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A treasure chest wilderness adventure for 1st-level characters.

A barroom brawl at a country inn causes the destruction of a priceless relic and the heroes are responsible. Now they must chase down a host of ancient artifacts, lost in a haunted wood, to repay their debt. While the heroes search for the items to clear their name, another group of scoundrels plots their downfall from the depths of the mysterious forest. Only one group will emerge victorious.

Written by Greg A. Vaughan, author of Pathfinder #6: "Spires of Xin-Shalast," numerous Dungeon adventures, and co-author of Wizards of the Coast's Drow of the Underdark and Anauroch: The Empire of Shade.

GameMastery Module TC1: Into the Haunted Forest is also included in the GameMastery Treasure Chest.

This GameMastery Module is a 16-page, high-quality, full-color, OGL-compatible adventure for use with the world's most popular fantasy RPG. All GameMastery Modules include four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

Note: This product is not included in GameMastery Modules subscriptions, but subscribers who purchase this module will receive a free PDF when the module ships.

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A dungeon adventure for 2nd-level characters.

The crown of the kobold king will be anointed in blood.

Five children from the town of Falcon’s Hollow have gone missing, dragged off into ruins underneath a cursed dwarven monastery. Soon they will be sacrificed to the crown, all to the glory of the twisted King of the Kobolds. If they are to be saved from this gruesome fate, brave heroes must follow their trail to the monastery and plumb the depths of its trap-laden and monster-infested halls.

This dungeon adventure, compatible with the world’s most popular fantasy roleplaying game, includes details on the town of Falcon’s Hollow and the deadly dungeons underneath a nearby ruined monastery. There are terrible dangers waiting for your players in the halls of the king, but they must be overcome if the player characters are to save the children.

This adventure can also be run as a sequel to GameMastery Module D0: Hollow’s Last Hope.

Written by fan-favorite author Nicolas Logue, Module D1 will be the backdrop for a huge, three-dimensional "delve" event premiering at Origins 2007.

GameMastery Modules are 32-page, high-quality, full-color, OGL-compatible adventures for use with the world's most popular fantasy RPG. All GameMastery Modules include four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

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A wilderness adventure for 6th-level characters.

Fallow and abandoned for years, Bloodsworn Vale has long been a dangerous wood separating two kingdoms. A recent call-to-arms asks adventurers from around the world to establish a trade route through this dark and forboding forest.

Conquest of Bloodsworn Vale is a wilderness adventure written by Jason Bulmahn that pits players against the evil fey tribes of the Vale. Only the valiant and clever can defeat the fey—but will you be clever enough to destroy their master?

GameMastery Modules are 32-page, high-quality, full-color, OGL-compatible adventures for use with the world's most popular fantasy RPG. All GameMastery Modules include four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

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A dungeon adventure for 7th-level characters.

Long hidden away in remote vaults and guarded by powerful wards, the ancient Seven Swords of Sin have been stolen and brought together again for a terrible cause.

Seven Swords of Sin is a lethal adventure that pits players against a vile enchantress, Tirana, in a trap-laden and monster-guarded dungeon. Only the brave (and perhaps foolish) can survive Tirana's lair and rescue the fabled Seven Swords of Sin from her heinous plot to unlock their deadly powers.

Seven Swords of Sin will be released at Gen Con Indy 2007 and will be the featured adventure in the first Gen Con Paizo Publishing "delve" event. Seven Swords of Sin's plot was written by James Sutter but its rooms were written via an internal Paizo Publishing "Deadliest Room Contest" in which many of the Paizo staff collaborated to make the most viscerally pleasing dungeon possible.

If you want to give your players a challenge, run them through the bloodiest, most heinous rooms the Paizo Publishing employees could think of.

GameMastery Modules are 32-page, high-quality, full-color, OGL-compatible adventures for use with the world's most popular fantasy RPG. All GameMastery Modules include four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

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An urban adventure for 8th-level characters.

Never before has the great city of Absalom seen an artist rise in fame so quickly, but when his patrons turn up torn to pieces, more than a few begin to wonder if his renditions are a bit too lifelike.

Gallery of Evil is an urban adventure written by Stephen S. Greer that pits players against a mad artist and his vile works. When the mad painter’s visions come to life, the heroes find themselves entering his crazed landscapes to find a way to stop them from tearing the city apart.

The adventure includes information on the artist and his vile works, as well as details about the city of Absalom and a map of one of its districts.

GameMastery Modules are 32-page, high-quality, full-color, OGL-compatible adventures for use with the world's most popular fantasy RPG. All GameMastery Modules include four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

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A journey adventure for 6th-level characters.

Now that the ruined pyramid tombs of the ancient emperor-gods of Osirion are finally open to exploration, the race is on to plumb their depths and rescue their priceless treasures.

Entombed with the Pharaohs is a desert adventure written by Michael Kortes that pits players against rival adventurers bent on getting to the treasure first as well as the vicious monsters and lethal traps set to stop them from their plunder. Ancient secrets and wealth beyond imagination await you in the pharaohs' tombs—will you be the first to find them?

The adventure includes information on the city of Sothis and the ancient tomb that lies nearby, as well as details on rival adventurers bent on getting to the treasure first.

GameMastery Modules are 32-page, high-quality, full-color, OGL-compatible adventures for use with the world's most popular fantasy RPG. All GameMastery Modules include four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

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An event-based adventure for 5th-level characters.

Falcon's Hollow has long been watched by the vile fey of Darkmoon Vale. They've lingered in their wood, seething with anger at the townspeople for defiling their land. When the carnival arrives, the fey finally see their chance for vengeance.

Carnival of Tears is a low-level, event-based adventure written by Nicolas Logue and Tim Hitchcock that pits the players against a band of wretched fey who have infiltrated a carnival in order to unleash their anger on Falcon's Hollow. When the heroes uncover the dark secrets within, will they act in time to prevent Falcon's Hollow from becoming the carnival's final patrons?

GameMastery Modules are 32-page, high-quality, full-color, OGL-compatible adventures for use with the world's most popular fantasy RPG. All GameMastery Modules include four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

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A journey adventure for 11th-level characters.

Auranorex, the greatest gold dragon in the world, is dead and his kin are looking for answers. To uncover the mystery of his demise, the heroes must travel to the one place forbidden to all mortals: the dragon graveyard.

Guardians of Dragonfall is a mid-level adventure written by Anson Caralya that has the players investigating the untimely death of a dragon. Violating the dragon graveyard is a death sentence and the heroes must risk their very life if they are to uncover the secret behind Auranorex’s fate.

GameMastery Modules are 32-page, high-quality, full-color, OGL-compatible adventures for use with the world's most popular fantasy RPG. All GameMastery Modules include four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

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An urban adventure for 1st-level characters.

A spiteful ghost haunts an abandoned courthouse in the metropolis of Absalom, and on the ten-year anniversary of a grave injustice it seeks its revenge. The heroes must unravel the mystery of the ghost’s demise before they too are given a guilty verdict and sent to the gallows.

Written by Nicolas Logue

ISBN-13: 978-1-60125-073-5

GameMastery Modules are 32-page, high-quality, full-color, OGL-compatible adventures for use with the world's most popular fantasy RPG. All GameMastery Modules include four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

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A journey adventure for 8th-level characters.

The Lost City has been found, hidden in a remote mountain valley. As adventurers rush to plunder its fabled treasures, a hungry terror prepares for their arrival. The dream of the Lost City is gone, warped by eldritch forces into a living nightmare that only the bravest can ever hope to escape.

Written by Wolfgang Baur

ISBN-13: 978-1-60125-074-2

GameMastery Modules are 32-page, high-quality, full-color, OGL-compatible adventures for use with the world's most popular fantasy RPG. All GameMastery Modules include four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

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A wilderness adventure for 4th-level characters.

A vast merchant consortium has a simple job for you—one that pays extremely well. All it asks is that you stand guard over one of its outposts for a few weeks until reinforcements arrive. The problem, of course, is that the outpost is in the middle of a vast and dangerous jungle and the natives seem intent upon putting an arrow in you at every turn. If the journey there doesn’t kill you, though, you might just learn what is worth risking your lives over.

This adventure includes all in information you need to send your heroes on a fantastic journey through the heart of the deep and mysterious jungle, including encounters with terrible monsters and hostile natives.

This adventure is set in the Mwangi Expanse, the largest jungle in the Pathfinder Chronicles Campaign Setting, but it can be easily adapted for use in any setting. For more information on this environ, check out the Pathfinder Chronicles Gazetteer.

Written by Greg A. Vaughan

ISBN-13: 978-1-60125-075-9

GameMastery Modules are 32-page, high-quality, full-color, OGL-compatible adventures for use with the world's most popular fantasy RPG. All GameMastery Modules include four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

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A dungeon adventure for 11th-level characters.

For years, the knights of Mendev have held back the evil locked inside the Worldwound, a vast, demon-tainted landscape. Every few years, they anoint a new protector, a sacred guardian charged with pitting his will against the teeming hordes bent on devouring the very souls of the living. This year, something has gone horribly wrong, and now a bloodthirsty demonic army has overrun the ancient fortress, and threatens to pour into the surrounding countryside.

This adventure is set in Mendev, the site of the largest crusade in the Pathfinder Chronicles Campaign Setting, but it can be easily adapted for use in any setting. For more information on this enduring struggle, check out the Pathfinder Chronicles Gazetteer.

Written by Stephen S. Greer and Tim Hitchcock

ISBN-13: 978-1-60125-076-6

GameMastery Modules are 32-page, high-quality, full-color, OGL-compatible adventures for use with the world's most popular fantasy RPG. All GameMastery Modules include four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

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A wilderness adventure for 4th-level characters.

The Vernal Key has been stolen from the town of Azurestone and the notorious Red Raven is the culprit. With a terrible winter setting in, the small community faces a gruesome fate without its protection. To recover the Key, the heroes must face off against brazen outlaws, freezing weather, and dangerous predators, but the trail leads to even greater peril. For the Red Raven's path heads straight into the Jarl's Prison, a maze of ice and snow from which there is no escape!

Written by David Schwartz, the winner of the GameMastery Module Open Call contest—the best among over 150 applicants.

ISBN-13: 978-1-60125-101-5

GameMastery Modules are 32-page, high-quality, full-color, OGL-compatible adventures for use with the world's most popular fantasy RPG. All GameMastery Modules include four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

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A Last Baron infiltration adventure for 5th-level characters.

After years of neutrality, the honeyed tongues and diabolical gifts of devil-worshiping ambassadors from Cheliax have finally convinced Baron Vendikon of Andoran to pledge his allegiance to the enemy. Now, as the baron’s conflicted subjects hastily fortify his position and a reluctant Andoren general marches on the tiny town of Piren’s Bluff, a few brave souls must infiltrate the tyrant’s stronghold and put an end to his treason before one man’s arrogance costs hundreds of innocent lives.

Tower of the Last Baron is compatible with the world’s most popular roleplaying game. Within you’ll find information on the lively and strategically important town of Piren’s Bluff, Baron Vendikon’s keep, and the strange beasts and loyal minions that aid the turncoat noble, as well as notes governing the town’s many spies and dissidents.

This adventure, written by fan favorite Stephen S. Greer, is set on the border between two nations in the Pathfinder Chronicles campaign setting, but can easily be set in any game world. It can be used on its own or combined with its sequel, Treasure of Chimera Cove, to create an even greater campaign arc.

Cover Art by Christian Pearce.

ISBN-13: 978-1-60125-102-2

Pathfinder Modules are 32-page, high-quality, full-color, OGL-compatible adventures for use with the world's most popular fantasy RPG. This Pathfinder Module includes four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

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A Last Baron wilderness adventure for 7th-level characters.

An ancient map points to a legendary treasure hidden in the mythical Chimera Cove, a long-forgotten pirate port. A host of deadly traps and lingering guardians awaits the plunderers, but an even greater evil has its sight set upon powerful relic. The path to riches is fraught with peril, but the reward far outweighs the risk.

ISBN-13: 978-1-60125-119-0

Pathfinder Modules are 32-page, high-quality, full-color, OGL-compatible adventures for use with the world's most popular fantasy RPG. This Pathfinder Module includes four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

Written by Anson Caralya

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A dungeon adventure for 6th-level characters.

The logging town of Falcon’s Hollow has been through rough times—first a kobold tribe abducted the town’s children for an evil ritual, then an unknown force reanimated the defeated kobolds to attack the town. Now a horde of zombies approaches and a mysterious evil gathers power in the north, tainting wildlife and the buried dead, its presence hinting at ancient evils better left undisturbed.

Hungry Are the Dead is a dungeon adventure for 6th-level characters, compatible with the 3.5 edition of the world’s most popular roleplaying game. Within its pages you’ll find an introduction to the town of Falcon’s Hollow, a detailed overview of an undead-filled tomb hidden under an abandoned monastery, and a new ghoul-like monster that crosses the line between man and beast.

This adventure is set in a remote forest in the Pathfinder Chronicles campaign setting, but can easily be set in any game world. It can be used on its own or combined with other adventures in the D series to create an even greater campaign arc.

ISBN-13: 978-1-60125-120-6

Pathfinder Modules are 32-page, high-quality, full-color, OGL-compatible adventures for use with the world's most popular fantasy RPG. This Pathfinder Module includes four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

Written by Tim Hitchcock

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A journey adventure for 8th-level characters

An Osirian noblewoman has discovered the lost pyramid of Ahn'Selota buried beneath the shifting desert sands. Hidden within it is a great magic that allowed the Four Pharaohs of Ascension to rule the land. If this corrupt sorceress gets her hands on this power, she'll bring back the ancient pharaohs and rule beside them, eradicating the current government in Osirion and plunging the region into immortal despotism. With tens of thousands of lives at stake, the only way for the PCs to stop her is to find the source of the magic before she does and destroy it—or steal it for themselves.

The Pact Stone Pyramid is a dungeon-based adventure compatible with the 3.5 edition of the world's most popular roleplaying game. This adventure includes all you need to send your heroes into an ancient trap-filled pyramid guarded by strange monsters and concealing the secret magic of the millennia-old pharaohs.

This adventure is set in Osirion, the Egyptian-themed land in the Pathfinder Chroncles campaign setting, but it can easily be adapted for use in any world. It can be used on its own or as a sequel to J1: Entombed with the Pharaohs to create a greater campaign arc. For more information on this region, check out the Pathfinder Chronicles Campaign Setting or the Pathfinder Chronicles Gazetteer.

Pathfinder Modules are 32-page, high-quality, full-color, OGL-compatible adventures for use with the world's most popular fantasy RPG. All Pathfinder Modules include four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

Written by Michael Kortes

ISBN 13: 978-1-60125-145-9

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An RPG Superstar dungeon adventure for 10th-level characters

Glimmerhold, an ancient dwarven city-kingdom, is under attack! A casual dungeon exploration has unleashed a host of hideous monstrosities from deep beneath the earth that threatens to destroy Glimmerhold. The ancient dwarven city has a dark secret, one that may turn the players against its rulers and force them to make the ultimate decision: save the city of Glimmerhold, or destroy it!

Written by Christine Schneider, the winner of Paizo’s first RPG Superstar™ contest.

The map of Glimmerhold was omitted for lack of space, but you can download it here, and read about it in this entry in the Paizo Blog.

Pathfinder Modules are 32-page, high-quality, full-color, OGL-compatible adventures for use with the world's most popular fantasy RPG. This Pathfinder Module includes four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

ISBN 13: 978-1-60125-125-1

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NOTE!!! This product is not in mint condition. Non-mint products have typically been dinged or bent or picked up some other form of imperfection during the course of shipment, so we're making them available at a discounted price. While they have some cosmetic damage, they should still be in usable condition. There will be no refunds on non-mint products.

NOTE!!! This product is not in mint condition. Non-mint products have typically been dinged or bent or picked up some other form of imperfection during the course of shipment, so we're making them available at a discounted price. While they have some cosmetic damage, they should still be in usable condition. There will be no refunds on non-mint products.

NOTE!!! This product is not in mint condition. Non-mint products have typically been dinged or bent or picked up some other form of imperfection during the course of shipment, so we're making them available at a discounted price. While they have some cosmetic damage, they should still be in usable condition. There will be no refunds on non-mint products.

An RPG Superstar dungeon adventure for 10th-level characters

Glimmerhold, an ancient dwarven city-kingdom, is under attack! A casual dungeon exploration has unleashed a host of hideous monstrosities from deep beneath the earth that threatens to destroy Glimmerhold. The ancient dwarven city has a dark secret, one that may turn the players against its rulers and force them to make the ultimate decision: save the city of Glimmerhold, or destroy it!

Written by Christine Schneider, the winner of Paizo’s first RPG Superstar™ contest.

The map of Glimmerhold was omitted for lack of space, but you can download it here, and read about it in this entry in the Paizo Blog.

Pathfinder Modules are 32-page, high-quality, full-color, OGL-compatible adventures for use with the world's most popular fantasy RPG. This Pathfinder Module includes four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

ISBN 13: 978-1-60125-125-1

4.70/5 (based on 3 ratings)

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An event-based adventure for 15th-level characters

In rural Dalaston, a quiet wedding festival is ruined when a rampaging dragon descends from its mountain aerie to rain fire and destruction on the peaceful celebration. In desperation, the town’s leader turns to a mysterious stranger who promises protection from the dragon—in exchange for a few sacrifices. Now the children of Dalaston rise from the dead as ghastly abominations to enforce martial law and kidnap people for their mysterious master... including the blushing bride herself. With time quickly slipping away, can the PCs break the undead curse on the town and stop the dragon from destroying what remains?

Blood of Dragonscar is a dragon-slaying city adventure for 15th level characters, compatible with the 3.5 edition of the world’s most popular roleplaying game. Within you’ll find information on the mining and brewing town of Dalaston, new monsters, a draconic lair deep inside an active volcano, and the fire-breathing dragon itself. This adventure takes place in the decadent nation of Taldor in the Pathfinder Chronicles campaign setting, but can easily be adapted for any game world.

Written by Keith Baker.

Pathfinder Modules are 32-page, high-quality, full-color, OGL-compatible adventures for use with the 3.5 Edition of the world's most popular fantasy RPG. This Pathfinder Module includes four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

ISBN 13: 978-1-60125-170-1

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A journey-based adventure for 9th-level characters

Magical soul gems have been stolen from the secret vault of the goddess of death and scattered across the planes. Some want these gems to unlock the secrets of the multiverse. Others want them for personal power. Still others want them to resurrect a fallen deity. As the god of oblivion looms near, can the PCs retrieve the gems from their new owners in time to save their world?

Beyond the Vault of Souls is a planar adventure for 9th-level characters, compatible with the 3.5 edition of the world's oldest roleplaying game. Within you'll visit the Eternal City of Axis, brave the dangers of the Abyss, and match wits with the torturer daemons of Abaddon.

This adventure is set in the Outer Sphere of the Pathfinder Chronicles campaign setting, but can easily be placed in the strange planes and dimensions of any game world. It can be used on its own or enhanced with information from Pathfinder Chronicles: The Great Beyond—A Guide to the Multiverse.

Written by Colin McComb.

Pathfinder Modules are 32-page, high-quality, full-color, OGL-compatible adventures for use with the 3.5 Edition of the world's most popular fantasy RPG. All Pathfinder Modules include four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

ISBN 13: 978-1-60125-174-9

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4.60/5 (based on 34 ratings)

A dungeon adventure for 1st-level characters. ... The town of Falcon's Hollow needs a miracle. ... The plague has come to the town of Falcon's Hollow, and not even the town's priest can abate its wretched course. With the coughs of the sick and the wails of the dying echoing through town, the...

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3.70/5 (based on 3 ratings)

A dungeon-based adventure for 5th-level characters. ... It should have been the end. When the bloodthirsty adventurers burst into his throne room and mercilessly cut him down, the tale of Merlokrep, last king of the ill-fated Truescale Tribe, should have ended. But the fates weren’t yet finished...

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3.40/5 (based on 15 ratings)

A treasure chest wilderness adventure for 1st-level characters. ... A barroom brawl at a country inn causes the destruction of a priceless relic and the heroes are responsible. Now they must chase down a host of ancient artifacts, lost in a haunted wood, to repay their debt. While the heroes...

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4.70/5 (based on 26 ratings)

A dungeon adventure for 2nd-level characters. ... The crown of the kobold king will be anointed in blood. ... Five children from the town of Falcon’s Hollow have gone missing, dragged off into ruins underneath a cursed dwarven monastery. Soon they will be sacrificed to the crown, all to the glory...

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4.30/5 (based on 19 ratings)

A wilderness adventure for 6th-level characters. ... Fallow and abandoned for years, Bloodsworn Vale has long been a dangerous wood separating two kingdoms. A recent call-to-arms asks adventurers from around the world to establish a trade route through this dark and forboding forest. ... Conquest...

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3.30/5 (based on 17 ratings)

A dungeon adventure for 7th-level characters. ... Long hidden away in remote vaults and guarded by powerful wards, the ancient Seven Swords of Sin have been stolen and brought together again for a terrible cause. ... Seven Swords of Sin is a lethal adventure that pits players against a vile...

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4.20/5 (based on 12 ratings)

An urban adventure for 8th-level characters. ... Never before has the great city of Absalom seen an artist rise in fame so quickly, but when his patrons turn up torn to pieces, more than a few begin to wonder if his renditions are a bit too lifelike. ... Gallery of Evil is an urban adventure...

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4.80/5 (based on 19 ratings)

A journey adventure for 6th-level characters. ... Now that the ruined pyramid tombs of the ancient emperor-gods of Osirion are finally open to exploration, the race is on to plumb their depths and rescue their priceless treasures. ... Entombed with the Pharaohs is a desert adventure written by...

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4.30/5 (based on 26 ratings)

An event-based adventure for 5th-level characters. ... Falcon's Hollow has long been watched by the vile fey of Darkmoon Vale. They've lingered in their wood, seething with anger at the townspeople for defiling their land. When the carnival arrives, the fey finally see their chance for vengeance....

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3.50/5 (based on 6 ratings)

A journey adventure for 11th-level characters. ... Auranorex, the greatest gold dragon in the world, is dead and his kin are looking for answers. To uncover the mystery of his demise, the heroes must travel to the one place forbidden to all mortals: the dragon graveyard. ... Guardians of...

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3.90/5 (based on 12 ratings)

An urban adventure for 1st-level characters. ... A spiteful ghost haunts an abandoned courthouse in the metropolis of Absalom, and on the ten-year anniversary of a grave injustice it seeks its revenge. The heroes must unravel the mystery of the ghost’s demise before they too are given a guilty...

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4.80/5 (based on 9 ratings)

A journey adventure for 8th-level characters. ... The Lost City has been found, hidden in a remote mountain valley. As adventurers rush to plunder its fabled treasures, a hungry terror prepares for their arrival. The dream of the Lost City is gone, warped by eldritch forces into a living...

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4.20/5 (based on 5 ratings)

A wilderness adventure for 4th-level characters. ... A vast merchant consortium has a simple job for you—one that pays extremely well. All it asks is that you stand guard over one of its outposts for a few weeks until reinforcements arrive. The problem, of course, is that the outpost is in the...

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5.00/5 (based on 6 ratings)

A dungeon adventure for 11th-level characters. ... For years, the knights of Mendev have held back the evil locked inside the Worldwound, a vast, demon-tainted landscape. Every few years, they anoint a new protector, a sacred guardian charged with pitting his will against the teeming hordes bent...

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4.30/5 (based on 4 ratings)

A wilderness adventure for 4th-level characters. ... The Vernal Key has been stolen from the town of Azurestone and the notorious Red Raven is the culprit. With a terrible winter setting in, the small community faces a gruesome fate without its protection. To recover the Key, the heroes must face...

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4.60/5 (based on 8 ratings)

A Last Baron infiltration adventure for 5th-level characters. ... After years of neutrality, the honeyed tongues and diabolical gifts of devil-worshiping ambassadors from Cheliax have finally convinced Baron Vendikon of Andoran to pledge his allegiance to the enemy. Now, as the baron’s conflicted...

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4.00/5 (based on 2 ratings)

A Last Baron wilderness adventure for 7th-level characters. ... An ancient map points to a legendary treasure hidden in the mythical Chimera Cove, a long-forgotten pirate port. A host of deadly traps and lingering guardians awaits the plunderers, but an even greater evil has its sight set upon...

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3.40/5 (based on 9 ratings)

A dungeon adventure for 6th-level characters. ... The logging town of Falcon’s Hollow has been through rough times—first a kobold tribe abducted the town’s children for an evil ritual, then an unknown force reanimated the defeated kobolds to attack the town. Now a horde of zombies approaches and...

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5.00/5 (based on 4 ratings)

A journey adventure for 8th-level characters ... An Osirian noblewoman has discovered the lost pyramid of Ahn'Selota buried beneath the shifting desert sands. Hidden within it is a great magic that allowed the Four Pharaohs of Ascension to rule the land. If this corrupt sorceress gets her hands...

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3.80/5 (based on 6 ratings)

An RPG Superstar dungeon adventure for 10th-level characters ... Glimmerhold, an ancient dwarven city-kingdom, is under attack! A casual dungeon exploration has unleashed a host of hideous monstrosities from deep beneath the earth that threatens to destroy Glimmerhold. The ancient dwarven city...

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NOTE!!! This product is not in mint condition. Non-mint products have typically been dinged or bent or picked up some other form of imperfection during the course of shipment, so we're making them available at a discounted price. While they have some cosmetic damage, they should still be in...

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4.70/5 (based on 3 ratings)

An event-based adventure for 15th-level characters ... In rural Dalaston, a quiet wedding festival is ruined when a rampaging dragon descends from its mountain aerie to rain fire and destruction on the peaceful celebration. In desperation, the town’s leader turns to a mysterious stranger who...

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3.50/5 (based on 6 ratings)

A journey-based adventure for 9th-level characters ... Magical soul gems have been stolen from the secret vault of the goddess of death and scattered across the planes. Some want these gems to unlock the secrets of the multiverse. Others want them for personal power. Still others want them to...