augmented Vol II, BTW?
Cheers
Richard
and
Jeremy Smith wrote:
Hi Richard!
yes, this book has all the new stuff from Ultimate.
Volume II is likely going to put mythic, seventh path, and alternate themes all together into one book.