Skull

jjaamm's page

**** Pathfinder Society GM. 862 posts (2,258 including aliases). No reviews. 11 lists. No wishlists. 22 Organized Play characters. 5 aliases.


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The Exchange 4/5

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Kate Baker wrote:
Could the same goal be accomplished by simply encouraging new GMs to run the repeatable scenarios? I know much of my road to my first star was We B4 Goblins and the Wounded Wisp run multiple times each. You get a chronicle each time you GM a repeatable scenario, and many players are looking to play repeatable content on as many PCs as possible, so they get scheduled often.

this, i think got overlooked so showing it again. Kate mentions that there are several repeatable solutions for you already. I suggest giving them all a try and than see where you are at.

The Exchange

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"as if it were a wizard spell he knew and had prepared"
I guess it would work by this sentence, BUT whom can use said scroll would be the bigger question.

The Exchange

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I won't even try an item that take 10 isnt guaranteed. Nor going top waste all that money on a dice roll.

The Exchange 4/5

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Swarm tokens, they make

The Exchange 4/5

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YEA, I got more replays!!! At the current rate of use, I should be good till 2027. By than I hope to learn 2nd edition and be running it for PFS.

The Exchange 4/5

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GM Chyro wrote:

Hello,

After a raise dead for 3 PCs in the mission, the cleric intends to pray for 3 restoration castings to help the other three, so they pay 1000gp to have him remove 1 permanent negative lvl.

I can't find this in the guide, only that restoration can be bought as service at the cost of 2 PP for 1 negative level. Is it at all possible for the removal of the 2nd negative level?
If so, is it any more costly than the cleric's 1000gp?

It seems a bit silly to have them wait a week after debrief for new castings, or is that allowed?

It ends when you leave the table, so if they want there characters to hang out so a party member can cure them, it is fine.

The Exchange

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so something like this feat does https://www.aonprd.com/FeatDisplay.aspx?ItemName=Animal%20Ally

The Exchange 4/5

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As I read through the torch comments, I kept thinking, what an awesome novel that would make. I would pay more than the normal price for a chance to read his history and how he "fell". I couldn't help but think, now this would truly be a moving story filled with tears and anger. Oh well

The Exchange 4/5

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PFS2 is now up

The Exchange

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Alchemical Affinity (Magical Marketplace pg. 18): Having studied alongside alchemists, you’ve learned to use their methodologies to enhance your spellcraft. Whenever you cast a spell that appears on both the wizard and alchemist spell lists, you treat your caster level as 1 higher than normal and the save DC of such spells increases by 1. Additionally, you may copy spells from an alchemist’s formula book into your spellbook just as you could with another wizard’s spellbook. You must be at least a 5th-level wizard to select this discovery.

The Exchange

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https://www.aonprd.com/Rules.aspx?Name=Transmutation&Category=School%20 (Subschool)
When you cast a polymorph spell that changes you into a creature of the animal, dragon, elemental, magical beast, plant, or vermin type, all of your gear melds into your body.
yes you keep your armor

The Exchange

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Altaica wrote:
willuwontu wrote:
SorrySleeping wrote:


So I'm not the only one that read it as Clerics having ACCESS to higher levels spell but only kept from casting them by not having the spell slots.

you are correct, you are not the first and will not be the last. That is why they felt the FAQ was needed. Sometimes, some of us read a rule a certain way that is not the intended way it is meant or written. hope we all was able to help and you continue to enjoy PFS.

The Exchange 4/5

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Mimo Tomblebur wrote:

I'm doing 7 tables for the first time, all 1E.

It seemed like an appropriate way to say goodbye to the old system. (Though I'm sure we will be keeping it alive locally for years to come.)

YEARRRSSSSSSS, IT SHALL NEVER DIE!!!!

The Exchange

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from the FAQ which is pfs legal
Bonus Spells from a High Ability Score: Can I use these even if my spellcasting class level isn't high enough to give me access to those spell levels?
No. You only get the bonus spells if your class level grants you access to those spell levels. You can't even use them for lower-level spells. See page 16, Abilities and Spellcasters section: "In addition to having a high ability score, a spellcaster must be of a high enough class level to be able to cast spells of a given spell level. "

For example, a 1st-level wizard with 18 Intelligence has (according to table 1–3: Ability Modifiers and Bonus Spells) 1 bonus spell at spell levels 1, 2, and 3. However, he can only use the 1st-level bonus spell because as a 1st-level wizard he only has access to 1st-level spells (his class-based number of 2nd- and 3rd-level spells per day are "—", meaning "no access to spells of this level"). As soon as he becomes a 3rd-level wizard, he gains access to his 2nd-level spell slots and can use that bonus 2nd-level spell slot from his high Intelligence, and likewise for 3rd-level spells and bonus spells at wizard level 5.

Basically, ignore the columns for higher-level spells on table 1–3: Ability Modifiers and Bonus Spells until your class grants you access to those spell levels.

posted July 2011 | back to tops legal
https://paizo.com/paizo/faq/v5748nruor1fm#v5748eaic9o91

The Exchange 4/5

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Blake's Tiger wrote:
Lau Bannenberg wrote:
Well, I think it's alarmist to say that there's ten GMs with bad judgement for every good one. However, it only takes one really bad experience to sour people. Even if the previous ten GMs were great people, one idiot who permadeaths your favorite character because he thought it wasn't challenging...

I don't think Jack was saying there are ten bad GMs for every one good one.

I think he was saying that it's a fine line between a fair fight and a TPK when you start fiddling with monsters--even within the same CR--and it a certain level of expertise and wisdom to fiddle safely. There are more GMs who lack that level of expertise and wisdom than those who possess it.

Also, let us not forget that there are two directions the difficulty can go when we fiddle with encounters. A GM can easily make an encounter too easy as too hard. Both GM A and GM B fiddle with the scenarios. GM A's tables finish 2 hours early and everyone steamrolls the encounters. GM B's tables always have at least 1 character death and run 2 hours late. Even worse, GM C fiddles with the scenarios, and it seems that every time his significant other sits at the table, the encounters are steamrolled and every time Player Z sits at the table his significant other doesn't sit at the table and everyone struggles to survive every encounter using far more than the expected resources to survive.

That is why we don't fiddle with encounters.

HWalsh could have made his point that he feels frustrated that he cannot alter scenarios because he feels that it stifles his creativity without insulting everyone who enjoys GMing PFS by equating them with mindless, skill-less automatons. He employed his self agency and chose to equate us so, however, and that is hurtful.

think you make agood point. i think of it this way, as soon as you change something and a PC dies,than they will claim foul. that is just extra work not neeed.

The Exchange

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LONG AS OUT BY END OF book six, imgood. I like having all six books before running, so I know where and how it will go.

The Exchange 4/5

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i think it is nice to help out, with the understanding of being in contact while they play. be it hangouts, skyping, text, maybe PBP

The Exchange 4/5

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since this Gaines you no mechanical advantage, will say, play

spoiler:
the heresy of man serious.

The Exchange 4/5

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TheFlyingPhoton wrote:
There's not a lot of explicit information here, mainly just follow-up to now hidden arguments/discussions. This thread is giving me the impression that the issue/drama is that there is one RVC that a couple of people really hate because he's the only RVC willing to tell people no.

Why is there a no? What determines yes's and nos? That I think is the bigger issue here. Is the rvc being fair to all our do some get better treatment? And the big question I would like to know is scarab getting the yes's more than others?

The Exchange 4/5

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My guess be, they are a new GM and are trying to learn all the rules. Keep it in the box per say. Heck, if i run that one, you could yell wait i forgot something and run to the nearest store. But than i have run a few and am a little more relaxed.
Good advice from Joe. You dont need to wait for box text, Be early and buy away.

The Exchange 4/5

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i did same. it is a starfinder interactive

The Exchange 4/5

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If I can help it, WinterWar will offer PF1 for as long as 4 people want to play it together. I will GM it

The Exchange 4/5

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nosig wrote:

Did someone cast summon Nosig?

I... am not even going to comment.

you are still there though. i feel you watching. your fingers are dancing to post. yesss you are

The Exchange 4/5

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For official you need to post in rules. Post it as a FAQ question and maybe if you get enough clicks they will answer it. Other wise expect table variation.

The Exchange 4/5

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Amedeo Lanatus wrote:
Nefreet wrote:

Greetings! Welcome to Society!

Let's start with the basics. Have you read the character creation section of the Guide to Organized Play?

Many times.

I intend to review it again this week.

if i could favorite this 1000 times i would.thank you taking the time to read the rule book.

The Exchange

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i think he said up stream somewhere that 3 was his goal all along.

The Exchange

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tried but not reading 1000 posts. broke down and got pdf of this and wanted to say
YES!!!!!!!!!!!!!!!!!!! FEY FORM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! and druid can cast it. now if only some errata to give them other poly spells

The Exchange 4/5

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FedoraFerret wrote:
HWalsh wrote:
It is also the reason why so many people try to get Paladins to be non-Lawful Good
"because I said so" too. Rules should have reasons, those reasons should be known.

if they explain to everyone that wanted to know why a ruling is or isnt, than it wouldnt be good enough. someone would than argue there answer and want a response. it would never stop. there have been alot of threads started this season of WHY. people give there opinion of why they think so. it turns into a back and forth of opinions. asking is OK, but expect no official answer.

The Exchange 4/5

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nosig wrote:
Hilary Moon Murphy wrote:

♫ Welcome back

To the Baird I’ve only heard about
Welcome back
Let’s raise our pom-poms and scream and shout

Well the names have all changed here in PFS
But your legacy remains here nonetheless

Who'd have thought they'd lead ya (Who'd have thought they'd lead ya)
Back here where we need ya (Back here where we need ya)

Yeah we tease Baird a lot cause we've got him on the spot, welcome back,
Welcome back, welcome back, welcome back.

Welcome back, welcome back, welcome back. ♫

source: Welcome Back Kotter theme song

Wait... is that the Verbal Components for a Banishment spell?

No, binding spell

The Exchange 4/5

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PM BOB. he said he would help you since he thinks he knows your area.

The Exchange

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Wrong I be, sorry bout that

The Exchange

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You would use true strike on the to hit roll though, not the confirm roll. There is no to seperate tge two rolls so you get an action in between. Helm will allow you to roll a 20. It hits. No need to use true strike in same attack.

The Exchange

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This hurt my GM head reading it, but player--
Animate object. Now that we are moving into space and all.

The Exchange

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Mogloth wrote:

I'm still kinda stunned at the thought of a 22,000 word *outline*

And there was a runelord in

** spoiler omitted **

would be nice to see him show up.

The Exchange 4/5

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There will always be seats empty from ticket holders because people buy more than one, hoping to get a table of friends to play. So than they will seat generics. In the past when running it, I used the announcement time to hand out stuff and organize stuff.

The Exchange

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Aaaa\aaaaaaaaaHghhhhhhhhhhhhh I am so freaked out. I want this one. I can't think straight and needing to my current game. I LOVE RUNELORDS. I LITERALLY CAN'T SIT STILL. AAAA\AAAAAAAAAHGHHHHHHHHHHHHH

The Exchange

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And than check before posting again. I find it under the 1 point ones on PRD under advanced players guide.

The Exchange

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Quintain wrote:
Jeff Morse wrote:
evolved summon lets you give magic attack. would be same as ghost touch on non magic attacks.

Fantastic -- while not what I was looking for exactly, it looks like the Shadow Form evolution does give melee attacks the ghost touch ability -- but only half damage to corporeal creatures.

Bleh, it's a two point evolution.

Sorry bout that, should have checked first

The Exchange

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evolved summon lets you give magic attack. would be same as ghost touch on non magic attacks.

The Exchange 4/5

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same reason i have players disarming the wizards wand or staff, they are just guessing it could be. sucks when they are right.

The Exchange

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Kalindlara wrote:

It's from Inner Sea Gods. Text:

Quote:
This +1 quarterstaff is made of wood carved and dyed to look like two entwined asps, one black and one white. At will, the wielder can use the staff to cast magic missile, creating two such missiles. One of the created missiles always takes the form of a glowing white snake, while the other missile always takes the form of a shadowy black snake. When held in hand, the wielder of the quarterstaff of entwined serpents can cast spells as if he had the Eschew Materials feat.
So, my read is no. It's a (quarterstaff) weapon with a spell ability, not a magic staff that takes input from the wielder.

would agree with this. it goes into detail in what you get. one black and one white.

The Exchange

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Just guessing but looks like he planned on being a flying critter blaster. He now has that. Ant haul and +4 belt gets him to 15 pounds light load.
If really want to get wish, someobe mentioned a 22HD. There is an item in summoner book that gets you +2 and a feat for another +2, so just need greater planer ally and someone to cast it. Plus lots of gold, cause figure he aint doing it for free.
Planer binding is cheaper, but you make someone mad.

The Exchange

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Zarius wrote:
And sometimes the adaptation to change is fixing the problem, rather than sticking band-aids over it.

I think what a lot of folks are trying to say is they would like to play this character. I would, cause not seeing as much drawback as bonus. what was stats before and after?

The Exchange 4/5

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Limited replay is something alot of us wanted. Having seen what it did to the fun in other campaigns.

The Exchange

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Thanks

The Exchange

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Murdock Mudeater wrote:
supervillan wrote:

If a swarm gets to do damage twice in one turn it's horrendously unbalanced for CR. I always read "do damage at the end of its move" as working as at the end of the turn, or when the swarms stops moving. In play I have normally found that a swarm can find a target within one move though, and thus stops moving and does swarm damage.

I would strongly discourage GMs from allowing a swarm to deal its swarm damage more than once per turn.

The other concern is that there is now a Druid archetype that can wildshape into a swarm. So, not just a GM concern.

Do tell, what be this archtype?

The Exchange 4/5

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Having met Chris, and saw the enjoyment he had when GMing, ^^^^ that is perhaps the saddest thing I have heard in awhile.

The Exchange

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try this http://pathfinderwiki.com/wiki/Category:Pathfinder_Society_scenarios_set_in _Mwangi_Expanse

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