Poog

RHMG Animator's page

1,606 posts. Alias of Azure_Zero.


RSS

1 to 50 of 1,606 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Almost done my Ninja Ghost-Faced Killer.

Just need to finish the fluff.


Roger, time for the experiment.

So many ideas, guess I'll roll some dice to pick classes, and maybe the races and templates.


I have a crap ton of ideas....

Templates:

Celestial +0

Half-Celestial +1

Fiendish +0

Half-fiend +1 Looking at Half-Succubus for a Rogue, Fighter, Ranger, or Warpriest/Cleric idea

Fey_touched_Creature +0

Fey Creature +1

Fighter +1

Rogue +1

If I can use 3.5 Content from Races of the Dragon I could make a Half-dragon, though that one is a +2 LA

I also have the Half-Minotaur (+1) template from Dragon Magazine

Thinking of using the template to highlight a possible Underdark or Lab experiment that got rescued.

If I use a +0 one with a +1 (or +2) one, then that can cement the experiment idea

PrC:

Thinking of testing out my Ghost-Faced Killer PrC
My Updated PF Version of the PrC


@GM

Questions:
Are Templates allowed, since it is level 8 ?
(Looking at a few +0 and +1 templates)

Are Drow Nobles available ?

Are Unchained Classes Open ?

I also have a PrC I converted from 3.5 to PF, could I test it out ?


R1: 5d6 ⇒ (6, 4, 1, 4, 5) = 20 15

R2: 6d6 ⇒ (1, 4, 4, 1, 6, 2) = 18 14

R3: 7d6 ⇒ (4, 1, 6, 1, 1, 3, 4) = 20 14

R4: 4d6 ⇒ (4, 2, 2, 6) = 14 12

R5: 4d6 ⇒ (2, 5, 5, 5) = 17 15

R6: 5d6 ⇒ (5, 1, 4, 6, 3) = 19 15

A nicely balanced array


Thinking Drow Rogue, since forgotten realms races is there in the recruitment.


RIZZENMAGNUS wrote:

Its late, im laying in bed typing this out, halfway asleep. So if it doesnt make sense, ill fix it later

Setting: forgotten realms, 3.5e setting.

Ruleset: pfe1

8 level
Max HPs
Roll 4d6, drop the lowest. Can reroll 1s.

Starting gold: ill get that later.

Two traits. One drawback

Background skills used

Races: core races or forgotten realms races

Classes:ask. Archetypes are allowed

Alignment: yes, you can play evil if you want. DM me. Or the whole party can play evil,i dont care.

Oh......

Gonna look at other race options.


dotting


About 14 Hours until Final Cut-Off from this Post.


Nope, Closed.

GM Two-Hands wrote:

And that's all, folks! Recruitment is officially closed! I'd like to say a big thank you to everyone who chipped in with ideas, advice, lists, questions and most importantly characters! You guys have given me a mammoth task, I've seen some great characters here already so making a decision is going to be rough for sure.

I'm going to give 72hrs as my cut-off, so expect a decision by Sat 15th March, 2100hrs AEST. I really want to dig into everyone's sheet and try to build the party I think will fit best, and be most fun for us all to follow on this adventure.

For those who haven't yet, feel free to throw your fluff post it. Or, save it for your first gameplay post if chosen. Good luck everyone, I'll probably go silent here until the decision is made.


List update (By role they CAN fill by class design)

Arcane:
Pinvendor - Regus Fellsworth - Human Arcanist
SqueezeMeNow - Tern - Human Sorcerer

Divine:
ironperenti Nebuzaradan - Gnome Cleric
Crisischild - Moragul Bearskin - Half-orc Druid
Ridge - Craig Lawrence - Human Cleric or Inquisitor of Erastil

Divine+Combat:
RHMG Animator - Dinah Anna Noy - Elven Warpriest of Kurgess
Mokshai - (WiP) - ??? Warpriest

Combat:
Dragoncat - Macharius Fallstar - Half-elf - Bloodrager (fey bloodline)
Mark Thomas 66 - Valtyra Slate - Human Fighter
Profession Smith 6 ranks - (Wip) - Dwarf Ranger or Fighter
Seth86 - Alexi - Half-Elf Ranger

Combat+Skill:
Therenger - Hiram Spindlewood - Human Slayer
AJM4885 - Aelethea Callandriil - Elf Hunter
Shadow Dragon - Machiel Valentius - Half-elf Hunter
Veniir - Matildo - Human Hunter

Skill:
Zahir ibn Mahmoud ibn Jothan - Iskender - Elf Unchained Rogue

Jack of All Trades:
Albion, The Eye - Reknar - Half-orc Bard
Liliyashanina - (WiP) - Human Skald
John Woodford - Retsiji - Half-orc Alchemist
Luke_Parry - Harold Wainwright -Half-elf Alchemist.

Interest:
KoolKobold ??
wanderer82 - ??

Roles that a class can fill?:

Does the Class have?
Combat: Full or 3/4 BAB with abilities that boost combat effectiveness and NOT have access to level 7 or above spells?
Skilled: 6+ Skill points, or 4 skill points with utility abilities that enhance skills or use them in novel ways.
Divine: access to the Cure Spells?
Arcane: access to arcane spells/infusions?

If it is yes 4 times, your a Jack of all trades.


Willing to bet it was a "auto-corrected" error.


About 15 Hours left from this Post


Sounds like a Classic Build,
though ASF will be an issue if wearing armour and would need to burn a feat or two to remove or reduce it (Arcane Armor Training)...
(one reason I pick Bard or Skald for the arcane spell caster requirement for Arcane Archer)


Random is what I did.

For Me, an Arcane Archer build would be 4 levels in either Fighter or Ranger, and a 1 or 2 level dip in Bard or Skald before taking the PrC.


Try approaching it the other way around.
Don't pick, like the dice semi-randomise the Race and Class, and then work from there. You'll get a more interesting character out of it.


The Arcane Archer idea you first had works, but would require a bit more of a "Down to the Basics" approach


Moving the List over to this page
List update (By role they CAN fill by class design)

Arcane:
Pinvendor - Regus Fellsworth - Human Arcanist
SqueezeMeNow - Tern - Human Sorcerer

Divine:
ironperenti Nebuzaradan - Gnome Cleric
Crisischild - Moragul Bearskin - Half-orc Druid
Ridge - Craig Lawrence - Human Cleric or Inquisitor of Erastil

Divine+Combat:
RHMG Animator - Dinah Anna Noy - Elven Warpriest of Kurgess
Mokshai - (WiP) - ??? Warpriest

Combat:
Dragoncat - Macharius Fallstar - Half-elf - Bloodrager (fey bloodline)
Mark Thomas 66 - Valtyra Slate - Human Fighter
Profession Smith 6 ranks - (Wip) - Dwarf Ranger or Fighter

Combat+Skill:
Therenger - Hiram Spindlewood - Human Slayer
AJM4885 - Aelethea Callandriil - Elf Hunter
Shadow Dragon - Machiel Valentius - Half-elf Hunter
Veniir - Matildo - Human Hunter

Skill:
Zahir ibn Mahmoud ibn Jothan - Iskender - Elf Unchained Rogue

Jack of All Trades:
Albion, The Eye - Reknar - Half-orc Bard
Liliyashanina - (WiP) - Human Skald
John Woodford - Retsiji - Half-orc Alchemist
Luke_Parry - Harold Wainwright -Half-elf Alchemist.

Interest:
Seth86 - ??
KoolKobold ??
wanderer82 - ??

Roles that a class can fill?:

Does the Class have?
Combat: Full or 3/4 BAB with abilities that boost combat effectiveness and NOT have access to level 7 or above spells?
Skilled: 6+ Skill points, or 4 skill points with utility abilities that enhance skills or use them in novel ways.
Divine: access to the Cure Spells?
Arcane: access to arcane spells/infusions?

If it is yes 4 times, your a Jack of all trades.


GM's answer on Summoner

GM Two-Hands wrote:

.....

@pinvendor, I've done a bit of reading around about the summoner class in PbP, seems to be pretty unpopular for a number of reasons. I'm happy to have a look at a tentative normal summoner build, but if it looks like there will be issues we may have to make an adjustment. I'm going to try for a theatre-of-the-mind game, and I fear that the summoner could make things super clunky. But, I'm an open minded guy; have a go if you want to, and we can take it from there.
....

They switched to Arcanist.


GM Two-Hands wrote:

....

@RHMG, tracking your statement reference the NPCs; I've had a few players reach out with a similar question. I figure once the group is selected we can spend a day or so making those connections prior to the first gameplay post.

Same goes for inter-party relations. I'm hopefuly that we can find some synergy between members and establish links once the group composition is firm.

There is another way now that I think about it, and is more on the player then the GM.

Better if it was in the OP as a requirement from the start through.

A requirement could of been made to create 3 NPCs they know in town.
Each one would require;
Name, Race, Class
Relationship and or History, and some notes on Description and their personality.

Holding a Session Zero for working on the connections to town and NPCs, can be very interesting and get each character to know the others without starting the main game.


Seth86 wrote:
RHMG Animator wrote:

No archetypes,

No Alternate Racial Traits.

Book restrictions; CORE, APG, ACG only
So No Ultimate Books, No ARG.

I did not see those in the initial post. (The archetype or racials) Apologies

No problem

they were asked about in the following posts, so easy to miss.


No archetypes,
No Alternate Racial Traits.

Book restrictions; CORE, APG, ACG only
So No Ultimate Books, No ARG.


Veniir wrote:
Seth86 wrote:

I may kick myself. But oh well

Is there still time for a submission?

It goes til Wednesday, 9pm Australia time. This leaves 20,5 hrs until deadline closes.

Sounds about right.

Sucks we don't have count down timers like in Discord.


List update (By role they CAN fill by class design)

Arcane:
Pinvendor - Regus Fellsworth - Human Arcanist
SqueezeMeNow - Tern - Human Sorcerer

Divine:
ironperenti Nebuzaradan - Gnome Cleric
Crisischild - Moragul Bearskin - Half-orc Druid
Ridge - Craig Lawrence - Human Cleric or Inquisitor of Erastil

Divine+Combat:
RHMG Animator - Dinah Anna Noy - Elven Warpriest of Kurgess
Mokshai - (WiP) - ??? Warpriest

Combat:
Dragoncat - Macharius Fallstar - Half-elf - Bloodrager (fey bloodline)
Mark Thomas 66 - Valtyra Slate - Human Fighter
Profession Smith 6 ranks - (Wip) - Dwarf Ranger or Fighter

Combat+Skill:
Therenger - Hiram Spindlewood - Human Slayer
AJM4885 - Aelethea Callandriil - Elf Hunter
Shadow Dragon - Machiel Valentius - Half-elf Hunter
Veniir - Matildo - Human Hunter

Skill:
Zahir ibn Mahmoud ibn Jothan - Iskender - Elf Unchained Rogue

Jack of All Trades:
Albion, The Eye - Reknar - Half-orc Bard
Liliyashanina - (WiP) - Human Skald
John Woodford - Retsiji - Half-orc Alchemist
Luke_Parry - Harold Wainwright -Half-elf Alchemist.

Interest:
KoolKobold ??
wanderer82 - ??

Roles that a class can fill?:

Does the Class have?
Combat: Full or 3/4 BAB with abilities that boost combat effectiveness and NOT have access to level 7 or above spells?
Skilled: 6+ Skill points, or 4 skill points with utility abilities that enhance skills or use them in novel ways.
Divine: access to the Cure Spells?
Arcane: access to arcane spells/infusions?

If it is yes 4 times, your a Jack of all trades.


Machiel Valentius wrote:

@RHMG Animator: You have me (Shadow Dragon) listed twice. I don't want the GM to think I paid you to to list me twice to double my chances of making the table...

slides unmarked envelope to RHMG Animator

Checks envelope's contents, smiles at the voucher for a free Nvidia Tesla L40 card, checks things out.

I grabbed the list from AJM4885, and it had the error.
it seems my sorting brought it to into a more visible view.


List update (Found the better link to Albion, The Eye 's character information)

Arcane:
Pinvendor - Regus Fellsworth - Human Arcanist
SqueezeMeNow - (WiP) - ??? Sorcerer

Divine:
ironperenti Nebuzaradan - Gnome Cleric
Crisischild - Moragul Bearskin - Half-orc Druid
Ridge - Craig Lawrence - Human Cleric or Inquisitor of Erastil

Divine+Combat:
RHMG Animator - Dinah Anna Noy - Elven Warpriest of Kurgess
Mokshai - (WiP) - ??? Warpriest

Combat:
Dragoncat - Macharius Fallstar - Half-elf - Bloodrager (fey bloodline)
Mark Thomas 66 - Valtyra Slate - Human Fighter
Profession Smith 6 ranks - (Wip) - Dwarf Ranger or Fighter

Combat+Skill:
Therenger - Hiram Spindlewood - Human Slayer
AJM4885 - Aelethea Callandriil - Elf Hunter
Shadow Dragon - Machiel Valentius - Half-elf Hunter

Skill:
Zahir ibn Mahmoud ibn Jothan - Iskender - Elf Unchained Rogue

Jack of All Trades:
Albion, The Eye - Reknar - Half-orc Bard
Liliyashanina - (WiP) - Human Skald
John Woodford - Retsiji - Half-orc Alchemist
Luke_Parry - Harold Wainwright -Half-elf Alchemist.

Interest:
KoolKobold ??
wanderer82 - ??


I do agree, however parts can be open to interpretation of where the character is going for roles. (also, you didn't roll your wealth.)
The GM can re-classify the categories for characters in the list.

------

This is my opinion as I made the list categories and sorted.

The ROLE a character plays is given by it's class features and design which could shift depending on the party or even over the course of the game (if no-one multi classes into another role).

Bards fill every role, and if the party is full of fighters, well then that Bard is likely gonna be filling in the non-fighter roles to round out the party, yes.

Also I'm playing a skill/face bard in another game, guess what I became the medic as those that could heal other then my character, kept getting KOed.
When your a Bard don't always expect to play the role you plan on, odds there that your might be filling in another roll.


Bards are a Jack of All Trades class.
So that is the reason I put then in the Jack of All Trades bin.


Craig Lawrence wrote:
RHMG Animator wrote:

Finally got to adding some fluff for her and double checking some things.

You found which religion?
As Dinah moved into Phaendar around that time, she's a priestess of Kurgress.
Who knows maybe got his clock cleaned by her, as she's sensitive about her scars from some tough fights.

Erastil, for this adventure, the idea of community seemed to fit as did a god with it as a concern :)

Almost sounds like Bydar in some ways,

Dinah might be a bit like Bridgette in some ways


1 person marked this as a favorite.

List update

Arcane:
Pinvendor - Regus Fellsworth - Human Arcanist
SqueezeMeNow - (WiP) - ??? Sorcerer

Divine:
ironperenti Nebuzaradan - Gnome Cleric
Crisischild - Moragul Bearskin - Half-orc Druid
Ridge - Craig Lawrence - Human Cleric or Inquisitor of Erastil

Divine+Combat:
RHMG Animator - Dinah Anna Noy - Elven Warpriest of Kurgess
Mokshai - (WiP) - ??? Warpriest

Combat:
Dragoncat - Macharius Fallstar - Half-elf - Bloodrager (fey bloodline)
Mark Thomas 66 - Valtyra Slate - Human Fighter
Profession Smith 6 ranks - (Wip) - Dwarf Ranger or Fighter

Combat+Skill:
Therenger - Hiram Spindlewood - Human Slayer
AJM4885 - Aelethea Callandriil - Elf Hunter
Shadow Dragon - Machiel Valentius - Half-elf Hunter
Shadow Dragon - (WiP) - ??? Hunter

Skill:
Zahir ibn Mahmoud ibn Jothan - Iskender - Elf Unchained Rogue

Jack of All Trades:
Albion, The Eye - Reknar - Half-orc Bard
Liliyashanina - (WiP) - Human Skald
John Woodford - Retsiji - Half-orc Alchemist
Luke_Parry - Harold Wainwright -Half-elf Alchemist.

Interest:
KoolKobold ??
wanderer82 - ??


Finally got to adding some fluff for her and double checking some things.

Craig Lawrence wrote:

In our for what it is worth department, if anyone else is a native to the town, it is possible they know Craig and his family already. If we both get selected, let me know if you want to have them be friends or what not.

Craig used to be a bit of a punk five years ago, but straightened his life out, found religion so to speak and so on. It's possible he got his clock cleaned by someone five years ago and DESERVED it, and he has made his apologies since then.

You found which religion?

As Dinah moved into Phaendar around that time, she's a priestess of Kurgress.
Who knows maybe got his clock cleaned by her, as she's sensitive about her scars from some tough fights.


Machiel Valentius wrote:

.....

That's why I wish Paizo would include more local NPCs and locations in their Player's Guides to the APs so PCs could make local connections.

Yeah, I agree.

Though the GM could list out some of the NPCs and a basic idea of who they are and what they do.
The GM could also make some customer NPCs that they add in and give us a "IronFang Invasion Player's guide NPC connections booklet."


Got the crunch done for my Elven Warpriest
Dinah Anna Noy

It'll take a bit for the fluff


SqueezeMeNow wrote:
@DM Two-hands: You've missed my sorcerer twice now.

I'm now been missed THREE times.


FairyGM wrote:
I'm assuming that we can't use alternate racial traits.

I asked about alternate racial traits, and the answer was;

No alternate racial traits.
So you can only use the defaults for each race.


Shadow Dragon wrote:
You forgot me unless I'm already overboard and didn't know it. :(

Same here

wealth: 5d6 ⇒ (5, 1, 6, 2, 2) = 16, a bit below average....


Working on my Elven Warpriest

@GM
are you using encumbrance rules?
As it'll impact which stats go where.


Yeah, seems I missed that part.....

Though a quick one level dip into a class that does, solves the issue....


If your an Elf you have no need for the exotic weapon prof feat for any Elven weapon, but other exotics yes you'll need it.

Elf Racial Traits from Archive of Nethys wrote:


Weapon Familiarity:
Elves are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows),
and treat any weapon with the word “elven” in its name as a martial weapon.

also your the first player I've run into that took an exotic weapon feat other then me with another character using a Fullblade.


OK, I'll still to core races.

Race: 1d4 ⇒ 1 *Elf, Half-elf, Human, Re-roll

Gender: 2d4 ⇒ (4, 4) = 8 Female

AssSkill: 4d100 ⇒ (26, 99, 63, 13) = 201 Brawler, *Fighter, *Ranger, Rogue

DivArc: 4d100 ⇒ (76, 25, 86, 53) = 240 *Warpriest, Cleric, *Sorcerer, Alchemist,

SF: 4d100 ⇒ (40, 47, 83, 52) = 222 Fighter, Ranger, *Sorcerer, *Warpriest

F: 2d100 ⇒ (18, 73) = 91 Sorcerer, *Warpriest

So I'll whip up a female Elven Warpriest, this will be interesting.....

I assume the GM has no problem with racial weapons?,
since no one ever seems to look at them or take an exotic weapon prof


not in the original post, Read My WHOLE post with the question,
if approved the GM just needs to roll a 1d4, and that one roll selects my character's race.
I'm also gambling which class I have, so little chance for a optimal race+Class combo, and this system leads to interesting results

The reason for both to be gambled for a chance at once race is to make the how gamble more RISK then REWARD.
Also Changelings have a LOWER RP value then most core race, unlike aasimar and tieflign which are a higher RP value then core races.


you didn't read what I said

RHMG Animator wrote:

@GM

Would you allow playing a *Changling, if I gambled for it?

this means even if the gamble is allowed, I only have a 25% chance for it and have to stick with one of the core 3 races that is randomly selected.


@GM
Would you allow playing a *Changling, if I gambled for it?
As I'm thinking of throwing the dice to decide on my race and class combo.
Just need a 1d4 roll
Elf, Half-elf, Human, Changeling
then I'll roll the classes
Ass/Skill: Brawler, Fighter, Rogue, Ranger
Div/Arc: Cleric,Warpriest,Sorcerer,Alchemist

* Changelings are 6 RP, 4 RP less then a human (10 RP)


pinvendor wrote:
@GM Two-Hands: Summoner can be non-Unchained?

Summoner, you mean that broken class that most GMs ban and only allow the Unchained version of?

Just glad archetypes banned if it is allowed, as that one archetype is OP AF.


@GM

What books can we take Feats and or spells from?
As I know Ultimate Combat and Ultimate Magic have a number of feats and Spells players tend to very readily take?

Ultimate Combat also has the Rogue Alternate Class, Ninja.


My current aim for Classes is CORE only, followed by using the APG if not possible, and I am trying to avoid the ACG hybrid classes (I only like three of them; Bloodrager, Brawler and Warpriest).


I know, so it is not a option for the game. But I was adding that there was another option for teamwork feat spread then Cavalier with it's mount issue.


GM Two-Hands wrote:
@RHMG animator, I think I'll stick with PHB as written. It's what I feel most comfortable with.

Roger, this both simplifies and makes choices harder


Crisischild wrote:
RHMG Animator wrote:

which could mean Attacks of Opportunity for everyone every round.

Scarier is if there are 2 or 3 characters doing the same, and everyone has combat reflexes.

What about a Cavalier spreading teamwork feats around? Trip Teamwork feats are pretty nasty.

Though with no archetypes you would be stuck with a mount that probably won't get much use because Paizo doesn't make maps that conform to large PCs lol

There is also a Skald archetype (Battle Scion) that can spread around teamwork feats for a limited time.


hmm
16,15,15,13,12,9
Definitely got some good stats for a good front liner....
Though could work with the other roles....

Though with Elephant in the Room in play, I could whip up a disruptive fighter using combat manuvers,
which could mean Attacks of Opportunity for everyone every round.
Scarier is if there are 2 or 3 characters doing the same, and everyone has combat reflexes.

GM Two-Hands wrote:
PHB races only. I know this might sound boring to some, but I like to keep it a little vanilla for immersion's sake.

What about alternate racial traits, like those found in the ARG?

1 to 50 of 1,606 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>