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Dr. Allison Jones's page

146 posts. Alias of Sersi.


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Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

I would agree with Yingzen, the best way to dismantle the threat of the old ones is by continuing in our same path. We cut away at their tree of might root by root. I would personally suggest we strike down Shub-Niggurath before the others. But, I will of course differ to the consensus of all the Fierce Ones.


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Allison prepares her standard array of longterm buffs and soon her location seems to shift out of focus.

Displacement, Mythic False Life, Aura of Dooms
False Life: 2d8 + 18 ⇒ (8, 8) + 18 = 34


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Allison merely raises an eyebrow at the new Koran. Her expression and body language betraying nothing. But inside she is somewhat dubious of the continued changes with many of the Fierce Ones. Even Derrik seems altered some how. And regarding herself, how can she be sure she is untainted? After all, is not her patron one often villianized in legend?

Noting Mikey's unease, she pulls her hand from the coat pocket and places it on his shoulder. When Koran is out of earshot, she says Maybe being so close to the evils ve fight means ve can never remain pure ourselves. Dese battles have taken der toll on us all, ja? But, if de price to pay to save all of humanity is the lose of our own... I vould say it is a trade vorth making...


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Ditto :)


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Allison pulled on her newly enchanted lab coat and draped her legendary Tarnkappe over it as she walked to join MJ and Daisy, The rest has been nice, but ve must return to our quest, ja?


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Mine is a fair bit different as my feats/bloodline are focused on crafting items. But I can get you an equivalent total soon.


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Allison ran a hand through her long blonde hair and scratched her head while searching for words. Vell... From vat I know, you have been um... Gone for many months. De Vorld ist not de same place as ven you left it.

Dr. Jones paused a moment, Dis does not seem to be going vell... Let me try something new, ja? she reached into her lab coat pockets and pulled out her holy symbol of Loki. A brief muttering later in a language completely foreign to Marie, Allison held out the white gold object to her.

Please, hold dis if you vould be so kind, Frau Greer. It vill make explaining de missing time much more... Palatable. After that, the doctor mumbled more strange words under her breath...

Wild Arcana to cast sympathy on her holy symbol with Marie Greer named as the creature. For the next 18 hours she will feel compelled to hold the holy symbol and will "feel elated and pleased to be in the area or desire to touch or possess the object" (DC 33 will). Second spell was wild arcana to cast Euphoric Tranquility causing her to enter a state of euphoria and treat everyone as her friends for the next three minutes. Hopefully those two will be enough mind control to ease her panic...

Herr Doktor Greer. I vill require your assistance. she called into the room. Time ist of de essence.

Now. Frau Greer. Your Husband und I vill try to explain the gravity of how the world is now. Try to stay calm and listen vith utmost care, ja?

And for the next several minutes, Allison Jones explains what has happened since the world ended to the enchanted, formerly-deceased wife of Marcus Greer...


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)
Marie Greer wrote:

"Y-your finger is glowing!" Marie exclaims, the rest of the questions not registering with her.

There's nothing physically wrong with her. The only oddity is that she's in 100% complete perfect health.

Allison arches an eyebrow, and it takes a second for her to remember that magic is not a normal thing to most people. Oh... Sorry about that. With a flick of her hand the light goes out.

My name ist Frau Doktor Doktor Allison Sabrina Nicole Jones. Believe me ven I say I am here to help you. I am not exactly sure vat has happened to you...

Diplomacy: 1d20 + 40 ⇒ (7) + 40 = 47


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Nein, but I have heard much about you. Allison uses light on her finger to be a small medical torch for checking Marie's pupils. Can you tell me vat you last remember? Does anything feel... Off? Detect Magic

Heal check to diagnose anything wrong: 1d20 + 9 ⇒ (20) + 9 = 29


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Allison quickly ceases the displacement powers of the Tarnkappe in order to reduce the shock to Marie as the mostly naked woman rams into her.

Dr. Jones catches the panicked woman and instinctively goes into doctor mode examining her new "patient."

Frau... um... Frau "Greer" I presume? Vat ist going on? As Allison checks the woman's pupils and such, her hands quickly begin weaving illusory garments for the woman. And with a brief touch, the fabric becomes a reality Major image via Tarnkappe to craft shoes, pants, shirt, etc. followed by Tangible Illusion. Do not vorry. I am a Doktor. I am morally obligated to help anyone in distress, ja?

Freezing for several seconds, the full weirdness of the situation hits Dr. Jones, Ein Minuten Bitte, I have never been able to see you before...


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Allison was pleased with the improved magic she weaved into her labcoat as she walked through the halls. Hearing a woman's shrieks through the door of Marcus's room, Allison stopped suddenly.

Herr Doktor Greer? she calls out knocking on the door, Is everything ok?


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Herr Merlin, what would you suggest be our course of action before attempting to stop Cthulhu once and for all?


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)
Michael Johnson 66 wrote:
44 is much closer, but Cthulhu has so many HD.... It's pretty obscene....

Isn't it based on 10+CR not 10+HD? If Cthulhu is CR 35 or higher, I'm going to use Interplanetary Teleport to get off this rock and give him the silly planet :)


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Knowledge (Dungeoneering): 1d20 + 21 ⇒ (14) + 21 = 35 for information on Cthulhu...

Hmm... Any way to get a bonus using the references in Pandora's Box?

EDIT: I spaced out, I can burn a surge to boost that check :)
1d10 ⇒ 9 for 44


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Sorcerer 8: added Meteor Storm to spell list and took Maximize Spell metamagic feat.

Archmage 9: added Mythic Meteor Storm to mythic spell list
Mythic Feat: Extra Non-Mythic Feat - Empowered Spell
Path Ability: Legendary Item (headband becomes major artifact)
-added Powerful and Perfect Surge.


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Once more, take 10 for a 50 on my diplomacy check to win over Mosura if needed.

Indeed, Frau Mosura-san, you speak of the Great Old One, the Dread Lord of R'Lyeh Cthuhu. We would be honoured for your help in such a battle. The fate of the whole world, including grand creatures such as the kaiju rests in defeating this threat. None can sit by and rest while his plans go unchecked. And as I promised, Herr Gojira-san, the city of Cthulhu would present a rather unique challenge to demolish.


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Allison quietly casts Enhanced Diplomacy on herself before flying over to speak to Gojira (her projected image that is, as the true Allison is still perfectly invisible).

Take 10 on Diplomacy check (+40) for a result of 50

Already fluent in Japanese, the doctor effortlessly speaks to the giant kaiju without reliance on Merlin's spells, although her German accent still stands out a bit.

Herr Kaiju-san, I believe I speak for all of us in saying that we would appreciate your aid in the upcoming battles. Your prowess in this battle was most impressive to say the least. Also, I have no objections to you laying waste to the city of R'lyeh, but I would be most appreciative if you spared the human settlements we pass along the way.

-------------

For MJ:

Hate to be the bearer of bad news... But if the robes are in Sieg's arms would that trigger the will save for Hastur's true resurrection?


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Oops, my mistake. Oh well...


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Hmm... Didn't think that one through. So would be be immune to it even though it isn't a death effect? It deals damage and just has the death descriptor.

Also, I think I am still hidden from him as my headband gives me Undetectable: "When invisible and in contact with this item, the bonded creature can't be detected or scryed by any method."


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

So I think we are ready for Round 6?

Allison's Projected Image flies over to within 70 ft of Hastur and rapidly fires two narrow beams of energy from her index finger...

Channeled Mythic Finger of Death deals 15 damage per caster level +50% for 405 damage to the King on Yellow bypassing SR and giving a -4 penalty to the save. Costs Allison 2 surges

Mythic Finger of Death side rolls: 3d8 + 1d4 ⇒ (2, 2, 6) + (1) = 11
A reflex save (DC 32) lowers that to 3d8+18 +50% (so 42) plus 1d4 (1) Con damage plus 1 round staggered...

Now, I might need a Ruladi verification on this one... But if I am reading the Metamagician Legendary Item ability correctly, I can use up legendary surges in place of spell level increases when applying metamagic feats. Assuming that is the case:

Allison spends 4 Legendary Surges from her headband to cast Quickened Mythic Finger of Death on the King in Yellow.

Channeled Quickened Mythic Finger of Death deals 15 damage per caster level + 50% for 405 damage to the King on Yellow bypassing SR and giving a -4 penalty to the save. Costs Allison 2 surges

Mythic Finger of Death side rolls: 3d8 + 1d4 ⇒ (8, 5, 5) + (3) = 21
A reflex save (DC 32) lowers that to 3d8+18 +50% (so 54) plus 1d4 (3) Con damage plus 1 round staggered...


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

At least we cost him a turn and a surge. Not too bad :)


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Can I just use Wild Arcana to cast disintegrate on the surface the sign is cast upon?


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Yeah, let's just blow it up then...


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

I can keep my senses in my actual body while commanding my projected image to move over and cast the touch spell through it. Thus free from aura of doom, right? Like a Remote Controlled Dr. Jones.


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)
Derrik Stonesmith wrote:
Sersi wrote:
hmm... Can I intentionally fool myself? Or better plan, (if MJ is ok with a slight bit of retcon) I will use tangible illusion and make the wall real.
Couple of issues there, One you know its an illusion, Two you have True seeing anyway, Three It requires a full round action to make real and Four you have to be within touch range which is very much into OMG AURA + KiY smackage.

So as all of this was being done in the few round break from combat, I will make my actions more solid (pun!)

Before KiY returns:
Turn 1: Standard Action: Cast Project Image.
Turn 2: Standard Action: Cast Silent Image on Sign (Save vs seeing Sign success). Move Action: Fly image over to iron sheet image.
Turn 3: Swift action to maintain concentration on illusion. Full-Round Action to use Tangible Illusion on wall making it real for next 80 minutes.
Turn 4+: Readied spells (Fireball and Maze) to be used on KiY (already resolved).

Yikes... down to 4 Surges left for the day...


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

hmm... Can I intentionally fool myself? Or better plan, (if MJ is ok with a slight bit of retcon) I will use tangible illusion and make the wall real.


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

I blocked the sign from view. So we should be good on that front for the rest of the fight. I can maintain concentration on my illusion as a swift action and keep the sign hidden until KiY is finished


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

CL Check: 1d20 + 18 + 4 + 8 + 3 ⇒ (10) + 18 + 4 + 8 + 3 = 43
Spell Penetration +2, Greater Spell Penetration +2, Mythic Spell Penetration +8, Luck Moral and Competence bonuses +3


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Allison casts silent image forming a massive iron wall blocking off the Sign of the King in Yellow.
Avoiding Gaze: 1d20 ⇒ 14

Once KiY reveals himself

Allison burns 3 mythic points for a Quickened Channeled Mythic Augment Fireball. She follows it up with another mythic point to banish KiY with Mythic Maze.

Hadoken: 18d10 ⇒ (6, 7, 8, 8, 5, 5, 8, 4, 2, 10, 8, 3, 6, 7, 10, 9, 1, 5) = 112 + 50% = 168 fire damage bypassing SR, resistance and immunity...
Reflex DC 28 for half.


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Added 3 levels of Sorcerer and 1 Tier of Archmage.

Legendary Item: Headband of Mental Prowess
Feats: Quicken Spell and Iron Will

Ability Score Increases: +3 Charisma

MJ, I have never been able to apply Infectious Spell, so would it be ok to change it to legendary item, so I can apply my new Mythic Path Ability as a second use of Legendary Item (making my headband a minor artifact)?


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

I believe he would be the same as everyone else?

Also are we still considered in combat/tracking the same initiative? Or will this be a break before "round two" of the battle?


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Hearing Daisy call out that the King in Yellow before them is nothing but an illusion, Allison decides to find out for herself and taps into her divine powers. Casts True Seeing on self


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)
Dr. Hugo Grimm wrote:
Michael Johnson 66 wrote:
How do the dispelling bombs work?
The same as dispel magic cast by level 15 wizard. I'll read it again, but it seemed vague beyond that. Cancels magic powers like self-healing. Also, why did we fight the king in Yellow so quickly? Wasn't he going up against Cthulhu? If so, we should have let them battle and mop up the mess.

Because we are heroes! We can't just let people be harmed by the Great Old Ones when we can stop them :)


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)
Derrik Stonesmith wrote:
Michael Johnson 66 wrote:

I believe it's Allison's turn and top of round 4....

Koran and Sieg can do staggered actions for rounds 2 and 3....

In which Allison super Fireballed the Image and I swung at it.. at Round 4 at least.

Correct, that was my action for the top of Round 4. So I'm caught up.


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Can we get a recap of where we are all at initiative? I think everyone is caught up to Round 4 now, right?


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Oh. I misread that. So I still did my super fireball, but it harmlessly hits the Hastur image? Sorry for the confusion, MJ.


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Oops... I forgot to roll for the confusion...

Confusion: 1d100 ⇒ 72
STR damage to self: 1d8 ⇒ 3

Allison burns up her Mythic False Life to prevent 3 points of Strength damage...

Also she couldn't attack Gojira this way... Her turn is once more wasted in this fight :(


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Top of Round 4, after Mosura

Will Save (DC 16): 1d20 + 22 - 4 ⇒ (2) + 22 - 4 = 20

The Invisible and Insane Allison flies away from the aura of Hastur and launches a mythic fireball at Gojira...

Channeled Mythic Augmented Fireball: 15d10 ⇒ (9, 10, 10, 3, 4, 3, 4, 7, 4, 6, 6, 3, 1, 10, 5) = 85 + 42 = 127
Bypasses fire resistance and fire immunity. Costs three uses of Mythic Power.
DC 26 Reflex Save for half with -4 penalty to save.


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Allison has SR 20. A pitiful defense against the King in Yellow, but maybe he will roll a nat 1...

Will Save vs Feeblemind (DC 29): 1d20 + 22 - 4 - 4 ⇒ (9) + 22 - 4 - 4 = 23
-4 penalty for Schizophrenia and -4 penalty for being an arcane spellcaster

Force of Will: 1d20 + 22 - 4 - 4 ⇒ (20) + 22 - 4 - 4 = 34
Allison surges with mythic might and fights off the King in Yellow's attempt to further shatter her mind.


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

[dice=Ace of Base's "The Sign"]1d100[/dice]


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Yup, I should have clarified. And if Gojira gets axed before her next turn, Just assume she flies to Mosura and does the same...


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Unspeakable Presence (DC 40): 1d20 + 22 - 4 ⇒ (19) + 22 - 4 = 37 Fails...
Those already insane become confused

Dr. Jones is now confused...

Round 3 Actions:

Confusion: 1d100 ⇒ 20 But she is able to act normally...

Will Save against schizophrenia (DC 16): 1d20 + 22 - 4 ⇒ (4) + 22 - 4 = 22 success...

One thing I forgot, I have Aura of Doom and I am within 20ft of Gojira, so he needs to make a will save to avoid being shaken (DC 27).

Allison still flying invisibly beside the massive kaiju unleashes a prismatic spray...
1d8 ⇒ 7 And a violet beam of light hits the beast forcing him to another plane unless he makes a DC 30 Will save...

One Mythic Power for Channel Power. Spell bypasses SR and target takes -4 penalty to saving throw.


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

...Oh Come on, Big G. I went insane trying to free you, and you totally let me down...


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)
Michael Johnson 66 wrote:

The target number vs KiY's CL plus 11 is 40.... Got a surge to burn?

Nvm I see u used a surge already on the roll....

Gojira still is dominated....

I think Gojira gets to make the save himself immediately with a +4 bonus thanks to my spell. Unless you are referring to something other than my Protection from Evil spell.


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Will Save vs Unspeakable Presence (DC 40): 1d20 + 22 ⇒ (6) + 22 = 28

Random Insanity: 1d100 ⇒ 95 The good doctor is now schizophrenic

Will Save to continue acting this turn (DC 16): 1d20 + 22 - 4 ⇒ (13) + 22 - 4 = 31
She was able to continue with her turn and cast Protection from Evil on Gojira...


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Allison flies over to Gojira and attempts once more to break the King in Yellow's control over him.

Using move action and standard action to fly 180 ft towards Gojira.

Free action for Amazing Initiative (1 Mythic Power) and using movement action in place of standard action to fly another 90 ft. Hopefully the 270 ft plus movement last turn plus Gojira's movements have brought us close enough for a touch attack...

Swift Action for Wild Arcana to cast Protection from Evil on Gojira (1 Mythic Power) giving him another saving throw. He receives a +2 resistance bonus and a +2 moral bonus to the new saving throw. Protection from Evil lasts for the next 17 minutes.

Allison is currently displaced for 50% concealment, and she is currently invisible assuming either helps prevent her from being hit by an AoO.


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

Will Save (DC 25): 1d20 + 22 ⇒ (20) + 22 = 42

Allison easily avoids following the pointed hand of the King in Yellow.


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

On her initiative:

Allison uses spell synthesis to weave together the arcane and the divine. She first vows to herself to free the kaiju from their mental imprisonment and attempts to dispel (CL 14) the domination over Gojira.

Dispel Magic (DC 11 + Spell's CL): 1d20 + 14 + 4 ⇒ (10) + 14 + 4 = 28 + Surge: 1d10 ⇒ 4

At the same time, Allison draws more heavily than ever before on her mystic might to fling a roaring ball of fire at the Great Old One.

Mythic Augmented Fireball with Channel Power (3 uses of mythic power)

Fireball: 15d10 ⇒ (2, 2, 5, 9, 2, 6, 7, 6, 1, 1, 9, 9, 8, 8, 5) = 80 + 50% (40) = 120
Damage bypasses SR, fire immunity, & fire resistance.
Reflex DC 26 with a -4 penalty to the roll. Failing reflex save results in target setting on fire taking an additional 2d6 points of fire damage per round.

Action Economy:

Spell Synthesis to cast two spells at once = Standard Action
Dispel Magic = part of standard action
Vow to Self = not an action
Surge (1 use of Mythic Power)= Swift action
Fireball = part of standard action
Mythic Augmentation (2 uses of Mythic Power)= not an action
Channel Power (1 use of Mythic Power) = not an action


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

As Radsworth opens his gate, Allison tugs at her Tarnkappe giving herself displacement and greater invisibility.

Initiaitve: 1d20 + 27 ⇒ (19) + 27 = 46


Female Aasimar (British-German) Oracle 1 / Sorcerer 8 / Mystic Theurge 10 | Mythic Archmage 9 (Lvl 19)

EDIT:
Changing my new mythic spell to False Life instead of Haste.
Also, forgot to note my surge is now +1d10, and I gain 3 HP.

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