Hi guys my mom has a disease called MSA-C. My dad tried to bring her home from the nursing home she was in. It didn’t go well. She got sepsis and went into septic shock which sent her to the Emergency Room. After which, she had a heart event that placed her in critical care. All this caused my dad, who was understandably stressed out, to go through a spell of high potassium which sent him to the emergency room. My mom is now in a nursing home 40 miles from my house and my dad is home. The Delta Variant just hit the nursing home my mom is in and they are now in a two week lockdown. I am sorry for disappearing. I am trying to catch up with all my games now. Sheeesh!
Hi guys my mom has a disease called MSA-C. My dad tried to bring her home from the nursing home she was in. It didn’t go well. She got sepsis and went into septic shock which sent her to the Emergency Room. After which, she had a heart event that placed her in critical care. All this caused my dad, who was understandably stressed out, to go through a spell of high potassium which sent him to the emergency room. My mom is now in a nursing home 40 miles from my house and my dad is home. The Delta Variant just hit the nursing home my mom is in and they are now in a two week lockdown. I am sorry for disappearing. I am trying to catch up with all my games now. Sheeesh!
Really liking the idea of where this is set up. I’ll start crunching some numbers and concepts.
August will come soon enough ;).
Ironperenti wrote: Interested: thinking alchemist, inquisitor, or barbarian. That is to say, I am all over the place but interested.
I think only Barbarian would work based on what I think the DM was meaning about core classes right?
I’ll go with a rogue I think.
I would love to play in something like this. I am too old to craft all the trendy munchkin characters of today’s fancy.
Maybe move as far as you can towards coming over towards the battle and snap off a shot. Every hit counts!

Grimmy wrote: Yeah. I mean I have run those kind of recruitments where I make sure everyone read painlord's guide to pbp and everything.
But, the first game I ever ran I basically accepted the first six people who applied. No one had more than a three sentence backstory. The module was 20 pages long.
Somehow we ended up playing that game for like three years. I could go to work for an 18 hour shift and come home and there would be more than a page of new posts of just the characters having banter around the campfire. They didn't even need me. lol.
The whole campaign was driven by their interpersonal dynamics. Those characters were such an endless source of entertainment to me, you have no idea.
I don't know how you make that happen exactly, just lightning in a bottle.
Sometimes people put more into the character creation than they do their actual role playing. They will write 4-6 posts a day in recruitment and are in multiple recruitments at one time doing the same. Once they get in a game, they disappear within the first 80 posts or 4 months, whichever comes first.
Awesome. I had family in Waseca/Woodsville and Pipestone for many years.
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Archae wrote: Dotting
[Dice=rolls]6+3d6
[Dice=rolls]6+3d6
[Dice=rolls]6+3d6
[Dice=rolls]6+3d6
[Dice=rolls]6+3d6
[Dice=rolls]6+3d6
Holy cow, the dice love you.
6 + 3d6 ⇒ 6 + (1, 2, 4) = 13
6 + 3d6 ⇒ 6 + (6, 1, 5) = 18
6 + 3d6 ⇒ 6 + (3, 3, 6) = 18
6 + 3d6 ⇒ 6 + (3, 5, 1) = 15
6 + 3d6 ⇒ 6 + (3, 4, 3) = 16
6 + 3d6 ⇒ 6 + (2, 2, 1) = 11
Welcome back man. Getting older sucks wyvern balls.
Glad you are still with us Teasel
Yes, sorry. I am waiting in the weeds to jump in if there is an opportunity.
Arlen Ducote wrote: I have caught up on gameplay and I believe I'm ready to return. It seems I chose a very convenient time, since y'all are already back with the refugees. Hazzzzah!
Did you guys lose a player?
DM Vayelan wrote: An important update for all my games:
My apologies for putting off this announcement, but my wife and I will be welcoming our first child into the world next week.
This means that my ability to post next week will be very erratic starting on Monday. Once the three of us are home from the hospital, I will do my best to maintain regular posting. I will home for a few weeks on paternity leave, so that should hopefully give me opportunity to post.
You are about to hop on a wonderful and exhausting roller coaster. The emotions are intense and take lots of pictures and videos. They change so fast.
Shalafi2412 wrote: Erys, can you provide some back ground please? When it is time to take the Test it will come in handy. Did you see the PM I sent?
Brought my rolls over.
Zero level #1
Str: 3d6 ⇒ (2, 1, 3) = 6
Dex: 3d6 ⇒ (3, 6, 2) = 11
Con: 3d6 ⇒ (3, 6, 1) = 10
Int: 3d6 ⇒ (1, 5, 5) = 11
Wis: 3d6 ⇒ (2, 5, 1) = 8
Cha: 3d6 ⇒ (1, 4, 6) = 11
Hp+con: 1d4 ⇒ 1
Location: 3d6 ⇒ (3, 5, 3) = 11
Zero level #2
Str: 3d6 ⇒ (3, 4, 2) = 9
Dex: 3d6 ⇒ (3, 2, 2) = 7
Con: 3d6 ⇒ (5, 5, 5) = 15
Int: 3d6 ⇒ (3, 2, 4) = 9
Wis: 3d6 ⇒ (6, 3, 6) = 15
Cha: 3d6 ⇒ (1, 3, 6) = 10
Hp+con: 1d4 + 2 ⇒ (1) + 2 = 3
Location: 3d6 ⇒ (5, 5, 5) = 15
Zero level #3
Str: 3d6 ⇒ (3, 5, 4) = 12
Dex: 3d6 ⇒ (3, 6, 6) = 15
Con: 3d6 ⇒ (6, 5, 2) = 13
Int: 3d6 ⇒ (5, 1, 2) = 8
Wis: 3d6 ⇒ (3, 6, 5) = 14
Cha: 3d6 ⇒ (4, 5, 6) = 15
Hp+con: 1d4 + 1 ⇒ (4) + 1 = 5
Location: 3d6 ⇒ (5, 4, 5) = 14
Zero level #4
Str: 3d6 ⇒ (1, 4, 3) = 8
Dex: 3d6 ⇒ (6, 2, 1) = 9
Con: 3d6 ⇒ (5, 6, 3) = 14
Int: 3d6 ⇒ (3, 3, 3) = 9
Wis: 3d6 ⇒ (1, 5, 3) = 9
Cha: 3d6 ⇒ (3, 5, 6) = 14
Hp+con: 1d4 + 2 ⇒ (2) + 2 = 4
Location: 3d6 ⇒ (4, 2, 5) = 11
Zero level #1
Str: 3d6 ⇒ (2, 1, 3) = 6
Dex: 3d6 ⇒ (3, 6, 2) = 11
Con: 3d6 ⇒ (3, 6, 1) = 10
Int: 3d6 ⇒ (1, 5, 5) = 11
Wis: 3d6 ⇒ (2, 5, 1) = 8
Cha: 3d6 ⇒ (1, 4, 6) = 11
Hp+con: 1d4 ⇒ 1
Location: 3d6 ⇒ (3, 5, 3) = 11
Zero level #2
Str: 3d6 ⇒ (3, 4, 2) = 9
Dex: 3d6 ⇒ (3, 2, 2) = 7
Con: 3d6 ⇒ (5, 5, 5) = 15
Int: 3d6 ⇒ (3, 2, 4) = 9
Wis: 3d6 ⇒ (6, 3, 6) = 15
Cha: 3d6 ⇒ (1, 3, 6) = 10
Hp+con: 1d4 + 2 ⇒ (1) + 2 = 3
Location: 3d6 ⇒ (5, 5, 5) = 15
Zero level #3
Str: 3d6 ⇒ (3, 5, 4) = 12
Dex: 3d6 ⇒ (3, 6, 6) = 15
Con: 3d6 ⇒ (6, 5, 2) = 13
Int: 3d6 ⇒ (5, 1, 2) = 8
Wis: 3d6 ⇒ (3, 6, 5) = 14
Cha: 3d6 ⇒ (4, 5, 6) = 15
Hp+con: 1d4 + 1 ⇒ (4) + 1 = 5
Location: 3d6 ⇒ (5, 4, 5) = 14
Zero level #4
Str: 3d6 ⇒ (1, 4, 3) = 8
Dex: 3d6 ⇒ (6, 2, 1) = 9
Con: 3d6 ⇒ (5, 6, 3) = 14
Int: 3d6 ⇒ (3, 3, 3) = 9
Wis: 3d6 ⇒ (1, 5, 3) = 9
Cha: 3d6 ⇒ (3, 5, 6) = 14
Hp+con: 1d4 + 2 ⇒ (2) + 2 = 4
Location: 3d6 ⇒ (4, 2, 5) = 11
I think so. I am doing the Ranger 1st choice.
I think we are just waiting on you decision Shalafi.
Who is still here with interest? Can we get a roll call!?
. For reading. Second try.
The list is the same Shalafi. Unless Ironperenti sent you a completed submission.
Shalafi2412 wrote: And if someone has to drop, it does not end a game. 100%
Larger groups usually allow for more interplay between characters and a more active thread!
I will stick with the ranger. You guys can whip up your space shuttle door gunner/swashbuckling pixie summoners. I am too vanilla to make that stuff. ;)
Hopefully we can keep the Dragonlance feel though.
Shoot, I tried to post a link with info about the Knights.
https://paizo.com/threads/rzs43cch&page=3?Dragonlance-Interest#102
Yeah, you have to rise through the ranks. Order of the Rose is the highest and purest (most LG and restricted) order.
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I think this is everyone!
The Goblin
Khyber, Elf Ranger
Zandra, Elf Cleric with focused on Healing Domain.
*I can play one or both.
Nightdeath
Human Dragoon an aspiring Knight
Quonx Too
Hill Dwarf Barbarian
Anatoli Ghrymm
Elf(Qualinesti) Oracle 1 (divine herbalist-life mystery)
Gaelden the Lost
Swashbuckler VMC Void Wizard
Pellarin
Elf(Silvanesti) Inquisitor
Thaleles
Elf Alchemist
I would be really exited to get into this game. I could make a tanky character or a wizard or even cleric as needed.
Do the players have an opinion ow what they are hoping for? What’s the party dynamic like?
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I think the DM is preparing for school to open tomorrow, but it looks like we have enough people for a full party.
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DM, where would our characters be starting? A small hamlet, out on the road, or in a shadowed corner of a seedy in of a shady neighborhood?
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DM, when do you believe this epic adventure might begin?
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Anatoli Ghrymm wrote: I enjoy healers and casters in general as well as anything. After almost 38 years of gaming I just like good rp where I don't have to GM lol Here! Here! We must be about the same expiration date, oops I mean, vintage.
Pellarin Rathenas wrote: Shalafi2412 wrote:
Maybe a member of House Woodcrafter?
@Khyber Elessedil: How can you afford a +2 str composite longbow? Did I miss an increase to our starting gold? Because if we can get one, I totally want one too.
I didn’t know what starting cash we had or if crafting was available, etc. I assume we are starting at level 1 so if we are I will have to change that.
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Cleric would be awesome if you would like to play one Anatoli.

Elf Ranger
Elf ranger 1
NG Medium humanoid (elf)
Init +5; Senses low-light vision; Perception +8
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Defense
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AC 17, touch 14, flat-footed 13 (+3 armor, +4 Dex)
hp 12 (1d10+2)
Fort +3, Ref +6, Will +2; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft.
Melee elven longsword +5 (1d8+2/19-20) or
hatchet +5 (1d6+2/×3) or
hunting knife +5 (1d4+2/19-20)
Ranged composite longbow +5 (1d8+2/×3)
Special Attacks favored enemy (humans +2)
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Statistics
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Str 14, Dex 19, Con 12, Int 12, Wis 14, Cha 11
Base Atk +1; CMB +3; CMD 17
Feats Weapon Finesse
Traits armor expert, narrows survivor
Skills Climb +6, Handle Animal +4, Heal +6, Knowledge (nature) +5, Perception +8, Ride +8, Sense Motive +7, Stealth +8, Survival +6, Swim +6; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Common, Draconic, Elven
SQ elven magic, track +1, wild empathy +1
Other Gear studded leather, composite longbow (+2 Str), elven longsword, hatchet, hunting knife, basic maps (major landmarks only), candle (5), elven trail rations, fishing line, fishhook (4), flint and steel, hip flask, backpack, mess kit, sack, shield sconce, utility knife (0.5 lb), waterskin (2)
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Special Abilities
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Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Favored Enemy (Humans +2) (Ex) +2 to rolls vs. humans foes.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Track +1 Add the listed bonus to Survival checks made to track.
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.
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I am making an Elf Ranger. He is a simple huntsman who lives near the human lands and has often had to deal with their intrusions and poaching. He never sought adventure, but will answer the call if his nation should call.
Dang it! :).
Have fun you guys. If anyone drops out please keep me in mind.
On a positive I am halfway through book two of Dragonlance Legends. So much different reading the books as an adult.
RIZZENMAGNUS wrote: Venim Blackspawn wrote: “Draak” Venim blackspawn ahhh....i knew i was forgetting something....
im sending you a PM. PM’d you back.
Okay I would like to try a Draconian
I am wanting to try a multi class Venom Draconian, a combination of Ranger, Barbarian and Rogue. The character has a lot of utility and the stats to make it work and be survivable. I think it is in keeping with the independent survivor streak the Venom Draconians are described as having. I want to play off the beastial features, animal savagery (Rage), scent and hunting (tracking), and eventually the ambush hunting technique (suprise strike), the reptilian ability to rest without losing vigilance (Endurance), etc.
Hopefully this is okay. Please guide me if you don’t like the concept idea.
I am sorry I went quiet for awhile I realized the last time I read Dragonlance was 1992! I have been reading when I can.
I am thinking maybe an elven ranger or maybe a white robe wizard, but I am not sure how mages would work in this system. I need to brush up on the setting for that to. Wizard would be a new thing for me to try.
I am very interested, just figuring out what to create.
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