Zeitgeist (Inactive)

Game Master Nimon

Extended Player's guide



After you meet with Viscount Inspector Nigel, you learn that you are chosen for a security detail for the launching of a new warship the R.N.S Coaltongue You are sworn to secrecy and are allowed to canvas the area and the ship one day prior to the event. You will be tasked with a security checkpoint to ensure the safety of the King during the event.

Everyone gets to make one skill roll and tell me what and where they are canvasing for. Once you are done you are each given a Gentleman's Outfit or Lady's Outfit (whichever you choose) and a pocket watch. These items are found in the extended players guide on starting onpage 15. Each of you also has a pair of gold laced handcuffs. All of these items are considered requisitioned for the mission in addition to your starting gear.

"Report back to me if you discover anything significant. Make sure to get a good rest this evening." The Viscount says before you depart for the day. He gives you a rare smile with a glimmer of pride in his eye.


HP/SP 51/45 | EAC/KAC 24/24 | Init +2 | Fort: +4; Ref: +5; Will +7

The young Elven man cut a dashing figure in his white suit, black shirt and shoes, a matching white tie, and a jaunty hat to complete the ensemble.

Scanning the ship itself, he spent his time looking for traces of arcane rituals or preparations both beneficial and dire.

Knowledge (Arcana): 1d20 + 8 ⇒ (8) + 8 = 16


Declan gathered his gear and made sure his powder was dry before settling off to examine the Navy vessel with his new team. The willowy detective offered, ”I’l check things dockside. Someone might want to ask the locals if they’ve noticed anything out of the ordinary”. He spends his time looking for places to conceal an ambush.

Perception: 1d20 + 7 ⇒ (3) + 7 = 10

Sovereign Court

Male Human Barbarian 2

Jacob will go the day before looking like someone entirely different and will wear grubby dock clothes and canvass the closest bar both hard and soft touch for any rumors or information

disguise: 1d20 + 15 ⇒ (5) + 15 = 20

intimidate: 1d20 + 8 ⇒ (2) + 8 = 10

bluff: 1d20 + 8 ⇒ (9) + 8 = 17


RETIRED - now part of the Harrow Realm.

Hizlari turns up her nose when offered a 'Ladies Outfit'. "You have no idea how impractical these garments are do you sir?" She asks the official distributing the garments. "While fashionable ladies may want to narrow their waists and conform to fashion as much as possible, it is not sensible for a woman who is expecting any activity more strenuous than a light stroll. I will take these instead." Giving the quartermaster no chance to object she returns the dress, dropping the heavy corset on the desk with a pointed *thud*. Instead she takes a heavy and sensible skirt, a gentleman's vest and coat, and tops it with the offered hat. "This will serve much better, thank you."

Once dressed for duty Hizlari merely strolls around the dock, meticulously inspecting the surroundings, the people and (when possible) her new companions.

Perception: 1d20 + 10 ⇒ (7) + 10 = 17


Half-Elf Bard 1 | HP 9/9 | AC 15 T 11 FF 14 | CMB +1 CMD 12 | F +1 R +3 W +3 | Init +1 | Percep +7 | Speed 30 feet

Dressed impeccably in a fine Gentleman's outfit provided by the RHC, Kiedoli will take Declan's suggestion. Wandering around the general vicinity, he will be asking the locals if they have seen anything suspicious happen recently.

Diplomacy: 1d20 + 4 ⇒ (15) + 4 = 19


The burly half-orc looks extremely uncomfortable and out of place at the meeting with the Viscount Inspector. He almost seems as though he expects to be told that there was some mistake and they meant to send the invitation to someone else entirely. Though he appears fairly well-kept and relatively well-groomed, he is obviously far from wealthy. His clothes are patched and repaired in more places than they are whole, it seems and his shoes appear to be tied with a twisted piece of wiring instead of your typical laces. The remarkable thing about him and perhaps his only redeeming quality at first glance might be the abundance of strange little mechanical devices hooked to his belt and piled up in his pack. Made from mismatched and awkward-fitting parts, it's unclear how they might work at all, except for the tiny little fire-gems intended to power them. Someone with a keen eye might notice that one of the devices features some kind of pulley or belt fashioned from the very shoe-laces that should be attached to his feet. Despite his poor clothing and equipment, it's clear that he takes what care he can with his appearance. He's not dirty, just poor. Or, more likely, he spends his extra coin on gadgets instead of new clothing.

On the street, Hugo falls into his comfort zone and inspects the area for any technological threats.

Knowledge Engineering with free inspiration: 1d20 + 7 + 1d6 ⇒ (14) + 7 + (2) = 23


Lysander:
You find no evidence of any magical rituals. You are now familiar with the ship and will receive +2 circumstance bonus for the next task

Declan:
You approach some men playing cards while on break from their daily work at the docks. "Out of the ordinary eh? You mean like a giant warship and people from all over Lanjyr just to see it launch? Other than that no, nothing unusual." One of the men says in a biting tone. He seems put out by the whole affair and his comrades seem to agree.

Jacob:
When you try to intimidate a man for some information in the bar, he isn't having it and takes a swing at you. 1d20 ⇒ 2 His attack is so clumsy and the man has had a few drinks so he falls on the floor.

Hizlari:
The quartermaster is taken aback by your insistence, but says nothing. You see nothing out of the ordinary, but you get a good idea of your surroundings.You will receive a +2 circumstance bonus on the next task

Kiedoli:
You meet a sailor that seems concerned. "Look, I know something, but you have to promise me you won't hurt them ok. " The man is a half-elf and looks like the docker type. Wearing colorful clothing and has a book with him.

Hugo:
You find no threats of the technological sort. You have been very thorough in your efforts and will receive +2 circumstance bonus on the next task.

Some of you have more do to with your mini encounters, you can add a spoiler for me. I am going to skip to the end of the day to keep things moving for the rest of the team.

You give your report to the Viscount and he nods. "Very good. You will report to the head of the Flint R.H.C tomorrow. Her name is Lady Inspectress Margaret Saxby. She is a stickler for discipline and protocol so get some rest and do not be late. " It is early evening when you get back. You have time to do a few more things before bed in preparation for tomorrow.


After reporting Declan returned to his desk and took a seat. The brooding man retrieved his pipe and began to smoke trying to dispell his uneasy thoughts. Unable to resolve his feelings the man finished smoking and returned home.

No other preparations.


HP/SP 51/45 | EAC/KAC 24/24 | Init +2 | Fort: +4; Ref: +5; Will +7

Lysander spends the evening reading a book on the history of airships. Though he is deaf, that does not prevent him from enjoying a good book....or being able to read lips.

After turning in early, Lysander is up early and makes his way towards the meeting point with Inspectress Saxby.


RETIRED - now part of the Harrow Realm.

Hizlari returns home and records the day in her journal - a daily practise for her. Her library is filled with diaries, going back over a hundred years and three full lifetimes. After this she pulls out Hanson's Directory of Nobility, and looks up Lady Inspectress Saxby.

Knw Nobility: 1d20 + 4 ⇒ (17) + 4 = 21

Sovereign Court

Male Human Barbarian 2

Jacob will head out of where he was avoiding trouble and report his findings or lack there of, then returning to the area for a few more hours trying to gather any useful information.

diplomacy for gather info: 1d20 + 4 ⇒ (1) + 4 = 5

sighs dice hate me

With nothing to show he will sleep and then head to the morning meeting early in his smartest appearance.


Hizlari:
Lady Inspectress Saxby Knighted in 489 A.O.V for exceptional acts as a criminal investigator. Married Lord Saxby in 491 A.O.V during the Fourth Yearsol War. [someone has also hand written next to this entry in the directory]A raging, motherless, @#$%!

Kiedoli has not posted in 24 hours. Like I said instead of botting I will just narrate something appropriate to keep things moving.

Kiedoli was successful in his investigation. He learned that three dockers are planning on disrupting the event Coulton, Mercliffe, and Iscalio Kiedoli's source did not know how they planed on doing this, but pleaded that they be taken in peacefully because they are just kids causing mischief. With the heads up the DC to Perception to spot these three individuals will be reduced to 10

The next day two carriages come to pick you all up early in the morning and take you to the Flint Office. This will be your duty station until further notice. When you arrive Lady Inspectress Saxby is giving orders to a group of agents outside. She greets you as you step out of the carriage.

Good. My request for more agents did not fall on deaf ears I see. Go quickly and pick a bunk inside then fall into formation. This is not normally how I like to introduce new agents, but we have no time for pleasantries."


Following instructions Declan dropped his gear off at a bunk close to the window and sauntered over to the formation thinking, I hate pleasantries anyway.


RETIRED - now part of the Harrow Realm.

Hizlari, who has bought only a small bag, finds the quietest bunk. She places her bag neatly on the bed, refolds the cover to make her occupation clear and then returns outside, nodding politely to the Lady Inspectress as she does so.

She must be capable, to have been knighted for services to the state. This could be a valuable learning experience.

Sovereign Court

Male Human Barbarian 2

Jacob puts his gear that is not valuable on a bunk and then waits until no one is watching and hides the good stuff and then hurries out and joins the formation.


Half-Elf Bard 1 | HP 9/9 | AC 15 T 11 FF 14 | CMB +1 CMD 12 | F +1 R +3 W +3 | Init +1 | Percep +7 | Speed 30 feet

Kiedoli will place his gear on one of the bunks, attempting to get one that has a nearby window. Taking note of precisely which bunk he has selected as his, he will head out to join the formation.


The Lady Inspectress Margaret Saxby is getting impatient as some of the others seem to be taking their time. She calls out to those not yet in formation."Lay your bags down and get in formation already! I may not know your names yet, but I know your faces! I counted six of you come off those carriages I expect to see six agents added to my formation by the time I count to ten!" Her face becomes very stern as she counts aloud. "1"


Hugo looks more than a little bit uncomfortable as he arrives in his vest and top-hat. Miraculously, they fit the large half-orc rather well. It's really quite the turn-around when compared to his previous day's appearance. The only real remnants are the various springs and gadgets sticking partway out of his pockets as well as the ragged pack that jingles and clanks as he walks.

It's hard to miss the burly man as he walks, somewhat awkwardly in the new clothing, up to meet the others. His deep voice rumbles out in an embarrased mumble. "Sorry I'm late... I.. had some issues with... um... dressing."

The half-orc tosses his pack at the nearest open bunk, which sails over it entirely and clatters to the ground with a crash that causes him to wince.

He takes formation without going to pick it up.


"2" She continues waiting for the last of the new recruits to join her ranks.


"3,4,5,678910!Where is that blasted Eladrin!?" Lady Margaret stomps into the barracks and drags Lysander out into the formation.

"Today is not a day to test me recruits. This is one of the biggest assignments I have ever had to oversee and I will not have it ruined by amateurs! Now fall in and listen up!" Her face is red with anger as she shoves Lysander into the ranks.

"Today the King will be in Flint. We will do our duty with pride and competence. Sir Vorag you and your team have the crowds. Make sure none of those damned dockers start anything. " A half-ork nods and salutes and breaks out of formation with his team.

"Lady Selina you and your team has the Coaltongue upper deck. Check and double check personnel." A tiefling woman salutes and also breaks formation and heads out with her team.

"Lastly, you new arrivals. You should have been able to canvass the area yesterday. You are to assist the local police at the security check point and help screen for any undesirables. Go now and do not disappoint me further." She says that last part with snarl as she stares at Lysander.

It takes you about twenty minutes to arrive at the security check point. A crowd of hundreds wait at a security checkpoint. In half an hour they’ll line up along streets to cheer the king’s arrival, and you must make sure no one dangerous gets through.
Those of you that earned a circumstance bonus from your previous tasks get to apply them now.

Sovereign Court

Male Human Barbarian 2

Jacob will assist in moving people through the check point casting detect magic on small groups as they approach as an additional level of security.

perception: 1d20 + 1 ⇒ (12) + 1 = 13


Declan loosened his tie as he prepared for the arduous duty of herding human cattle through the check point. He dour man tried to find some where in the shade to watch over the crowd. Discouragingly he mumbled, [smaller]"They all look guilty.

Perception: 1d20 + 7 ⇒ (5) + 7 = 12


Curling his lip in distaste, Hugo takes on a role more typical of his size and kind and stands as an intimidating deterrent at the checkpoint.

Figures I'd get stuck with guard duty. Better not trust the half-orc with anything important!

Intimidate: 1d20 + 5 + 2 ⇒ (18) + 5 + 2 = 25


Half-Elf Bard 1 | HP 9/9 | AC 15 T 11 FF 14 | CMB +1 CMD 12 | F +1 R +3 W +3 | Init +1 | Percep +7 | Speed 30 feet

Kiedoli will stand at the checkpoint, inwardly sighing at getting such a routine assignment. He will be looking each individual over, as they pass through, but is somewhat distracted trying to keep an eye out for the three individuals that were pointed out to him.

Perception: 1d20 + 7 ⇒ (3) + 7 = 10


RETIRED - now part of the Harrow Realm.

Hizlari stands a pace or two behind the rest of the group, keeping a sharp eye on the people queuing up to pass the checkpoint.

Perception: 1d20 + 10 ⇒ (20) + 10 = 30


Hugo funnels people into an even tighter formation with his menacing attitude.

Hizlari/Kiedoli:
You both notice the dockers that the sailor mentioned were planning on pulling some kind of stunt coming up in the line. They are with a fourth man not previously mentioned.

Jacob and Declan both confiscate some minor weapons, boot knives and pocket pistols. Its beginning to become a long day.


RETIRED - now part of the Harrow Realm.

Stepping forward Hizlari speaks quietly into Hugo's ear. "Those men are going to cause trouble - search them thoroughly. Detain if needed."

She steps across to repeat the same message to Jacob and Declan, before falling back again to keep her view clear and - if need be, form a last line of defence.


Half-Elf Bard 1 | HP 9/9 | AC 15 T 11 FF 14 | CMB +1 CMD 12 | F +1 R +3 W +3 | Init +1 | Percep +7 | Speed 30 feet

Seeing Hizlari go to tell the others, Kiedoli will stay in position, trusting that the word will get to everybody.


HP/SP 51/45 | EAC/KAC 24/24 | Init +2 | Fort: +4; Ref: +5; Will +7

Earlier:

Lysander picks a bunk, drops his pack, and then returns. He will move into position with the others and then as he is deaf he fails to respond to Inspectress Saxby's query.

Now:

Lysander picks a spot where he can watch the crowd and react if needed.


Declan unconsciously fingered his pistol as he watched the dockers approach the check point. When they reach Hugo he raised his hand and gestured them to stop, "Hold up a second mates. We need to chat."


Hugo looks on curiously as his companions stop the dockers.

Let's see how this goes...


The dockers look a little beat up. One with a black eye speaks up.
"Hey! Just because you lot are all gussied up doesn't mean you have the right to detain us. What's this all about?"

Sense Motive DC 12:
The three dockers look a bit rowdy, but the other man with them is cool and collected. He seems determined and far more dangerous.

Sovereign Court

Male Human Barbarian 2

sense motive: 1d20 + 1 ⇒ (19) + 1 = 20

bluff: 1d20 + 8 ⇒ (8) + 8 = 16

I am sorry to ask you all to step out of line including you sir, yes the quiet one, but we have had reports of some issues on the docks. We will check and if its not true I am sure we can get you all to a near by tavern for a nice drink on the house.


RETIRED - now part of the Harrow Realm.

SM: 1d20 + 7 ⇒ (19) + 7 = 26

Hizlari's sharp eyes easily catch the quiet man and understand the danger in his demeanour. Luckily David also seems to be aware and steps in before Hizlari has to. She fingers the sap in her belt, ready to step in if needed.

Use studied target on the quiet man.


”We have every right. Now step to the side,” Declan ordered.

Sense Motive: 1d20 + 3 ⇒ (12) + 3 = 15


Half-Elf Bard 1 | HP 9/9 | AC 15 T 11 FF 14 | CMB +1 CMD 12 | F +1 R +3 W +3 | Init +1 | Percep +7 | Speed 30 feet

Sense Motive: 1d20 + 1 ⇒ (11) + 1 = 12

Stepping slightly to the side, Kiedoli will say
"Yes, please step to the side. We will try to get you four gentlemen through as quickly as possible. Sorry for the inconvenience."
Diplomacy: 1d20 + 4 ⇒ (9) + 4 = 13


HP/SP 51/45 | EAC/KAC 24/24 | Init +2 | Fort: +4; Ref: +5; Will +7

Sense Motive: 1d20 ⇒ 16

Lysander will approach one of the men from the group that was stopped and say to him "Excuse me sir, could I see your papers please?" he smiles politely as if he is just doing a routine stop.


Sorry for the lag in my posting. It was a rough week.

Hugo looks on uncertainly as his companions confront the dockers. For a big half-orc, he's clearly out of his element with this type of conflict.

He's not used to having authority.

Sense Motive+4: 1d20 ⇒ 2

Community / Forums / Online Campaigns / Play-by-Post / Zeitgeist All Messageboards

Want to post a reply? Sign in.