Performance Dance1d20 + 8 ⇒ (18) + 8 = 26Idril makes her way on stage and perform an impromptu dance. Cyrdak and many of the onlookers begin cheering and clapping in rhythm. Some onlookers are so impressed by her performance they throw silver on the stage1d100 ⇒ 64 in silver. Very Impressive Madame, I have some time before my show starts perhaps I can join you for a walk around town? Cyrdak says smiling.
Tarkin:
You walk by an elderly woman along the road standing outside a gypsy wagon with some harrow cards on display. You ask for a reading and she takes your hand softly and looks at your palm. Her face pales and she asks that you enter the wagon with her. She begins the Harrow ritual asking you to cut the cards where appropriate and describing each card as it is laid out. There is one card of each alignment. This is rare according to the woman who calls herself Madame Mvashti. You are at the beginning of a new life. With each step of this life is dangerous choices. To help you with these choices you are going to require1d6 ⇒ 5 this. She draws the last card. It is a star. Look to the night in times of uncertainty You receive a +2 circumstance bonus on your next survival check at night for tracking or determining direction.
Ah, Mayor Deverin, even I did not expect to see you here. the aged gypsy smiles to herself without looking up from her table of cards. Across from her sits a thick bearded man in modest clothing , his face flush with anger. He looks at the mayor, then turns away to hide his face and mumbles under his breath Damn girl, I knew it! He hands the mysterious woman a bottle of wine. As promised He says plainly and nods to Mayor Deverin as he leaves the ancient manor.
…and here I thought you did not believe in my gifts Madame Mvashti continues as she gathers her harrow deck from the table. Worried about the festival or is there a personal matter to discuss? I have been having dreams, nightmares really. I want you to do a reading on me. Mayor Deverin says as she sits across Madame Mvashti, who finally looks up from the table to meet eyes with the troubled woman and replies Sometimes ignorance is bliss, are you sure you want to see this? Her words are cold, and her gaze colder. Just do it Niska! the mayor allows her stoic demeanor to fade for only a moment before she regains her composure I need to know. Cut the deck The Madame says simply as she hands her the cards. She recites a prayer in the old tongue as she takes the cards back and begins to deal them on the table.
Ah, The Keep. A strong and steadfast hero, they will cross your path in this time of need. the next card falls The Juggler, this one can be trusted with tasks, but not the silver. the third cardThe Vision, a powerful ally, the fourth card The Owl, a dealer of life and death with equal competence, the fifth card The Liar, the final member of this new relationship, trust in actions, but not their words
Suddenly the wise woman’s eyes glaze over and she speaks in a voice not her own such feeble creatures are no match for my will, FEAR! FEAR for your lives, what little is left of them and bear witness to my Rise!
Welcome to my Rise of the Runelords PbP. This is my first time running a game not of my own design. Word on the street is this is the best one, so let’s put that sentiment to the test shall we. I will be modifying this game from its original in minor ways since it is so popular and many have played it. No Maps in my PbPs, I use a theater of mind method, feel free to look into my history to see my past games and determine if they are the types of games you will enjoy. I use different aliases to add a little extra to the game.
I need five Mythic characters A Keep(Guardian Mythic Path), A Juggler(Trickster), A Vision(Archmage), An Owl(Heirophant) and A Liar(Marshall). Players are free to choose whatever Mythic flaw they wish. Moment of Ascension is Fated your character was born under the above mentioned sign. I will choose my characters on Friday the 8th.
Character Creation:
Max Hp 1st level 20 point buy(no stats above 20 or below 7 after racial adjustment). Races allowed Core Races, with extras from Advanced Race Guide accepted.Classes allowed Any from Pazio, with the exception of gunslingers. No gunslingers in this game, I am sorry. I have another game up that has psionics and gunslingers, so if that is your bag seek out that one called “Silver Nexus”. Sources Allowed Feats spells ect from Core, APG,ARG, UC, UM and Inner Sea World Guide.Traits 3 traits, 1 must be from campaign trait from the player’s guide, or from the campaign traits listed in the Advanced Player’s Guide. Starting Level 1 Starting Money Max gold per class. Alignments Any alignment, creative banter between good and evil are encouraged, bullying is not. If you do not understand the difference pick neutral and be nice.
Apply only if willing to post once a day, YES EVERY DAY, EVEN MINOR HOLIDAYS AND WEEKENDS, its 2013 get a smart phone if you find posting a paragraph of text difficult once a day.
What I expect from a post:
Please no one sentence posts. Every post should include the following- What your character is doing, what your character is saying(with an appropriate social skill roll Diplomacy, Bluff, Intimidate ect) and any rolls requested by me. What you are thinking might add some role playing flare and clarity as well. Hopefully you have joined this game because you enjoy being a character in a story.
Additional Rules used- Mythic Playtest*Hero Points*Words of Power:
Every character starts with one Hero Point. The rules for these are found in the APG. Additional hero points will be given to exceptional play and accomplishments (beyond simply rolling a critical hit) and at the end of every chapter with a new level. You can only have 3 hero points saved at anytime, unless you take feats ect to increase this. To give the Runelords a bit more uniqueness they will use the Words of Power system. Your characters will have opportunities to research these and take the Experimental Spellcaster feat to learn them yourselves.
Advancement:
You will level upon completion of each chapter. Mythic tiers will be gained by completing the required tasks as presented in the playtest material.Hit points will be done like the PFS system, D6=4,D8=5,D10=6,D12=7. At the end of each chapter I will award 1 additional hero point to characters for the following criteria- Best Role Play: This is based on how well the player follows alignment, other motivations and dialogue. Best Use of a Hero Point This is subjective and situational, but typically those who use their hero points in a unique or selfless way are up for this. MVP This is decided amongst you the players. Each player will vote in the Discussion tab once for whom they think was the MVP of the chapter and why. You cannot vote for yourself unless there is a tie of some sort.