Gorm Greathammer

"Cur" Ἀχέρων, Ντροπή Δύο Φυλών's page

14 posts. Organized Play character for cmlobue.



1 to 50 of 182 << first < prev | 1 | 2 | 3 | 4 | next > last >>

Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Feel free to introduce yourselves in the Gameplay thread. The first official post of the game will be on March 2. Please also complete the >SIGN-IN SHEET< add your token, perception and initiative to the >SLIDES<.


1 person marked this as a favorite.
Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Feel free to introduce yourselves in the Gameplay thread. The first official post of the game will be on March 2. Please also complete the >SIGN-IN SHEET< add your token, perception and initiative to the >SLIDES<.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Feel free to introduce yourselves in the Gameplay thread. The first official post of the game will be on March 2. Please also complete the >SIGN-IN SHEET< add your token, perception and initiative to the >SLIDES<.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

The world-renowned Blakros Museum has outdone itself, gathering an unrivaled collection of relics from the Shining Crusade, a holy coalition that felled the greatest lich to threaten Golarion. When trouble befalls the exhibit mere days before its debut, the Pathfinders intervene, only to discover that one of the relics is key to averting a far greater disaster that has laid in wait for a millennium.

The story continues, first taking the Pathfinder Society to Lastwall's tangled Fangwood to earn the favor of a powerful celestial being and destroy a sinister curse. The PCs then return to the Solstice Scar itself for one final confrontation with the evil that dwells beyond—and a chance to end her villainy for good!


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Tabrid Minor is a planet on the brink of devastating ecological collapse. While the planet’s government refuses to alter course or change policy, hope is not lost. The Coenocopi Foundation works hard to rekindle ancient copaxi magical traditions, in the belief that their spread would cause many citizens to adopt a more ecologically responsible way of life, turning the tide of destruction. Unfortunately, these magical traditions have been lost to time and government erasure.

Enter the Starfinder Society! Explore the rotating ruins of Gadrathar Fortress, a shattered citadel floating miles above the surface of Tabrid Minor, on a quest for ancient wisdom and magical secrets.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Within Irrisen, Queen Anastasia has spent the better part of a decade testing the boundaries of her rulership and seeing where she can and cannot make change. After enough research and discussion with fellow leaders, she's finally decided full steam ahead on the first of many plans she has to help bring her new home to the forefront of Avistani politics. As an international organization of travelers, she's called upon the Pathfinder Society for their opinions on the platform of her new venture, looking for insights from those who have to cross over wide landscapes, however her meeting with agents and contractors goes off the rails when a group of frost goblins looking to let off some steam launch an attack conducted by a disappointed fey. The Pathfinders will need to catch those goblins and defeat the fey in order ensure that Queen Anastasia's plan doesn't get derailed into the ground!


Welcome to my run of SFS1 #4-09 Through Sea and Storm. Please fill out the >SIGN-IN SHEET< and add your token, initiative and perception to the >SLIDES<, then introduce your character here.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Discuss! Especially discuss your starship combat roles, as this scenario has the Starship tag.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Thanks to the First Seeker's ongoing efforts, a group of Starfinders receive an exclusive opportunity to visit planet Pholskar and explore part of the restricted ruins of a fallen storm giant city. Before they can delve the ruins, the team must survive a dangerous atmospheric descent and impress a diplomat. As they acclimate to the world of the giants and investigate the ruins, they learn more about the causes of the war that toppled the fallen sky city.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Discuss!


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Discuss!


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Discuss!


Welcome to my run of PFS1 special #8-00 The Cosmic Captive for Gameday XIII, an adventure for Pathfinders of levels 1-2. You may sign up >here< and complete the >Sign-In Sheet< beginning on August 15, 2024.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Astronomers have marveled as the famous comet Aucturn's Tear once more soars through the solar system, yet this cycle, strange portals have begun opening on each planet the comet passes, and a powerful entity trapped on the other side of these gateways desperately calls for help. To the Pathfinder Society, this is a once-in-a-human-lifetime opportunity to discover what lies through these portals—and either free the captive trapped within or ensure that it remains sealed forever.


Welcome to my run of SFS1 #3-21: Frozen Ambitions: Renewal's Blight for Gameday XIII, an adventure for Starfinders of levels 3-6. You may sign up >here< and then complete the >Sign-In Sheet< beginning on August 15, 2024.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

As the Starfinder Society investigates mercenary laboratories producing an unstable combat-enhancing drug, the latest lead takes an experienced team to the arboreal ghoran homeworld, Ghorus Prime. The Starfinder agents must discover who is funding these dangerous experiments while investigating a growing blight on the forested planet—and determine if these events are connected.


Welcome to my run of PFS2 #4-13 Within the Prairies for Gameday XIII, an adventure for Pathfinders of levels 1-4. You may sign up >here< and complete the >Sign-In Sheet< beginning on August 15, 2024.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

With permission secured and access granted, a team of Pathfinder agents must escort an ancient star gun to one of the last remaining star gunsmiths, a mysterious figure that hasn’t been seen in several years. The Pathfinders must convince the gunsmith to emerge from hiding and repair the weapon, allowing them to return it to its original home and make connections with a town on the inside of Arcadia.

A villain watches from afar, angered at having been tricked by the Society, and plots to attack the team and the gunsmith, endangering innocent lives in the process. It’s up to the Pathfinders to defeat her and her forces, ensuring peace within the prairies of Arcadia!


Welcome to my run of SFS1 #3-17, Clone Batch Catastrophe, an adventure for Starfinders of tier 1-4.

Please fill out your information on the >Sign-In Sheet< and add your token, initiative and perception to the >Slides<.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Discuss!


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

When the Starfinder Society returns to the false moon of Salvation’s End, they discover a newly opened vault ripe for exploration. A group of Starfinders sent to delve this vault encounters a faulty system that produced clones of a single person to populate most of the vault. As their standard exploration mission devolves into absurdity, can the Starfinders uncover the source of the malfunction and save the vault’s residents before it’s too late?


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Welcome to the PaizoCon 2024 run of SFS1 6-05: Unearthing Ulumbia, for characters of levels 5-8. Feel free to dot in and have discussion in and out of character until game starts on May 28.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

The Starfinders have vowed to stop the Organization, a mysterious and violent criminal syndicate whose true name remains unknown and whose machinations threaten the lives of millions. Digging into the Organization’s past has revealed an interest in ancient Ulumbia, a long destroyed civilization from Deepwater Prime with few archaeological remains of value or importance. So why the interest? Travel to Deepwater Prime to unearth the secrets of ancient Ulumbia—a mission destined to drive the Starfinders into direct conflict with important agents of the Organization.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Welcome to the PaizoCon 2024 run of SFS 2-19: Truth Keepers Discussion, for characters of levels 3-6. Feel free to dot in and have discussion in and out of character until game starts on May 28.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

A sudden terrorist attack on Absalom Station throws the Starfinders right into the middle of a vast conspiracy that sends them right into the heart of the militaristic empire known as the Veskarium. Venturing to the Veskarium capital city of Command Prime, the Starfinders must contend with an organization that seeks to undermine everything the Starfinders stand for. Take part in the Starfinder Society campaign's first foray into the Near Space domain of the vesk.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Welcome to the PaizoCon 2024 run of PFS1 10-09: The Rasping Rebirth, for characters of levels 12-15. Feel free to dot in and have discussion in and out of character until game starts on May 28.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Over a century ago, hordes from the Abyss tore through a weak point in the Material Plane and surged forth onto Golarion, creating a corrupted and blighted land that would come to be known as the Worldwound. Legions of crusaders fought against the demonic incursion, containing it behind a wall of holy artifacts. IFive years ago, forces bolstered by Pathfinder agents pushed back a demonic siege and even reclaimed land that had long languished under demonic control. Other heroes finished the job, sealing the Worldwound and slaying the demon lord responsible for its creation, Deskari.

Yet the land where the rift to the Abyss once stood remains scarred and fragile, and on the Abyss itself, some artifacts and powers tied to Deskari remain unclaimed. One of the Pathfinder Society's most formidable enemies, the demon Koth'Vaul, is eager to seize upon these opportunities. Unless the Pathfinders thwart him, Koth'Vaul's will become even more powerful than ever before, and wreak truly terrifying vengeance upon the Pathfinder Society.


This game is part of the Outpost VII play-by-post convention. Please sign up >HERE< on or after February 12, 2024, then complete the >SIGN-IN SHEET< and place your token, initiative and perception on the >SLIDES<.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Discuss!


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

The Pathfinder Society has opened its gates to visitors from across the world in anticipation of the Grand Convocation, a magnificent festival in which Pathfinders share tales of their exploits, show off their findings, and celebrate the Society's accomplishments. However, an inopportune accident quickly spirals out of control when an old enemy attempts a brazen assault on the Pathfinders' home, and an unexpected foe emerges from hiding to seek vengeance for the Society's perceived crimes. Can the Pathfinders pacify the chaos and protect their guests while simultaneously defending the Grand Lodge?


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Discuss!


This game is part of the Outpost VII play-by-post convention. Please sign up >HERE< on or after February 12, 2024, then complete the >SIGN-IN SHEET< and place your token, initiative and perception on the >SLIDES<.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Since the defeat of Aslynn, the Waterfall has become more of a staple around the Grand Lodge, starting to hold strange, isolated meetings with leadership and seemingly putting together some plan. Her most recent request is that a team of Pathfinder agents journey to Hwanggot and meet with the underworld dragon, Valashinaz as a introductory team. Venture-Captain Yi Da Som arranged the meeting through Valashinaz's kobold assistant, Purepurin. Unfortunately, between then and the PCs arriving, Purepurin forgot about them in the midst of pickling recipes from goblins and creepy crawlies invading the vaults! It's up to the PCs to help Purepurin bring Valashinaz's vaults under control while she summons the dragon to ensure these introductions go off without a hitch!


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Discuss!


This game is part of the Outpost VII play-by-post convention. Please sign up >HERE< on or after February 12, 2024, then complete the >SIGN-IN SHEET< and place your token, initiative and perception on the >SLIDES<.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Starfinders explore a previously uncharted planet in the Vast while searching for a missing socialite.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

This scenario has the Starship tag, so please discuss your preferred roles here.


Siege of Enlightenment is a scenario for levels 1-4. Please fill in the >sign-in sheet<; add your token, initiative and perception to the >slides<; and post a little bit about your character here, including anything unusual I will need to know as GM.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

With tensions rising between two Near Space civilizations, a host of historical sites are at risk of being caught in the ensuing conflict's crossfire. The Starfinder Society's been called in to catalog one such site believed to be the ruins of a now-defunct hobgoblin empire that may have ended during the Gap. Speeding into the distant star system, the PCs must navigate the politics of the escalating conflict and reach their target.


My child has been playing PFS for about two years now, and we are looking at letting them have a turn as GM. Definitely want to start small with level 1 or 1-4 bounty or quest. Looking for advice about something that would be easier for a preteen, both in terms of reading level and complexity of mechanics they will have to handle.


I am trying to put spell macros in my bios for PBP, but all of the tags are evaluated except dice. Is there a way to force them to appear as text, so I can cut and paste all the b's and ooc's directly from my profile into a game thread?


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Discuss!


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Discuss!


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Discuss!


This session is part of Gameday XII. Pleas sign up on this spreadsheet starting on August 10.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

When an archaeological expedition co-managed by the Starfinder Society and Cahadusar University is imperiled by the Firewings gang, the Society wastes no time dispatching a pair of formidable Starfinders to save the day. When an internal inquiry reveals these Starfinders are cunning criminals, a fresh team of agents is sent to the Marixah Republic to bring these malfeasants to justice, put an end to their schemes, and salvage the archaeological expedition!


This session is part of Gameday XII. Please sign up on this spreadsheet starting on August 10.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

A talkative skull with glowing eyes was among the many wonders that recently turned up in the Pathfinder Society's vaults. Thanks to the Society's efforts in the magic-rich city of Quantium, the skull has rediscovered her identity as an influential wizard and magical researcher, whose spirit came to reside in her bony body after a magical mishap. She had been attempting to ritually protect herself from dangerous forces, and while her efforts did allow her to evade her pursuers for a time, they also left her true name in tatters. Can the Pathfinder Society help her piece together the mysteries waiting in her magical home before these forces return to steal her secrets?


This session is part of Gameday XII. Please sign up on this spreadsheet starting on August 10.

1 to 50 of 182 << first < prev | 1 | 2 | 3 | 4 | next > last >>