markofbane |
cappadocius wrote:I'm looking forward to making a Goblin Alchemist for this adventure, and wailing at the end of every encounter, "Why didn't Chief just ask ME to make fireworks!?"Goblin alchemists would be awesome...
If they could figure out how to scribe formula without writing them down.
I would think there would be a feat, Formula Mastery, that would be the alchemist equivelant of Spell Mastery. Your spell selection would be limited, but its probably just a one-shot module anyway...
Mark Garringer |
Kyle Baird wrote:Is this module going to be legal for Society play? ;-)I think it would be a blast. Obviously you'd have to use pregens.
Goblin Ninja War-party! Mona wasn't joking apparently!
HBOLOO CR 1/2
Male Goblin Ninja 1
CN Small Humanoid (Goblinoid)
Init +4; Senses Darkvision (60 feet); Perception +6
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DEFENSE
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AC 18, touch 15, flat-footed 14 (+3 armor, +4 Dex, +1 size)
hp 9 (1d8)
Fort +0, Ref +6, Will +2
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OFFENSE
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Spd 30 ft.
Melee Kama +5 (1d4+1/20/x2) and
Nunchaku +5 (1d4+1/20/x2) and
Sai +5 (1d3+1/20/x2) and
Sai +5 (1d3+1/20/x2) and
Unarmed Strike +5 (1d2+1/20/x2)
Special Attacks Sneak Attack +1d6
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STATISTICS
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Str 13, Dex 19, Con 10, Int 11, Wis 14, Cha 8
Base Atk +0; CMB +0; CMD 14
Feats Rogue Weapon Proficiencies, Weapon Finesse
Traits Killer, Touched by the Sky (Numeria)
Skills Acrobatics +7, Climb +0, Disable Device +5, Escape Artist +7, Fly +5, Perception +6, Ride +7, Sense Motive +6, Sleight of Hand +7, Stealth +15, Swim +0, Use Magic Device +3
Languages Goblin
SQ Poison Use
Combat Gear Studded Leather, Kama, Nunchaku, Sai, Sai; Other Gear Acid (flask) (2), Wrist sheath, spring loaded (2)
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SPECIAL ABILITIES
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Darkvision (60 feet) You can see in the dark (black and white vision only).
Killer Add weapon's critical modifier to its critical bonus damage.
Poison Use You don't accidentally poison yourself with blades.
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.
Touched by the Sky (Numeria) Stabilize a dying creature with a touch as a standard action.
Created With Hero Lab® - try it for free at http://www.wolflair.com!
Dragnmoon |
So if I would like to run this adventure on Free RPG Day at my store, can it be done as a Society event?
Mark said yes, It will be run similar to Godsmouth for rewards, But you won't be bale to use PFS characters.
James Jacobs Creative Director |
Mark Garringer |
Mark Garringer wrote:As this module is intended for 4 players, is there any guidance for how to handle/scale what is likely to be much greater than 4/table turn out for this awesomeness?Not in the module itself, no.
There are two questions that I have in mind for this:
1 - Encounter size. Is it/should it be safe to assume a table of 6 can have the encounter increased by 50%?
2 - Pregen characters. I assume you should just offer renamed versions of the 4 included pregens as table size goes up?
Again I'm asking only because I expect there to be a lot of interest in running this and knowing where to stick the table size will help in planning the number of GMs...
Thanks!
James Jacobs Creative Director |
James Jacobs wrote:Mark Garringer wrote:As this module is intended for 4 players, is there any guidance for how to handle/scale what is likely to be much greater than 4/table turn out for this awesomeness?Not in the module itself, no.There are two questions that I have in mind for this:
1 - Encounter size. Is it/should it be safe to assume a table of 6 can have the encounter increased by 50%?
2 - Pregen characters. I assume you should just offer renamed versions of the 4 included pregens as table size goes up?
Again I'm asking only because I expect there to be a lot of interest in running this and knowing where to stick the table size will help in planning the number of GMs...
Thanks!
If table size goes up, I would suggest just doubling up on the pregenerated characters; let the players come up with their own names for the goblins. As for encounter size... I wouldn't bother making big changes unless you're really experienced as GM, and even then I probably wouldn't bother, since a group of five people who have never met before are going to be at a "working together as a team" disadvantage anyway. My preferred way to handle this situation is organically; run the adventure as written, and if it becomes apparent that it's too tough or too easy, just start adjusting things like enemy hit points or number of enemies encountered on the fly. The players will never know you're adjusting things, and frankly, they'll probably be glad you're adjusting things (assuming you are doing so to make the game more fun).
All fairly bog-standard advice, though, for anyone running an adventure.
Clark Peterson Legendary Games, Necromancer Games |
This, right here, is a perfect example of what makes Paizo so great.
TSR would never have done this. They would have thought it beneath them, beneath their genius. The division between the views of the people making games at TSR (and perhaps somewhere else currently) and the people that play them was one of the things that led to their downfall, coupled with an arrogant belief that "they" and only they knew what games should be and knew better than the gamer.
Paizo is gamer. There is no division. And that is why Paizo gets it and rules 100%.
You guys rock.
Clark
Dark Sasha |
This, right here, is a perfect example of what makes Paizo so great.
TSR would never have done this. They would have thought it beneath them, beneath their genius. The division between the views of the people making games at TSR (and perhaps somewhere else currently) and the people that play them was one of the things that led to their downfall, coupled with an arrogant belief that "they" and only they knew what games should be and knew better than the gamer.
Paizo is gamer. There is no division. And that is why Paizo gets it and rules 100%.
You guys rock.
Clark
+1
Also, Squealy Nord is soooo cuuuute!
DM Wellard |
This, right here, is a perfect example of what makes Paizo so great.
TSR would never have done this. They would have thought it beneath them, beneath their genius. The division between the views of the people making games at TSR (and perhaps somewhere else currently) and the people that play them was one of the things that led to their downfall, coupled with an arrogant belief that "they" and only they knew what games should be and knew better than the gamer.
Paizo is gamer. There is no division. And that is why Paizo gets it and rules 100%.
You guys rock.
Clark
Agreed with Clark on general principles..but this module just leaves me cold I'm afraid.I see little humor in Golarion Goblins...Scary little Psychopathic Arsonists are just not funny..YMMV
Dragnmoon |
For GMs that want to run this on game day, I presume they get it from the store, at the same time as everyone else?
They should get them earlier to give to the GMs, that at least has happened at my store last year.
AbsolutGrndZer0 |
Charles Scholz wrote:Could you at least make it available for pre-order????Nope. We don't want to do anything that will discourage people from heading out to get it at their FLGS on Free RPG Day. (And before anybody replies that they don't have an FLGS participating in Free RPG Day, well, that's why we'll have them for sale after the event. But the key words there are *after the event*.)
Ah that is cool. According to the FREE RPG Day site, my closest FLGS that participates is 35 miles away, although that's not a LONG way, might be easier to just order it from you.
Any thoughts on the price, I mean will it be free just shipping, or have an actual cost? That will probably make my decision on whether I drive 35 miles or not.
Either way, I for sure want it cause I'm going to be running a Carrion Crown game soon, but after it's done I will probably do Jade Regent, so this would be awesome as a break between especially it being a prequel of sorts. :P
Richard Pett Contributor |
Lisa Stevens CEO |
AbsolutGrndZer0 |
AbsolutGrndZer0 wrote:Any thoughts on the price, I mean will it be free just shipping, or have an actual cost? That will probably make my decision on whether I drive 35 miles or not.We usually sell the print version of the Free RPG Day product for $5. The PDF, of course, is free.
-Lisa
That's cool. I called my FLGS and they aren't participating so the nearest one on the program website is 35 miles away, so at current gas prices $5 is probably cheaper. Save me a copy! :)
French Wolf |
French Wolf wrote:....and Richard Pett is going to DM this for my mates and me at PaizoconUK.
I cannot wait!
But seriously do goblins talk with a squeaky foreign accent, I'm thinking Spanish or Mexican???
Cheers
Yes, the Azerbaijani accent will be compulsory.
I hope everyone can sing.
Cannot sing like an elf, me is tone deaf. Can you give a few tips on sounding Azerbaijani - a few bars of their Eurovision song perhaps?
Brett barely roleplays so I doubt he will sing, but I'll try to get him to practice on the drive up.
Cheers
MolotovH |
3 people marked this as a favorite. |
Has somebody posted the pregens yet? I'd hate to tear up a copy to hand out pregens.
I've got my hands on an advanced copy of this in order to run it next weekend. (Naturally, I have been sworn to secrecy regarding the contents of the adventure itself). I am very pleased with the quality of the product. Sixteen full-color glossy pages, most of which feature artwork, not to mention the map & additional artwork on the inside cover ... As freebies go, this is likely to blow whatever that other RPG company is bringing right out of the water.
One word of warning, though: if you are planning to run this for Free RPG Day, try to get your copy a day or two before so that you can make character sheets for the pre-gens. While they are presented in a very stylish way, it's not a very copier-friendly way. Also, two of the pre-gens are printed back-to-back, so you couldn't just pull out the pages even if you were willing to ruin this beautifully-crafted little book.
Kajehase |
Crystal Frasier - she did the cover for the most recent Wayfinder, wrote the Harrowing, blogged about the process of creating Dwarves of Golarion, and, before joining Paizo, gave us Hirelings: Into the Wild. That's Crystal.
Edgar Lamoureux |
If you are looking for a participating RPG shop you can enter your address and search at this site. Linkified
SunshineGrrrl |
Crystal Frasier - she did the cover for the most recent Wayfinder, wrote the Harrowing, blogged about the process of creating Dwarves of Golarion, and, before joining Paizo, gave us Hirelings: Into the Wild. That's Crystal.
Also wrote a couple of really well reviewed pfs modules. =)
Kajehase |
Kajehase wrote:Crystal Frasier - she did the cover for the most recent Wayfinder, wrote the Harrowing, blogged about the process of creating Dwarves of Golarion, and, before joining Paizo, gave us Hirelings: Into the Wild. That's Crystal.Also wrote a couple of really well reviewed pfs modules. =)
My bad. ;)
Mark Moreland Director of Brand Strategy |
Set |
Crystal Frasier - she did the cover for the most recent Wayfinder, wrote the Harrowing, blogged about the process of creating Dwarves of Golarion, and, before joining Paizo, gave us Hirelings: Into the Wild. That's Crystal.
Ooh, how did I not know about Hirelings: Into the Wild? Totally awesome!
Al Rigg |
Shivok wrote:IT sure would be NICE(hint) to have the PFS Chronicle Sheet BEFORE(double hint) so we can run it on Free RPG Day. LOL!We plan to have it available sometime this week. Putting that Chronicle together is actually on my to-do list today, so keep an eye out in the next few days.
Excellent! Well, as I know you love fan-imposed deadlines, Mark, ;-) can you please remember that we in Australia are 17 hours ahead at the moment? It sure would be nice to have the Chronicle sheet by Friday night AEST at the latest.
I have 15 players registered and expect up to around another 10 walk-ins and there has already been mention of wanting to play it as a PFS.
AbsolutGrndZer0 |
I don't suppose anyone knows where I can find a PDF of this right now do they?
I have the actual module and I'm going to be running it for Free RPG day, but I was gonna download the PDF so that I could print off the characters in the book to give to the players.
Unfortunately it's doubtful. While those that planned with their game store to run it on Free RPG Day can be fair and get advanced copies to read up on and such, it would be unfair for Paizo to provide the PDF, as your advanced copy being arranged with your FLGS for promotional purposes is allowed, but Paizo giving you a PDF would be in violation of their contract(s) with the Free RPG Day program, at least the way I understand it.
Best thing to do would be to scan the character sheets if you have a scanner, or see if your friends do?
Other option is to go to Kinko's and copy them, just will have to do it on the self-serve machines, as them doing it would be a copyright violation.
Finally, you can find interactive character sheets that you can fill out and print. I personally like LittleMars' version at Pathfinder Database That's a direct link to the download page. You can find other options there too.