Magic Missile is the way!
Against NPC is very good... but against monsters is hard... so i don't think it worth to waste too many feat...
Magical lineage + toppling spells is enough to stop almost every fight against NP (without magic shield) in one round, with jus a level 1 spell!
Can i suggest you a trick that seems missed from the "Scaled Fist" Archetype?
With high CHA you can qualify for the eldritch heritage feats chain!
And some bloodline, like Orcs are very nice! (+6 to STR and enlarge self for free... to take another +6 to STR!)
Tons of options!
Have you rolled 3x d12 for those stats??
There's no any kind of advantage to multiclass a wizard if you don't want to take a prestige class (such arcane trickster).
Btw with those stats you can do a decent Mystic Theurge wit Oracle levels.
Thanks to all
But i d'not think that bad is the way...
he have performance, to buff and support others... his spell list is limited, and have some problems with "action economy".
My builds can spell combact... so cast spells and full'attack in a round. or can cast 2x spells with the theurge ability!
My fisrt build was a magus + warpriest that can use fervor to quick buff spells... but it was too MAD so i switch to Oracle and made a CHA base character.
Round 1 : mirror image + divine power
A bard can't do this in just 2 rounds...
there is an alternative racial trait of the half-elf that let you gain a spelcaster level in each your spellcasting classes if you multiclass.
For buff : first round you can cast 2x spells... like divine power (+ fate's favored) and haste!
13 BAB is bad i know... but with 32 strenght + enanched weapon and buff it's pretty easy to hit enemies, and he got 3x natural attacs... so i can make his 3 sword attacs + claw + gore.
at lv 20 he cast lv5 magus spells and lv 7 oracle. something like 55+ spells at day!
Hi all, i've tried to make a character that can cast spells both arcane and divine and fight good with a long sword, like Final fantasy (or bravely second) Red Mage!
I mixed some classes and archetype, and i got a very strong build (but only playable at high levels).
LV 20 half-elf
5 levels of magus - eldritch scion (abysasal bloodline, to grow large)
1 (10) levels of mystich theurge
10 Levels of Evangelist (theurge algigned)
Also : Eldritch heritage (and improved) Abyssal (+6 str)
In Spirit form and mystical focus he gain 32 STR!
The bad... at level 20 (with a light armor of +4) he only have 19 AC, but he can cast many protective spells from arcane and divine schools.
with the right traits, at level 20 he cast like a 16lv magus AND a 17lv oracle! Not bad!
I take the fate's favored bonus and divine fervor + divine power... very strong!
He got alot of class skills, but non many skill points... btw he have +4 to every untrained skills thanks to the Evangelist bonus.
What do you think?
Herolab allow me to take 3 levels of phalanx fighter and then go magus and use his ability with a polearm
I take Spire Defender archetipe... i gains prficency with Fauchard... thats' an amazing weapon to use... 18-20 crit (15-20 with magus weapon enchant "keen") , reach and trip! And gain dodge and combact expertise without loosing nothing!
Of course.. you loose 3 magus level and caster level... but it's a nice build for a heavy hitting tanking magus!
I've played a kensai/bladebound magus with dervish dance and it was a monster!
Just max up dex and int and hit everything with shocking garsp and your keen scimitar for 15-20 critical spell!
Just buy a kilt and spend money to enchant it (or brace of armor). you dont'need to spend money in swords!
Elves are a nice race to play for it (but don't dump costitution!)
You can also take 3 free magus Arcana with elves, so you can compensate for the lost of the 3rd.
I'don't see any real reasons to take vanilla magus... for me bladebound is the real magus!
Judgement with "instant jugment" feat are far away better than normal judgment... it's like have it all activated together.
You start with justice or destruction... if some one cast a spell on you "instant switch" on protection, if a dragon use energy breath against you "instant switch" on energy reduction. AC boost and DR are also good choice.
Salve a tutti!
Mi rendo conto che la discussione sia un po' datata ma...
ci sarebbe nessuno interessato a giocare a Pathfinder Society su roll20 a distanza??
Si potrebbe mettere su una campagna...
Con gli stranieri a me risulta difficile, non tanto per la lingua quanto per gli orari!
Giocare con altri italiani invece, magari dopo cena, sarebbe molto più semplice (e divertente!)
Well, one thing you can make great use of as an inquisitor is taking friendly fire maneuvers as one of your teamwork feats. You still have solo tactics, so you have what amounts to improved precise shot. You still absolutely need normal precise shot, especially since your companion will almost always be in melee with what you are trying to shoot.
But "Dead Eye Bowman" trait can be a nice replacement??
is this a viable starting feat selection?
1 trait "Dead Eye Bowman"
I know... it sucks compared to a ranger, fighter or zen archer... but he have a good animal companion (tiger) and can cast some spells. Also with animal focus he can boost DEX and other stats.
no precise shot can hurt... but with that trait and some good teamwork feats maybe i don't miss it too much...
what goods teamwork feats works well with a ranged inquisitor + animal companion??
And what do you say if i take the Evagelist PC?
I will lose just a inquisitor level but i gain great boons if i warship erastil!
Prayer once a day (i use fate favored trait), 2nd animal companion with Twin Fangs and WIS TO HIT (+DEX) and to damage with a bow!
Also Evangelist give other nice stuff.
What will be a good feats progression (i use human) for make a good ranged inquisitor?
I try this pc for a path finder society game!
Hi and sorry for my bad english!
I' tried to make a sacred huntsmaster inquisitor!
I want him to use a longbow and make him something like a hunter.
Inquisitors can make a lot of thing but they don't get many feats... and a longbow user need alot of them!
With just 3 levels of zen archer i will get:
2x bonus feats
But i'lose :
3 spell levels (i'should wait until level 7 to cast 2lv inquisitors spells :\ )
Have all inquisitor features delayed for 3x levels.
WHAT DO YOU THINK?
Better multiclass zen archer or go straight inquisitor??
The Songbird of Doom: A Guide to a most unlikely tank and Mechanism of Mass Destruction (Warning: GMs will hate you)
You can't multiclass an hybrid class with one of it's original classes!
Bloodrager is Sorcerer + Barbarian, so you can't take level in those 2 classes
Azten that's good... but i want high cha for qualify for eldritch heritage!
Darksol all the classes i used for the build (except 2lv of fighter) have high Will Safe, + 4 from divine grace is 14 will at lv 20.
He have the same weakness of a paladin, less immunity and smite damage, but much more strenghe, AC, and versatility (wings, spells, feats)
I need Racial Heritage Kobold for SCALED DISCIPLE!
Tail Terror is just a "plus" but if you say that i actually need a tail to use it (and that seems legit...) i'skip it... and take my other 6 natural attacks...
I've some "confusion" about use natural + manifactured weapons...
can i make 4 iterative attack with a one-hand sword, then use my other hand for a claw attack and wings + gore + bite??
i gain the natural attack when in "human" form too...
2 claws, bite, gore, tail and 2 wings
With multiattack feat the penality for secondary attacks are not bad...
25+ damage "only from strenght" + Power attack and other buff
And i can take a sword to make a full round attack with 4 iterative attack + 6 naturals.. 10 attacks! Al natural will be secondary (just -2 to hit)
Full plate + natural armor from DD is not so bad! I can take feats to improve them, or shield wings to add shield bonus to AC (but lose the wings attacks).
I made some test and lv20 i have 35CA without magic items or spells (he can cast shield of faith too) and 300+ HP
I've made some experiment with Hero Lab for try a strong Dragon Disciple build!
I've some target that i want to achieve with this build:
- Strong melee character with high HP and Armor class with some magic buff;
- Tons of natural attack (7 + 4 iterative attack if use a sword)
- Eldritch Heritage line feats
- Good CMB (expecially with Trip)
So a feat starving build!
But let's talk about the build... step by step!
Race : Human (Ulfen) With the "focused study" alternative racial trait. You "lose" the bonus feat... but you gain 3! 2 of them will be required for stronger feats later and i choose "Use Magical Devices" for 3rd.
STR 17 +2 racial = 19
All your bonus will go to strength (but you need 17 CHAR at high levels to take Greater Heldritch heritage)
LV 1 - PALADIN
LV 2 - Fighter (Lore Warden)
LV 3 - ORACLE (Lame, Battle)
But if you have some better advices on Mistery and Revelations please tell me!
LV 4 - Paladin
LV 5 - Fighter (Lore Warden)
LV 6 and 7 - Dragon Disciple
LV 8 - Ulfen Guard
Surprise! yes, another Prestige Class, and now you will be a LG Smiting RAGING Divine Dragon!
LV 9 - 16 DRAGON DISCIPLE
No more surprise.
At LV 17 you can grow large and have something like 50STRG, 7 natural attacks and 4 iterative!
You only have 4levels of oracles spells... but there are tons of "luck" bonus buffs, and yo ucan take the Fate Favored traits to boost.
Last 4 levels can be taken in paladin, for more Smite or Oracle for more spells.
Sentinel is also good if you take Deific Obdience. Iomedae and Apsu are both nice.
LV 20 you got :
A beast with 50str, 20 CON, 17 CHA, 35 AC, super Fortitude and Will save (but low Reflex). Almost 300HP
Breath Weapon, Wings, Smite Evil and Rage.
Some Nice Buff spells.
What do you think? Any suggestions?
SORRY FO MY TERRIBLE ENGLISH!!! :(
I've tried this build yesterday:
Druid 3 (mhenir savant, air domain)
You can focus just to boost your WIS (and put the rest in COn or DEX like a normal full spellcaster).
Focus on Conjuration, the best school and both druid and sorcerer have good spells of this school.
At LV 20 you can cast lv8 sorcerer spells and lv7 druid spells.
Of course you will always be weaker than a single class caster but you will be full of spells and full of choices.
how could you became a dragon disciple if you're not a arcane spontaneous spellcaster?
Oracle is divine, Bloodrager become a spellcaster only at lv4!
Also, don't you think it's better to take the fighter archetype that give you the Mutagen? it's a great way to take a +4 to STR!
And there are some deific (or demoniac) obediences that boost your strenght too. take a look
I suggest you to build a ranged inquisitor, is more optimized, more easy to cast spells in battle and btw you're not a good tank.
if you want to make a melee inquisitor, take a weapon with more damage dices (like the erathbreaker) and the vital strike feats.
If u go ranged try the "sacred huntmaster" prestige class