Pathfinder Roleplaying Game Core Rulebook (OGL)

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Pathfinder Roleplaying Game Core Rulebook (OGL)

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Enter a fantastic world of adventure!

The Pathfinder Roleplaying Game puts you in the role of a brave adventurer fighting to survive in a world beset by magic and evil. Will you cut your way through monster-filled ruins and cities rife with political intrigue to emerge as a famous hero laden with fabulous treasure, or will you fall victim to treacherous traps and fiendish monsters in a forgotten dungeon? Your fate is yours to decide with this giant Core Rulebook that provides everything a player needs to set out on a life of adventure and excitement!

This imaginative tabletop game builds upon more than 10 years of system development and an open playtest involving more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.

The Pathfinder Roleplaying Game Core Rulebook includes:

  • All player and Game Master rules in a single volume
  • Complete rules for fantastic player races like elves, dwarves, gnomes, halflings, and half-orcs
  • Exciting new options for character classes like fighters, wizards, rogues, clerics, and more
  • Streamlined and updated rules for feats and skills that increase options for your hero
  • A simple combat system with easy rules for grapples, bull rushes, and other special attacks
  • Spellcaster options for magic domains, familiars, bonded items, specialty schools, and more
  • Hundreds of revised, new, and updated spells and magical treasures
  • Quick-generation guidelines for nonplayer characters
  • Expanded rules for curses, diseases, and poisons
  • A completely overhauled experience system with options for slow, medium, and fast advancement
  • ... and much, much more!

Available Formats

The Pathfinder Roleplaying Game Core Rulebook is also available as:

Hardcover ISBN: 978-1-60125-150-3

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Looking for more? Check out the Resources and Free Downloads available for the Pathfinder Roleplaying Game.

Errata
Last Updated - 5/30/2013

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Rulebook Subscription.

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5/5


What a Pathfinder truly needs...

5/5

If there is any one book to have, it is this one. It is the only Pathfinder book you will ever need to start playing, but if you're like me you'll eventually want more.

When I first learned of tabletop RPGs my attention turned to D&D even though I knew next to nothing about it, nor did I know of anyone who played it. I only knew it because it was the name everyone knew when someone said "tabletop RPG" and the answer wasn't "what is that?" I wanted to play it but I didn't know where to start. I was lost, forlorn, and alone.

Then, one fateful day, I met someone online who told me about Pathfinder. I took one look at the Core Rulebook and I never looked back, and to this day I don't regret the decision one bit. The Core Rulebook is a solid start to any aspiring tabletop gamer's adventure and is a must own not only for the abundance of useful information it provides but also for the clean presentation and the magnificent art provided by Wayne Reynolds.

In short, if you want to play Pathfinder and haven't already, pick this book up immediately. It is well worth it.


Legendary

5/5

Legendary. It’s hard to know where to begin to review this book, but that one word encapsulates it well. There’s a reason Pathfinder is thriving a decade into its existence, and it all starts here. If you don’t know anything about Pathfinder, you can think of it as a revised and improved version of a specific edition of D&D (the “3.5” edition). Its strength is the nearly infinite capacity for customization, and its weakness is that enormous customization introduces complexity. In other words, this is a “crunch heavy” instead of a “rules light” game. Trust me, it’s worth it though. This is going to be a long review because I’ve got fifteen chapters to cover in this massive, 575-page book! If you don’t have the patience to read through the whole review, the conclusion makes it clear: buy this book. With this and the Bestiary, you have years of adventure at your fingertips.

Chapter 1 is “Getting Started” (12 pages). This chapter contains a brief introduction to the game, an overview of each chapter, a glossary of common terms, an example of play (very useful if this is your first RPG ever), and the rules for generating ability scores for a character (how physically and mentally capable they are).

Chapter 2 is “Races” (11 pages). The “Core” races presented here are: Dwarves, Elves, Gnomes, Half-Elves, Half-Orcs, Halflings, and Humans. As you would imagine, there are advantages and disadvantages to each race. The chapter spends a page on each race, and beyond the rules ramifications it takes care to talk about what members of that race typically look like, what their culture is like, why they often become adventurers, and how they relate to other races. It’s not an overwhelming amount of information (which is good for new players). For the most part, these races stick to fairly standard fantasy expectations.

Chapter 3 is “Classes” (57 pages). There are eleven “core classes” presented in this book: Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, and Wizard. The spread of classes does an excellent job covering different play-styles and roles within a group. The power level of these classes has been significantly bumped up from D&D 3.5, and there are a lot more choices to be made within each class. This makes the classes more complex, but also more satisfying to see advance up through each level. If you’re brand-new to Pathfinder, it might be good to stay away from spell-casters like the Druid, Cleric, Sorcerer, and Wizard until you get more experience, as the sheer number of choices to be made can be overwhelming at first.

Chapter 4 is “Skills” (27 pages). Skills are something that every character has and they determine the likelihood of success in doing certain things. Want to leap from one rooftop to another? Roll an Acrobatics check. Want to figure out what spell that evil wizard just cast at you? Roll a Spellcraft check. Different classes get bonuses to using particular skills, but every character, regardless of class, can become good at something if they invest their “skill points” in a particular skill. Pathfinder has condensed the number of skills slightly from D&D 3.5, though it still has more than newer RPGs tend to have. I like the diversity and ability to specialize in discrete areas, but some think there should have been further consolidation. Each skill is described with great detail on specifically what it allows you to do and not do, which is quite helpful in avoiding rules arguments.

Chapter 5 is “Feats” (29 pages). Feats are special abilities. Every character gets to choose one feat at every odd level, and some classes and races get “bonus” feats. A feat might be something that lets you fight better in darkness (“Blindfighting”) or it might be something that makes certain spells you cast more effective (“Spell Focus”). There are several dozen feats to choose from, so this can be one of the parts of character creation that takes the longest to do. Their value, again, is that they allow for enormous customization of a character. Just because there are two Fighters in the party doesn’t mean they’ll be identical, because feats allow them to operate in very different ways!

Chapter 6 is “Equipment” (16 pages). Your character will need a weapon, maybe some armor, and some other gear like a backpack or a coil of rope. But in addition, you might wonder how expensive a night’s stay at an inn is, or how much it’ll cost to persuade a local wizard to cast a spell for you. All of the answers are in this chapter. I really appreciate that every item and service isn’t just listed on a table with a price, but in addition most receive a description, a picture, and (sometimes) additional rules to explain how it works in actual gameplay.

Chapter 7 is “Additional Rules” (13 pages). The title of this chapter isn’t particularly helpful, as the entire book consists of rules. Really, it’s a miscellany of various things about your character. First up is Alignment, which is whether your character is good, evil, or somewhere in between. A lot of other RPGs dispense with such questions, but it is “hard-coded” into Pathfinder in the sense that it’s not just a role-playing choice: many spells, magic items, and other effects change depending on a character’s alignment. Next, there’s a few pages on “Vital Statistics” like determining a character’s age, height and weight, and (most importantly) carrying capacity (also known as “encumbrance”). If your character has a low Strength score, don’t expect him or her to be able to carry a lot of gear. Then, there’s a discussion of movement speeds in various contexts (in the course of a combat encounter, for example, or for travelling great distances overland). Last, a bunch of little things are covered under the title “Exploration”: how far characters can see in different levels of light, how to determine if an object can be intentionally broken, etc. It’s a chapter that’s easy to overlook but provides answers to a lot of “little things” that might come up during a session.

Chapter 8 is “Combat” (29 pages). Combat is a major part of Pathfinder, and there’s admittedly a lot to digest in a short number of pages here. The way the chapter is laid out isn’t necessarily intuitive, and later Paizo products (like the Strategy Guide) do a much better job making combat clearer. You’ll find everything you need in this chapter, but you’ll be flipping back and forth for a while. I’ve been playing for years and I still refer to it occasionally.

Chapter 9 is “Magic” (19 pages). This chapter discusses different categories of spells, how characters learn them, and how to read a spell entry in the next chapter. It’s a chapter that’s easy to skip over at first, but is actually pretty important once a campaign gets serious.

Chapter 10 is “Spells” (156 pages). You read that right: about a quarter of the book consists of an alphabetical list and description of several hundred different spells! The spells have been cleaned up and improved from D&D 3.5 for better gameplay, but what hasn’t changed is that magic still rules. If pure power is what you want, play a true spell-caster and you’ll find it.

Chapter 11 is “Prestige Classes” (23 pages). Prestige Classes are special classes that characters can eventually take, well into their adventuring careers, if they meet certain prerequisites. This book has ten of them: Arcane Archer, Arcane Trickster, Assassin, Dragon Disciple, Duelist, Eldritch Knight, Loremaster, Mystic Theurge, Pathfinder Chronicler, and Shadowdancer. For the most part, and until very recent, Pathfinder hasn’t been a game where prestige classes thrive. Apart from some specific flavour reasons, a character would usually be better off simply continuing in their base class rather than taking levels in a prestige class.

Chapter 12 is “Gamemastering” (15 pages). As its title indicates, this chapter helps the person running a game (the “Gamemaster” or “GM”) prepare an adventure, referee the rules, deal with common problems at the table, etc. It’s okay for what it is, but I’ve seen better resources to help new GMs figure out what they’re doing.

Chapter 13 is “Environment” (39 pages). This chapter contains a lot of little things to help make the setting interesting. It contains rules on weather, travelling through the wilderness, dealing with traps, and so forth. It’s primarily for the GM too and shouldn’t be a priority to master until more fundamental rules are digested.

Chapter 14 is “Creating NPCs” (11 pages). This chapter gives rules for creating background (non-player) characters by using “NPC classes” like a Commoner. I have to admit I never use this chapter, as I just rely on NPC stat blocks already generated in other Pathfinder products.

Chapter 15 is “Magic Items” (101 pages). Your adventurer is going to want some cool magic gear, and this chapter explains what it does, how much it costs, and how it’s made. It’s pretty extensive and detailed.

Last up, there are appendices summarizing “Special Abilities”, “Conditions” (status effects a character might be under), “Inspiring Reading”, and “Game Aids” (other products you can purchase).
The Core Rulebook is a hefty tome for an RPG book. For players coming from D&D 3.5, it’s basically a combination of the Player’s Handbook and the Dungeon Master’s Guide in a single volume, but refined and improved. The book is, with the single exception of the deities, completely “setting neutral” (that is, it’s suitable for play in any campaign world or a homemade setting). There’s some excellent artwork taken from other Paizo products mixed in with some artwork that’s more pedestrian. Still, the production quality overall is fantastic. I would normally go into more detail, but there are hard word counts on these reviews. So I’ll sum up by saying: this is the one book you won’t leave home without, and it’s worth every penny.

Special Note: The Core Rulebook was recently released in a smaller softcover. The interior is exactly the same as the sixth printing of the hardcover, but it’s lighter and easier to carry. I’ve been using it for a few months now, and I’m quite happy with the font size, reduced price, durability, and ease of use.


Pathfinder's Heart

5/5

This book is at the heart of all Pathfinder games. It is great and can be picked up regularly cheap with sales all over. (Humble Bundle 1$) I myself have a PDF but plan to pickup a hardcopy one day. Either one will do the trick and is always good to keep handy. I like the PDF because you can do keyword searches. Even if you don't ever use it. The cover art is pretty awesome.


A Fresh Start

5/5

After years of seeing the Pathfinder rule books on the shelves of my FLGS, I took the plunge in December of 2012. I bought the Core Rulebook and began skimming it immediately. My first discovery was the character creation rules. They were fun! Characters were cool in a way that I hadn't seen in previous editions of the world's oldest role-playing game. Within three months, I was up and running my first Pathfinder adventure. That was three years ago and I have no regrets getting involved with the Pathfinder system.


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Dark Archive

This is my Core Rulebook. There are many like it but this one is mine. My Core Rulebook is my best friend. It is my life. I must master it as I must master my life. Without me, my Core Rulebook is useless. Without my Core Rulebook I am useless. I must play my Core Rulebook true. I must play better than my enemy, who is trying to outplay me. I must outplay him before he outplays me. I will. Before God I swear this creed: my Core Rulebook and myself are defenders of my game, we are the masters of our enemy, we are the saviors of my life. So be it, until there is no enemy, but peace. Amen.

TtO


TorctheOrc wrote:

This is my Core Rulebook. There are many like it but this one is mine. My Core Rulebook is my best friend. It is my life. I must master it as I must master my life. Without me, my Core Rulebook is useless. Without my Core Rulebook I am useless. I must play my Core Rulebook true. I must play better than my enemy, who is trying to outplay me. I must outplay him before he outplays me. I will. Before God I swear this creed: my Core Rulebook and myself are defenders of my game, we are the masters of our enemy, we are the saviors of my life. So be it, until there is no enemy, but peace. Amen.

TtO

Semper Fi!


Hoo Rah!

Ryan Rank wrote:
TorctheOrc wrote:

This is my Core Rulebook. There are many like it but this one is mine. My Core Rulebook is my best friend. It is my life. I must master it as I must master my life. Without me, my Core Rulebook is useless. Without my Core Rulebook I am useless. I must play my Core Rulebook true. I must play better than my enemy, who is trying to outplay me. I must outplay him before he outplays me. I will. Before God I swear this creed: my Core Rulebook and myself are defenders of my game, we are the masters of our enemy, we are the saviors of my life. So be it, until there is no enemy, but peace. Amen.

TtO

Semper Fi!


I found mine waiting when I got home last night. I would have posted about it then, but I spent the evening flipping through this tome, admiring the detail and artwork, casually checking a rule here or a spell description there. Our group is still running through Shackled City so we'll be continuing with 3.5 for the near future, but our summer game has been using the Beta rules and we've all been enjoying them.

Congrats to everyone at Paizo for their amazing work! I'm sure all of us fans will be devouring this for the next few weeks! :)

Also, Bastards of Erebus looks pretty awesome too!! :)

Sczarni

Ryan M Rank wrote:

I'm going to actually try to wait patiently for the Tome of Greatness. Key word: Try. But on Thursday, I plan on being a selfish jerk. My wife has a volleyball game that night. Don't think I'm going to be making it...

And for what it's worth, my status still shows pending too.

Is it bad that I hope that I can't make her game?

You're a gammer AND your wife is a volleyball player? You truly are a man amoungst men.


TorctheOrc wrote:

This is my Core Rulebook. There are many like it but this one is mine. My Core Rulebook is my best friend. It is my life. I must master it as I must master my life. Without me, my Core Rulebook is useless. Without my Core Rulebook I am useless. I must play my Core Rulebook true. I must play better than my enemy, who is trying to outplay me. I must outplay him before he outplays me. I will. Before God I swear this creed: my Core Rulebook and myself are defenders of my game, we are the masters of our enemy, we are the saviors of my life. So be it, until there is no enemy, but peace. Amen.

TtO

\m/ You get cookies for that. *hands Torc a pile of cookies*


Lokie wrote:
I'm hoping thats the case. My mailman is pretty good about knocking on the door when he delivers the big packages... I've received none as of yet as far as I know.

I am in the same boat as you, Lokie.

Dark Archive

Mine came yesterday. I made it well known that "if a big package arrives for me, I must be told. Period. End of story. Don't care if I'm in the bathroom, sleeping, or whatever. Let me know." Seconds later my mailman knocked after dropping off the mail, with a big parcel.

I've been spending the last 24 hours in random fits of glee.

Sovereign Court

This book is the ONLY reason I'm going to my first Gen Con this year, and now I'm paranoid/terrified I'm not going to get a copy! I'm signed up for the 8AM Pathfinder build/convert your character seminar, and I just KNOW I'm going to miss out on my copy of the rulebook! Arrrgh!!


Lokie wrote:

I'm crying now because of all these people who have books already. I pre-ordered and also signed up for subscription...

Yet here it is less than 3 days till release and my book has not even shipped yet. It still says "pending" on my order.

Congrats for those who have their books already.

Consider yourself lucky. Mine not only doesn't show a status of shipping for the Core Rule Book (though my Adventure Path book does), it has even adjusted from an August ship to a September ship estimate.

I'm not sure what's up with that.


tharian wrote:

Consider yourself lucky. Mine not only doesn't show a status of shipping for the Core Rule Book (though my Adventure Path book does), it has even adjusted from an August ship to a September ship estimate.

I'm not sure what's up with that.

You might have had the issue I encountered. If you had no subscriptions yet, and you started a Pathfinder RPG subscription at the same time as an Adventure Path subscription with #25 as the first issue, then when you change it to 'ship with next adventure path' it set everything to wait for the September adventure path issue (#26, The Sixfold Trial).


Pathfinder PF Special Edition Subscriber
FBW wrote:
tharian wrote:

Consider yourself lucky. Mine not only doesn't show a status of shipping for the Core Rule Book (though my Adventure Path book does), it has even adjusted from an August ship to a September ship estimate.

I'm not sure what's up with that.

You might have had the issue I encountered. If you had no subscriptions yet, and you started a Pathfinder RPG subscription at the same time as an Adventure Path subscription with #25 as the first issue, then when you change it to 'ship with next adventure path' it set everything to wait for the September adventure path issue (#26, The Sixfold Trial).

Ouch... that would be a issue to bring up with customer service for sure. I feel for ya... but hopefully they can help you.

2 days remaining... Pending. Still within the "fastest" shipping time of "2 to 5 days". Here is hoping it goes out today and USPS doesn't fail me. I still have a chance of having my book on the 13th. My hopes will only really be crushed if I do not receive my book before next Tuesday. (Tuesdays are my groups game day... and I said we'd be swapping over to Pathfinder then.)

On the plus side... I can tide myself over by running my group into Thistletop tonight. (We only recently started Rise of the Runelords: Burnt Offerings)


Lokie wrote:
Ouch... that would be a issue to bring up with customer service for sure. I feel for ya... but hopefully they can help you.

Already had done so, actually. Thanks for the advice, though.

Scarab Sages

So beautiful.....

My lovely PFRPG Dire Book!

The Exchange

I'm still being patient. Mine shipped on Thursday so should arrive soon, but mail around here can be....erratic...at times. Still, 4 - 8 business days shipping time runs from tomorrow through next Monday.

The important thing is that it is on the way. That's all that matters to me. :)

Paizo Employee Chief Technical Officer

Chris Ballard wrote:
Anyone know if the character sheet will be available as a stand alone pdf?

It will be.

Dark Archive

Vic Wertz wrote:
Chris Ballard wrote:
Anyone know if the character sheet will be available as a stand alone pdf?
It will be.

...and I hope you guys brought cases of the Core Rulebook to Gen Con!!

Paizo Employee Chief Technical Officer

Jason Sonia wrote:
Vic Wertz wrote:
Chris Ballard wrote:
Anyone know if the character sheet will be available as a stand alone pdf?
It will be.
...and I hope you guys brought cases of the Core Rulebook to Gen Con!!

Lots of cases.

Dark Archive

Vic Wertz wrote:
Jason Sonia wrote:
Vic Wertz wrote:
Chris Ballard wrote:
Anyone know if the character sheet will be available as a stand alone pdf?
It will be.
...and I hope you guys brought cases of the Core Rulebook to Gen Con!!
Lots of cases.

Good. I'm flying all the way from Kuwait for this and I'll be slightly disappointed if there aren't enough to go around!!

;)

See you guys Thursday morning!!

Dark Archive

Adventure Path Charter Subscriber; Pathfinder Companion, Starfinder Adventure Path Subscriber
TorctheOrc wrote:

This is my Core Rulebook. There are many like it but this one is mine. My Core Rulebook is my best friend. It is my life. I must master it as I must master my life. Without me, my Core Rulebook is useless. Without my Core Rulebook I am useless. I must play my Core Rulebook true. I must play better than my enemy, who is trying to outplay me. I must outplay him before he outplays me. I will. Before God I swear this creed: my Core Rulebook and myself are defenders of my game, we are the masters of our enemy, we are the saviors of my life. So be it, until there is no enemy, but peace. Amen.

TtO

While I stopped saying that as I went to sleep years ago it does bring back some memories.

Sovereign Court

Adventure Path Charter Subscriber; Pathfinder Adventure, Companion, Lost Omens, Maps, Rulebook Subscriber

This book is massive enough to kill a man. WITH GLEE!


Ryan Rank wrote:
TorctheOrc wrote:

This is my Core Rulebook. There are many like it but this one is mine. My Core Rulebook is my best friend. It is my life. I must master it as I must master my life. Without me, my Core Rulebook is useless. Without my Core Rulebook I am useless. I must play my Core Rulebook true. I must play better than my enemy, who is trying to outplay me. I must outplay him before he outplays me. I will. Before God I swear this creed: my Core Rulebook and myself are defenders of my game, we are the masters of our enemy, we are the saviors of my life. So be it, until there is no enemy, but peace. Amen.

TtO

Semper Fi!

I'm an ex-squid, but I like it none the less. :D


Will it be online as a pdf an 7pm or 10am Pacific time. You´re are driving me nuts!


If you are getting it via Subscription, look in your downloads and it tells you exactly what time in your local time.

It is 10AM Pacific Time.

-- david
Papa.DRB

mightyjules wrote:
Will it be online as a pdf an 7pm or 10am Pacific time. You´re are driving me nuts!


Pathfinder PF Special Edition Subscriber

Which means ... for me as a Floridian... It'll be available at 1pm.

As that is only two hours from my bedtime (I work a graveyard shift) I may just wait till sometime the next day.

I'm just happy the hard working little elves at paizo got my book shipped last night. (Around 2pm for them, 5pm for me.) Go book... fly!


The Core Rulebook has arrived in Germany. And two online stores seem already sold out on it.

Fortunately, I ordered my copy yesterday and today received shipping confirmation.

Can't wait!


Yea, as a New Yorker, I am Eastern Time also. However, my personal laptop is about 12 inches from my work one (same desk) so at 12:55 Eastern, I will be F5'ing till the files show up and then downloading!

-- david
Papa.DRB

My hardcover won't be arriving till the 18th according to UPS....

Lokie wrote:
Which means ... for me as a Floridian... It'll be available at 1pm.


I can't wait to get mine.

So I know they sold out of the first printing, but how many where printed. I like to brag about how great pathfinder is doing to 4th edition !@@$&rs

Grand Lodge

Eric Stipe wrote:

I can't wait to get mine.

So I know they sold out of the first printing, but how many where printed. I like to brag about how great pathfinder is doing to 4th edition !@@$&rs

They've said many times they will not release the numbers in the print run.

Liberty's Edge

Andrew Betts wrote:
Eric Stipe wrote:

I can't wait to get mine.

So I know they sold out of the first printing, but how many where printed. I like to brag about how great pathfinder is doing to 4th edition !@@$&rs

They've said many times they will not release the numbers in the print run.

True.

It is safe to assume, however, from comments made by Paizo high ups such as Erik Mona, that the print run was at least 10,000.

I'm betting the total print run was somewhere between 10,000 and 20,000, maybe even with an upper max of 25,000 copies. It definitely sounds like it was higher than 10,000 though.


HELP WANTED

Strong, adventuring fighter-type to carry PFRPG Core Rulebook to and from gaming sessions for petite female DM.

Will consider pack mule.


Does anyone know if the pdf will be a single file or a number of files?

Cheers


Vic said it would be both.


Both versions are in my downloads files .... just not available until noon tomorrow.

Scarab Sages

TorctheOrc wrote:

This is my Core Rulebook. There are many like it but this one is mine. My Core Rulebook is my best friend. It is my life. I must master it as I must master my life. Without me, my Core Rulebook is useless. Without my Core Rulebook I am useless. I must play my Core Rulebook true. I must play better than my enemy, who is trying to outplay me. I must outplay him before he outplays me. I will. Before God I swear this creed: my Core Rulebook and myself are defenders of my game, we are the masters of our enemy, we are the saviors of my life. So be it, until there is no enemy, but peace. Amen.

TtO

+1 !!!


TorctheOrc wrote:

This is my Core Rulebook. There are many like it but this one is mine. My Core Rulebook is my best friend. It is my life. I must master it as I must master my life. Without me, my Core Rulebook is useless. Without my Core Rulebook I am useless. I must play my Core Rulebook true. I must play better than my enemy, who is trying to outplay me. I must outplay him before he outplays me. I will. Before God I swear this creed: my Core Rulebook and myself are defenders of my game, we are the masters of our enemy, we are the saviors of my life. So be it, until there is no enemy, but peace. Amen.

TtO

Hooah!

Just got mine... went USPS and arrived in ONE DAY.

Me happy old man :)

Grand Lodge

Thank you Paizo, I can't wait to see the finished product tomorrow!


UGH 1pm tomorrow?? I was so hoping for midnight tonight! ughhhh!!!!!! I have work to do updating the srd site!!!!!!!!!!!! aaarrgghhhh!!!! On the bright side this gives my freshly broken wrist one more day to heal.


Initial thoughts

superb

excellent value for money 5 stars

well laid out with a good index

There will be many weeks of dissecting the rules my initial thoughts about some of the changes just make me smile. They close some of the gaps that became more clearer as you played.

They have effectively made prestige classes worth having and not just flavor. My players now have something to strive for.

The subtle class changes look fun and combined with race changes give a whole host of exciting possibilities to explore.

As a group we do use all the rules this book i am pleased to see that the game has not been dumbed down in anyway its just been better explained and they have not been afraid to except feedback.

The great thing about this product is the play testing that has clearly happened on this product please do what you say you will do only release about three core books a year. Keep your standards high dont just produce splat books unless they add to what you have already started.

I would like to add one small change i think the changes between what people have been playing could have been highlighted in some way and maybe a small side not why the change was made. I can guess this but i have 25 years of experience some don't.

This book will keep me dming for another few years happily.

Anyway buy this book because its more d&d than d&d now thats funny.


Sorry to ask this but what time is it currently over in the US?

Just trying to see when the pdf release time is going to be along with the fact its going to be "very" busy once they do!

Liberty's Edge

hopeless wrote:

Sorry to ask this but what time is it currently over in the US?

Just trying to see when the pdf release time is going to be along with the fact its going to be "very" busy once they do!

Have a look here:

Time


Papa-DRB wrote:

If you are getting it via Subscription, look in your downloads and it tells you exactly what time in your local time.

It is 10AM Pacific Time.

-- david
Papa.DRB

mightyjules wrote:
Will it be online as a pdf an 7pm or 10am Pacific time. You´re are driving me nuts!

Great! If I do not have a Supscription it will be 7pm.

Oh,does anyone know where I can the Charactersheets now? A link would very nice.


hopeless wrote:

Sorry to ask this but what time is it currently over in the US?

Just trying to see when the pdf release time is going to be along with the fact its going to be "very" busy once they do!

1:00 PM US Eastern is 17:00 UTC. Check out what that time is in your timezone here.


To the staff at Paizo:

I realize that you're doing the Gen-Con thing, but not everyone may realize that (don't as me how, but there's always SOMEONE). With that in mind, is there anyone camping outside the building? ;)

(like I could resist asking that...it's almost as crazy as when the Wii was released).


Paizo Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber
mightyjules wrote:


Great! If I do not have a Supscription it will be 7pm.

Even if you would have a subscription, it would be 7 pm. The pdf is in my downloads, but I can personalize it only at 7 pm. It's the same for all.

The Exchange

*crosses fingers* Here's hoping mine arrives today. If not, I'll be disappointed though unsurprised, but I'll still be able to get the PDF so all is not lost.

A great day.


Mail from Paris (France)
Thank you Paizo! I have been very surprised this morning when i received the Core Rulebook Hardcover at 09h20 AM french Hour -GMT +1- (so since 4 hours...): perhaps i obtained it before some of you ^^, my american friends.

I was waiting it not before end of august... whaou!!!

The book is really nice... very nice... and big!

The Exchange

Mine arrived two minutes ago! Woohooo! *dances around the room* :)

Off to read!


Well, I picked it up an hour ago.

What can I say, except...

Spoiler:
My God, it's full of stars!

Sorry, I meant to say:

Spoiler:
My God, it's full of stars!

No no no, I really meant to say:

Spoiler:
Yikes, it's BIG!


For those that want to follow the madness, may I suggest twitter:

http://twitter.com/#search?q=paizo

Latest reports say that the line at the Paizo booth now stretches into the bathrooms...

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