Full Name |
Bogard Sanderstone |
Race |
| HP 20/20 | AC 17 | F +5 R +6 W +8 (+1 vs. traps) poison resistance 1| Perc +8 | Default Exploration (Searching) |
Classes/Levels |
| Speed 20ft | Active Conditions: None |
Gender |
Male LG Medium Dwarf Rogue 1 |
Size |
Medium |
Age |
50 |
Alignment |
Lawful Good |
Deity |
Torag |
Languages |
Dwarven, Common, +1 |
Occupation |
Scout |
Strength |
18 |
Dexterity |
12 |
Constitution |
14 |
Intelligence |
10 |
Wisdom |
16 |
Charisma |
8 |
About Bogard Sanderstone
Bogard
Male dwarf rogue 1
Hero Points: 1
Common, LG, Medium, Dwarf, Humanoid
Perception +8 (+9 to find traps, +10 to notice unusual stonework, discover mechanical traps made of stone or hidden inside of stone.); darkvision
Languages Common, Dwarven
Skills Acrobatics +4, Athletics +7, Desert Lore +3, Intimidation +2, Medicine +6, Nature +6, Occultism +3, Religion +6, Stealth +4, Survival +6, Thievery +4
Str 18 (+4), Dex 12 (+1), Con 14 (+2), Int 10 (+0), Wis 16 (+3), Cha 8 (-1)
Other Items scale mail, dagger, sap, shortbow, shortsword, staff, arrows (20), backpack, bedroll, belt pouch, belt pouch, chalks (10), crowbar, flint and steel, grappling hook, rations (1 week)s (2), rope (foot)s (50), signal whistle, soap, thieves' tools, torchs (5), waterskin, purse (2 gp; 2 sp; 2 cp)
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AC 17; Fort +5; Ref +6; Will +8; +1 vs. traps
HP 20 Hero Points 1; Resistances poison 1
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Speed 20 feet
Melee [1] dagger +7 (agile, finesse, thrown 10 ft., versatile S), Damage 1d4+4 piercing/slashing
Melee [1] sap +7 (agile, nonlethal), Damage 1d6+4 bludgeoning
Melee [1] shortsword +7 (agile, finesse, versatile S), Damage 1d6+4 piercing/slashing
Melee [1] staff +7 (two-hand d8), Damage 1d4+4 bludgeoning
Ranged [1] dagger +4 (agile, finesse, thrown 10 ft., versatile S), Damage 1d4+4 piercing/slashing
Ranged [1] shortbow +4 (deadly d10, range increment 60 feet, reload 0), Damage 1d6 piercing
Feats Forager, Stonecunning, Trap Finder, Trick Magic Item
Other Abilities ruffian, sneak attack, strong-blooded dwarf, surprise attack
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Bogard is a typical dwarf, specializing in scouting, particularly in a desert campaign. He is deeply religious and loyal, but has been trained in the arts of stealth, battle and trap breaking.