Achaekek, The Mantis God

Vision of Achaekek's page

19 posts. Alias of Nimon.


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"Oh Father Dado is only a minor member of the clergy. He will be in attendance, but unlikely he will speak. I am with you though brother, it is a good thing Father Dado is speaking out against those Sarenites. They seem harmless, but I know better."

As the night goes on several priests take the podium to praise the light and dark half of the moon. Father Dado stands in the front, he seems to be some sort of liason between the ushers, security and the clergy.

Knowledge Religion DC 10:
In other religions you have seen this is a role Inquisitors play when participating in ceremonies.


GM Screen:
1d20 + 5 ⇒ (12) + 5 = 17

"Is this your first half night brother? Song and praise is the first half, sermons will come after. The priest is preparing. Was their someone you were hoping to hear?" A small Halfling in dirty cloths answers.


You feel confident in your disguise as a member of the church, and it is welcoming enough, at least at first. You notice those with magical ability sit at the front, and those without sit in the back. A few of the clergy members have painted their faces half black, and half white.

Knowledge Religion DC 10/or Knowledge Local DC 15:
Tonight is a special night as it is to be a half moon. Half moons are considered sacred to the followers of Nethys. The clergy paint their faces on these days half white and half black and believe on these nights Nethys' presence in the world is stronger than on other nights.

There is a bard dressed in half black half white including his face playing music on a balalaika, the tune is soothing. You feel relaxed and do not notice the heat.
Collection plates are being passed around. Ushers take notice of those that give tithes, and those that do not. Those with magical ability also cast spells into various magical items of spell storing as a sign of piety.


You can roll your disguise roll normally. When I oppose it with perception I will roll probably behind the screen.


Game is up.


Game to be up in a few hours, been a busy day.


That will work out well.
"Answers will be given soon. For now follow silently brother." The hooded figure answers.


You are inside a deep cavern underneath the city of Azir. This is the secret entrance to the lair of Achaekek, the meditation chamber of the Vernai and the Blood Mistress herself. You have never been this deep inside the compound before, and are awestruck by the engravings and cave paintings of the Red Mantis, some dating back to primitive times.

You turn the corner, but stop and just miss a trap designed to drop a massive stalactite in the passage. Had you not been forewarned of such traps you probably would have missed it due to it being expertly hidden among in the wall.

A man in a hood approaches you from down the cavern hall way. It is one of the Vernai, but you are not such which. "Come, we have much to discuss."

Take this time to get your profile set up and post here when ready. The campaign should be up later tonight/tomorrow morning I work graves.


Ok I think I would like to run this with Red Mist. Thanks to the rest of you that showed interest. I will open up discussion now.


Sentir Damutu wrote:

Ah, you know the problem is I have never opened a real rulebook in my life. I have been a digital player so I rarely consider sources and just try to avoid dumb or OP stuff. I didn't notice you had source limitations.

Well, that throws Sentir right out. His entire build is based off that archetype. Do you want me to re-build or have I already failed the test?

You can be digital, just use PRD please. You can try to rebuild, but I will be choosing tonight.

Red Mist:
This campaign takes place during the Oath Wars, this is before Mediogalti is established (in fact you might be the one to establish Mediogalti/or another strong hold depending on how things go). Currently the followers of Achaekek have a strong hold in the city of Azir in what is called North West Gaurandi (current timeline it would be known as Rahadoum)_


Sentir:
Love your back story, but I am really having my fill of people picking random things from D20PFSRD especially when I specifically said not to.

Nathan:
Like the build, need a bit of backstory, doesn't have to be a novel.


Ashe wrote:

How long is recruitment? I'm really interested but traveling for work on Wednesday. Thanks. Trying to get something together today though if work allows :)

Edit: Never mind I see now I have till tomorrow :) Didn't update the post had it open from Friday still :)

Yes, until Tuesday.


I will look over all the submissions this weekend. I think I will choose fairly quick for this one as it is only a one on one and probably will only get so many submissions. I will give everyone until Tuesday to submit something.


Yes to weapon finesse for the Sawtooth Sabre, no to the archetype. The reason its not in the PRD is because its from Pathfinder Player Companion: Varisia, Birthplace of Legends


Groundhog wrote:
3)Summon claws & coup de grace (this also nicely takes care of painting myself with blood).

To be clear, simply being covered in blood due to combat is not enough. There is a bit of a ritual involved here. You must paint your armor purposefully with the blood of your victims.


Albright Kensington wrote:

A Reptoid would do very well in this, I would think.

The only issue I have with the Reptoid is their ulterior motives. I think Achaekek is competent enough to know a true believer and one posing to be one and would not bestow mythic powers to one such as that.


Nathan Hartshorn wrote:
Sweet, much appreciated. If you need an official source for the Vigilante let me know. I'll be fixing up a Vigilante now.

No problem, I own the physical copy of Ultimate Intrigue so that won't be required.


Keante wrote:
Will the PC be solo on missions, or will we have opportunity to work with NPCs?

Working alone, but there may be some interaction with NPCs to track down a mark ect.


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The year is 2498 AR in North West Garund (Known as Rahadoum in current timeline). The Oath Wars have broken out with the religion of Sarenrae pushing in on the territories once ruled by followers of Nethys and Norgorber. They do not take it laying down and the nation breaks into war and chaos.

The cult of Achaekek, largely ignored before this, begins to make great profits in taking contracts out on all sides. Though one rule frustrates their clients, the cult's refusal to accept contracts on rightful monarchs. Now some members of all three factions are seeing the cult as a threat better removed from the equation all together, but they soon find that the followers of He Who Walks In Blood are not going to go quietly in the night without slitting a few throats.

This is a recruitment for a one player PbP. This will be fast paced, at least one post a day but probably more. In this game you will get a contract and upon completion of the contract you go up a level. In many cases this will be one combat encounter. This will keep the pace quick even though its only a PbP. This will also be a Mythic Campaign allowing me to reward you at certain points in the campaign when appropriate. This will be theater of the mind, no maps ect. Old School RP. If this interests you please submit a character using the rules below.

Character Creation:
25 point buy, only the strong survive training into the Red Mantis. Books Allowed Any listed in the official PRD (not the D20SRD, the PRD to the left on this website) And the Inner Sea World Guide. Classes This is heavy stealth/assassinate/investigate so chose accordingly. If you think you can manage as a Sorcerer go ahead, but remember you are alone. Races Any from the official sources I posted. Though at this time certain races are even less common than in present day, so if you want to play something exotic you might want to invest in disguise. The locals might not be interested in trading with a Vishkanya for example. Traits 2 + the campaign trait I will list below. Background Skills Yes. Mythic Yes, ascension will be described below.Alignment LN, LE, NE only. Achaekek does not appreciate those that stray from the path. Starting Gold 200 gold and two Sawtooth Sabres. Potions and scrolls may be purchased, but no partial charged wands.

Campaign Trait:
Favored of the Vernai The Vernai have taken notice in your abilities and believe you are chosen by Achaekek to do great things. You start the game with Exotic Weapon Proficiency- Sawtooth Sabre and when fighting with two Sawtooth Sabres you have the Two Weapon Fighting feat. You must adhere to the code of Achaekek and never commit Regicide and you must kill only when compensated or in true self defense. When you do kill, you must paint your armor with the blood of the victim. If you fail to paint your armor, you must fast and pray until a night of a new moon and inflict 5 hp of damage on yourself with a sawtooth sabre spilling your own blood on an alter to Achaekek.

Ascension:
You are Granted your Mythic Powers by Achaekek. You are tier 1 at the start of the campaign. He communes with you and comes to you in dreams. When he appears his red mandibles are dripping with blood and he speaks face to face with you. You have shared these visions with the Vernai and they have confirmed that you are chosen and are treated as such, but only so long as you continue your piety to He Who Walks In Blood.