General Franco |
I am not sure this is the kind of thing that will interest people on these boards, but I recently got involved in the board game Scythe and fell in love with the setting. I really would like to do a RPG in this timeline but I wasn't sure which one would work. I then found the RPG Lancer which has a free PDF here
Lancer and I think this could work, but I am going to need to do a bit of conversion for a 1920s version.
You will play mech pilots from Spain attempting to infiltrate the factory in the midst of the current battles being waged around it.
If this is something that interest you let me know. It will take some time to get this completed, but the more interest I get the more motivated I will be.
DM_DM |
1 person marked this as a favorite. |
The art is beautiful! And it's a very solid game of tactical mecha combat.
That said, it's very tactical -- it would be difficult (not impossible, but difficult) to play without a board, virtual or otherwise. I love theater of the mind, but there'd be a lot of "how far away am I? In range for my grappling hook?"
I know nothing of Scythe, but I'm a bit surprised you want to leave the world of Union behind. The setting is very well done, and IMO it's part of the appeal.
General Franco |
The art is beautiful! And it's a very solid game of tactical mecha combat.
That said, it's very tactical -- it would be difficult (not impossible, but difficult) to play without a board, virtual or otherwise. I love theater of the mind, but there'd be a lot of "how far away am I? In range for my grappling hook?"
I know nothing of Scythe, but I'm a bit surprised you want to leave the world of Union behind. The setting is very well done, and IMO it's part of the appeal.
Thanks for the input. This is more about wanting to play in the world of Scythe and trying to find a RPG appropriate for it. Another thought I had was using the Fragged system as they have a Dieselpunk mecha supplement. That might be more suitable for TOTM
General Franco |
Someone had mentioned Savage Worlds. I have a little experience using that system and have noticed the Weird War stuff they have for it. I will look into that one too. I agree though looking more into Lancer it seems to rely heavy on using miniatures represented on the table top. Age of Steel is another one or Gear Krieg. I will do more digging, any suggestions welcome.
Demon Lord of Paladins! |
Savage worlds is a better fit than lancer. I do like Lancer, but its very tactical and you would need a lot of work to force it to fit. Using Gear Krieg might work, but its OOP and uses the OOP Silhouette engine. I have no clue about Age of steel or the setting you want to use.
My advice, pick an in print Generic system such as Savage worlds, Fate, genesys or the like and plop your setting in it.
General Franco |
I just got the Iron Harvest video game and the Fenris campaign I am finishing up with the family. Once I can gather the story elements I will post here which system seems most appropriate. I have not done a lot in Fate, but I will look into that one. Genesys I have some experience with and I can see how that could be fun PbP. Savage Worlds seems to have a large following though and maybe that would encourage more participation.
Atlas2112 |
Excellent!
Ya, Imma concur with your instinct on this one: It does no one any good to decide that some little-known system is the -perfect- system...just for no one else to have heard of it. (I mean, Mokshai will have heard of it, he knows everything, but I'm talking about us mortals.) Hence, ya, SW has the lead there.
Mind you, I've played Fate and, while that also has a good following (at least, I think it used to) I found it waaaaaay too open-ended and rules-lite to hold itself together. I'm all for narrative, but it helps if the dice change with the setting.
IMHO. YMMV.