
Dr. Allison Jones |

I would agree with Yingzen, the best way to dismantle the threat of the old ones is by continuing in our same path. We cut away at their tree of might root by root. I would personally suggest we strike down Shub-Niggurath before the others. But, I will of course differ to the consensus of all the Fierce Ones.

Mikey Jay |

What sayest thou, cunning Radsworth? How counsels thee, wise wizard?
MJ salutes Radsworth with the Sword of Sif....
Ever have thine counsels been sound and reasonable!
He turns to Dr Grimm....
And what sayest thou, glib alchemist? What have the visions shown thee?
He winks at Hugo....
Then turns to Derrik....
What sayest thou, Mighty Arthur of the Britons Reborn? Which head dost Excaliber crave to lop?
He looks at Marcus and smiles....
Which way are you leaning, my brother-in-madness?
He looks at Sig....
Whose arm ya feel like twistin' off today, Beowulf?

Radsworth DM substitute |

Describing a circle in the air with his finger, Radsworth opens a spinning circular rift in space and time--a portal to a distant place, chosen by some mystical instinct that guides the Wizard with the Talking Top Hat....
Stepping through this gate, the Fierce Ones arrive in the desert of the Northern Territory of Australia.... Before them looms the great, mysterious rock formation known as Uluru or Ayers Rock.... Sacred to the aboriginal people of the region from time immemorial.... Legends speak of supernatural creator spirits, serpent beings, and lizard beings with magical powers haunting the many stone caves and springs in the area....

Dark Young of Shub-Niggurath |

As soon as the Fierce Ones arrive in the shadow of massive Uluru, Ayers Rock, they cannot help but notice the shrieking winds that whip around the rock formation, creating madly capering dust devils in the desert sand, and echoing forlornly and hideously in dark cave mouths evident in Uluru and elsewhere around the great rock.
As they take in the impressive and somehow oppressive sight and sounds, what at first give the impression of huge leafless trees with branches that whip and flail insanely in the howling winds, stomp into view from around the nearer side of Uluru, spreading out from a single file into a wider clump.... They stomp nearer on a trio of elephantine legs, their black, slimy flesh constantly opening as slavering mouths, toothed, fanged, beaked, sucker-like, or proboscis-like, or eyes of a staggering variety, which then close and give way to a new generation of organs.... There are 12 approaching!
Knowledge (dungeoneering) checks to identify the monsters approaching....

Shub-Niggurath |

The clouds over Ayers Rock coalesce into a colossal mass of dark gray, swirling and churning, and sickly-pale tentacles of enormous size begin to squirm and dangle out of the dark mass of roiling clouds.... Thousands of eyes and mouths, some bestial, others disturbing human-like, appear and disappear on the mass, much like on the dozen lumbering monstrosities approaching across the stony desert....
This must be the Great Old One, Shub-Niggurath: Black Goat of the Woods With A Thousand Young.... The hovering mass is currently 410 feet away and about 400 feet above ground level, or about 10 feet above the top of Ayers Rock....

Mikey Jay |

If anyone can cast a spell that fortifies one's sanity....against mind-scrambling sights....like that one....I'll take one on the rocks, please....
Mikey stares in sheer revulsion at the amorphous horror hovering in the howling sky above Ayers Rock.... A part of his mind and memory dedicated to locking away images of Yog-Sothoth rattles at the mental bars in MJ's skull, threatening to burst free and plunge him headlong into a relapse of the madness that wracked him when he heard that alien piping from those myriad alien mouths....
In spite of the growing terror, Mikey begins to titter in a high-pitched giggle that he only gets when tripping on 'shrooms....or beholding an extradimensional horror from beyond the stars....
Tee-heee.... Heeheehee!!

Shub-Niggurath |

Mate and give birth.... Mate and give birth.... And devour the spawn.... And devour the spawn.... This is the cycle that Mama Shub's on.... Mate and give birth.... Mate and give birth.... And devour the spawn.... And devour the spawn.... This is the cycle that Mama Shub's on.... Rapine and slaughter, madness and pain.... These are the ways to make the blood rain....Mate and give birth.... Mate and give birth.... And devour the spawn.... And devour the spawn.... This is the cycle that Mama Shub's on.... Mate and give birth.... Mate and give birth.... And devour the spawn.... And devour the spawn.... This is the cycle that Mama Shub's on.... Rapine and slaughter, madness and pain.... These are the ways to make the blood rain....
On its initiative, Shub-Niggurath merely floats 160 feet closer in a rush of howling winds, forcing all within 400 feet (everybody, as she is now 240 feet from front rank) to make a DC 40 Will save to avoid going bug-nuts crazy as per insanity....

Mikey Jay |

Going with the assumption that someone already cast a mind blank on him, Will save vs DC 40 unspeakable presence 1d20 + 23 ⇒ (18) + 23 = 41....
The schnauzeberries still taste like schnauzeberries.... Pop goes the f@!+ing weasel.... I'm cuckoo for Cocoa-Puffs.... Yahtzee!.... Jenga!!!.... Uno!!!.... I'm sorry, Shub-Niggurath, but you have been voted off the island, baby!!!
MJ brandishes the Sword of Sif like a whip made of liquid steel....

Sieg Alfbrecht |

Will: 1d20 + 35 ⇒ (15) + 35 = 50
Sieg shrugs off Shub's assualt, his mind snapping back at Shub's mental assault.
Due to Adamantine Mind, Shub must now make a DC 40 Will save or be Stunned for 1 round. That ability is some rad s%#$.
"GET OUT OF MY HEAD!" he roars.

Shub-Niggurath |

Though immune to mind-affecting effects, Shub-Niggurath takes note of the reflective power of the brawler's mind.....
Sexy mind.... Must have it....
As for Marcus' mind.... It tastes familiar to the Great Old One....
Mmmmmmmm is for Mmmmmmmarcusssssss....
The purring, multilayered, feminine voice strokes Marcus' psyche with a bliss-inducing vibration....

Sieg Alfbrecht |

This isn't a mind affecting effect, it's just "Will save or be Stunned".

Xavier Martin |

I burn a Mythic Point to get a Nat 20 on my initiative for a total of 55. I burn a mythic point for surge on my will save.
will: 1d20 + 29 + 1d10 ⇒ (9) + 29 + (1) = 39
I go insane unless this is also a fear effect (an additional +8) though I highly doubt it the rest of my turn is dependent on what insanity I contract