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![]() This action happens simultaneously with Vedic's Sensing it's master's plight, Array zipped back through the underbrush and snapped itself back into place on Vedic's amulet, firing a small bolt of cold through Vedic's much more powerful burst. Ranged Touch Attack: 1d20 + 3 ⇒ (15) + 3 = 18
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![]() Since the enemy hasn't noticed me yet I'm pretty sure that means it won't get to act in the surprise round. That's my gamble. So, I'm going to shoot the lizard scout, initiating a surprise round (which will hopefully only be me acting). Then, on Round 1 I'm going to shoot again, and stealth-move 15 feet back towards the party. My stealth is 20, plus a -1 penalty for each 5 feet of distance beyond the first. ![]()
![]() A second lantern archon popped into existence and joined the first one's barrage of firing. First archon, round 2/6 Ranged Touch 1: 1d20 + 3 ⇒ (7) + 3 = 10
Ranged Touch 2: 1d20 + 3 ⇒ (18) + 3 = 21
Second archon, round 1/6 Move into position opposite the first. Ranged Touch: 1d20 + 3 ⇒ (7) + 3 = 10
Also, another Will save vs. the second Archon's Aura of Menace. ![]()
![]() A glowing orb unfolded into existence above Lyr. He spoke to it reverent ly for a moment, and it flew upward to fire at the Drider. Summon a Lantern Archon. It acts right away. Ranged Touch, Lantern Archon Light Ray, Inspired: 1d20 + 3 + 2 ⇒ (14) + 3 + 2 = 19
Also, the Drider needs to make a DC 13 Will save against the Archon's Aura of Menace Round 1 of 6 ![]()
![]() The two Lantern Archons continued to blast down into the pit where the Lycenthropes were, not really sure if they were alive or dead. The tangled melee of humans, monsters and undead was clearly beginning to agitate them. Pew Pew Pew! (they're just going to keep doing this until the lycenthropes are clearly dead) ![]()
![]() Another Lantern Archon shifts into the prime material plane. A few words from Grey and it joins it's fellow in helping Simon put down the lycanthropes. Lantern 1, beam 1, touch attack, Prayer: 1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15
Lantern 1, beam 2, touch attack, Prayer: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16
Lantern 2, beam 1, touch attack, Prayer: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6
Lantern 2, beam 2, touch attack, Prayer: 1d20 + 3 + 2 ⇒ (15) + 3 + 2 = 20
Insert tie-fighter noises here. |