Pathfinder Roleplaying Game: Advanced Player's Guide (OGL)

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Pathfinder Roleplaying Game: Advanced Player's Guide (OGL)
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Take your Game to the Next Level!

Explore new and uncharted depths of roleplaying with the Pathfinder RPG Advanced Player's Guide! Empower your existing characters with expanded rules for all 11 Pathfinder Roleplaying Game core classes and seven core races, or build a new one from the ground up with one of six brand-new, 20-level base classes. Whether you're designing your own monstrous helpers as an enigmatic summoner, brewing up trouble with a grimy urban alchemist, or simply teaching an old rogue a new trick, this book has everything you need to make your heroes more heroic.

The Pathfinder RPG Advanced Player's Guide is a must-have companion volume to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.

The 336-page Pathfinder RPG Advanced Player's Guide includes:

  • Six new base classes: the monster-hunting inquisitor, the explosive alchemist, the noble cavalier, the prophecy-haunted oracle, the monster-crafting summoner, and the hex-weaving witch
  • More than a hundred innovative new feats and combat abilities for characters of all classes, including Steal, Point-Blank Master, and Bouncing Spell
  • Variant class abilities, rules subsystems, and thematic archetypes for all 11 core classes, such as the antipaladin, the hungry ghost monk, and the urban ranger
  • Hundreds of new spells and magic items, from phantasmal revenge to the Storm King's Cloud Castle
  • A wealth of fantastic equipment, such as fireblast rods and fortune-tellers' cards
  • New prestige classes like the Master Chymist and the Battle Herald
  • ... and much, much more!

ISBN-13: 978-1-60125-246-3

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Last Updated - 12/01/2010

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Average product rating:

4.80/5 (based on 48 ratings)

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Customization at its best!

5/5

With this book, any player or GM will be able to customize its character to turn it into what he really wants it to become. The new racial skills are great, the six new base classes are awesome and the huge amount of feats and spells just make it all better.


Overall, solid book!

4/5

Since I received my shipment of this book, I have absolutely loved looking through all of the pages at all of the new options that open up to me. For the most part, all of it seems really balanced to the material in the Core Rulebook... and that was the design goal in which Paizo did an excellent job for the most part. It provides more options, giving you better options to make your fantasy character as you envision him. And that's what a roleplaying again is all about. In particular, I love the six new base classes and I think they will be a lot of fun to play. The new class variants all seem very cool, as well. In particular, I like the Arcane Duelist bard and the Antipaladin (As a DM, I already am planning to place one is as a recurring enemy in a campaign). The new spells and feats for the most part are well-designed. They aren't broken, have a lot of flavor, and are useful. There are a few troublesome or imbalanced or unclear rules in this book (take a look at the forums at the moment for specifics, the forums are full of rage over certain issues in the book) so I may want to wait for the second reprint if you haven't gotten it already. I kind of wish Paizo would've spent a bit more time with the proofreading since a lot of these mistakes and game weaknesses could've been caught before the book was released. But still, a great book. Well done, Paizo. As a person who usually doesn't like additional rule supplements past the Core Rules (I heavily disliked the 3.5 power creep and ridiculous amount of source books), you have really started to change my mind with the Advanced Players Guide. I hope to see similar things in the future from you.


The wait is over!

5/5

I've been really excited about this book since they originally announced it. So many other options available, and all of them with some really good flavor. Me and a few friends are already talking about who going to play an inqusitor for the next game, and out of three whos going to get the alchemist:P

From the alternate race features, to the well done prestigue classes, all in all I'm going to take alot from this book to use with my characters.


Uh....this...is....good

5/5

Overload. Where...to...start. Rarely does a book come along that is useful and interesting cover to cover. If you're looking for something with a crunchy filling to expand your game, consider buying this bad boy. There is so much good stuff packed in between the covers, to list out especially interesting and creative parts would be difficult...I don't have favorite parts, I have a new favorite book!


Yes, it's really THAT good!

5/5

Races, Classes, Feats, Spells, Magic Items (+Artifacts), nuff' said. Get it, you'll love it.


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Shadow Lodge

Alizor wrote:
Subscribers always get the PDF when the item is mailed out, generally 1-2 weeks before the "street date." PDFs for non-subscribers can only be bought on the "street date" which for Gencon is August 5th. This means that subscribers will get the PDF early at the beginning of August/end of July.

For certain values of 'always'. Keep in mind last gencon subscribers didn't get the PDF until the first day of Gencon but many received the Core Book sooner.

Dark Archive

Shem wrote:
But you never tell them that until after they sign. Then you they can read the contract. If they do not read it they never know until collection time....

Of course we don't! What would be the point of letting your hapless vic... er, new friends, read the fine print? ;)


Pathfinder Maps, Pathfinder Accessories, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Asgetrion wrote:
What would be the point of letting your hapless vic... er, new friends, read the fine print? ;)

You would only ruin their eyes, and that wouldn't be very nice.

The Exchange

Pathfinder Lost Omens, Rulebook Subscriber
0gre wrote:
Alizor wrote:
Subscribers always get the PDF when the item is mailed out, generally 1-2 weeks before the "street date." PDFs for non-subscribers can only be bought on the "street date" which for Gencon is August 5th. This means that subscribers will get the PDF early at the beginning of August/end of July.
For certain values of 'always'. Keep in mind last gencon subscribers didn't get the PDF until the first day of Gencon but many received the Core Book sooner.

Yeah, but Vic earlier in this thread mentioned that they're pretty certain the APG isn't going to work that way.

Dark Archive

Lanx wrote:
Asgetrion wrote:
What would be the point of letting your hapless vic... er, new friends, read the fine print? ;)
You would only ruin their eyes, and that wouldn't be very nice.

Very true, and should I want to, I can always ruin their eyes with my infamous Naked Dwarven Beard Dance! :P


What are the odds my subscription will reach my in the UK by Aug 3rd? I'll be going away again on the 4th, so it'll be great to have this (& AP 36-37) too before then!


Well if it comes the first week of August is after my birthday which is disappointing but I will still have it to use to design a game for Fur Fright.

Liberty's Edge

Has there any talk of additional ranger combat styles? If so, were any details given? I've done some forum searches but nothing came up ...

Thanks!


Marc Radle wrote:


Has there any talk of additional ranger combat styles? If so, were any details given? I've done some forum searches but nothing came up ...

Thanks!

I 'think' some were mentioned, but I don't believe any details were given.


Marc Radle wrote:


Has there any talk of additional ranger combat styles? If so, were any details given? I've done some forum searches but nothing came up ...

Thanks!

Erik Mona mentioned a shapeshifting ranger in another thread.


Oh, yeah, give the ranger the same ability to break the game as the Druid, what a fantastic idea and ignore what some of us have been doing for unarmed styles, two-handed weapon styles...

Silver Crusade

Pathfinder Adventure Path Subscriber

Except that the Druid gamebreakness was taken away in PFRPG, since Wildshape just makes you look like bear in the woods, as opposed to switching you into a full spellcasting living bulldozer like it used to in 3.5

Shapeshifting ranger sounds fun.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
FenrysStar wrote:
Oh, yeah, give the ranger the same ability to break the game as the Druid, what a fantastic idea and ignore what some of us have been doing for unarmed styles, two-handed weapon styles...

I figured you of all people would be excited about more opportunities to change into animal form. ;-)

Liberty's Edge

hogarth wrote:
Marc Radle wrote:


Has there any talk of additional ranger combat styles? If so, were any details given? I've done some forum searches but nothing came up ...

Thanks!

Erik Mona mentioned a shapeshifting ranger in another thread.

Hmmmmm ... interesting ....

Do you happen to have a link to this thread?

Thanks!


FenrysStar wrote:
Oh, yeah, give the ranger the same ability to break the game as the Druid, what a fantastic idea and ignore what some of us have been doing for unarmed styles, two-handed weapon styles...

Oh, yeah, assume this one comment reveals all that Rangers have coming in the entire book.

Seriously, deep breath. Patience, at least wait til the book is out to start foaming at the mouth.

Scarab Sages

Gorbacz wrote:
Except that the Druid gamebreakness was taken away in PFRPG, since Wildshape just makes you look like bear in the woods, as opposed to switching you into a full spellcasting living bulldozer like it used to in 3.5.

Do druids in bear form still shit in the woods?

Scarab Sages

Marc Radle wrote:


Has there any talk of additional ranger combat styles? If so, were any details given? I've done some forum searches but nothing came up ...

Thanks!

As GM for a player running a D&D3.5 Scout/Ranger, I know he would be very interested in a single-weapon, mobile combat style.

Mobility, Spring Attack, and maybe trade a class ability (animal companion, since his shadow-heritage already freaks animals) for bonus Skirmish damage.

Add that, and he could probably convert his PC to single-class PF Ranger without a regret.


Marc Radle wrote:
hogarth wrote:
Marc Radle wrote:


Has there any talk of additional ranger combat styles? If so, were any details given? I've done some forum searches but nothing came up ...

Thanks!

Erik Mona mentioned a shapeshifting ranger in another thread.

Hmmmmm ... interesting ....

Do you happen to have a link to this thread?

Thanks!

Here's Erik's hint.


Snorter wrote:
convert

Snorter -- sorry for the threadstalk, but please see here:

Spoiler:

http://paizo.com/paizo/messageboards/community/gamerLife/talk/canAnyoneSend AnyOfMyAdventureConversionsBackToMe

Can you help me out?

Shadow Lodge

I was thinking of trying an alchemist as a shifter but the ranger shape shifter sounds cool. If they got something like the druidic shifting instead of the animal companion and combat styles it would be pretty sweet.


I know this is a bit late (should have said it during the playtest), but here goes:

I really hope the book will include a feat like "Brutal Throw" from 'Complete Adventurer' (page 106): "Use your Strength modifier instead of your Dexterity modifier as a bonus to attack rolls with thrown
weapons."

I really look forward to playing a strength/intelligence based Alchemist and such a feat would allow him to also use the bombs.


Wow, oh Wow !!!

I think I just had a nerdgasm!!!

-- david
Papa.DRB

hogarth wrote:
Erik Mona mentioned a shapeshifting ranger in another thread.


Snorter wrote:
Marc Radle wrote:


Has there any talk of additional ranger combat styles? If so, were any details given? I've done some forum searches but nothing came up ...

Thanks!

As GM for a player running a D&D3.5 Scout/Ranger, I know he would be very interested in a single-weapon, mobile combat style.

Mobility, Spring Attack, and maybe trade a class ability (animal companion, since his shadow-heritage already freaks animals) for bonus Skirmish damage.

Add that, and he could probably convert his PC to single-class PF Ranger without a regret.

Definitely. But there is nothing stopping you from home-brewing such a thing yourself Snorts... or allowing me to do it instead.

If you go right back to my choice of class, it was based on the high number of undead rumoured in the latter stages of the AP plus the problems with 3.5 sneak attack for undead that made me go scout/ranger. In PF a rogue would be fairly close, plus some single weapon/fast movement goodness and you're there, or a ranger plus some fast movement/sneak attack stuff.

Sorry, going a bit OT there. APG could be sooo cool, but I'll wait til I see it - ideally, it would have some mix-and-match class ability swaps in there, but I know how hard that is to include...


i have a different kind of question. should i just cancel my "preorder?" since the "preorder" books arrive weeks after the books hit stores. because i would like my book in a timely manner. when i think "preorder" you are secured a copy and normally get it the same time as everyone else. i just ask because, the gamemastery guide still hasn't arrived and its been out for a while. seems like "preordering" is more of a penalty then a bonus. i would love to support the company directly, but i do get pissed seeing the books in stores and the "preoders" are still not in.

Paizo Employee Creative Director

Frigatii wrote:
i have a different kind of question. should i just cancel my "preorder?" since the "preorder" books arrive weeks after the books hit stores. because i would like my book in a timely manner. when i think "preorder" you are secured a copy and normally get it the same time as everyone else. i just ask because, the gamemastery guide still hasn't arrived and its been out for a while. seems like "preordering" is more of a penalty then a bonus. i would love to support the company directly, but i do get pissed seeing the books in stores and the "preoders" are still not in.

If you preordered a book from us and it still hasn't shown up... you should contact Customer Service. Because it sounds like something weird happened if you still don't have a GameMastery Guide.

Verdant Wheel

I live in South America and my Gamemastery Guide arrived yesterday.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

The advantage of being a suscriber is the early and cost free PDF. ^^ As for the real book, it depends on how intently the costums guys want to fondle the package. My first suscription issue of Kingmaker arrived after less than a week, the last one after 3 1/2.

Paizo Employee Chief Technical Officer

Alizor wrote:
Subscribers always get the PDF when the item is mailed out, generally 1-2 weeks before the "street date." PDFs for non-subscribers can only be bought on the "street date" which for Gencon is August 5th. This means that subscribers will get the PDF early at the beginning of August/end of July.

Just confirming that that's the plan here... we hope to ship subscriber copies around the last week of July, with subscribers getting PDFs at that time. The street date will be August 5, the first day of Gen Con, which is also when the PDF will be available for purchase by nonsubscribers.


Alch wrote:

I know this is a bit late (should have said it during the playtest), but here goes:

I really hope the book will include a feat like "Brutal Throw" from 'Complete Adventurer' (page 106): "Use your Strength modifier instead of your Dexterity modifier as a bonus to attack rolls with thrown
weapons."

I remember that feat fondly... in fact, in my PFRPG campaign, I've house-ruled that all Giants get Brutal Throw as a bonus feat. Worked wonders in Chapter 4 of my Rise of the Runelords campaign, hehe!

Sovereign Court

Pathfinder Maps, Rulebook, Starfinder Maps, Starfinder Roleplaying Game Subscriber

So, when are we going to see the PFS guide updated with what is legal from the APG?

Dark Archive

Tim Statler wrote:
So, when are we going to see the PFS guide updated with what is legal from the APG?

That question has been asked in the PFS section a couple of times and will be the best place to find that answer.

Dark Archive

I'm SO looking forward to getting this book now...


Maveric28 wrote:
Alch wrote:

I know this is a bit late (should have said it during the playtest), but here goes:

I really hope the book will include a feat like "Brutal Throw" from 'Complete Adventurer' (page 106): "Use your Strength modifier instead of your Dexterity modifier as a bonus to attack rolls with thrown
weapons."

I remember that feat fondly... in fact, in my PFRPG campaign, I've house-ruled that all Giants get Brutal Throw as a bonus feat. Worked wonders in Chapter 4 of my Rise of the Runelords campaign, hehe!

That's just mean! So I'll use it!

Thanks!


Since roughly a third of the witch's familiar options aren't going to be available to us for several months yet, will there be another "Bestiary II" preview at GenCon to allow us to make witches with goat or octopus familiars?


If this has been answered elsewhere I apologize for not finding it. But will there be any feats for the Alchemist class to get more discoveries? I am looking at this for something I plan on running at Fur Fright on Halloween weekend. One of the the pre-gen characters I want to offer will be a skunk-folk alchemist. For balance purposes, skunk folk cannot throw musk. So I want to offer them a way to fast track them getting the Stink Bomb Discovery. I am either hoping there is something like an Extra Discovery feat available. Either that or I may just house rule that when a Puzzola Alchemist chooses the discovery smoke bomb he has the option of getting stink bomb as a bonus discovery.


Again, if this has been answered elsewhere, I apologize for repeating the question. I've preordered the book, and am not a subscriber. Any hints as to when I can expect it to ship? Many thanks in advance for any info.


1 person marked this as a favorite.

I'm not sure if this was asked, but is there any info on if there will be any feats or 'abilities" or classes, for that matter, that pertain to an archer build? I know ranger is typically the archer, but I went fighter archer, which is amazing btw, but I was looking for some class abilities maybe from either fighter or a new feat? I know there was the prestige class "order of the bow initiate" in 3.5, anything like that coming out in PFRPG?

Scarab Sages Contributor, RPG Superstar 2008 Top 4, Legendary Games

Grizzly420 wrote:
I'm not sure if this was asked, but is there any info on if there will be any feats or 'abilities" or classes, for that matter, that pertain to an archer build? I know ranger is typically the archer, but I went fighter archer, which is amazing btw, but I was looking for some class abilities maybe from either fighter or a new feat? I know there was the prestige class "order of the bow initiate" in 3.5, anything like that coming out in PFRPG?

There are 'specialty kits' for most of the classes, covering most of the classic archetypes. At the preview Banquet, Jason B mentioned fighters who specialized in using a single weapon with one hand free and described a few of the special abilities associated with going that route, and mentioned that over a dozen other combat archetypes got the same treatment. Chances are pretty good that an archer type, being a pretty iconic type of warrior, should be on that list. Only a few more weeks til you can find out for sure!


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Jason Nelson wrote:
Grizzly420 wrote:
I'm not sure if this was asked, but is there any info on if there will be any feats or 'abilities" or classes, for that matter, that pertain to an archer build? I know ranger is typically the archer, but I went fighter archer, which is amazing btw, but I was looking for some class abilities maybe from either fighter or a new feat? I know there was the prestige class "order of the bow initiate" in 3.5, anything like that coming out in PFRPG?
There are 'specialty kits' for most of the classes, covering most of the classic archetypes. At the preview Banquet, Jason B mentioned fighters who specialized in using a single weapon with one hand free and described a few of the special abilities associated with going that route, and mentioned that over a dozen other combat archetypes got the same treatment. Chances are pretty good that an archer type, being a pretty iconic type of warrior, should be on that list. Only a few more weeks til you can find out for sure!

Thanks Sally, I can't wait to see this book.

Scarab Sages Contributor, RPG Superstar 2008 Top 4, Legendary Games

Justin Franklin wrote:
Jason Nelson wrote:
Grizzly420 wrote:
I'm not sure if this was asked, but is there any info on if there will be any feats or 'abilities" or classes, for that matter, that pertain to an archer build? I know ranger is typically the archer, but I went fighter archer, which is amazing btw, but I was looking for some class abilities maybe from either fighter or a new feat? I know there was the prestige class "order of the bow initiate" in 3.5, anything like that coming out in PFRPG?
There are 'specialty kits' for most of the classes, covering most of the classic archetypes. At the preview Banquet, Jason B mentioned fighters who specialized in using a single weapon with one hand free and described a few of the special abilities associated with going that route, and mentioned that over a dozen other combat archetypes got the same treatment. Chances are pretty good that an archer type, being a pretty iconic type of warrior, should be on that list. Only a few more weeks til you can find out for sure!
Thanks Sally, I can't wait to see this book.

Nice. ;)

Spoiler:
... but you forgot to dress me up first. It's a necessary precondition.


***FIFA Joke***

Is there a Divination Mystery that could be applied to an awakened octopus Oracle?

I think some German or Spanish paizo-folk would like to have a Paul around ;)

Paizo Employee Chief Technical Officer

Autarch wrote:
Again, if this has been answered elsewhere, I apologize for repeating the question. I've preordered the book, and am not a subscriber. Any hints as to when I can expect it to ship? Many thanks in advance for any info.

Preorders ship around the same time as subscriber copies... so the end of this month.


Vic Wertz wrote:
Autarch wrote:
Again, if this has been answered elsewhere, I apologize for repeating the question. I've preordered the book, and am not a subscriber. Any hints as to when I can expect it to ship? Many thanks in advance for any info.
Preorders ship around the same time as subscriber copies... so the end of this month.

Good ti know, I look forward to it and the my adventure path subscription. The orc book is not really on my list of thing I "must" have especially another Golarion book. I'm beginning to think subscribing to the Companion was a mistake.


I don't suppose there's any Alkenstar love in the APG in terms of kits?

...

...

...

Well I didn't suppose there was, but a BOY CAN DREAM!

Dark Archive

Not Alkenstar itself (as a region in Golarion) as this is a setting-netural product.


Ravenmantle wrote:
Not Alkenstar itself (as a region in Golarion) as this is a setting-netural product.

LOL I know that, I was at the banquet....*sniff* by Alkenstar I really meant guns.

Girdle of Gender bending comes back, though?!?!?!?

As an aside though, I hope some of those combat kits are not weapon specific so if I want to make a ranged character utilizing the kits to enhanc gunplay its an option.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Jason Nelson wrote:
Justin Franklin wrote:


Thanks Sally, I can't wait to see this book.

Nice. ;)

** spoiler omitted **

I was waiting for just the right post for that. :)

Scarab Sages

I adore the cover & it's great the Witch features on it. We have two female icons with white hair though (Seoni & now the Witch)?? The Oracle icon is so unique, perhaps the Witch icon will have red hair by the time the book comes out? Or is Seoni changing to blonde? haha

I cannot wait for this book to come out!!
Is anyone aware if the Witch's casting-tied ability score has been changed to Wisdom from Intelligence? That would be so great if it were.
I'll deal if it's not. I was just hoping for the change since reading the play-test guide. For many reasons it would seem to make sense to design it around Wisdom, rather than Intelligence. The most basic of these is that it differentiates the class.
Rather than seeming like a specialized wizard with hexes, the Witch becomes a Wise Woman (as Witches have generally been thought of in folklore); an arcane caster with Wisdom as her casting score.

Anyway I won't run on. If anyone knows the answer to this, can you fill me in? Thanks!

Silver Crusade

Pathfinder Adventure Path Subscriber
zabei wrote:

I adore the cover & it's great the Witch features on it. We have two female icons with white hair though (Seoni & now the Witch)?? The Oracle icon is so unique, perhaps the Witch icon will have red hair by the time the book comes out? Or is Seoni changing to blonde? haha

I cannot wait for this book to come out!!
Is anyone aware if the Witch's casting-tied ability score has been changed to Wisdom from Intelligence? That would be so great if it were.
I'll deal if it's not. I was just hoping for the change since reading the play-test guide. For many reasons it would seem to make sense to design it around Wisdom, rather than Intelligence. The most basic of these is that it differentiates the class.
Rather than seeming like a specialized wizard with hexes, the Witch becomes a Wise Woman (as Witches have generally been thought of in folklore); an arcane caster with Wisdom as her casting score.

Anyway I won't run on. If anyone knows the answer to this, can you fill me in? Thanks!

Your'e two flamewars and one book development cycle too late with that suggestion :)

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