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My two cents about the dedication feats:
A lot of them will be very boring in certain combinations, like fighter+barbarian, since you wont be getting any proficiencies, which are half of what is granted by the feat. So why not grant something else instead? Such as when you grant proficiency in a skill you are already trained?
Im also not hyped over the idea of using the other class's main feature once per day. Once per day mechanics are boring and easily forgettable, the game shouldn't use them at all!
Id look into something similar to using Spell Points to activate those class abilities (such as raging, bard's song, attack of opportunity, etc). I also would be fine with having a shorter duration or some kind of short cooldown on those abilities (10 minutes? sounds fair to me). But I don't see myself picking, or even recommending, multi-class feats to anyone as they are now for anything other than flavor purposes.
On dedication feats that grant spells, it really seems unfair that most of them will only grant you cantrips for a feat. When people think about dipping into a caster for tools, they are aiming at some kind of first level spell that will fit into their character concepts, and cantrips rarely will be their focus. I would change that to grant a single first level spell as well.