華子: Hanako wrote:
Its been a long time since I ran one here, I have not played PF in ages, but that might work well too. As long as you do not hold the round itself. Because that is a game killer. I learned that fast lol
What I used to do was you got 24 hours from my Round post to post your actions ( barring weekeneds)_ and then In NPCed them. The reason for doing so is combat kills a pbp. People will wait days for guy number 3 to post and have to wait to move on. I found 24 hours from the GM round post was plenty of time.
@ GM ash
Here is what I used to do when I ran PBP here.
1: Rule the INt for the group. This allows combat to star faster with no lag
Its a little bit more work on the GM end, but combat can totally kill a pbp game.
Mob the Goblin wrote:
Well it lists spells as a "special" action. So I was unsure. Most spells are double actions anyhow.
I'll get Jathal finished up tonight, just need to buy some gear and make the profile pretty. I did not know we were already posting in char.
I used to run a lot of PF1e, but burned out years ago. I have been playing 5e. I bowed out of the Playtest for 2e early, but like what I see, so figured I would give it a go.
@GM ASH, I am South east Kentucky myself. But more a night hawk so my posting times are all over the place
Ok, I fixed my issue with the boosts, so this should be completed
Jathal is the child of Barkeeps, raised in an inn, she has spent her life behind the bar listing to tales of adventure. She craves a bit of adventure herself, and while not athletic, or very rough and tumble, she does have her personality and her inborn talents to lean on.She knows how to talk to people, how to charm them, how to wheedles information with a few drinks and some charm.
A devotee of Calistria, She has long used her looks, charm and skills for her own amusement, even before her families gifts manifested. She would steal from the rich drunk flops, a little slight of hand, sometimes her poor marks might even get a roll in the hay if it amused her, but it was the thrill of it all she craved. And when her gifts started to manifest, she had even more to amuse herself with
Jathal seeks adventure for the thrill, she seeks new experiences, new people. She wants to explore her magic nd use it to get what she wants and to enjoy herself. She wishes to explore the arcane and the occult. To see what power she can unlock from her bloodline and to have as good time doing it as she can.
Perception: +3 (T)
Price 1 gp, 6 sp; Bulk 1 Bulk, 6 light;
Money Left Over 12 gp, 9 sp
Weapons dagger, slingshot with 20
Gear adventurer’s pack, bandolier, 2 sets of caltrops, sheath
Zano Turok wrote:
Its the point buy I missed. I will see if I can track it down, New book, new system and all that. TY for the info
華子: Hanako wrote:
This is my reading of the rules as well
華子: Hanako wrote:
Pretty sure he is juts using roll20 as a mapper.
The Cabal Devil looks like something that would make a deal with warlock too! I think that one first my needs. Now, I will agree the misogyny of Hell never made any sense as they did deal with mortals and did not seem to care if it was male or female.
I have not looked at the Golarion stuff in a few years and in my books its still very misogynist.
I will be starting a game soon that will be using the 5e ruleset, but set in Golarion. The reason I have hunting them is I want to flush out the Devil my Warlock character made a deal with.
Now, I do not have a super amount of PF books now days, some beastries, some world books and such. So I came here to see what other folks know. I know of The Gylou and the Erinyes and I know of the four Whore Queens.
Anything I have missed?
I think it will. The fact is PF1e is going way, its soon to be a dead system. And yes, some folks will stick to it, we have some tiny number who re still 3.5 or never left AD&D 1e. But once the core drop s PF 1e is dead system.
It my take a while, but many folks will switch over, the hope is it will also bring back some folks and bring in new people. They will lose some, but all the doom and gloom is normal.
Full Bleed wrote:
I have not as I left PF before that book came out. Its neat if you're gonna act like they are meat points, but I like the other way and sy you are not wounded until you hit 0
I hear that. If my GMing style wasn't so ridiculously laid back and laissez faire [within the context of my houserules that make the system work very well for me under those conditions] I'd never touch anything over level 12.
Above 12 IMO, the system breaks hard, its just too much work. I have ran as high as 25 before, but its just to complex, too fiddly.
Just asked if you had. My cleric lost a hand due to that chart, good times.
This to me is why HP's will never be injury. Have you tried 5e's lingering wound option?
So no injury at all into you hit 0