Nymisis's page
Organized Play Member. 18 posts. No reviews. No lists. No wishlists. 1 Organized Play character.
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You stay inside the rest of the day to recover from the battle you had in front of the opera house. Today is a new day what would you like to do?
As long as you’re feeling better, that’s whats important. It’ll take me a few to get back into the groove of the game so be patient. We’ll get through this
You both make it home almost unscathed. Amber's back is severely bruised from where the thug got her with his mace. you both can rest easily knowing that you are safe.
Ok. Prayers for a speedy recovery
It’s alright. Hope she’s okay. Let me know when we may resume
Thank you. Whole family has had or has the flu and or sinus infections. So yeah. Peachy. :) only bad thing about living in the southern US. Weather goes from hot to cold cold to hot constantly.
I will post something after Christmas. Thanks for hanging on.
I made one with my tablet, but not sure if I sent it to you it would work
Do we want to use the Rebellion sheet in the back of the Hell's Rebels Player's Guide?
Yeah I didn’t really know how a dragon would be all that beneficial because. Not a lot of traveling that I can see.
How do you do XP when running a 2 player game? I know you have to level up accordingling as to not be overpowering during the adventure.
Amber turns and begins to run away from the thug and the thug takes a swing with his mace: 1d20 + 2 ⇒ (15) + 2 = 17. Amber is hit square in the back damage: 1d6 + 2 ⇒ (2) + 2 = 4. Issi follows Amber and easily catches up. Your charmed ally attacks his closest opponent mace: 1d20 + 2 ⇒ (13) + 2 = 15 for damage: 1d6 + 2 ⇒ (4) + 2 = 6. The thug drops to the ground as another hit to the neck area incapacitates him. The thug that hit Amber tries to run after her and your charmed friend swings at him as he goes by attack of opportunity: 1d20 + 2 ⇒ (9) + 2 = 11, but misses. The final thug tries to end his comrade’s madness mace attack: 1d20 + 2 ⇒ (11) + 2 = 13. His mace connects with the man’s shoulder damage: 1d6 + 2 ⇒ (4) + 2 = 6. The city folk continue to clear the area.
Round 3
You both should be able to see all the map updates. I changed the settings to allow anyone with the link to see them.
Let me fix it on my computer. I don’t think it will work on my phone
Well I guess I shouldn’t try replying so late. I just realized I rolled d6 for attacks. We’ll let it ride this round because it works with the flow of what happened to the charmed thug. Watch out next round though. :)

Issi's attack penetrates the thug's armor and leaves a good size gash from his stomach to his chest. He hollers out in pain, AAAAAHHHH!! Amber casts a spell Will Save: 1d20 - 1 ⇒ (11) - 1 = 10 and easily manipulates the thug into doing as she commands. He turns around and attacks his ally Mace attack: 1d20 + 3 ⇒ (12) + 3 = 15 and lands a hit damage: 1d6 + 2 ⇒ (4) + 2 = 6 to the thug's shoulder and neck area. The one nearest to Issi swings his mace with all the strength he can muster mace attack: 1d6 + 2 ⇒ (6) + 2 = 8 but the pain from his wound causes him to miss completely. The closest thug to your charmed companion yells at him WHAT THE HELL ARE YOU DOING? and swings his large mace at him mace attack: 1d6 + 2 ⇒ (3) + 2 = 5 the confusion causes him to miss. The last thug squeezes through the crowd and also takes a swing at his once ally mace attack: 1d6 + 2 ⇒ (2) + 2 = 4 his confusion seams to cause his to miss as well.
The protesters start to scatter when their lives are threatened and the fight involving the Chelish Citizen's Group and a couple half-elven women breaks out.
Chaos in Aria Park
Round 2
Map Update
All four Chelish Citizen's Group thugs move toward you yelling threats, "You're going to die today ladies!" The one closet to Issi swings his heavy mace 1d20 + 4 ⇒ (3) + 4 = 7 and Issi easily avoids the strike. The other nearest Amber tries his luck with his mace 1d20 + 4 ⇒ (6) + 4 = 10 and misses
There’s no way 3 rolls came up 6
city folk initiative: 1d20 ⇒ 6

Opening Scene
Someone in the crowd throws a handful of manure at Barzillai. Though the putrid projectile misses Barzillai’s noble personage, the lord-mayor nonetheless flinches and spills wine across his ornate clothing. With his wardrobe and dignity endangered, the lord-mayor’s demeanor shifts from amused to bellicose. He shrieks, “Enough of this! Nox, run them off, arrest them, or kill them. I don’t care which!”before retreating into the opera house and slamming the windows.
The crowd becomes enraged by the outright threat from the new lord-mayor and people begin throwing rotten fruit and vegetables at the guards and the opera house building.
You see 4 men wearing red and black clothing, chain shirt armor, wielding heavy maces and steel shields. They head toward you in a threatening manner. a woman in the crowd screams as a dagger is thrown and strikes one of the guards standing by the door. She pulls the dagger from her neck and then disappears into the opera house.
Amber Initiative: 1d20 + 4 ⇒ (2) + 4 = 6
Issi Initiative: 1d20 + 3 ⇒ (3) + 3 = 6
Chelish Citizen Group Initiative: 1d20 + 1 ⇒ (8) + 1 = 9
You each may take a free action before the actual fighting begins.

You both have been in Aria Park for 3 hours gathering information, Intimidating groups of city folk and rallying the crowd to make it more of an organized protest.
A few moments later you hear bells ringing from the Cathedral of Asmodeus. It lets out 3 peels and stops. The eerie sound sends chills down your spine just knowing where it came from. The sound of hell's bells is what the locals have come to call it.
As soon as the bells stop ringing a window swings open and the curtains are swept aside. The lord mayor Barzillai Thrune, an imposing, middle aged man with short, dark hair, wearing red, orange, black clothing and an ornate breastplate emblazoned with the pentagram of Asmodeus and the cross of Cheliax, steps onto the small balcony of the opera house. With a diabolical mace cradled in his hands he clears his throat and with a condescending sneer, addresses the crowd.
Ah, my adoring little chickadees. I am sorry to say I have not yet adapted to your quaint, country ways, being accustomed as I am to the sophistication and learning of Egorian. Nonetheless, know I have heard your concerns, and that I appreciate your valued feedback, and I know we shall eventually find a mutual understanding in the fullness of time. I take pride in updating Kintargo’s quaint, outdated laws to the modern standards the city deserves, and
strengthening its ties with the empire in these cruel times, but obviously I have approached my duties too aggressively. “You say you chafe at the presence of nonnatives in positions of power? That authorities not of this city have no place as its leaders? That you will not be yoked by intruders? Your lord-mayor hears you. And so it is with a heavy heart that I issue this proclamation, in response to your demands: all ships’ captains are hereafter barred from leaving their vessels and setting foot on Kintargo docks or streets, under pain of... let’s say... squassation!
Issi tries to intimidate more of the growing crowd, but is told by some dottari soldiers to be quiet before he arrests her for disorderly conduct.
Amber manages to coerce another group of protesters to follow suit chanting We want our city back
Amber manages to organize a small group of protesters, getting them together in one area of the street rather than being scattered among the crowd. Lift the curfew. We’re not slaves! can be heard coming from your organized band.
Issi uses her charisma against a man dedicated to the Chelish loyalist group, making him feel a bit uneasy about his place in the crowd. He tries to flee away from her fearing for his life.
No worries. Thank you for giving me a heads up
As Amber walks through the crowd she overhears a woman talking to a group of protesters. She stops to hear what she is saying.
Issi makes her way through the crowd as well looking for anything unusual, but with so many protesters she doesn’t notice anything. She does however overhear some gossip.
Ok. I guess I was just confused. I may have to copy and paste them into my OneNote program
As Aria Park continues to fill with people, many conversations are taking place and it seems more confusion and disorganization is filling the area.
During the next three rounds you may take one of the following actions:
Listen for Rumors:Perception or Diplomacy Check
Pilfer: Sleight of Hand Check along with a Bluff Check
Rabble Rouse: Diplomacy or Perform Check to better organize the crowd.
Silence Undesirable Elements: Bluff or Intimidate Check
Watch the Crowd: Perception or Sense Motive Check
NOTE: Each of these takes up an hour of time.
Im confused about Issi. I thought she had to leave town or are we working up to that point? We’re celebrating our thanksgiving holiday weekend so I will post to thegameplay thread sometime today or tonight
Please disregard the last paragraph. I had it all type out on my tablet and accidentally copy and pasted the whole thing.
Please disregard the 2nd italicized quote. I had it right the 1st time I posted this
Im off work tomorrow so I should be able to get the map links up and running
Gameplay area up and running
OOPS! Sorry, I told you it's been a while since I ran a game on here.

Welcome to Kintargo……
Located north of the Devil's Perch region in the northwestern part of Cheliax. Kintargo is a large city with nearly 12,000 people. The newly appointed lord-mayor Barzillai Thrune has seized Kintargo making the atmosphere very intense. Numerous protests have erupted only to be disbanded by the local guard until today….
The current date is Lamashan 16, 4715 AR (Oathday)
Even with the cobblestones of Argent Avenue and the foliage of Aria Park still wet from the morning’s light rain, dozens of Kintargans have gathered along the facade of the opera house to protest the city’s new lord-mayor, Paracount Barzillai Thrune. The city’s new leader was appointed by Her Infernal Majestrix, Queen Abrogail II, in the wake of the previous lord-mayor’s sudden flight from the city— an event that still has local rumormongers whispering furiously. In a scant seven days, Paracount Thrune has instituted martial law, a curfew, and seven outlandish and polarizing proclamations. These actions and more have called many of Kintargo’s dissatisfied citizens here on this overcast morn. There’s been no sign yet of Barzillai Thrune himself, and the opera house’s doors remain tightly closed—as they have since the man chose the landmark as his new home—but judging by the growing sound of the protesters, he surely can’t ignore the scene on the streets below much longer.
Please introduce your characters and why you are at Aria Park where protesters have gathered.
“Ah, my adoring little chickadees. I am sorry to say I have not yet adapted to your quaint, country ways, being accustomed as I am to the sophistication and learning of Egorian. Nonetheless, know I have heard your concerns, and that I appreciate your valued feedback, and I know we shall eventually find a mutual understanding in the fullness of time. I take pride in updating Kintargo’s quaint, outdated laws to the modern standards the city deserves, and strengthening its ties with the empire in these cruel times, but obviously I have approached my duties too aggressively. “You say you chafe at the presence of nonnatives in positions of power? That authorities not of this city have no place as its leaders? That you will not be yoked by intruders? Your lord-mayor hears you. And so it is with a heavy heart that I issue this proclamation, in response to your demands: all ships’ captains are hereafter barred from leaving their vessels and setting foot on Kintargo docks or streets, under pain of... let’s say... squassation!”

Welcome to Kintargo……
Located north of the Devil's Perch region in the northwestern part of Cheliax. Kintargo is a large city with nearly 12,000 people. The newly appointed lord-mayor Barzillai Thrune has seized Kintargo making the atmosphere very intense. Numerous protests have erupted only to be disbanded by the local guard until today….
The current date is Lamashan 16, 4715 AR (Oathday)
Even with the cobblestones of Argent Avenue and the foliage of Aria Park still wet from the morning’s light rain, dozens of Kintargans have gathered along the facade of the opera house to protest the city’s new lord-mayor, Paracount Barzillai Thrune. The city’s new leader was appointed by Her Infernal Majestrix, Queen Abrogail II, in the wake of the previous lord-mayor’s sudden flight from the city— an event that still has local rumormongers whispering furiously. In a scant seven days, Paracount Thrune has instituted martial law, a curfew, and seven outlandish and polarizing proclamations. These actions and more have called many of Kintargo’s dissatisfied citizens here on this overcast morn. There’s been no sign yet of Barzillai Thrune himself, and the opera house’s doors remain tightly closed—as they have since the man chose the landmark as his new home—but judging by the growing sound of the protesters, he surely can’t ignore the scene on the streets below much longer.
Please introduce your characters and why you are at Aria Park where protesters have gathered.
“Ah, my adoring little chickadees. I am sorry to say I have not yet adapted to your quaint, country ways, being accustomed as I am to the sophistication and learning of Egorian. Nonetheless, know I have heard your concerns, and that I appreciate your valued feedback, and I know we shall eventually find a mutual understanding in the fullness of time. I take pride in updating Kintargo’s quaint, outdated laws to the modern standards the city deserves, and strengthening its ties with the empire in these cruel times, but obviously I have approached my duties too aggressively. “You say you chafe at the presence of nonnatives in positions of power? That authorities not of this city have no place as its leaders? That you will not be yoked by intruders? Your lord-mayor hears you. And so it is with a heavy heart that I issue this proclamation, in response to your demands: all ships’ captains are hereafter barred from leaving their vessels and setting foot on Kintargo docks or streets, under pain of... let’s say... squassation!”

Welcome to Kintargo……
Located north of the Devil's Perch region in the northwestern part of Cheliax. Kintargo is a large city with nearly 12,000 people. The newly appointed lord-mayor Barzillai Thrune has seized Kintargo making the atmosphere very intense. Numerous protests have erupted only to be disbanded by the local guard until today….
The current date is Lamashan 16, 4715 AR (Oathday)
Even with the cobblestones of Argent Avenue and the foliage of Aria Park still wet from the morning’s light rain, dozens of Kintargans have gathered along the facade of the opera house to protest the city’s new lord-mayor, Paracount Barzillai Thrune. The city’s new leader was appointed by Her Infernal Majestrix, Queen Abrogail II, in the wake of the previous lord-mayor’s sudden flight from the city— an event that still has local rumormongers whispering furiously. In a scant seven days, Paracount Thrune has instituted martial law, a curfew, and seven outlandish and polarizing proclamations. These actions and more have called many of Kintargo’s dissatisfied citizens here on this overcast morn. There’s been no sign yet of Barzillai Thrune himself, and the opera house’s doors remain tightly closed—as they have since the man chose the landmark as his new home—but judging by the growing sound of the protesters, he surely can’t ignore the scene on the streets below much longer.
NOTE: Please introduce your characters and why you are at Aria Park where protesters have gathered.
I just need to write the first post and add links. I haven't done this in a while so be patient with me. :)
Where do you live. I notice our times are not very close. I live in Louisiana
Im putting AP book one and players guide information into the OneNote ap on my tablet. Im nearly completed with that process. I will see if there is a nemesis premade or I’ll find one in the many sourcebooks I have.
Give me a little background on Issi. Was the the character you were going to use?
Im still trying to figure out what I want to do. I want to have rogue in there for traps and locks
May be a little bit longer. Im trying to organize everything so I can keep track of the game. I found an ap on my tablet that’ll work out great.
Please search for a picture that you’d both like to use for your player token. Email it to januaryfrost1971@yahoo.com. Thank you
Organized Play Characters
Fuzzfoot Hogan
CG Male Halfling Empiricist Investigator 3 / Alchemist 5| HP: 48/48 | AC: 26 (20 Tch, 20 FF) | CMD: 15 | F: +7, R: +12, W: +6 | Init: +3 | Perc: +18/+19 TF, SM: +13 | Active conditions: none
(642
posts)
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Henrick Bulwark
Male Dwarf Ranger (Infiltrator) 5 / Warpriest 1| HP: 56/56 | AC: 19 (12 Tch, 17 Fl) | CMD: 20/24 | F: +8, R: +6, W: +5 | Init: +2 | Perc: +10/12/14** , SM: +6 | Active: none Monty the Snake 5| HP: 42/42 | AC: 20 (13 Tch, 17 Fl) | CMD: 20 | F: +8, R: +7, W: +2 | Init: +3 | Perc: +5, SM: +1 | Active conditions: none
(555
posts)
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Sifvery Moon
Female Elf Sorcerer 4 / Paladin 3| HP: 40/40 | AC: 14 (13 Tch, 11 Fl) | CMD: 19 | F: +9, R: +10, W: +13 | Init: +5 | Perc: +11, SM: +5 | Active conditions: none
(423
posts)
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Leepo Toggenburg
Halfling Female Summoner 1 / Grenadier Alchemist 2| HP: 18/18 | AC: 18 (14Tch, 15 Fl) | CMD: 12 | F: +4, R: +7, W: +3 | Init: +3 | Perc: +4, SM: +0 | Active conditions: None Scritch: Male CG Small Serpentine Azata Eidonlon 1 | HP: 11/11 | AC: 17 (13 Tch, 13 Fl) | CMD: 13 | F: +0, R: +6, W: +2 | Init: +4 | Perc: +1, SM: +0 | Active conditions: none.
(288
posts)
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Emmett Lathrop
Male Half-elf Gunslinger 4 / Brawler 1 | HP: 34/34 | AC: 22 (18 Tch, 15 Fl) | CMD: 22 | F: +6, R: +11, W: +3 | Init: +10 | Perc: +12, SM: +6 | Active conditions: none
(396
posts)
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Conlaoch McCullagh
Male Human Two Handed Fighter 2 / Invulnerable Rager Urban Barbarian 2| HP: 18/41 | AC: 15 16/17 DR/1 (11 Tch, 15 Fl) | CMD: 20 | F: +9, R: +2, W: +3 | Init: +3 | Perc: +7, SM: +1 | Active conditions: controlled rage +4 Str, +2 Will (morale),
(395
posts)
|
Inira McCullagh
Female Half-Elf Monk (Qinggong Zen Archer) 6 | HP: 39/39 | AC: 18 (18 Tch, 15 Fl) | CMD: 21 | F: +6, R: +6, W: +10 | Init: +1 | Perc: +18, SM: +10 | Active conditions: none
(398
posts)
|
Jaxal
Male Elf Empiricist (Investigator) 1 / Inspired Blade (Swashbuckler) 1 | HP: 15/15 | AC: 17 (13 Tch, 14 Fl) | CMD: 15/17 | F: +0, R: +6, W: +2 | Init: +3 | Perc: +6/+7 TF, SM: +4 | Active conditions: None
(211
posts)
|
Taerel Morgenfrei
Male Elf Wizard 5 / Fighter 1| HP: 33/33 | AC: 2019 (1514 Tch, 1615 Fl) | CMD: 1918 | F: +3+1, R: +4+1, W: +5+1 | Init: +3 | Perc: +11, SM: +1 | Active conditions: +1 Str. +4 Dex, Haste
(326
posts)
|
B.A.B.S.
Female Druid 3 / Barbarian 1| HP: 37/37 | AC: 22 (13 Tch, 1917 Fl) | CMD: 19 | F: +8, R: +4, W: +6 | Init: +2 | Perc: +7 (darkvision), SM: +1 | Active conditions: backskin Half-Orc Betsy the Boar| HP: 26/26 | AC: 23 (13 Tch, 21 Fl) | CMD: 15 | F: +5, R: +4, W: +2 | Init: +1 | Perc: +5(scent, lowlight), SM: +1 | Active conditions: none
(329
posts)
|
August Dupine
Male Human Monk 4 / Rogue 4| HP: 55/55| AC: 23 (19 Tch, 19 Fl) | CMD: 28/30 vs grapple | F: +7, R: +12, W: +10/+12 Ench | Init: +2 | Perc: +16/18, SM: +17 | Active conditions: Mage armor, heroism, relic +1, inspired +2
(677
posts)
|
Will Hawk
Male Human Ranger 2/Rogue 4 | HP: 40/40| AC: 22 (16 Tch, 16 Fl) | CMD: 22/24 v disarm | F: +5, R: +12, W: +3 | Init: +3 | Perc: +9/+11 v Human, SM: +6/+8 v Human | Active conditions: none
(400
posts)
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Zora Magda
Female Halfling Rogue 3 / Ranger 2 / Shadow Dancer 2| HP: 50/50 | AC: 24 21 Tch 16, Fl 16) | CMD: 19 | F: +7, R: +12, W: +4 | Init: +6 | Perc: +13/+14 Darkvision, SM: +5 | Active conditions: Bull's Strength
(412
posts)
|
Geoclunicus
Male Elf Rogue 2 / Wizard 2 (Diviner) HP: 26/26| AC: 18, 14 tch, 14 ff | Fort: +1, Ref: +8, Will: +5 | Init: + 4 | Perc: +11/+12 traps| SM: +7 | Stealth: +10 | Active: none
(362
posts)
|
Stephani du Boules
Female Human Paladin 4 | HP: 32/32 | AC: 24 vs smite, 20 (10+4 Tch, 20+4 FF) | CMD: 16 | F: +9, R: +6, W: +7 | Init: +0 | Perc: +6, SM: +2 | Active conditions: none
(407
posts)
|
Qillian Jones
Male Half-Orc Brawler 3 | HP: 27/27 | AC: 18 (12 Tch, 16 Fl) | CMD: 19 / 20 vs trip | F: +5, R: +6, W: +3 | Init: +3 | Perc: +7, SM: +1 | Active conditions: none
(162
posts)
|
The Wasp
Male Wayang Magus (Bladebound Kensai) 2 | HP: 17/17 | AC: 15 (15Tch, 11Fl) | CMD: 14| F: +4, R: +3, W: +3 | Init: +3 | Perc: +2, SM: +0 | Active conditions: none
(110
posts)
|
Brother Max
Human Sensei of the Four Winds Monk 2 | HP:18/18 | AC: 16 (16 Tch, 14 Fl) | CMD: 18 | F: +4, R: +4, W: +7 | Init: +1 | Perc: +9, SM: +9 | Active conditions: None
(174
posts)
|
Clak-Clik
Male Tengu Bolt Ace (Gunslinger) 2 HP: 16/16 | AC: 18 (16 Tch, 12 Fl) | CMD: 18 | F: +2, R: +8, W: +3 | Init: +7 | Perc: +10, SM: +3 | Active conditions: none
(69
posts)
|
Haliphod Kittrili
Male Gnome Druid 2 / Conjurer 1 HP 23/23 AC 13, T 13, FF 13 F: +4, R: +2, W: +7; Init: +2, Perc +12, SM +4. Active Conditions: none
(127
posts)
|
Blaster Corsac
Male Kitsune Gunslinger(Musket Master) 3| HP: 22/22 | AC: 17 (14 Tch, 13 Fl) | CMD: 16 | F: +3, R: +7, W: +3 | Init: +6 | Perc: +8, SM: +2 | Active conditions: None
(156
posts)
|
Ray Hogan
Male Halfling Sorcerer 3 HP 13/29 AC 14 Tch 14, FF 11; F: +1, R: +5, W: +4; Init: +5, Perc +2, SM +0; Active Conditions: none
(301
posts)
|
Kaa Slith
Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged
(246
posts)
|
Zarina Magda
Female Halfling Bard 1| HP: 10/10 | AC: 20 (15 Tch, 15 Fl) | CMD: 12 | F: +2, R: +7, W: +2 | Init: +6 | Perc: +5, SM: -1 | Active conditions: None
(84
posts)
|
Hugo Bearbane
Male Dwarf Barbarian 3| HP: 35/35 | AC: 15 (11 Tch, 14 FF) | CMD: 18 | F: +6, R: +2, W: +3 | Init: +1 | Perc: +8/+10stonework, SM: +7 | Active conditions: none
(205
posts)
|
Qioté Windrider
Halfling Cavalier, Order of the Paw 3| HP: 28/28 | AC: 23 (11 Tch, 22 Fl) | CMD: 15 | F: +5, R: +4, W: +2 | Init: +3 | Perc: +2, SM: +5/+6 | Active conditions: None Sparky, Wolf HD 3 | HP: 20/20 AC 23 (13 Tch, 20 FF, 27 Mobility) | F: +5 R: +5 W: +2 | Perc +5
(197
posts)
|
Ganzer Pendral
Male Dwarf Cleric 1 | HP: 11/11 | AC:16 T:11 FF:15 | CMB:+2 CMD:14 | F:+5 R:+1 W:+5 | Init:+1 | Per:+3 | Spd: 20 | Active Conditions: None
(59
posts)
|
Nuri Celosia
Female Ifrit Immolator Preacher of Brigh (Inquisitor) 1
(3
posts)
|
Durm Grimstone
L-N Male Oread Monk 1 (Master of Many Styles, Monk of Sacred Mountain) HP: 10/10 | AC: 16 (Tch:16, FF:13) CMD: 19 | F: +3 R:+4 W: +5 | Init: +2 Perc: +7 SM: +7 Darkvision 60' | Active Conditions: none
(96
posts)
|
Walt "Animal" Mitty
Male Gnome Barbarian 1 | HP: 9+2/20+2 | AC: 12 14 (12 Tch, 12 Fl) | CMD: 13 | F: +6, R: +1, W: +2+0 | Init: +3 | Perc: +2, SM: +0 | Active conditions: Rage (1 rnd)
(45
posts)
|
Acelyn Chasseur
Male Undine Bolt Ace (Gunslinger) 1 HP: 1/10 | AC: 16 (14 Tch, 12 Fl) | CMD: 14 | F: +2, R: +6, W: +3 | Init: +6 | Perc: +7, SM: +3 | Active conditions: none
(48
posts)
|
Marconias Mithenddal
Male Elven NG Male Elven Empiricist Investigator 1| HP: 8/8 | AC: 13 (13 Tch, 10 Fl) | CMD: 10 | F: -1, R: +6, W: +3 | Init: +3 | Perc: +7, SM: +5 | Active conditions: None
(39
posts)
|
Skai Calandrella
Female Sylph Wizard (Air Elementalist) 4 | HP 26/26 | AC 17; T 13; FF 14 | CMD 13 | F +1 R +4 W +5 | Init +3 | Perc +10 | Active: mage armor
(260
posts)
|
Eliastra Greenbow
Female NG Elf Ranger 1 | HP 11/11 | AC 16 | T 13 | FF 13 | Fort +3 | Ref +6 | Will +2 | CMD 16 | Init +5 | Perception +7 | Active Conditions: None
(367
posts)
|
Petromyscus "Chinchi" Spalaxchi
Male Gnome Animal Speaker Bard 4 | 28/28 HP | AC: 16 T:11 FF:15 | F+3 R+5 W+6 | CMB +3 CMD 14 | SP 20 FT | INIT +1 | Perc +7 | Disable Device +8 | Darkvision 60'
(154
posts)
|
Dart Chocó
Grippli Druid / Brawler? or Monk?
(0
posts)
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Poison Oakley
Male Vine leshy Monk (UC) 1 HP: 7/13 AC: 16 (Tch 16; FF 11) CMD:14 (15 vs trip) | F:+5 R:+4 W:+3 | Init: +4 | Perc: +7, SM: +7 | Active: Bleeding
(42
posts)
|
Yippee
Small CN Ysoki Ace Pilot Operative 1 Sta: 6/6 HP: 8/8 Rslv: 3/3 | EAC 13 KAC 13 | F +0 R +5 W +3 | Spd 30 Per +6
(85
posts)
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Rachet
(0
posts)
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Soryn Varuca
Male Korasha Lashunta Xenoseeker Solarion 1 St: 15/15 HP: 17/17 Rv: 2/3 | EAC: 12 KAC: 13 CMD: 11 | F +3 R +2 W +3 | Perc +3
(62
posts)
|
Arandel Grimfoe
Elf NG Male elf wizard 1 HP: 12/12 AC:17 F: +1 Ref +4 Wil +6 Init +2 Perc +4 Active: Mage Armor
(31
posts)
|
Travis Proudfoot
Male Halfling Neutral Good halfling cleric 1
(85
posts)
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Beltch
Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision
(49
posts)
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Bogard Sanderstone
Male LG Medium Dwarf Rogue 1 | HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) | Speed 20ft | Active Conditions: None
(26
posts)
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Parnel
Male Elf Investigator 1
(22
posts)
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Dengar Oresniffer
LN Medium Rock Dwarf(Humanoid) Cleric 1 HP: 13/21 | AC: 17/19 w shield | F:+8 R: +3 W: +8 | Perc: +6 Darkvision
(78
posts)
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Aliases
Akka-Dak
Male N Tengu Bard(Maestro) 1 | HP 12/12 AC 17 | F +4 R +5 W +6 | Perc. +6 (lowlight)
(23
posts)
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The Ambitious PJP
Male Half-orc Brawler 6/assassin 1 HP: 63/65 AC: 18, tch 14, ff 15; F:+8, R:+10, W:+5; Init: +2, Perc: +11 (darkvision), SM: +11; Active Conditions: None
(42
posts)
|
Brandor Bulwark
Male Dwarf Cleric 4| HP: 35/35 | AC: 19 (11 Tch, 18 Fl) | CMD: 15 | F: +6, R: +2, W: +7 | Init: +5/+7 if can act in surprise | Perc: +4 / +6 Eagle, SM: +7 | Active conditions: none
(396
posts)
|
Cassiel "Mr Pink" Hawk
'Mr. Pink'|LoH: 2/5|Male Human (Chelaxian) Paladin of Iomedae 4|HP: 29/35|AC: 17/10/17|Saves: +8 Fort, +3 Ref, +5 Will|Init: +2|Perc: +6
(16
posts)
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Derrik-bot
HP 51 l AC 19 (FF 19, T 10) l F+8/R+3/W+11 l Ini +4 l Perc +9 cleric of Milani 5/exalted 1
(2
posts)
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Doctor Gareau
Map Alchemist 1 | HP 10/10 | AC 12; T 11; FF 11 | CMD 11 | F +4 R +4 W +3 | Init +2 | Perc +4 | Active: None
(204
posts)
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Duke Dixon
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
(132
posts)
|
The Experiment 322
Female Elf Oracle 7 HP: 56/59 AC:18 (tch 18, ff 16) F: +6, R: +7, W: +10; Init: +2, Perc: +2 (low light), SM: +0; Active: Cloak of Darkness
(45
posts)
|
Farin Hogan, III
Male Halfling Infiltrator Ranger 4 / Unchained Rogue 12 | HP 113/113 | AC: 36 Tch: 26 FF: 19 CMD 3428 | F +13, R +22, W +11 | Perc +27/+33 Traps SM +15 | Active: Heroes' Feast, Ext Heroism
(439
posts)
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Finn O’Sullivan
Male Human Lieutenant, Chief Medical Officer
(15
posts)
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Freight Train Freddie
Male Human Brawler 1
(25
posts)
|
Gizmo Ghizmadeus
Male LG Human Grenadier Alchemist 4 HP 31/31 AC 17 (+5 armor +2 Dex), touch 12, flat-footed 15 F +4 R +6 W +2
(62
posts)
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Glickly
NG Male Nagaji Cleric 3 HP: ?/? | AC: 20. 10 Tch. 20 FF | F:+4 R: +1 W: +5 | Perc: +4 SM: +2 Active: None
(109
posts)
|
GM Fuzzfoot
Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown
(10,480
posts)
|
Jack Forrester
Mechanic - Grease Monkey Hit Points: 20/20; Dodge: 55/27/11; Listen: 20/10/4; Spot Hidden:25/12/5; Luck: 85/85; Sanity: 80/80; Default Reaction: Dodge.
(173
posts)
|
James Quintik
Male Human Steel Hound (Investigator) 7 / Gunslinger 1 | HP: 63/63 | AC: 18 (14 tch, 14 ff) | F +5 R +11 W +7 | Init: +4 Perc: +13/+16 traps | Active Conditions: none
(497
posts)
|
KiRen
Female halfling goliath druid 10 HP: x/x AC: 12; Tch ; FF |F:+9 R:+6 W:+11/+13 v fear | Perc: +16 | Active: None Animal Companion: "Big Al" Allosaurus HP x/x AC x | F:+9 R:+6 W:+11/+13 v fear | Perc: +16 | Active: None
(35
posts)
|
Kisasi
M CN Dhampir Kinslayer (Inquisitor) 4 | HP: 23/23 | Sanity: 44/44 (3/22) | AC 17 Tch 13 FF 14 | F:+3 R:+4 W:+6 | Init: +5 Per:+11 SM: +9 | Active: none
(365
posts)
|
Kyra - Cleric of Sarenrae
Female Human Cleric 3| HP: 32/32 | AC: 19 | F: +7, R: +6, W: +11 | Init: +1| Perc: +9••| Active conditions: None.
(64
posts)
|
Kyra, Cleric of Sarenrae
Female Human (Versatile) Cleric 5| HP: 48/48 (Resist: Harm 5)| AC: 22 | F: +9, R: +9, W: +13 | Init: +0 | Perc: +13•• Stealth: +2 | Active conditions: none
(129
posts)
|
Nasreen Tawfeek
(4
posts)
|
Navasi
Female Gnome Oracle(Bones) 9| HP: 83/83 | AC: 12 (11 Tch, 12 Fl) | CMD: 14 | F: +6, R: +4, W: +8| Init: +1 | Perc: +8, SM: +6 | Active conditions: none
(90
posts)
|
Octaris, The Torrent
Male Water Mephit Hydrokineticist 4 HP: 71/71 AC: 24 (Tch 17 FF 18) DR: 5/magic F: +10 R: +16 W: +5 Perc: +5 SM -1 Active Conditions: Veil of Mists, Shroud of Water
(37
posts)
|
Olivia Hardings
NG Female Human Investigator 1 /Alchemist 1 HP 13/13 AC 12 / 12 T / 10 FF | F +2 R +5 W +3 | Perc: +5
(22
posts)
|
PJP's Pregen
Male Male human air elemental bloodrager 1 hp 13/13 AC 17, touch 11, flat-footed 16 (+6 armor, +1 Dex) Fort +4, Ref +1, Will +0 Init +1; Senses Perception +4; Active Conditions: Poisoned (-2 STR dmg, Blessed +1 Attack)
(48
posts)
|
Rabble Poog
Male Goblin Cleric 1 | HP: 10/10 | AC: 17 (13 Tch, 15 Fl) | CMD: 11 | F: +3, R: +2, W: +4 | Init: +6 | Perc: +2, SM: +2 | Active conditions: none
(24
posts)
|
Red Shirt - PJP SFS placeholder
(4
posts)
|
Reta Bigbad and Spotol
Female Goblin Warrior 1 | HP: 7/8 | AC: 14, tch 13, ff 12 | F:+3, R:+2, W:+0 | Perc: +8, SM: +0
(126
posts)
|
Samara Nicoli Orea Willow-White
N Gnome Druid 1/Bard 0 | HP: 7/7 AC:12 Tch:12 FF: 10
(1
post)
|
Scarlett Carlotta
LN Female Human(Half-elf) Bard 1 HP 16/16 AC 15 | F +3 R +4 W +7 | Perc +7 | Active: none
(57
posts)
|
Selia D`Averam
Female Asimar Bard 2/Monk 2 | HP ?/? | AC 18; T 18; FF 14 | CMD 18 | F +3 R +9 W +8 | Init +4 | Perc +9 | Active: None
(439
posts)
|
Sydney Streegrenet
LN Human Pact Wizard 4 HP: 25/25 AC: 10 Tch: 10 FF: 10 CMD: 12 | F +3 R +2 W +7 | Init: +1 Perc: +6 | Active: none
(148
posts)
|
Varanog the Kobold
Male Kobold Sorcerer 4 HP 26/26 AC 16 Tch 15 FF 12, F: +2 R: +4 W: +5; Init +3; Perc: +3, Active: prone
(54
posts)
|
Your old pal Bennie
NG Human Rogue (UC) 5 HP: 33/33 AC: 19 Tch: 15 FF: 14 F: +2 R: +8 W: +3 Perc: +10 Active: none
(1
post)
|
Zakli Warbleflinger
awful-Neutral Male Dwarf Wizard 6 | HP: 44/44 | AC: 11 (11 Tch, 10 Fl) | CMD: 17 | F: +6, R: +5, W: +7 | Init: +2 | Perc: +3, SM: +1 Darkvision 60' | Active conditions: none
(83
posts)
|
Ziebodug Bandmocken
Male Male Tiefling Empiricist Investigator 2 / Alchemist 5 / Mythic Tier 1 Trickster
(233
posts)
|
Zoltan, Wishgranter
Male Ifrit Wishcrafter Sorcerer / Intrigue Oracle 5 HP: 29/38 AC: 13 (13 Tch, 10 FF) | F+3 R+4 W+4 | Init:+9 Perc: +0 | Active: none
(81
posts)
|
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