Smaar Janderfut

CanisDirus's page

Contributor. Goblin Squad Member. RPG Superstar 9 Season Marathon Voter. ********** Pathfinder Society GM. Starfinder Society GM. 2,323 posts (7,104 including aliases). 31 reviews. 7 lists. 2 wishlists. 106 Organized Play characters. 12 aliases.


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Second Seekers (Jadnura)

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| SP 40/42 | HP 48/48 | RP 7/9 | EAC 22 KAC 23 CMD 31 | Fort +5, Ref +7, Will +4; +1 vs poison/disease +1 vs Radiation +2 vs mind-affecting | Init +5 | Perception +16 (60': Darkvision, Blindsense: Thought, 30': Blindsight: Life) | Active Effects: Limited Telepathy 60', Radiation Badge | Armor Environmental Seals: Inactive (7 days) | Biohacks 3/7 used, Field Dressing 1/6 used, Treat Condition 0/6 used | CG Male Uplifted Bear (Battle Medic) Biohacker 7

Dov quickly sends commands to the junkracer's onboard computer to help Zark deftly maneuver and muscle for rank, so that the engine doesn't burn fuel too fast on an empty tank. He wants the engine pumping and thumping in time, so that Zark is first across the finish line.

Computers: 1d20 + 16 ⇒ (16) + 16 = 32

(Piece of cake?)

The Exchange 4/5 5/55/55/55/5 *****

2 people marked this as a favorite.

"I'm not a Lich, I'm your wife!"

Second Seekers (Jadnura)

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| SP 40/42 | HP 48/48 | RP 7/9 | EAC 22 KAC 23 CMD 31 | Fort +5, Ref +7, Will +4; +1 vs poison/disease +1 vs Radiation +2 vs mind-affecting | Init +5 | Perception +16 (60': Darkvision, Blindsense: Thought, 30': Blindsight: Life) | Active Effects: Limited Telepathy 60', Radiation Badge | Armor Environmental Seals: Inactive (7 days) | Biohacks 3/7 used, Field Dressing 1/6 used, Treat Condition 0/6 used | CG Male Uplifted Bear (Battle Medic) Biohacker 7

Knowing he won't be able to follow fast enough to keep up, Dov grabs some tools to use a theorem on Zark before the ysoki acts:

Field Dressing: Standard action on an adjacent willing or KO creature. They heal 1d6 + my Int (6) Hit Points. Can do this once per target per 10-min-rest to regain SP.

Zark Healing: 1d6 + 6 ⇒ (5) + 6 = 11

Dov then takes the long way around (single move), getting out of everybody's way.

(Since Dov was up in initiative before Zark and within reach of the little fella)

Wayfinders

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Maya Coleman wrote:
BertDoesVids wrote:
Will we be getting free Player's Guide with these as well? I find those very helpful when my players start to make characters.
They said there will not be a full player's guide as a separate document, but there will be information to guide players and GMs included in the adventure itself!

There might even be in-game soundtrack suggestions somewhere out there on social media just before the book releases! :)

Wayfinders 4/5 5/55/55/55/5 *****

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GM Bret wrote:
Z...D... wrote:

And #2: Hesla's action "Betrayer of Demons", should it be a free action? It shows as a single action ability. The requirements are "Hesla critically hits a foe or critically succeeds at her Ember Spinner reaction"

To me it sounds as if it should be a free action based off how it reads. IMO sounds like a special critical specialization. I could also see it as a reaction as well.

If it is to be a normal single action, you would not be able to use it as part of her Ember Spinner Reaction, except in odd corner cases.

I plan to make it a single action where her reaction must have been used and critically succeeded since the end of her last round. I feel that is less of a change than making it a free action.

That's what I did when I ran this, and it flowed really well in the scenario.

Second Seekers (Jadnura)

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| SP 40/42 | HP 48/48 | RP 7/9 | EAC 22 KAC 23 CMD 31 | Fort +5, Ref +7, Will +4; +1 vs poison/disease +1 vs Radiation +2 vs mind-affecting | Init +5 | Perception +16 (60': Darkvision, Blindsense: Thought, 30': Blindsight: Life) | Active Effects: Limited Telepathy 60', Radiation Badge | Armor Environmental Seals: Inactive (7 days) | Biohacks 3/7 used, Field Dressing 1/6 used, Treat Condition 0/6 used | CG Male Uplifted Bear (Battle Medic) Biohacker 7

GM, please note that Dov will not be able to deliver Biohacks to Kastien without making an attack roll, but everyone else should be okay.

Wayfinders 4/5 5/55/55/55/5 *****

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Casually reading Character Options page...

O.o

What did you do, Alex? What did you do?!

Does Ivis know? :P

Shadow Lodge Contributor

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Huzzah!

Wayfinders

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I very much hope everyone enjoys this when it comes out!

Shadow Lodge Contributor

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Shay Snow wrote:

I’ve been asked several times if the Venture-Gossip archetype is legal for Society play.

:)

That's not a no, Shay :P

Shadow Lodge Contributor

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Cassi wrote:

Well, I know what archetype I am now. Thanks Shay! XD

That rt5rrmn is so cute. Definitey a fey creature. Just a little guy; not out to fascinate you at all. Nope, no forcing you to do his bidding (that bidding is definitely "give me the good scritches").

You are absolutely that archetype, Cassi :P

I honestly hope that becomes PFS-Legal through a boon or something!

The Exchange 4/5 5/55/55/55/5 *****

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Most scenarios don't give instructions to award hero points at regular intervals these days - that's in the guide. With no specific instructions to not award hero points at regular intervals, there is no reason to not distribute them. For a scenario with 5 combats (yea, good luck getting this done in 4-5 hours, btw - both of my runs at this were pushing 6 hours), giving the party ways to have an easier time is never a bad thing.

Also, GM glyph hero points and campaign coin hero points are rewards for volunteers donating their time and service to the organized play campaign and other people, so unless a scenario specifically says to deny those players these rewards, I'm never doing that.

Edit/Addendum: Mythic points, as presented in this scenario, do not allow PCs to reroll attacks or avoid death, no matter what the full mythic rules normally say. That alone is enough of a reason to consider including hero points when running #6-09.

The Exchange 4/5 5/55/55/55/5 *****

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Our local group also had lots of trouble with the final encounter, playing at level range 11-12.

Important note that the encounter math looks very wrong at level range 11-12, too. I think the statues should say (0) instead of (2), because as-written the final encounter is 200xp when a Severe encounter is normally 120xp (and even an Extreme encounter is 160xp).

(Removing the two statues brings things down to 120xp, suggesting this was an error that GMs can, under the current OPF guidelines, correct on their own in order to make this encounter Severe and not Extreme++)

To-note, the encounter math looks correct at level range 9-10 for the final encounter, for what it's worth.

Wayfinders 4/5 5/55/55/55/5 *****

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Le gasp!

Wayfinders 4/5 5/55/55/55/5 *****

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Maya C. wrote:
demiurge108 wrote:
When come officialy the playtest for nécromancer and runesmith in Paizo blog playtest ?

playtest available now if you haven't checked it out already! check it out and let us know your honest opinions!!! (https://paizo.com/pathfinderplaytest)

also hey everyone! i'm the new community leshy here at Paizo ^^ hoping to see more of you around!

Maya!! <3

Shadow Lodge 4/5 5/55/55/55/5 ***** Contributor

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Hilary Moon Murphy wrote:
Cassi wrote:

Welp, I'm excited by the return to Arniselle. Now, where's that choir of Morlamaws to sing me Under The Sea?

Oh, a Shan work! I'm sure that will be fun!

I am also excited by the return to Arniselle. Everything Rigby does is awesome.

And a quest by Shan Wolf sounds awesome as well.

I am also going to say that I had the privilege of playing Shimmerstone Mine with Jenny at SkalCon, and it ROCKED. (And now I'm wondering how many geologic puns I can make before Jenny shuts me down.) Bring your A game though - it's tough!

That sounds like a slippery slope, indeed.

Speaking of which, what a great slate of writers in this preview! There's certainly a big conglomerate of gneiss adventuring going on in our near future!

Shadow Lodge 4/5 5/55/55/55/5 ***** Contributor

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Alex Speidel wrote:
Mr. Fred wrote:
But what about side battles with Treasure bundle ? Should I give them the TB or not , oes it mean that If I am late in my time keeping or just let the player have fun where that want to have fun, they should get a penalty in TB. Battles with a direct plot implication shouldn't be skipped, and though they can be easily identifiable, I wonder if we shouldn't tag them in the future to ensure that they happens always at any table)

In general, GMs should not completely skip encounters that are not tagged as optional (ignoring any encounter the players manage to circumvent by being clever). The only reason I would give a blanket signoff to do so is in the event of a store's imminent closure or a convention slot ending.

With that in mind: if an encounter was skipped for any reason that gave treasure bundles, players should not be punished for this, and should be awarded the treasure bundles at the end of the adventure.

Could this language please be added to the new proposal somehow?

With PF2 scenarios often being written to run longer than 5 hours, and with stores in some regions still only giving PFS games hard 4 hour game slots, this is a "scenario" that regularly occurs in the wild.

Shadow Lodge 4/5 5/55/55/55/5 ***** Contributor

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This looks like a fantastic series of changes that will do wonders for the program!

Shadow Lodge 4/5 5/55/55/55/5 ***** Contributor

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If you don't want to use rpgchronicles, you can use pdf-related websites (such as https://www.ilovepdf.com/) to extract the chronicle sheet and then fill it in using a pdf-reader program (Adobe, NitroReader, take your pick).

Wayfinders 4/5 5/55/55/55/5 *****

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Thank you very much! Huge congratulations to Angie for being an amazing volunteer, and also to my fellow GMs!

Shadow Lodge Contributor

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That was a fun read! Huzzah Owen!

Wayfinders

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It's been fun watching you play this one, all. Hope you enjoyed it! :)

Shadow Lodge Contributor

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I am zo very excited for this one!

Wayfinders 4/5 5/55/55/55/5 *****

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Hilary Moon Murphy wrote:
You died, but did you keep your head before then? Inquiring minds want to know.

Well...

>.>
<.<

I may have gotten a head of/for myself.

Shadow Lodge 4/5 5/55/55/55/5 ***** Contributor

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Congratulations Landon and Eric!

Shadow Lodge Contributor

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The story of the Scoured Stars was one of (if not the) finest sci-fi campaign I've ever had the pleasure of taking part in. I cannot recommend this enough!

The Concordance 4/5 5/55/55/55/5 *****

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Alex Speidel wrote:
keftiu wrote:
I’d be over the moon if this somehow led to more Tanglebriar/Treerazer stories. That’s one dangling plot thread I’d love to finally fully tackle.
We're gonna have the low-level tables fight Treerazer in the special, I think it'll be fine.

Excellent!

Shadow Lodge 4/5 5/55/55/55/5 ***** Contributor

1 person marked this as a favorite.

Looking forward to both of these!

Wayfinders

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Sasha Laranoa Harving wrote:
This is for real! Excited for y'all to see the hard work we put into this.

Yar! Very much this :)

Wayfinders

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elisaelli wrote:
Just cruel forcing a GM to play an NPC that has to tell puns. Heartless in fact.

Disembodied skulls should be considered to have expert proficiency in being heartless. I'd call this a tongue-in-cheek fact, but that also does not apply here :P

Wayfinders

1 person marked this as a favorite.
| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Chronicle sheets have been sent!
(Dated for the report date of the convention)

If you don't see them immediately, check your spam folders, as that happens sometimes.

I'll leave this game open for a few days in case anyone wants to poke me about anything. Otherwise, thank you all again for playing!

Wayfinders

1 person marked this as a favorite.
| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Yep, you're right and I blanked on that. Thank you, Rob!

Will update the game as soon as I'm done with dinner.

Wayfinders 4/5 5/55/55/55/5 *****

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Tomppa wrote:
It seems like the battle flute is rewarded as long as the PCs didn't end up getting beaten up.

That was how it was intended, yar :)

Terminalmancer wrote:
What's the name of the gang? They have badges, but I can't find the name anywhere!

As of the time of this adventure, they didn't have one.

Hope that helps!

Shadow Lodge Contributor

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Excited to see how Star's story goes! :)

Wayfinders 4/5 5/55/55/55/5 *****

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Hilary Moon Murphy wrote:
1. I usually pronounce Zykyryz "Zik-keer-iz".

That's how it was in my head, although I highly encourage others. She picked the name for its unusual sound, after all! :)

Doug Hahn wrote:
Word to the wise: do not draw a bunch of spirals with a Sharpie held in your mouth. You'll inhale all those fumes! Safer to just make some crooked doodles by hand.

...duly noted! :P

and I echo Hmm's <3

Shadow Lodge Contributor

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Local players have been hoping for to more PFS Razmiran content for years. Folks are going to be excited about this one!

Shadow Lodge Contributor

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Very excited to see how this all turns out! :)
(You could say that's a no-brainer, coming from me?)

Vigilant Seal

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| HP 41/46 | AC 21; w/shield 23 | Fort +9E; Ref +5T (Bulwark +3); Will +6E | Perception: +4T | Focus Points: 0/1 | Hero Points: 0/3 | LG Agender Conrasu (Corrector) Champion of Soralyon (Living Monolith) 3

I should be able to post in a few hours, but Standarii will delay again until someone points it out.

Carnelian will get resist 5 on that last hit.

Vienna is over-rated :P

Shadow Lodge 4/5 5/55/55/55/5 ***** Contributor

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Session 97 (PF2 #3-17) is now full. Thank you!

Acquisitives

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| SP 83/88 | HP 58/58 | RP 9/10 | EAC 24 KAC 26 CMD 34 DR 5/— | Fort +10, Ref +6, Will +7 | Init +8 | Perception +1 (Darkvision) |Active Effects: Angry seven-armed hedgehog of death!| Environmental Seals: Inactive | Male Skittermander Space Pirate Soldier 8

Fort: 1d20 + 5 ⇒ (1) + 5 = 6
Ya know, let's use a T-shirt reroll on that!
Fort: 1d20 + 5 + 5 ⇒ (14) + 5 + 5 = 24

Chip blasts the web with a fire extinguisher, hoping to make the strands more brittle, before spitting on his hands and getting to work tearing the filaments apart to get at the key!

...only to just then remember that his environmental seals are on and he just spat on the inside of the helmet of his armor and now it's impairing his vision - gross!

Strength: 1d20 + 6 ⇒ (18) + 6 = 24

Wayfinders

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| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Okay, I have heard from Ivis!

If she does not post by tonight, I'll be picking up her section and moving us forward.

Sorry for the delays, gang.

Shadow Lodge Contributor

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All chronicles have been sent!
(4/5 on Discord 1/5 in email)

Again, thank you for playing! I hope you all enjoyed! I'll leave the game threads open for a bit in case you want to keep RP going or have any questions for me.

Thank you all for joining me for playing in the first two adventures I authored for organized play! Maybe you'd like to do something like this again later this year? ;)

Shadow Lodge Contributor

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Posting from phone - another day off the rails, but I will get us updated in the next few hours.

Wayfinders

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Our understanding is that it's becoming a tradition for authors of the Side-Trek adventures in Wayfinder magazine to be run at PaizoCon each year when the authors are able to. Since Ivis and I both dabble in Play-by-Post, and we want to make sure PbP has a permanent presence at PaizoCon Online, we decided to offer our adventure this year, since Wayfinder decided to let us write said Side-Trek :)

Wayfinders

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| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Snicker, Maneki, and Milo succeed in overcoming all the obstacles in their path easily! Kromrock is able to avoid the insects, but fails (barring hero point usage) at staving off fatigue from trekking while being soaking wet.

Ecmund just grunts and huffs and puffs as he follows along with you through these hazards, also waiting to see how Marcius fares!

Shadow Lodge Contributor

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I need to apologize for not posting over the last few days. I've been dealing with an emergency with my cat's health. You have my word that I will have a full update posted within the next few hours.

Wayfinders

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| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

I need to apologize for not posting over the last few days. I've been dealing with an emergency with my cat's health. You have my word that I will have a full update posted within the next few hours.

Wayfinders

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| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Originally I think they meant for bounties to not be eligible for glyphs, but that text never appeared anywhere. As such I also allow them.

I also need to apologize for not posting over the last few days. I've been dealing with a minor emergency with my cat's health. You have my word that I will have a full update posted within the next few hours.

Shadow Lodge Contributor

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Baruch dayan emet. I'm so sorry for your loss.
RL > game. Take care of you first.

Shadow Lodge 4/5 5/55/55/55/5 ***** Contributor

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I've had the great pleasure of working directly with David, Jocelyn, Dennis, and Nicole over the past few years. I must say that these campaign coin awards are richly deserved, as are Preston's and Glen's! Congratulations to all of you, and thank you so much for your dedication to our campaigns!

Also, huge congratulations to Nik and LeRoy on 5-Novas/Stars! It takes so many hours of prep-time and running to get to where you both are!

PaizoCon Online was also a great success, and is still ongoing in the form of our Play-by-Post and Play-by-Discord players and GMs! Everyone who was a GM or HQ volunteer on either side of the convention should feel very proud - we put on a great show this year!

And lest it be missed, the work Alex Speidel puts in to make the games we enjoy run smoothly cannot be overstated. Thank you, Alex, for everything you do during "con season" and beyond!