Thaumascourge wrote:
Well, I just remembered that excel sheets have tabs =)
GM Tiger wrote: ONE SEAT LEFT for 06-20 (Overthrow of Ambition; 9-12) Low Tier for Outpost. Low tier? They all seem to be 11 & 12.
1. What is the ancestry and/or class of the character you plan to bring, and what can it mechanically contribute to the group? I'd be playing an Iruxi shield thaumaturge. Mechanics wise he's a brawler, using his shield to tank and a hammer to strike fear into his foes =) 2. Will you be able to post regularly, preferably at least once daily and once on weekends, and provide botting instructions when you’re away? Yes, I was part of a similar group before, and it was a sweet 2 year run that I'm really interested in repeating now that I have a better feeling on how to flesh characters on post games. 3. Are you amenable to using the block initiative system, in which PCs in the active block may post their actions, resolved in posting order; the GM rolls secret checks unless DCs are provided; players roll their own saving throws; and the following symbols are used in combat posts: ◆ (one action), ◆◆ (two actions), ◆◆◆ (three actions), ↺ (reaction), ◇ (free action)? Absolutely, I always post my actions in prose and then do so again mechanics wise with a per action spread. 4. Most importantly, are you willing to commit to playing with the same group for the long term, barring unexpected personal events that may prevent you from continuing? Yes, very much so.
I'll be playing Garrush, an amulet/tome thaumaturge/guardian for these adventures and see how it works. Accounting: +1 Full Plate Armor: 190gp Steel Shield: 2gp Shield Boss: 5sp Pearly White Aeon Stone: 60gp Adventurer's Pack: 1,5gp Handwraps of Mighty Blows (striking): 100gp Healer's Toolkit: 5gp 100 Victories Tattoo: 60gp Coins: 31gp Total: 450gp
Hi there. I've got some experience under my belt for lower level adventures and APs but little to none on high level. I've GMed 25 tables worth of PF2e (1 glyph) mostly on Kayden's Keg using Foundry, and the only thing I've played on PF2 of high levels is the Prey for Death AP. So, nothing to write home about on the GMing side, but I'm always interested in learning more about high level games as they are so far in between. The class I enjoy the most on PF2 is the thaumaturge, so might as well post one.
1. What is the ancestry and/or class of the character you plan to bring, and what can it mechanically contribute to the group? I'd bring a Duskwalker Human Commander. He'd bring damage soaking (with plant banner), reach melee fighting (with a guisarme) and a ton of skills. He'd be somewhat of a scholar knight of sorts. 2. Will you be able to post regularly, preferably at least once daily and once on weekends, and provide botting instructions when you’re away? Yes, no problem. 3. Are you amenable to using the block initiative system, in which PCs in the active block may post their actions, resolved in posting order; the GM rolls secret checks unless DCs are provided; players roll their own saving throws; and the following symbols are used in combat posts: ◆ (one action), ◆◆ (two actions), ◆◆◆ (three actions), ↺ (reaction), ◇ (free action)? Yes. 4. Most importantly, are you willing to commit to playing with the same group for the long term, barring unexpected personal events that may prevent you from continuing? Absolutely, our first run was a blast and I'd love to give it another go.
Uh... are those repeatables? GM Tiger wrote:
Ōtani Yoshitsugu. wrote: Weapon Trance The problem is that you need to hit for it to be sustained ... just striking doesn't cut it. I'd suggest you take the tengu weapon proficiency feat instead.
rainzax wrote:
Have fun!!
GM Frost wrote: We are close to the end of the scenario. I would like everyone to check the details in this Sign-Up Sheet and for Zepth to sign up as well. Done!
Watery Soup wrote:
I haven't played either of those, so mark me as interested.
GM Frost wrote: Busy weekends, and Monday and Tuesday are particularly hectic on my end. We have a recertification audit by Tuesday, and today, I only have enough energy to update the games I am playing. I will delay posting the intro for the quest until Wednesday at the earliest when work stuff settles down. Thank you for understanding. No problem!
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