Nexian Galley

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Pathfinder Starfinder Roleplaying Game Subscriber. 127 posts (343 including aliases). No reviews. No lists. No wishlists. 16 aliases.


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Pathfinder Starfinder Roleplaying Game Subscriber

I love both 3.5 and pathfinder equally, but 3.5 gives so much more options of fun character design, plus I got more experience with it. I'd be interested.


Pathfinder Starfinder Roleplaying Game Subscriber

Very interested. Thinking maybe a Summoner or a Bard. Will have to think about it. :) Will post something when I do. Shouldn't take too long.


Pathfinder Starfinder Roleplaying Game Subscriber

Still interested in playing. Not interested in DMing though. I DM enough games RL already. >_>


Pathfinder Starfinder Roleplaying Game Subscriber

Sounds good. Can't wait for this to begin! Hope I get in too of course. :)


Pathfinder Starfinder Roleplaying Game Subscriber

Still here too! Vitalist was approved, but I'm more liking the RP possibilities for the Summoner/Court Bard. :)


Pathfinder Starfinder Roleplaying Game Subscriber

Sorry for the delay on the background. It'll be up tomorrow. Just weekends I got packed with RL games. :)


Pathfinder Starfinder Roleplaying Game Subscriber

Here's

Johnny!:

== Info ==
Street Name: John Hicks
Name: Fredrick Henderson
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 1
Public Awareness: 0
Ork Male Age 22
Height 5'4" Weight 175
Composure: 6
Judge Intentions: 6
Lift/Carry: 10 (60 kg/40 kg)
Memory: 10
Nuyen: 5730

== Attributes ==
BOD: 5 (6)
AGI: 4 (7)
REA: 3 (8)
STR: 3 (4)
CHA: 1
INT: 5
LOG: 5
WIL: 5
EDG: 2

== Derived Attributes ==
Essence: 0.3
Initiative: 8 (13)
IP: 1 (3)
Matrix Initiative: 12
Matrix IP: 3
Physical Damage Track: 11
Stun Damage Track: 11

Skills:

== Active Skills ==
Animal Handling : 0 Pool: 4
Animal Training : 0 Pool: 4
Archery : 0 Pool: 6
Armorer : 0 Pool: 4
Artisan : 0 Pool: 4
Automatics : 0 Pool: 6
Blades : 0 Pool: 6
Climbing : 0 Pool: 3
Clubs : 0 Pool: 6
Computer : 1 Pool: 9
Cybercombat : 0 Pool: 4
Data Search : 4 Pool: 12
Demolitions : 0 Pool: 4
Disguise : 0 Pool: 4
Diving : 0 Pool: 5
Dodge : 0 Pool: 7
Escape Artist : 0 Pool: 6
First Aid : 0 Pool: 4
Flight : 0 Pool: 3
Forgery : 0 Pool: 6
Gunnery : 0 Pool: 6
Gymnastics : 0 Pool: 6
Hacking : 6 Pool: 14
Hardware : 4 Pool: 12
Heavy Weapons : 0 Pool: 6
Infiltration : 4 Pool: 11
Locksmith : 0 Pool: 6
Longarms : 0 Pool: 6
Navigation : 0 Pool: 4
Palming : 0 Pool: 6
Parachuting : 0 Pool: 5
Perception : 4 Pool: 9
Pilot Ground Craft : 0 Pool: 7
Pilot Watercraft : 0 Pool: 7
Pistols : 4 Pool: 11
Riding : 0 Pool: 7
Running : 0 Pool: 3
Shadowing : 0 Pool: 4
Survival : 0 Pool: 4
Swimming : 0 Pool: 3
Throwing Weapons : 0 Pool: 6
Tracking : 0 Pool: 4
Unarmed Combat : 0 Pool: 6

== Knowledge Skills ==
Data Havens : 4 [Hacking] Pool: 9 (11)
English : N Pool: 0 (2)
Gaming : 4 [Guild Ages] Pool: 9 (11)
Japanese : 2 [Speak] Pool: 7 (9)
Politics : 3 [Underworld] Pool: 10 (12)
Security Design : 6 [Corporate] Pool: 11 (13)
Security Tactics : 4 [Corporate] Pool: 11 (13)

== Contacts ==
Mafia Contact(3, 3)


Crunch:

== Qualities ==
Addiction (Moderate) (Stimulants)
Born Rich
Codeblock (Repair Icon)
Codeslinger (On the Fly)
Common Sense
Low-Light Vision
Restricted Gear (Rating 1)
Sensitive Neural Structure
SINner (Standard) (California Free State)

== Lifestyles ==
Low 1 months

== Cyberware/Bioware ==
Encephalon Rating 2
Enhanced Protein Exchange, PuSHeD
Muscle Toner Rating 2
Reaction Enhancers Rating 2
Suprathyroid Gland
Wired Reflexes Rating 2

== Armor ==
Clothing ("Poncho") 0/0
+Ruthenium Polymer Coating
Form-Fitting Full-Body Suit6/2
+Chemical Protection 6
SecureTech Forearm Guards 0/1
SecureTech Leg and Arm Casings1/1
SecureTech Shin Guards 0/1
SecureTech Vitals Protector1/1
Urban Explorer Jumpsuit 7/7
+Gel Packs
+Nonconductivity 1

== Weapons ==
Savalette Guardian
+Personalized Grip
+Smartgun System
+Underbarrel Weight, Auto-Adjusting
DV: 5P AP: -1 RC: 3
Unarmed Attack
DV: 2S AP: - RC: 0

== Commlink ==
Meta Link (1, 1, 1, 2)
+Vector Xim
Novatech Airware (5, 5, 6, 3)
+Custom Commlink OS [Firewall 1, Firewall 6, System 5]
+Customized Interface
+Optimization (Exploit)
+Analyze Rating 6 [Copy Protection 1, Ergonomic, Optimization 1, Registration]
+Browse Rating 6 [Copy Protection 6, Registration]
+Command Rating 5 [Copy Protection 5, Registration]
+Edit Rating 5 [Copy Protection 5, Registration]
+Cyberware Scanner Rating 5
+Eurosoft Clavicula [Agent 1, Decrypt 5, Decrypt 5, Encrypt 5, Encrypt 5]
+Disarm Rating 5 [Copy Protection 5, Registration]
+Exploit Rating 5 [Copy Protection 5, Mute, Registration]
+Biofeedback Filter Rating 5 [Copy Protection 5, Registration]
+ECCM Rating 5 [Copy Protection 5, Ergonomic, Registration]
+Sniffer Rating 5 [Copy Protection 5, Registration]
+Spoof Rating 5 [Copy Protection 5, Registration]
+Stealth Rating 5 [Copy Protection 5, Ergonomic, Registration]
+Track Rating 3 [Copy Protection 3, Registration]
+Defuse Rating 3 [Copy Protection 3, Registration]

== Gear ==
Ammo: EX-Explosive Rounds (Submachine Guns) x25
Ammo: EX-Explosive Rounds (Heavy Pistols) x20
Ammo: Stick-n-Shock (Submachine Guns) x50
Ammo: Stick-n-Shock (Heavy Pistols) x50
Contact Lenses Rating 2
+Flare Compensation
+Smartlink
Earbuds Rating 2
+Audio Enhancement Rating 3
+Spatial Recognizer
Fake License (Driver's) Rating 3
Fake License (Programs) Rating 3
Fake SIN (John Hicks) Rating 3
Glasses Rating 3
+Vision Enhancement Rating 3
+Image Link
+Smartlink
Micro Sensor
+Laser Range Finder
+Skinlink
Micro Sensor
+Motion Sensor
+Skinlink
Micro Sensor
+Radio Signal Scanner Rating 6
+Skinlink
Optical Tap
Overdrive
Satellite Link
Simrig
+Sim Module (Hot)
Stealth Tags x20
Tag Eraser

Background:

== Background ==
Born and raised in California, for the most part, was comfy. His father worked for Ares, his mother was stay at home. Despite being an orc, he was intelligent, and had an almost magic touch with computer and software. When he got older, he was actually invited and apprenticed under a matrix security team in Ares. He enjoyed his work, and his skills grew.
He always was curious, and poking his nose in places it didn't belong, including some top secret works of Ares, which put him on their hitlist.
He managed to outrun them, hacking the local airport to think he was going to Japan, but he ended up in Denver instead. Since in Denver, he's used his skills to earn his keep, including making himself a new identiy. A few legal jobs he's done includes a job hacking on a 3 day cruise, running the devices for all the famous actors/directors, controlling heat/cold, the games, etc. Another was a few jobs, still somewhat legal, for the local Ares corp, under a new identity of course.
Illegal jobs he's run: Getting information off a chip from an Aztechnology research center and selling it to the highest bidder. Successfully hacking and freeing a local up and comer in the Denver's underworld.
His last major job was actually with another group of Runners. The job ended up as a failure, trying to break into an Aztech building. He was actually outside, hacking the node, and was able to escape, but not the rest of the team...

Finished all this while being exhausted after work. Hope I got everything correct. Let me know if any changes are needed or wanted. :) And will make Alias if chosen!


Pathfinder Starfinder Roleplaying Game Subscriber

Just making sure everything with my Summoner is approved. I figured it would be, considering almost everything is pretty much Core or APG, nothing fancy.


Pathfinder Starfinder Roleplaying Game Subscriber

Only played in a homebrew campaign, still in that is. Will take me a bit to get a character up. Building a hacker, which no idea how to build one, so gotta re-read all the books to figure out how to make a effective one. :) Unlike a gun bunny character where all you need is guns agility guns dodge guns armor guns other useful skills to flesh out a character then more guns.


Pathfinder Starfinder Roleplaying Game Subscriber

Alright, a hacker it is. Time to Neo this stuff up...*Begins reading up on hackers, only played a Street sam Gunslinger before*


Pathfinder Starfinder Roleplaying Game Subscriber

Ah yes, Chummer. The Most Awesome Character Gen for Shadowrun. Alright. I'll need to browse a little and decide on what to build. A hacker, or a mage(And what type of mage).


Still curious about Eidolons gear? He'd probably be dismissed at night, or possibly stayed around with a Drunk summoner? If was dimissed, will he be summoned with or without gear?
Now...Where's my shotgun and chainsaw..Groovey!


Pathfinder Starfinder Roleplaying Game Subscriber

Alright, here's Andrei! Hope you like. Also added possible plot hooks to be used or not. Enjoy!

Andrei Baskov:

Male Half-Elf Bard (Court Bard) 1
CG Medium Humanoid (elf, human)
Init +4; Senses low-light vision; Perception +7
--------------------
Defense
--------------------
AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 9 (1d8+1)
Fort +1, Ref +4, Will +4; +2 vs. enchantments
Immune sleep; Resist elven immunities
--------------------
Offense
--------------------
Speed 30 ft.
Melee Rapier +0 (1d6/18-20/x2)
Ranged Composite shortbow (Str +0) +2 (1d6/x3)
Special Attacks bardic performance (standard action) (8 rounds/day, bardic performance: countersong, bardic performance: distraction, bardic performance: fascinate (1 targets) (dc 14)
Bard (Court Bard) Spells Known (CL 1):
1 (2/day) Ear-Piercing Scream (DC 15), Negative Reaction (DC 15)
0 (at will) Open/Close (DC 14), Prestidigitation (DC 14), Ghost Sound (DC 14), Detect Magic

Spell-Like Abilities Summon Monster I (7/day)
Summoner Spells Known (CL 1):
1 (2/day) Shield, Enlarge Person (DC 15)
0 (at will) Acid Splash, Resistance, Mage Hand, Mending
--------------------
Statistics
--------------------
Str 10, Dex 14, Con 13, Int 14, Wis 12, Cha 18
Base Atk +0; CMB +0; CMD 12
Feats Skill Focus (Perform [oratory]), Spell Focus (Conjuration)
Traits Fast-Talker, Reactionary, Bastard
Skills Acrobatics +0, Bluff +9, Climb -2, Diplomacy +5, Escape Artist +0, Fly +0, Knowledge (nobility) +7, Linguistics +6, Perception +7, Perform (comedy) +8, Perform (oratory) +11, Ride +0, Spellcraft +6, Stealth +4, Swim -2, Use Magic Device +8
Languages Common, Draconic, Dwarven, Elven, Sylvan
SQ bardic performance: satire -1, elf blood, heraldic expertise (1/day)
Other Gear Lamellar (leather) armor, Composite shortbow (Str +0), Rapier, 23 GP, 3 SP, 8 CP
--------------------
Special Abilities
--------------------
Bardic Performance (standard action) (8 rounds/day) Your performances can create magical effects.
Bardic Performance: Countersong (Su) Counter magical effects that depend on sound.
Bardic Performance: Distraction (Su) Counter magical effects that depend on sight.
Bardic Performance: Fascinate (1 targets) (DC 14) (Su) One or more creatures becomes fascinated with you.
Bardic Performance: Satire -1 (Su) Inflict penalties to attack, damage, save vs. fear and charm.
Elf Blood You are counted as both elven and human for any effect relating to race.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to magic sleep effects.
Heraldic Expertise +1 (1/day) (Ex) You add half your bard level to Diplomacy, Knowledge (history), Knowledge (local), and Knowledge (nobility) checks.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Spell Focus (Conjuration) Spells from one school of magic have +1 to their save DC.

Eidolon Link (Ex) You have a link with your Eidolon, but share magic item slots.
Life Link (Su) Sacrifice HP to prevent that much damage to your Eidolon..
Share Spells with Eidolon (Ex) Personal spells can be cast on your Eidolon instead.
Summon Monster I (7/day) (Sp) Use summon monster spells as spell-like abilities, with durations measured in minutes instead of rounds.
--------------------


Background:

Andrei Baskov was supposed of been born into the life of luxury, his father being one of the nobles of Brevoy, a bastard child, his mother being a elven wanderer. His father wanted nothing of either of them, and cut all contact with his mother before he was born. She stayed in Brevoy until he was born, and sadly died during childbirth.
He was raised in an orphanage, where he was picked on by the actual native Brevoyians. But he did quickly learn to either avoid, or use his talent with words to get the boys in trouble and grounded, convincing the orphange employee's of things the bullies never did, or blowing up the proportion of their misdeeds!
Until one day he got cornered by a few of the older bullies, and it looked like he was in trouble, his fancy words could not get the boys to let up on him. It was then when his now best friend, Mokai, appeared. Literally, out of thin air, a large furry beast, not quite feline, not quite canine, and with just a single growl, the boys ran off!
Since then he's been with Mokai nearly always, other then when Mokai disappears for some reason or the other, but always coming back whenever Andrei calls him long enough.
He soon left the orphanage on his 16th birthday, wishing to find out who his actual father is, the only clue is that he's a noble. Figuring the best way to get more information, is to get into the Courts, and using his skill with words and entertainment values of him and Mokai together, managed to become somewhat of a name throughout the courts, being called on for verbal enterainment and such.
Until he recieved the charter...

Possible plothooks: Who's his father? Why did he get a charter, possibly a favor from an ally, or a curse of someone he slighted during his times in court?

Mokai:

Mokai
Quadruped
CG Medium Outsider
Init +2; Senses darkvision; Perception +4
--------------------
Defense
--------------------
AC 16, touch 12, flat-footed 14 (+2 Dex, +4 natural)
hp 11 (+1)
Fort +3, Ref +4, Will +0
--------------------
Offense
--------------------
Speed 40 ft.
Melee Bite (Bite) +3 (1d6+2/x2) and
Claw x2 (Claws) +3 x2 (1d4+2/x2)
--------------------
Statistics
--------------------
Str 14, Dex 14, Con 13, Int 7, Wis 10, Cha 11
Base Atk +1; CMB +3; CMD 15 (19 vs. Trip)
Feats Power Attack -1/+2
Skills Acrobatics +3 (+7 jump), Perception +4, Sense Motive +4, Stealth +6
Languages Common
SQ pounce
--------------------
Special Abilities
--------------------
Darkvision (60 feet) You can see in the dark (black and white vision only).
Pounce (Ex) You can make a full attack after a charge.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.


Jacob is all ready to...well, first he needs something for his hangover! Question through, which side of the debate are you on in the issue of Eidolons keeping their gear when unsummoned, or do they need to re-equip each time they are de-summoned and re-summoned? Either way works, but wanting to be ready.
And I'll get an alias set up when I get home from work.


Pathfinder Starfinder Roleplaying Game Subscriber

After playing around with stuff(Gotta love being able to do Pathfinder stuff at work). I've decided on a Summoner/Court Bard. Will have sheet and background later tonight or tomorrow. This will be fun!


Pathfinder Starfinder Roleplaying Game Subscriber

Here's hoping! :D


Pathfinder Starfinder Roleplaying Game Subscriber

Alright, no problem. Then I'll stick to paizo classes. I'll have something posted here soon.


Pathfinder Starfinder Roleplaying Game Subscriber

Oh, no. It's the Psionic-Bard from Pawns and Power from Dreamscarred.


Pathfinder Starfinder Roleplaying Game Subscriber

Still pondering the Vitalist or the Tactician. Just something to add onto the buffer(or healer with vitalist). If not I'm still good with either Summoner/fighter(or gunslinger) combo. Plenty of fun opportunities here.


Pathfinder Starfinder Roleplaying Game Subscriber

Don't have the books on me at the moment, and would like to play with the idea a bit more, but thinking of Summoner/Vitalist


Pathfinder Starfinder Roleplaying Game Subscriber

Well looks like we got a GM willing to run it...And those Horrifically OP feats...I've heard about those from a PbP a friend of mine is playing that's level 20. xD This will be interesting. I would play either a Summoner/Fighter or Summoner/Gunslinger. I'll have to play with it and probably have something posted today or tomorrow. Ooh I love gestalt. :D

P.S. Anychance on Dreamscarred Psionics allowed? If not that's ok.


Pathfinder Starfinder Roleplaying Game Subscriber

Would love to play in one as well.


Pathfinder Starfinder Roleplaying Game Subscriber

Eidolon HP 1d10 ⇒ 10
Starting gold 2d6 ⇒ (4, 2) = 6 x 10

Changed him to a halfling!
Here's

Jacob!:

Jacob Heckler
Halfling Summoner 1
CG Small Humanoid (halfling)
Init +4; Senses Perception +3
--------------------
Defense
--------------------
AC 14, touch 14, flat-footed 11 (+3 Dex, +1 size)
hp 10 (1d8+2)
Fort +3, Ref +5, Will +4; +2 vs. fear
--------------------
Offense
--------------------
Speed 15 ft.
Ranged Light crossbow +5 (1d6/19-20/x2)
Spell-Like Abilities Summon Monster I (6/day)
Summoner Spells Known (CL 1):
1 (2/day) Enlarge Person (DC 14), Mage Armor
0 (at will) Open/Close (DC 13), Read Magic, Detect Magic, Guidance
--------------------
Statistics
--------------------
Str 8, Dex 18, Con 14, Int 13, Wis 12, Cha 16
Base Atk +0; CMB -2; CMD 11
Feats Skill Focus (Stealth)
Traits Fast-Talker, Highlander (hills or mountains)
Skills Acrobatics +1 (-7 jump), Bluff +8, Climb -4, Escape Artist +1, Fly +3, Perception +3, Ride +1, Spellcraft +5, Stealth +9 (+11 in hilly or rocky areas.), Survival +2, Swim -4, Use Magic Device +7 Modifiers highlander (hills or mountains), swift as shadows
Languages Abyssal, Common, Halfling
SQ eidolon link, fearless, life link, share spells with eidolon
Other Gear Leather armor, Light crossbow, Backpack (empty), Bedroll, Rope, 33 GP, 9 SP
--------------------
Special Abilities
--------------------
Eidolon Link (Ex) You have a link with your Eidolon, but share magic item slots.
Fearless +2 racial bonus vs Fear saves.
Highlander (hills or mountains) +1 to Stealth checks, Stealth is always a class skill for you. Double this in hilly or rocky areas.
Life Link (Su) Sacrifice HP to prevent that much damage to your Eidolon.
Share Spells with Eidolon (Ex) Personal spells can be cast on your Eidolon instead.
Summon Monster I (6/day) (Sp) Use summon monster spells as spell-like abilities, with durations measured in minutes instead of rounds.
Swift as Shadows Reduce the penalty for Stealth while moving by 5 and reduce the penalty for sniping by 10.

And

Fritz!:

Fritz
Biped (Claws)
CG Medium Outsider
Init +1; Senses darkvision; Perception +4
--------------------
Defense
--------------------
AC 13, touch 11, flat-footed 12 (+1 Dex, +2 natural)
hp 11 (+1)
Fort +3, Ref +1, Will +2
--------------------
Offense
--------------------
Speed 30 ft.
Melee Bardiche +1 (1d10+6/19-20/x2) and
Claw x2 (Claws) +0 x2 (1d4+2/x2)
--------------------
Statistics
--------------------
Str 18, Dex 12, Con 13, Int 7, Wis 10, Cha 11
Base Atk +1; CMB +5; CMD 16
Feats Martial Weapon Proficiency (Bardiche)
Skills Bluff +4, Perception +4, Sense Motive +4, Stealth +5
Languages Common
Other Gear Bardiche
--------------------
Special Abilities
--------------------
Darkvision (60 feet) You can see in the dark (black and white vision only).
Reach(ex): Weapon


Pathfinder Starfinder Roleplaying Game Subscriber

Decided on playing a Summoner, no archtypes. Probably either human or half-elf. Will have the stats up and ready probably by tonight, not wanting to work on those while at work. But I can get a background up.

Jacob Heckler probably was just in the area, a wanderer from one party to another! Him and his faithful Eidolon, Fritz, has left home, finally out on their own and was enjoying their freedom from the iron fisted of his mother! So thus, he found the first party he could get into, and drank away! Woke up...Zombies...Plus Hangover...Not a good combination!


Pathfinder Starfinder Roleplaying Game Subscriber

Not actually cohorts per the feat, but interesting things the group had following them.
IN a legacy of fire game, the sorcerer build an intelligent chariot that kited them all over the place.
Then in an old 3.5 ravenloft game, same player, different character, built a floating latern, intelligent, who's main goal was killing undead..With no knowledges to let it know WHAT an undead what...Kept running around asking "Undead? undead?" ...It also had the ability to throw fireballs...Was interesting to say the least.


Pathfinder Starfinder Roleplaying Game Subscriber

Very interested. Thinking about some type of summoner.


Pathfinder Starfinder Roleplaying Game Subscriber

I own all the books! And I wouldn't mind trying to play either some type of mage, or a hacker/rigger. Currently playing in an RL SR4e campaign, playing an elven gun bunny. Game is awesome...We just finished assassinating the Local CFO of Aztechnology in the city...Though he was already dead by the time we got there, due to another runner group...But after we took them out by exploding the building with us inside(no idea how we survived the first explosion, much less the explosion due to our rigger still having her own bomb still on her when the first one went off...)...We managed to escape. xD


Pathfinder Starfinder Roleplaying Game Subscriber

Alright, here's my Half-orc summoner.

Thran Hitchen:
Thran Hitchen
Half-Orc Summoner 3
Medium Humanoid (orc)
Init +2; Senses bond senses (3 rounds/day), darkvision; Perception +1
--------------------
Defense
--------------------
AC 18, touch 13, flat-footed 16 (+5 armor, +2 Dex, +1 deflection)
hp 29 (3d8+12)
Fort +5, Ref +3, Will +4
--------------------
Offense
--------------------
Speed 30 ft.
Melee Masterwork Falchion +8 (2d4+7/18-20/x2)
Ranged Masterwork Heavy crossbow +5 (1d10/19-20/x2)
Spell-Like Abilities Summon Monster II (5/day)
Summoner Spells Known (CL 3):
1 (4/day) Shield, Expeditious Retreat, Enlarge Person (DC 13), Mage Armor
0 (at will) Acid Splash, Resistance, Message, Read Magic, Detect Magic, Mending
--------------------
Statistics
--------------------
Str 21, Dex 14, Con 18, Int 13, Wis 13, Cha 14
Base Atk +2; CMB +7; CMD 20
Feats Precise Strike, Resilient Eidolon
Traits Anatomist, Brute (APG)
Skills Bluff +4, Diplomacy +4, Intimidate +11, Knowledge (dungeoneering) +6, Spellcraft +7
Languages Common, Draconic, Orc
SQ eidolon link, life link, orc ferocity (1/day), share spells with eidolon
Combat Gear Wand of Cure Light Wounds, Wand of Magic Fang, Wand of Rejuvenate Eidolon, Lesser; Other Gear +1 Mithral Chain shirt, Masterwork Falchion, Masterwork Heavy crossbow, Ring of protection +1, Backpack, masterwork (empty), Bedroll, Blanket, Blanket, winter, Rope (2), Tent, large, 816 GP, 9 SP
--------------------
Special Abilities
--------------------
Anatomist +1 to confirm critical hits.
Bond Senses (3 rounds/day) (Ex) Share your Eidolon's senses.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Eidolon Link (Ex) You have a link with your Eidolon, but share magic item slots.
Life Link (Su) Sacrifice HP to prevent that much damage to your Eidolon.
Orc Ferocity (1/day) If brought below 0 Hp, can act as though disabled for 1 rd.
Precise Strike +1d6 precision damage for melee attacks if you and an ally with this feat flank the same target.
Resilient Eidolon When you are knocked unconscious, fall asleep, or are killed, your eidolon remains with you
Share Spells with Eidolon (Ex) Personal spells can be cast on your Eidolon instead.
Summon Monster II (5/day) (Sp) Use summon monster spells as spell-like abilities, with durations measured in minutes instead of rounds.

And his Eidolon

Jhock!:

Jhock
Quadruped
Medium Outsider
Init +2; Senses darkvision; Perception +6
--------------------
Defense
--------------------
AC 19, touch 13, flat-footed 16 (+2 Dex, +6 natural, +1 dodge)
hp 3 (+3)
Fort +4, Ref +5, Will +1
Defensive Abilities evasion
--------------------
Offense
--------------------
Speed 40 ft.
Melee Bite (Bite) +6 (1d6+4/x2) and
Claw x2 (Claws) +6 x2 (1d6+3/x2)
--------------------
Statistics
--------------------
Str 17, Dex 15, Con 13, Int 7, Wis 10, Cha 11
Base Atk +3; CMB +6; CMD 19 (23 vs. Trip)
Feats Dodge, Precise Strike
Skills Acrobatics +5 (+9 jump), Climb +6, Perception +6, Stealth +8
Languages Common
SQ pounce
Other Gear Belt of giant strength +2, You have no money!
--------------------
Special Abilities
--------------------
Darkvision (60 feet) You can see in the dark (black and white vision only).
Evasion (Ex) No damage on successful reflex save.
Pounce (Ex) You can make a full attack after a charge.
Precise Strike +1d6 precision damage for melee attacks if you and an ally with this feat flank the same target.

Background:
Since being kicked out of his tribe for keeping strange and unusual pets, Thran and his buddy Jhock, has traveled their way through the wilds to end up here, in this army camp, and it seems they've been forced into conscription. Not complaining too much, he never was one to back down from a chance to use his trusty Falchion, nor Jhock to pass up a chance to nom on poor unsuspecting...something.

HP for Thran
1d4 + 3 ⇒ (3) + 3 = 6
1d8 + 1d4 + 3 ⇒ (6) + (4) + 3 = 13
1d8 + 1d4 + 3 ⇒ (3) + (4) + 3 = 10

And how do we do hp for the eidolon?


Pathfinder Starfinder Roleplaying Game Subscriber

Let's see what I got to play with:

1d12 + 8 ⇒ (6) + 8 = 14
1d12 + 8 ⇒ (11) + 8 = 19
1d12 + 8 ⇒ (10) + 8 = 18
1d12 + 8 ⇒ (5) + 8 = 13
1d12 + 8 ⇒ (5) + 8 = 13
1d12 + 8 ⇒ (6) + 8 = 14

Pretty nice...Thinking about learning towards Both Summoner and Eidolon going melee. let's see...*Plays with idea on Hero Lab*


Pathfinder Starfinder Roleplaying Game Subscriber

Very intested. Will have character posted by tonight. :)


Jorge nods, listening to the Headmaster, as Tylonick curls back up, but watching the going ons. Well, looks like you did get quite capable group this time, just from what I'm seeing." He glances at the others. "Just does seem rather odd at the sudden change...Though I'm not complaining about better chances at winning!"[/b]

Tylonick will be doing a sense motive on the headmaster.
1d20 + 13 ⇒ (6) + 13 = 19


init: 1d20 + 3 ⇒ (14) + 3 = 17


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Will get character updated tomorrow earliest as possible. Sorry, weekend has been very busy with my own tabletop pathfinder games, wife being sick, and death in the family. Will have everything set tomorrow!


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Very nice. Now we should get together and build a good strong background for the Psions. :D


How's everyone?


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2 more days. So quiet here tho.


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That does sound like a solid backgroubd. I like it. And yeah. Would be the first time majority is psionic if we all get chosen. Usually the opposite, a token psion.


So what's going on? :)


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Haha, the idea of triplets just popped into my head, the Psion trio! XD (I think there's three of us).


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Ok, after taking a look more into classes. Concept is a kalashtar marksmen, a psionics archer. A wanderer from Sarlona who recently felt drawn to sandpoint. Will have background and sheet later today. Though an curious where in eberron is sandpoint, as Seeker just asked. :)


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1/7 Is going to take forever to get here! :D Happy New years all!


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Still working on ideas. Leaning toward A kalashtar psychic warrior, an Aegis(customizable ectoplasmic armor), or vitalist(psionic healer/buffer)


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God I love the Eberron setting. Was in a long running Campaign where I played a Dumb as bricks Warforged, who came General Patton in combat. Was fun! Question, you said you'd allow the Psionics Unleashed book, what about the material in the new Psionics Expanded that Dreamscarred has recently been releasing?


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Bloody_KissesGM wrote:
I just got Bestiary 3 in the mail today, I will skim it and see if I want to include any races as playable options, if people wish to tweak their candidates.

The bestiary is very sweet. Already planning on tossing some things from it to my players on this upcoming sunday. Will be nice seeing them not knowing what monster it is just from its description. >:D


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Yeah. Keeping an eye on this game. :)


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Same! Good luck all. Heard this is an amazing ap. can't wait to play it if get chosen. :)


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Updated a few things. Added armor, 9 ac was horrible. Notated left over gild in gems and spell components. Also the meta magic rod is more of a meta magic cane. :D


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No problem. :)


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Fizzed. Sorry, was working on finishing everything up and making alias, posted before seeing your post about max hit points. Also, piecemeal armor or no?


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How are we rolling hit points? Should have everything all posted first thing tomorrow morning. Night all, happy character rolling!

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