Zon-Kuthon

Manarc's page

3 posts. Alias of Nimon.


Full Name

Drake Stormrider

Race

HP 43/43| AC 20 (21 w/Shield)| F +7 R +12 W +9 | Perc +7 (Initiative +2) | Stealth +10 | ◆ ↺ ◇

Classes/Levels

Speed 25 | Hero 2/3 | Focus 1/1 | Spells 1: 3/4; 2: 4/4; 3: 3/3 | Active Conditions: N/A | Staff Charges: 0

Gender

Male Human Wizard (Battle Magic; Staff Nexus) 5|

Strength 16
Dexterity 16
Constitution 10
Intelligence 19
Wisdom 10
Charisma 14

About Drake Stormrider

Drake:

Nationality: Andoran
Age: 35
Gender: Male
Height: 6'2"
Weight: 180 lbs
Physical Appearance: Drake is tall and wiry. He has green eyes and dark hair. He wears a dark blue robe with grey trim decorated in small runes over his common traveling clothes. He carries a staff of blackened wood which is transcribed with a few runes.

Background
Drake hails from the Arsenal District of Augustana originally. He originally enlisted in the Eagle Knights, but didn't pass the physical entrance exam. It was noted on his record that he was extremely intelligent and showed some magical aptitude. He was then enrolled into Almas University on a scholarship through the Knights and did well. Upon graduating he was assigned to the Diamond Regiment near Olfden and spent his down time learning from the gnomish wizard, Findit Tobblemouth. When he finished his deployment he moved into Olfden proper and opened a small investigative office, where he mainly helped the town guard track down missing people and items. He was recently contacted with an anonymous tip to look into the going's on of the Lumber Consortium in Falcon's Hollow.

Ancestry: Human (Versatile)
Class: Wizard (Staff Nexus)
Background: Detective
Size/Traits: Medium Humanoid Human
Deity: N/A
Languages: Common, Draconic, Elven, Fey, Gnomish, Jotun

Spellbook * = Spell Readied for Day

Cantrips:
Detect Magic, *Gale Blast, *Ignition, *Light, *Shield, Telekinetic Projectile, *Warp Step, *Message, Sigil, Deep Breath

1st Level:
Breathe Fire, **Force Barrage, Jump, Kinetic Ram, Lock, *Mystic Armor, Sure Strike, Runic Weapon, *Gentle Landing

2nd Level:
**Blazing Bolt, *Floating Flame, *Resist Energy, Mist

3rd Level:
Earthbind, **Fireball, *Haste

Staff (*=Charged):

Cantrip - Telekinetic Projectile
1st - Sure Strike

Focus Spells:

◆Force Bolt (1d4+1 force damage)

Ability Scores:

Str 16 (+3), Dex 16 (+3), Con 12 (+1)
Int 19 (+4), Wis 10 (+0), Cha 14 (+2)

Senses:

Perception: +7 (0+7, Trained)

Defenses:

AC: 20

Attack:

Trained: Trained Simple Weapons and Unarmed Attacks
Weapon Attacks: +10
Magic Tradition: Arcane
Spell DC: 21
Spell Attack Roll: +11
Slots per Day:
Cantrip: 5
1st: 4
2nd: 4
3rd: 3

Skills:

Acrobatics: +7 [U]
Arcana: +13 [E]
Athletics: +10 [T]
Crafting: +11 [T]
Deception: +6 [U]
Diplomacy: +9 [T]
Intimidation: +6 [U]
Lore (Underworld): +11 [T]
Medicine: +4 [U]
Nature: +4 [U]
Occultism: +11 [T]
Performance: +6 [U]
Religion: +7 [T]
Society: +13 [E]
Stealth: +10 [T]
Survival: +4 [U]
Thievery: +10 [T]

Feats:

Ancestry Feats and Abilities
Special 1st: Natural Skill (Occultism, Religion)
Heritage 1st: Versatile Human (Toughness)
Skill Feat 2nd: Arcane Sense (Detect Magic at will)
Wizard 2nd: ◆Energy Ablation
3rd General: Incredible Initiative
Wizard 4th: Familiar
Skill Feat 4th: ◆Eyes of the City
Ancestry Feat 5th: Clever Improviser
Wizard 6th:
Skill Feat 6th:

Familiar (Shadow):

HP - 5*5 = 25
AC - 20
Fort: +7 Reflex: +12 Will: +9

Speed - 25 ft.
Senses - Low-light vision, Darkvision

Darkvision
Speech - Fey

Perception - +9
Acrobatics - +9
Stealth - +9

Bot:

Telekinetic Projectile (Ranged) 1d20+11; 4d6
Ignition (Ranged) 1d20+11; 4d4
Ignition (Melee) 1d20+11; 4d6

EQUIPMENT

Combat Gear: Staff
Other Gear: Backpack, Bedroll, Chalk (10), Flint and Steel, Rope (50'), 2 weeks rations, Soap, Torch (5), Waterskin, Explorer's Clothing, Writing Set, Notebook (3), Pencil, Thieves' Toolkit
Magic Items: Wand of Breathe Fire (Rank 1); Wand of Kinetic Ram (Rank 1)
Currency: 3 gp
Bulk (Current/Encumbered/Max): 4.2/7.0/12.0