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Charles Evans 25 |
I wonder what the wolfish black dragon thing with hooves might be. :)I just checked the RPGSuperstar entry, and I think it might be the mount of a Doomguide Valkyrie. In the entry:
Doomguide Valkyrie CR 6
Soaring high above the ground, this dwarven battle maiden is mounted on an umbral, dragonwinged ram. Armed with sword and lance, she is the pristine incarnation of bloodshed, and with a hate filled battle cry, she beckons you to welcome her sanguinary embrace.
Ecology: Creatures of ancient dwarven mythology, they are known to bring the souls of traitors and cowards into the netherworld where they will suffer for eternity. Some dwarven warriors claim that they witnessed battles between Doomguide Valkyries and their good aligned counterparts fighting for the spirit of dwarves who were both, soldier and traitor.
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![Mark Moreland Drowning Devil Avatar](http://cdn.paizo.com/image/avatar/private/Private-MarkDrowningDevil.jpg)
Glimmerhold is located at the rim of the Mindspin Mountains near Janderhoff.
Yes, but where? Is it in Varisia? In theory, they could trade with Janderhoff from anywhere. Just about everywhere one the "rim of the Mindspin Mountains" is closer to Janderhoff than any other major dwarven settlement.
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![The Oliphaunt of Jandelay](http://cdn.paizo.com/image/avatar/EDFinalScaled.jpg)
It’s in the center of an artificial lake boardered by the dammed-up Gjurn River. There are also mentions of locations nearby called Ogmorn Ridge and the Monastery of Sigreir’s Pledge. There’s also a sentence partway into the module that mentions water being scarce “deep in the Mindspin Mountains.” That’s all I could find as to its location, though. I looked for the Gjurn on my maps of Varisia, Belkzen, Bloodsworn Vale, the main map of Avistan and Garund, and Cheliax (since that map includes part of Southern Nidal), but I wasn’t able to spot the river or the city on any of them. I’d probably place it at the far Eastern end of Varisia over next to Nirmathas if I had to take a guess as to its location. Sorry I couldn’t be of more help on that.
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Fayries |
![Valeros](http://cdn.paizo.com/image/avatar/PZO1126-Valeros1_500.jpeg)
Yes—anything that comes out before August is 3.5 OGL; anything August or later will be Pathfinder RPG.
That is, except the Pathfinder RPG Bestiary and the Pathfinder module Crypt of the Everflame, that are targetted for a July release as kick-offs to the whole Pathfinder RPG thing in August. Right?
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![Vic Wertz](http://cdn.paizo.com/image/avatar/private/vic_abadar_avatar.jpg)
Vic Wertz wrote:Yes—anything that comes out before August is 3.5 OGL; anything August or later will be Pathfinder RPG.That is, except the Pathfinder RPG Bestiary and the Pathfinder module Crypt of the Everflame, that are targetted for a July release as kick-offs to the whole Pathfinder RPG thing in August. Right?
Right you are!
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Eric Hinkle |
![Vimanda](http://cdn.paizo.com/image/avatar/A14-Viminda.jpg)
Zeugma wrote:Does anyone know where in Golarion this module will be set?Assuming it remains dwarf-centric and James didn't veto that, my best guess is the Five Kings Mountains, but that's just a guess and I've been known to be wrong from time to time.
In other words, roughly in the neighborhood of Falcon's Hollow? I seem to recall that the Darkmoon Vale guide stated that Droskar's Crag (where the evil dwarven monstaery is) was part of that mountain chain.
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![James Jacobs](http://cdn.paizo.com/image/avatar/private/JamesJacobs.jpg)
One of the problems we had with Clash of the Kingslayers was that its initial development was done under a "don't use Pathfinder content" umbrella, I believe. Certainly, when it was in development, Christine didn't have access to the wealth of Golarion information we had here at the office, since most of that stuff wasn't in print yet. As a result, fitting this module into Golarion was actually a pretty awkward and difficult process... especially since the initial adventure had dwarves and derro living together with the 3.5 assumption that dwarves and derro are similar creatures. (In Golarion, they aren't; derro are descended from deep underground fey creatures, not dwarves; derro are closer to gnomes than dwarves as a result.)
Anyway, we bounced around several locations for Glimmerhold—the Mindspin Mountains and the Five Kings Mountains were the two finalists (yet still... the city didn't have a tag on the maps, which is a bit unfortunate). In any case, we ended up placing Glimmerhold in the Mindspin Mountains, although we haven't said exactly WHERE in these mountains the dwarven city is at. Since we've done a lot of development on Varisia and some on Belkzen, without ever mentioning Glimmerhold, that infers that Glimmerhold is NOT close to those regions. Rather, it's in the southern Mindspin Mountains, probably somewhere along the mountains bordering southern Nirmathas or northern Molthune.
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CalisNight |
1 person marked this as a favorite. |
Is it just me, or does Torag seem a little vindictive for a LG deity?
I have another option . . . and some proposed options for a certain deity who has largely been neglected so far.
I know she didn't exist when this mod was written, but I am powerfully drawn to the idea that Torag handed over the adjudication of Glimmerhold to Draangvit, if Helrun didn't simply switch to her worship.
In order to make this useful, I have these suggestions for poor, neglected Draangvit (who doesn't even get a mention in the Inner Sea World Guide):
Draangvit
LN
Portfolio: Bitterness, Envy, Vengeance
Holy Symbol: cold forge, bisected by a jagged line
Domains
Law, Earth, Darkness, Destruction, Death
Subdomains: Catastrophe, Caves, Inevitable, Loss, Metal, Murder, Rage
She has no avatar or herald, but the Doomguides are her handmaidens; they serve as her warning that a great wrong has befallen her or one of her favored followers.
Part of the reason for this is I needed to convert Clash of the Kingslayers to use for a size 7 APL12 party of ex-Living Greyhawk mercenary players.
If anyone is interested, I have updated stats suitable for running this adventure at this level.
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Aristodeimos |
![Valeros](http://cdn.paizo.com/image/avatar/PZO9071-Valeros_500.jpeg)
Is it just me, or does Torag seem a little vindictive for a LG deity?
I have another option . . . and some proposed options for a certain deity who has largely been neglected so far.
Wow...great minds think alike. I've recently started converting this module to Pathfinder and got stuck on which diety the Doomguides worship. Came to the same conclusion as you.
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Krell |
![Rakshasa](http://cdn.paizo.com/image/avatar/GoL38Rakshasa.jpg)
I was rereading in prepration of running module and couldn't puzzle out how the PCs re-enter the Agronach and reach area 11 to confront Helrun. Pages 24-25 note 2 entrances on the back of the beast, which I suspect are the two sets of stairs between 6 and 11, that can be accessed by flying or climbing or leaping down from Glimmerhold when the thing is climbing up. Once inside however there doesn't appear to be any internal access into 11. Are the PCs expected to hack their way in? Teleportation is out due to the dim lock. Not having a viable route after scaling/flying/falling and possibly suffering the two 4d12+20 attacks doesn't seem quite right, is it some sort of oversight?
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Majuba |
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![Mordenkainen](http://cdn.paizo.com/image/avatar/DR325_WizardCover.jpg)
Ahwe Yahzhe wrote:We'll get back to you on that!CONGRATS!
(January 2009... So is this adventure going to be 4E OGL, or 3.5E OGL?)
This question and answer is so much funnier in hindsight.
I really wish that Clash would be sanctioned for PFS - there's other 3.5 content still (Season 0) - the whole set of Superstar modules should be available. Lost in transition is a sad fate.
The Blog link in the text should be: https://paizo.com/community/blog/v5748dyo5l9ui LINK