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143 posts. 1 review. 2 lists. No wishlists.


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Tried to download, but said it's unavailable?

I'm not for certain. However, how I do XP is what the next level is multiply by 1000. So from 1st to 2nd you need 2000,2nd to 3rd you need 3000 (for a total of 5000), and ect.

I'd like to get a copy as well. If possible.

I could not find starting gold.....

If the automaton is completely destroyed, how can an engineer replace one? And how long would it take to build?

Just got it, I like what I've read so far. But I noticed that the second page is labeled as page 4, and continues as normal. Is there a page 2 and 3?

Eric Hinkle wrote:
Having seen what you did with the oozes, I hope you make some templates in the future for monster types like vermin and plants. It would be interesting to see what you made of them.

I would love to see Gruesome Vermin.

Could someone explain the magic attunement? I get how to figure out the gp value, but I don't understand what it does.

Hey Owen.

Some of the thing I'd like to see are:

Continue the great work on the Monster Menagerie line. I like my monsters.

Its been a while for the One Night Stands.

I'd like to see a Shadowmancer (in the same vain as the other two Shadow classes) and a Chronomancer (to tie in with the other two Time classes)

While I'm on the Time Thief/Warden, maybe an adventure that showcases them?

And maybe some more riven spells fore the Rivenmage.

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Will look into this for sure

Book of Fiends
Book of the Righteous
Plot and Poison

What I'd Like to see:

Agree on the:
Shadow Caster/Shadowmancer
Alt Magic Item creation
Shadow Magic
Force Magic
Sonic Magic
Hellfire Class
Gruesome Demons

Additionally I'd like:
Gruesome Devils and Daemons
Gruesome Feats
Gruesome Spells/Magic
Gruesome Haunts
Familiar and Animal Companion Feats
Inevitable Bloodline and Domain
Neutral Magic and Domain (Neutral casters get no love)
Psionic Godling (hopefully compatible with Dreamscarred press)
More Monster Menagerie (love me some new monsters)
More One Night Stands
Some Riven Mage Support (additional spells, options, ect)

If I can Think of more, I'll post them.

If I could get the Talented Ranger, that be awesome :)

Four Horsemen—Famine wrote:
Strongblade: send me a PM with your email address and I'll have Pestilence give you access to the in-progress free content document.

Thanks and sent

Four Horsemen—Famine wrote:

Pestilence was on his game when we worked on Gruesome Dragons. He beat down a bout with insomnia by outlining the abhorrent dragons in one night.

Abhorrent dragons are extra-dimensional horrors native to far realms and bizarre in their appearance and structure. Though mortals perceive them as draconic in form, they are very different and frustrate a lot of normal expectations when it comes to dragons.

A great example of this is the maddening dragon's breath weapon. It operates like an old school psychic crush, dealing hit point damage as the mind grapples with what it sees. But the realization of the nightmare causes an additional effect. Anyone who fails a Will save (yes...a breath weapon with a Will save) takes full damage as a mind-affecting effect, but is also emotionally drained by the effect, so they suffer a penalty similar to crushing despair.

More teases this week...but trust me when I say this book sets the tone for the kind of work we want to do. Something for GMs and players, and something to take any campaign in a new direction.

And thanks for answering my question about the maddening dragon.

Four Horsemen—Famine wrote:

I want to remind everyone that the Four Horsemen maintain a commitment to add extra free content for every book that gets sales support. We've already added a group of variant half-dragon templates to reflect the addition of abhorrent dragons to the game. Want to play a Lovecraft-style half-dragon? Buy the book and send us a message on our Facebook page.

I bought the book but I don't do facebook. I would like to play as a Lovecraftian half dragon though.

Have some questions about the maddening dragons breath weapon. What kind of damage does it deal? And what is mental damage?

Rogue Genius Games wrote:
It's actually kind of looking like a short dracomancer follow-up might appear, with favored class bonuses, a few archetypes, and the fco info. I'm not sure yet, but it's possible.

Nice. Here's hoping.

That would be awesome!

Hey Owen, quick question. I noticed that the Chronal dragon did not make an appearance. Is that something that may come later?

So are you guys moving away from the landscape formating?

Freedom16 wrote:
I suggest RGG's to Apprentice levels, I've had memorable campaigns with it. It even has a little guide about adapting classes, etc.

Ditto. Fantastic little pdf.

Dragons, Sphinx of several kinds.

Bardess wrote:
Review, guys! As a prize for the first three reviews, I offer the complete stats of the Iconic Obedient Diabolist (20th-level/10th tier character!)

Is this still available? :)

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zylphryx wrote:

Glad to hear it! So what were your favorite parts? Were there any articles that really stood out for you? How was the art?

And before anyone actually posts their answers to these questions, why not take that minute or two you were going to spend posting a reply and post a review instead?

What? Too soon after my other request for product reviews?

You know, there is one definite way to get me to stop posting requests for product reviews ... one guess, that's all you get. ;)

EDIT: Seriously though, I am glad to hear everyone is enjoying the issue. I just see "reminding folks about the importance of product reviews" as a secondary job once an issue gets released into the wild.

As requested, I did review it. As it was my first review ever, it was done to the best of my current ability.

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HOLY HELL!!!! My favorite Wayfinder by far.

Ah, to late for the top 12.....
I'll be picking this guy up later on this week. Dogmas have me piqued and some of the archtypes seem very interesting

Owen K. C. Stephens wrote:

When Super Genius Games released the Genius Guide to Divination Magic, we failed to specify which spells were on what spell lists for classes out of the APG. This despite including a new mystery of omens for the oracle. That was an oversight, as we were rightly penalized on a few reviews for it. And, we promised to fix it. In doing so, we fixed the spell lists from our other magic books, and want to make sure that information is available to fans who have bought(or will buy) those books.

So, here are addendum spell lists for the alchemist, inquisitor, summoner, and witch. The spells presented are drawn from the Genius Guide to Crystal Magic (CryM). Oracles, obviously, still use the cleric spell list.

As we produce more books in this line, we'll be sure to add listings for the APG classes that need them!

Alchemist Spells
2nd–Level Alchemist Spells
Retrocognition: See into the past. (CryM)

Inquisitor Spells
1st–Level Inquisitor Spells
Record Sound: Record ten minutes/leve l of sound onto a crystal. (CryM)

2nd–level Inquisitor Spells
Focus Thought: Reroll a failed Knowledge check. (CryM)
Know Destination: Learn the planned destination of one target creature. (CryM)
Retrocognition: See into the past. (CryM)
Show Aura: Reveal shapeshifters, fey,and outsiders and learn target's feats. (CryM)

Witch Spells
0–Level Witch Spells
Attune Crystal: Attune a crystal focus. (CryM)

1st–Level Witch Spells
Focus Healing: Use a crystal to boost patient's natural healing energies. (CryM)
Focus Resistance: Use a crystal to boost patient's natural resistance to afflictions. (CryM)

2nd–Level Witch Spells
Show Aura: Reveal shapeshifters, fey,and outsiders and learn target's feats. (CryM)

4th–Level Witch Spells
Crystal Council: Create a council of allies, or allow an existing council to communicate mentally. (CryM)

Are the other pre-APG 'Magic of' gonna get the bonus material as well?

joela wrote:
Owen K. C. Stephens wrote:
joela wrote:
How about a "demonomicon" for the various evil races; i.e., daemon, demon, devil, nightshade, protean, and qlippoth?

That's an interesting idea. Of course one of the big selling points of the Codex draconis line is you get stat blocks, alternatives, and pregenerated hoards (for slow, medium, and fast advancement) for every age category of the dragon highlighted (black, for this one).

What would you want to see in a demonomicon-style line of books?

Oops! Meant that for Rite Publishing!

You know, I'd drop some cash for this to be honest.

DarkMidget wrote:
"Let's see how much dirt you can eat without killing yourself" (Exact quote).

After eating one handful: looks at each other. "Well that didn't kill us." and then be done. You met the criteria. How much dirt can you eat without killing yourself? One handful. Ate it and did not die, domination over.

Elghinn Lightbringer wrote:
strongblade wrote:

# Spellgun.

Have a question. Arcane Gun replaces cantrips (they get read and detect magic, but cast as 1st level spells), however when looking at spells per day, they have cantrips. Am I missing something?

Awesome work though btw!

Thanks! Glad you like what we've done.

It's just a mistake on the table. Fixed!


# Spellgun.
Have a question. Arcane Gun replaces cantrips (they get read and detect magic, but cast as 1st level spells), however when looking at spells per day, they have cantrips. Am I missing something?

Awesome work though btw!

Tristan Sinns wrote:

Something else to think about...firearms are ranged touch (at least within their range increment), and damage reduction does not negate touch attacks. n

Pg 136 of the Ultimate Combat: When firing an early/advanced firearm, the attack resoles against the target's touch AC when the target is within the first/first five (advanced) range increment(s), but this type of attack is not considered a touch attack for the purpose of feats or abilities...

Ssalarn wrote:

Does the Quilted Cloth armor in the APG provide its benefits vs. firearm attacks?

The description seems very poorly worded in that it provides DR 3/- vs. small piercing weapons.... Why wouldn't it provide DR 3/Bludgeoning or Slashing?

It is DR 3/- only against small piercing weapons (as that is what is written DR 3/- vs small piercing weapons). It does not provide its DR against anything else because of that particular clarification, which is vs small piercing weapons. What the DR 3/- provides is that if you get hit by a +5 adamantine axiomatic unholy small piercing weapon (or any small piercing weapon including one that is made of a special material and/or magical), you apply the DR. And thats it. Everything else bypasses this, because the clarifier is small piercing weapons.

The real world question was not implied by the op, it was just the DR situation.

blackbloodtroll wrote:
Zhayne wrote:
Those weird firearms with melee weapons attached to them?

Pistol Cane Dagger?

What they need to stat, is the Duckfoot Pistol. [/QUOTE

Check out

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Not really, but yes. Its not hit point damage, its a hit point adjustment, same as if the con score was raised by 2 points the druids (or any class for that matter) hit points would go up by 1 per hit die. So using 10 as the con score as a base: for every 2 points that the con score goes up via spell, gaining levels, etc, the characters hit points raise by 1 per hit die and for every 2 points the con score drops by spell, poison, disease, etc, the characters hit points drop by 1 per hit die.


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How about a book of encounters, like Guide of 100 Encounters (5 encounters of CR 1 - CR 20? Something to help with when the PCs do something truly unexpected, random encounter, or you need an encounter on the fly.
You could do the encounters based on location (city, dungeon, ruin, forest, sea, etc).

How about and expanded settlement qualities/disadvantages?

Background and goals of secret societies.

I would like to see more one night stands.

And add me to the list of people wanting a Talented Bestiary.

um a minor misprint of the updated version. says 6 diseases on the cover and the first paragraph

Ashram wrote:
strongblade wrote:
Any of the Manowar albums; esp. Triumph of Steel, Kings of Metal, Louder Than Hell, and Fighting the World.
We desperately need a Skyrim-esque Lands of the Linnorm Kings AP, where I can blast my Gods of War album.

\m/ ROCK ON!!!

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Any of the Manowar albums; esp. Triumph of Steel, Kings of Metal, Louder Than Hell, and Fighting the World.

Archtypes would be cool. I'm always looking for some more creepy crawlies. And me personally, some good PrCs, most I've come in contact with are a bit lack luster.

No. The 'bad guy' was not acting under his own free will/ was controlled by another. And it was after he was let go that the pally found out the exact extent of his what he had done. He should have a very stern talking to by the temple hierarchy to remind him of his vows. Now if he does not go after the 'bad guy' and bring him in and find the one who charmed him/made him do those things, then yes, I would say he falls. But what it boils down to really is, do you think it would cause him to fall.

Owen K. C. Stephens wrote:

I admit, if anyone votes for being willing to beg for an expansion, I'd pay attention to that too.

Yes please. Count me as anyone voting or begging for an expansion.

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would adding new domains be a possibility for an addition with doing a domain channeling upgrade to it? Because neutral aligned channelers get no love. How about an Inevitable Domain?

Heck, even an Inevitable blood sorcerer.

Regarding a 'part 2' of this product or for any product?

Add: The domains from the Guides to (insert) Magic. While some could possibly be used to cover some of the prereqs, I would like to see them get their own attention, esp. the Cold Iron and Hellfire Domains (as these are used more often at my table).

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I've read most of it and find it to be very fantastic and adds depth to the domains, in my opinion, for the better.
As most of the 3pp that I have is from Genius, I would like to see the Godling Domain (with maybe a subdomain for the Godling domain as a bonus?) get some love. If I can think of others I'll update, just at work right now, so...

Payday is friday, gonna get it then!

171: The WyverInn-
The center supporting pillar of the large tavern is in the shape of a wyvern with is large wings creating the supporting eves of the vaulted ceiling.

Deepest heart felt condolences, Louis

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