Pathfinder Roleplaying Game Core Rulebook (OGL)

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Pathfinder Roleplaying Game Core Rulebook (OGL)

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Enter a fantastic world of adventure!

The Pathfinder Roleplaying Game puts you in the role of a brave adventurer fighting to survive in a world beset by magic and evil. Will you cut your way through monster-filled ruins and cities rife with political intrigue to emerge as a famous hero laden with fabulous treasure, or will you fall victim to treacherous traps and fiendish monsters in a forgotten dungeon? Your fate is yours to decide with this giant Core Rulebook that provides everything a player needs to set out on a life of adventure and excitement!

This imaginative tabletop game builds upon more than 10 years of system development and an open playtest involving more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.

The Pathfinder Roleplaying Game Core Rulebook includes:

  • All player and Game Master rules in a single volume
  • Complete rules for fantastic player races like elves, dwarves, gnomes, halflings, and half-orcs
  • Exciting new options for character classes like fighters, wizards, rogues, clerics, and more
  • Streamlined and updated rules for feats and skills that increase options for your hero
  • A simple combat system with easy rules for grapples, bull rushes, and other special attacks
  • Spellcaster options for magic domains, familiars, bonded items, specialty schools, and more
  • Hundreds of revised, new, and updated spells and magical treasures
  • Quick-generation guidelines for nonplayer characters
  • Expanded rules for curses, diseases, and poisons
  • A completely overhauled experience system with options for slow, medium, and fast advancement
  • ... and much, much more!

Available Formats

The Pathfinder Roleplaying Game Core Rulebook is also available as:

Hardcover ISBN: 978-1-60125-150-3

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Errata
Last Updated - 5/30/2013

Other Resources: This product is also available on the following platforms:

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Fantasy Grounds Virtual Tabletop
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Note: This product is part of the Pathfinder Rulebook Subscription.

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What a Pathfinder truly needs...

5/5

If there is any one book to have, it is this one. It is the only Pathfinder book you will ever need to start playing, but if you're like me you'll eventually want more.

When I first learned of tabletop RPGs my attention turned to D&D even though I knew next to nothing about it, nor did I know of anyone who played it. I only knew it because it was the name everyone knew when someone said "tabletop RPG" and the answer wasn't "what is that?" I wanted to play it but I didn't know where to start. I was lost, forlorn, and alone.

Then, one fateful day, I met someone online who told me about Pathfinder. I took one look at the Core Rulebook and I never looked back, and to this day I don't regret the decision one bit. The Core Rulebook is a solid start to any aspiring tabletop gamer's adventure and is a must own not only for the abundance of useful information it provides but also for the clean presentation and the magnificent art provided by Wayne Reynolds.

In short, if you want to play Pathfinder and haven't already, pick this book up immediately. It is well worth it.


Legendary

5/5

Legendary. It’s hard to know where to begin to review this book, but that one word encapsulates it well. There’s a reason Pathfinder is thriving a decade into its existence, and it all starts here. If you don’t know anything about Pathfinder, you can think of it as a revised and improved version of a specific edition of D&D (the “3.5” edition). Its strength is the nearly infinite capacity for customization, and its weakness is that enormous customization introduces complexity. In other words, this is a “crunch heavy” instead of a “rules light” game. Trust me, it’s worth it though. This is going to be a long review because I’ve got fifteen chapters to cover in this massive, 575-page book! If you don’t have the patience to read through the whole review, the conclusion makes it clear: buy this book. With this and the Bestiary, you have years of adventure at your fingertips.

Chapter 1 is “Getting Started” (12 pages). This chapter contains a brief introduction to the game, an overview of each chapter, a glossary of common terms, an example of play (very useful if this is your first RPG ever), and the rules for generating ability scores for a character (how physically and mentally capable they are).

Chapter 2 is “Races” (11 pages). The “Core” races presented here are: Dwarves, Elves, Gnomes, Half-Elves, Half-Orcs, Halflings, and Humans. As you would imagine, there are advantages and disadvantages to each race. The chapter spends a page on each race, and beyond the rules ramifications it takes care to talk about what members of that race typically look like, what their culture is like, why they often become adventurers, and how they relate to other races. It’s not an overwhelming amount of information (which is good for new players). For the most part, these races stick to fairly standard fantasy expectations.

Chapter 3 is “Classes” (57 pages). There are eleven “core classes” presented in this book: Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, and Wizard. The spread of classes does an excellent job covering different play-styles and roles within a group. The power level of these classes has been significantly bumped up from D&D 3.5, and there are a lot more choices to be made within each class. This makes the classes more complex, but also more satisfying to see advance up through each level. If you’re brand-new to Pathfinder, it might be good to stay away from spell-casters like the Druid, Cleric, Sorcerer, and Wizard until you get more experience, as the sheer number of choices to be made can be overwhelming at first.

Chapter 4 is “Skills” (27 pages). Skills are something that every character has and they determine the likelihood of success in doing certain things. Want to leap from one rooftop to another? Roll an Acrobatics check. Want to figure out what spell that evil wizard just cast at you? Roll a Spellcraft check. Different classes get bonuses to using particular skills, but every character, regardless of class, can become good at something if they invest their “skill points” in a particular skill. Pathfinder has condensed the number of skills slightly from D&D 3.5, though it still has more than newer RPGs tend to have. I like the diversity and ability to specialize in discrete areas, but some think there should have been further consolidation. Each skill is described with great detail on specifically what it allows you to do and not do, which is quite helpful in avoiding rules arguments.

Chapter 5 is “Feats” (29 pages). Feats are special abilities. Every character gets to choose one feat at every odd level, and some classes and races get “bonus” feats. A feat might be something that lets you fight better in darkness (“Blindfighting”) or it might be something that makes certain spells you cast more effective (“Spell Focus”). There are several dozen feats to choose from, so this can be one of the parts of character creation that takes the longest to do. Their value, again, is that they allow for enormous customization of a character. Just because there are two Fighters in the party doesn’t mean they’ll be identical, because feats allow them to operate in very different ways!

Chapter 6 is “Equipment” (16 pages). Your character will need a weapon, maybe some armor, and some other gear like a backpack or a coil of rope. But in addition, you might wonder how expensive a night’s stay at an inn is, or how much it’ll cost to persuade a local wizard to cast a spell for you. All of the answers are in this chapter. I really appreciate that every item and service isn’t just listed on a table with a price, but in addition most receive a description, a picture, and (sometimes) additional rules to explain how it works in actual gameplay.

Chapter 7 is “Additional Rules” (13 pages). The title of this chapter isn’t particularly helpful, as the entire book consists of rules. Really, it’s a miscellany of various things about your character. First up is Alignment, which is whether your character is good, evil, or somewhere in between. A lot of other RPGs dispense with such questions, but it is “hard-coded” into Pathfinder in the sense that it’s not just a role-playing choice: many spells, magic items, and other effects change depending on a character’s alignment. Next, there’s a few pages on “Vital Statistics” like determining a character’s age, height and weight, and (most importantly) carrying capacity (also known as “encumbrance”). If your character has a low Strength score, don’t expect him or her to be able to carry a lot of gear. Then, there’s a discussion of movement speeds in various contexts (in the course of a combat encounter, for example, or for travelling great distances overland). Last, a bunch of little things are covered under the title “Exploration”: how far characters can see in different levels of light, how to determine if an object can be intentionally broken, etc. It’s a chapter that’s easy to overlook but provides answers to a lot of “little things” that might come up during a session.

Chapter 8 is “Combat” (29 pages). Combat is a major part of Pathfinder, and there’s admittedly a lot to digest in a short number of pages here. The way the chapter is laid out isn’t necessarily intuitive, and later Paizo products (like the Strategy Guide) do a much better job making combat clearer. You’ll find everything you need in this chapter, but you’ll be flipping back and forth for a while. I’ve been playing for years and I still refer to it occasionally.

Chapter 9 is “Magic” (19 pages). This chapter discusses different categories of spells, how characters learn them, and how to read a spell entry in the next chapter. It’s a chapter that’s easy to skip over at first, but is actually pretty important once a campaign gets serious.

Chapter 10 is “Spells” (156 pages). You read that right: about a quarter of the book consists of an alphabetical list and description of several hundred different spells! The spells have been cleaned up and improved from D&D 3.5 for better gameplay, but what hasn’t changed is that magic still rules. If pure power is what you want, play a true spell-caster and you’ll find it.

Chapter 11 is “Prestige Classes” (23 pages). Prestige Classes are special classes that characters can eventually take, well into their adventuring careers, if they meet certain prerequisites. This book has ten of them: Arcane Archer, Arcane Trickster, Assassin, Dragon Disciple, Duelist, Eldritch Knight, Loremaster, Mystic Theurge, Pathfinder Chronicler, and Shadowdancer. For the most part, and until very recent, Pathfinder hasn’t been a game where prestige classes thrive. Apart from some specific flavour reasons, a character would usually be better off simply continuing in their base class rather than taking levels in a prestige class.

Chapter 12 is “Gamemastering” (15 pages). As its title indicates, this chapter helps the person running a game (the “Gamemaster” or “GM”) prepare an adventure, referee the rules, deal with common problems at the table, etc. It’s okay for what it is, but I’ve seen better resources to help new GMs figure out what they’re doing.

Chapter 13 is “Environment” (39 pages). This chapter contains a lot of little things to help make the setting interesting. It contains rules on weather, travelling through the wilderness, dealing with traps, and so forth. It’s primarily for the GM too and shouldn’t be a priority to master until more fundamental rules are digested.

Chapter 14 is “Creating NPCs” (11 pages). This chapter gives rules for creating background (non-player) characters by using “NPC classes” like a Commoner. I have to admit I never use this chapter, as I just rely on NPC stat blocks already generated in other Pathfinder products.

Chapter 15 is “Magic Items” (101 pages). Your adventurer is going to want some cool magic gear, and this chapter explains what it does, how much it costs, and how it’s made. It’s pretty extensive and detailed.

Last up, there are appendices summarizing “Special Abilities”, “Conditions” (status effects a character might be under), “Inspiring Reading”, and “Game Aids” (other products you can purchase).
The Core Rulebook is a hefty tome for an RPG book. For players coming from D&D 3.5, it’s basically a combination of the Player’s Handbook and the Dungeon Master’s Guide in a single volume, but refined and improved. The book is, with the single exception of the deities, completely “setting neutral” (that is, it’s suitable for play in any campaign world or a homemade setting). There’s some excellent artwork taken from other Paizo products mixed in with some artwork that’s more pedestrian. Still, the production quality overall is fantastic. I would normally go into more detail, but there are hard word counts on these reviews. So I’ll sum up by saying: this is the one book you won’t leave home without, and it’s worth every penny.

Special Note: The Core Rulebook was recently released in a smaller softcover. The interior is exactly the same as the sixth printing of the hardcover, but it’s lighter and easier to carry. I’ve been using it for a few months now, and I’m quite happy with the font size, reduced price, durability, and ease of use.


Pathfinder's Heart

5/5

This book is at the heart of all Pathfinder games. It is great and can be picked up regularly cheap with sales all over. (Humble Bundle 1$) I myself have a PDF but plan to pickup a hardcopy one day. Either one will do the trick and is always good to keep handy. I like the PDF because you can do keyword searches. Even if you don't ever use it. The cover art is pretty awesome.


A Fresh Start

5/5

After years of seeing the Pathfinder rule books on the shelves of my FLGS, I took the plunge in December of 2012. I bought the Core Rulebook and began skimming it immediately. My first discovery was the character creation rules. They were fun! Characters were cool in a way that I hadn't seen in previous editions of the world's oldest role-playing game. Within three months, I was up and running my first Pathfinder adventure. That was three years ago and I have no regrets getting involved with the Pathfinder system.


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Sovereign Court

Which is exactly my plan..I have my dead tree preorder in on Amazon and will be buying the pdf from Paizo...sorry guys but the postage from the US would kill me on a sub.

I'll also be encouraging my friends to buy the pdf at least

Paizo Employee Chief Technical Officer

The 8th Dwarf wrote:
I don't know if this has been asked before but will the Hard Cover be available internationally at the same time as the release in the US or will we have to wait until the books arrive after the US release date.

If all goes according to plan, we will be shipping to distribution—including international distribution—well before the release date so that as many retailers as possible will have their copies by August 13. However, we can't account for distribution turnaround times, or shipping times, so I'm sure that some retailers—especially overseas—won't have their copies before that date. But we'll do what we can on our side.

Paizo Employee Chief Technical Officer

yoda8myhead wrote:
The 8th Dwarf wrote:

I don't know if this has been asked before but will the Hard Cover be available internationally at the same time as the release in the US or will we have to wait until the books arrive after the US release date.

This may confirm point 3. because I will get the PDF for $13ish Australian dollars because "I WANT IT NOW NOW NOW!!!!" Then purchase the Hard copy at a FLGS.

I not sure about shipping and Amazon I will have to have a look into it.

I don't know about the intl shipping from Paizo, but when I checked Amazon today to compare the price of getting the hardcopy from Paizo with the sub to the price of getting the pdf from paizo and the hardcover from Amazon, they have the release date listed for September 2. So while it might have free shipping and a lower price point, it doesn't look like they'll even start shipping them out until over two weeks after GenCon.

While you can thoroughly trust Amazon's release dates for music, movies, and books from major publishers, I personally do not generally trust their dates for small publishers and the gaming industry in particular.

While it does take longer to get things through the book channel, I'd predict that they'll have their copies within a week of August 13.

Paizo Employee Chief Technical Officer

Quandary wrote:
Will your translators/foreign language publishers also be offering similarly priced PDFs, or will that be up to each and every translator/publisher themselves?

That will be up to each of them. We're not going to micromanage their distribution; they know more about their individual markets than we do.

Liberty's Edge

Was just wondering if the book contains conversion rules/guide like the Beta or will we have to wait until GameMastery Guide in February for the rules/guide or a pdf download on here?

Paizo Employee Chief Technical Officer

Wildfire142 wrote:
Was just wondering if the book contains conversion rules/guide like the Beta or will we have to wait until GameMastery Guide in February for the rules/guide or a pdf download on here?

If you mean conversion from standard 3.5, we'll have something online for that.

Liberty's Edge

Vic Wertz wrote:
Wildfire142 wrote:
Was just wondering if the book contains conversion rules/guide like the Beta or will we have to wait until GameMastery Guide in February for the rules/guide or a pdf download on here?
If you mean conversion from standard 3.5, we'll have something online for that.

That's what I meant sorry for not being clearer. Thanks


Adventure Path Charter Subscriber

My B-DAY is the last week of July, I was wondering what the odds were that I would get this by or around that time? Would make a SWEET B-DAY!

Paizo Employee CEO

kevin bienhoff wrote:
My B-DAY is the last week of July, I was wondering what the odds were that I would get this by or around that time? Would make a SWEET B-DAY!

The odds would be zero. Sorry. Because of the size and importance of the Pathfinder RPG release, our goal is to have everybody get their copies of the game on August 13th, which is the official release date. So we will be doing everything in our power to try to make that come true. While a person here or there might get it a day or two early, there is no way that it will be last week of July early. :)

Happy birthday anyways!

-Lisa

Grand Lodge

About the same odds I'll get it before I get to Iraq. Nil. :(

Mentioned upthread is the release date of Aug 13th.

Edit: Huh, I must be blind to have missed Lisa's answer.

Scarab Sages

yoda8myhead wrote:
I don't know about the intl shipping from Paizo, but when I checked Amazon today to compare the price of getting the hardcopy from Paizo with the sub to the price of getting the pdf from paizo and the hardcover from Amazon, they have the release date listed for September 2. So while it might have free shipping and a lower price point, it doesn't look like they'll even start shipping them out until over two weeks after GenCon.

I have ordered mine through Chapters (in Canada) and they list the release date as August 19th. With the heavy discount for members (37% - which I think one could also get in the US through Amazon) and free shipping (since I ordered enough to get it), at $10 I still am saving money buying both separately. I'll just have to deal with the PDF for a week or so before the hardcover comes along - which isn't a problem since I primarily use PDFs anyway (CTRL-F is just not possible with the print version!). I think it's an *excellent* idea to have the low-priced PDF for all the great reasons already cited by Lisa, Erik, and others. This is the theory the music industry started operating under with the legalification (probably not a word) of Napster and the later iTunes - make the item inexpensive and easy to get and it will sell and not push people to less legitimate (or illegal) sources. Of course, Paizo also, thankfully, doesn't use intrusive DRM - just a simple watermark (or perhaps a more complex watermark than we know? Either way, it doesn't interfere with the transferring or use of the PDF).

So thanks, and consider me to be one more PDF customer who will also have the treeware version.


Very happy to see a reasonably priced PDF version. Naturally, I'll be needing a print copy too. You just can't over look the value of a PDF when you're writing large scale adventures for a convention. Probably cut my time expenditure by 1/3, time I should use sleeping but invariably I'll find some other way to lose it prepping for the Con. Ah, well, such is the life of a gamer...

Paizo Employee Chief Technical Officer

hmarcbower wrote:
I have ordered mine through Chapters (in Canada) and they list the release date as August 19th.

It turns out that the book trade likes to release things on Wednesdays, and the 19th is the earliest Wednesday after the actual release date.


TO add to the chorus, I also think that the very low price for the pdf will generate more buyers of the print version - at nearly 600 pages, having the pdf printed completely will almost never happen. So those who only buy a pdf (a complete, brand-new rpg core rule book for 10$ is too good to pass up, IMHO) and like what they see will most probably buy the real thing as well.

I have preordered my print copy already and will buy the pdf as soon as it is available, as shipping it from the US is too expensive for me. (To be honest, a pdf is great for looking up some details while at work...)

Stefan

Grand Lodge

I thought I just add my comment here as well - even if it has been written a few times already.

I think the cheap pdf is a great solution. As I'm living in the UK I can't support Paizo directly without incurring horrendous shipping costs. A local Game store - unfortunately none around where I live - so no worries if it actually carries Pathfinder or not.

So the solution - the hardcopy is ordered via Amazon an hour ago - the free Bestiary is downloaded via pdf and for the Core rules I will wait until the 13.th to get my pdf as well.

For me this will be the first time I actually buy a pdf AND a book. I tend to prefer the book - but for that price I can afford a pdf copy as well - and I can buy at Paizo directly.

I will also try to peddle the rules to my players.

Good luck with the rules - and hopefully people really flock to buy the pdf here instead of waiting for it appear on shady places.

Thod

Silver Crusade

just wanted to say thank you for setting the pdf price at 9.99. I was hoping to get aboard the rules subscription, but right now it's not looking like I'll be in the clear by the time this comes out. I will however have the 10 bucks to get the rules.

thanks Paizo for keeping things affordable!!

RM

Liberty's Edge

Wow, i cant wait for this! I just talked to my group, and we have agreed to buy 3 hard covers and we will all be buying the PDF as soon as it is available.

unfortunately, due to our location, it will be easier for us to drive to the City and buy the hard cover copies.

but this will be added to my downloads as soon as it is available.

(eagerly awaits the 13th of August!)

Peebo :D


I am really looking forward to the release. I even managed to get my wife and son excited (No easy feat mind you). I am not sure why Amazon lists September 9. Oh well I can always order the pdf.

Grand Lodge

*sigh* It appears there reviews again for the book that isn't out. I'm as excited as the next, but can we hold off the reviews until the book is out?

Silver Crusade

Pathfinder Adventure Path Subscriber

You can't stop these really, just like you can't stop the "0 stars, Paizo sux, 4e 4ever !" reviews. They cancel each other out :)

Grand Lodge

Gorbacz wrote:
You can't stop these really, just like you can't stop the "0 stars, Paizo sux, 4e 4ever !" reviews. They cancel each other out :)

Yeah, Maybe something can be setup so that if an item is set as pre-order it can't be reviewed. That'd be good.


I saw the youtube preview,it's really interesting that Paizo opened each chapter with the full page illustration just like what WotC did with 4th edition books. But I'm sure Paizo's books will contain more words and better pictures. :)

RPG Superstar 2011 Top 32

yukarjama wrote:
I saw the youtube preview,it's really interesting that Paizo opened each chapter with the full page illustration just like what WotC did with 4th edition books. But I'm sure Paizo's books will contain more words and better pictures. :)

A good idea is a good idea no matter where it comes from :) Having a good chapter break helps the eyes to find where you're at faster!

Silver Crusade

I just don't understand why all these reviewers are busy writing reviews for books that haven't come out yet when they could be raking in the cash on horse races and lottery numbers.

I know that's what I'd use my time machine for....


I haven't been on these boards in awhile, but when I saw the video for this product posted over at Candlekeep, I just had to chime in.

It looks awesome! I can't wait to pick this up and start using it. Thanks for keeping the dream alive, Paizo-peeps.

P.S. - I have also re-posted the link to the video several times over on other sites... a little free-advertising never hurt. ;)


Well, I've ordered the rulebook, bestiary, and PF #24 from Play.com; for £28.49, £22.49, and £11.49, respectively, and free shipping, you can't really go wrong with that! :-) I would have ordered PF #23 as well, but for some strange reason they weren't even listed in Play.com or Amazon.co.uk.


Gamer Girrl wrote:
yukarjama wrote:
I saw the youtube preview,it's really interesting that Paizo opened each chapter with the full page illustration just like what WotC did with 4th edition books. But I'm sure Paizo's books will contain more words and better pictures. :)
A good idea is a good idea no matter where it comes from :) Having a good chapter break helps the eyes to find where you're at faster!

I'd like to see a grade-level reader analysis of the two books. I remember reading that the 4E books were written for readers a couple of grades lower in reading level than the 3.5 books. I expect PFRPG to be much the same as the 3.5 books, but I'd like to see this.


I'm in the UK too, and I asked my FLGS last week to put one aside for me, and to make sure to tell their distributor to order enough copies! :) No news on exact date yet, but I'll be lapping up the PDF on the 13th at any rate.

We'll be starting a new campaign using PFRPG around that time, and the players are keen to get their hands on a PDF each for that price. I wouldn't be surprised if some shell out for the hardcover too, once the campaign gets going.

Liberty's Edge

I am waiting to see one my GMs' copy in order to see whether it is worth me buying PF RPG, but I have to congratulate you on setting the PDF price at $9.99 as I am one of those people who buy both pdf and hardcopy.

Silver Crusade

how do pre-orders at Amazon.com work? I couldn't find a thing on pre-ordering other then price guarantee policy. I might be able to get the rule book after all, at their current pricing. Mainly need to know if I pre-order say today, when will I get charged for it.

Still going to get the pdf thou, lately I've been favoring pdf gaming items over the dead tree, but that rulebook is just too big & too cool not to have in that form.

thanks
RM


Haldir wrote:
how do pre-orders at Amazon.com work? I couldn't find a thing on pre-ordering other then price guarantee policy. I might be able to get the rule book after all, at their current pricing. Mainly need to know if I pre-order say today, when will I get charged for it.

Amazon orders are not charged until the item ships.

Silver Crusade

Joana wrote:
Haldir wrote:
how do pre-orders at Amazon.com work? I couldn't find a thing on pre-ordering other then price guarantee policy. I might be able to get the rule book after all, at their current pricing. Mainly need to know if I pre-order say today, when will I get charged for it.
Amazon orders are not charged until the item ships.

thanks, that really helps in my decision making!!

As much as I'd like to buy the actual book from Paizo or say a online gamestore, right now the amazon pricing fits my budget.

now if amazon will deliver this time around, ha ha (pre-ordered the beta hardcopy & never got it due to Out of Stock)

RM


In each of the 4 or 5 times I've made them, I've found Amazon pre-orders to be pretty quick and true to their posted release dates within a few days.

I'd say even if they're a week early on their estimate, I'm still happy.

Also, in case anyone is wondering, their replacement policy is pretty solid, the only time they have not immediately sent a replacement (of the two times something was lost) was during the Olympics - because they knew China was re-routing mail to be checked for 'trouble' so to speak - and they composed (generic I assume) a very clear explanation to this effect.

So that time I got my replacement a little later.

Silver Crusade

well my pre-order was ready to go & then I got a Out of Stock & who knows when we'll get more & I read on here that Paizo only sent a small amount to them.

No Biggee, I was using a gift certificate & just used it on a couple of models that I wanted, ha ha.

Pretty sure PFRPG will be in & will have plenty to go around.

RM


Outstanding! I have been an avid role-player for well over 25 years. (Since 1981) and was dreading the 4th edition debacle. In fact, I was just planning on staying with my 3.5 "library" and resigning role-playing to its dark fate of falling prey to “new system” marketing and/or the computer gaming age.

Now the folks over at Paizo have heroically come to the rescue with the new Pathfinder "3.5 friendly" game system. It is simply...in a word...excellent. I downloaded the free Beta a few months ago...went to Staples and printed it off in binder fashion... and before I knew it, my old role-playing troupe began a fresh campaign in the Pathfinder world...and are having a blast!

To further add, the Pathfinder adventures Paizo has been putting out have been nothing short of masterful. Amazing plots...well thought out antagonists (I mean, they go into great depth and detail onto why a "bad guy" is there and/or what made him/her a "bad guy" to begin with...and it truly makes sense! Please continue to keep up the great work! I deeply thank you for revitalizing the decades-old and beloved game of role-playing while securing the interest of many role-players, both veteran and new, for many years to come!

Way to go Paizo!


I just placed a pre-order for the print version of the core rulebook.

Thank you Paizo. I really appreciate your work on PFRPG.

Paizo Employee Director of Narrative

Welcome to the boards, guys!


And may you have many more happy years here!


I just made a long review of this product, hit preview and never saw it again.

As the problem with the high amount of Hit-points and boring and plain magic system is still a big part of this version, I choose not to use it. Although I might use some of the Adventure-paths made for it, tweaked and converted to another system.

Paizo Employee Director of Brand Strategy

Insane Jane wrote:

I just made a long review of this product, hit preview and never saw it again.

As the problem with the high amount of Hit-points and boring and plain magic system is still a big part of this version, I choose not to use it. Although I might use some of the Adventure-paths made for it, tweaked and converted to another system.

It's a shame your review for a product that you haven't seen, read or used yet was lost. We need more reviews of the book a month before its release. It sounds like the product you really meant to review was the Pathfinder RPG Beta. Best of luck.


yoda8myhead wrote:
It's a shame your review for a product that you haven't seen, read or used yet was lost. We need more reviews of the book a month before its release. It sounds like the product you really meant to review was the Pathfinder RPG Beta. Best of luck.

Agreed. Heavy on the sarcasm, but it is actaully insane to review the book now. Of course if was an honest mistake and she meant to reveiw the Beta, I apologise, and maybe you should wait until final. Then again, insane hp? What five classes who got a little bump? None of which are likely to have big Con? Or that and favored class? At most its two hp per level, hardly insane.


I have a friend who told me a few days ago that they have been finding numerous reviews for the new PF rule book. So when people do go checking for reviews they will hopefully be aware any before August 13th are bogus.

Thos of us who frequent the internet may want to go looking for such "reviews", and comment when possible about how the product isn't even released yet, so how could they possibly do a good, fair, informed review on something that doesn't even exist on the shelves yet?


Robert Miller 55 wrote:

I have a friend who told me a few days ago that they have been finding numerous reviews for the new PF rule book. So when people do go checking for reviews they will hopefully be aware any before August 13th are bogus.

Thos of us who frequent the internet may want to go looking for such "reviews", and comment when possible about how the product isn't even released yet, so how could they possibly do a good, fair, informed review on something that doesn't even exist on the shelves yet?

That reminds me, the new PF rule book poisoned my dog and made my daughter pregnant, and it almost voted for Sarah Palin last November. Be very careful when you bring this book into your home!


another_mage wrote:
Robert Miller 55 wrote:

I have a friend who told me a few days ago that they have been finding numerous reviews for the new PF rule book. So when people do go checking for reviews they will hopefully be aware any before August 13th are bogus.

Thos of us who frequent the internet may want to go looking for such "reviews", and comment when possible about how the product isn't even released yet, so how could they possibly do a good, fair, informed review on something that doesn't even exist on the shelves yet?

That reminds me, the new PF rule book poisoned my dog and made my daughter pregnant, and it almost voted for Sarah Palin last November. Be very careful when you bring this book into your home!

^_^ Then you need to beat your book like a mooch that owes you back rent money. After all, if it can vote ... it can get a job. ^_^


Do you still think there will be enough copies at Gen Con to last until Saturday? That's the only day I'm going, and I wanted to pick it up while I was there.

Dark Archive

Please ship my copy earlier, as it'll have to travel a long distance -- Philippines.


Shipping to distributors already? You think they can be trusted to hold to the release date?

Paizo Employee Chief Technical Officer

Radavel wrote:
Please ship my copy earlier, as it'll have to travel a long distance -- Philippines.

International copies will be among the first to ship.

Paizo Employee Chief Technical Officer

Robert Miller 55 wrote:
Shipping to distributors already? You think they can be trusted to hold to the release date?

Keep in mind that we ship to distributors, and distributors ship to retailers, and each of those transits could take a week, with some days in between for processing. So this isn't early—it's timely.

We do trust our distributors to do their best to get books to retailers within a couple days of the release date. Our distributors know that if their retailers get them too early, then other retailers, other distributors, and Paizo will all be unhappy with them.

Sovereign Court Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

Robert Miller 55 wrote:

"Shipping to distributors already? You think they can be trusted to hold to the release date? "

Vic Wertz Wrote:

"We do trust our distributors to do their best to get books to retailers within a couple days of the release date. Our distributors know that if their retailers get them too early, then other retailers, other distributors, and Paizo will all be unhappy with them."

I own a game store in Colorado that carries the whole Pathfinder line (and pushes it relentlessly out of love). I can speak with absolute surety that the distributors are very good about street dates. In three years I have received product early only once, and the distributor called to inform me of their mistake and promised death if I sold any of it prior to its street date. Usually, I get Paizo products on the day of the street date, so I think the system works correctly.

By the way, 4E vs. 3.5 vs. Pathfinder rules debates aside, Paizo's products deserve respect for what they are at their core: a phenomenally well done story and game arc that allows players to make choices that actually impact their game, with support from side-line items that is second to none. I have seen conversions for this product to 4E, as well as conversions to OD&D. Read it, enjoy it, and use it for what you will.

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