(PbP Gameday XI) PF2 #3-17: Dreams of a Dustbound Isle (Inactive)

Game Master CanisDirus

PF2 PbP - Dreams of a Dustbound Isle (5-8)

GM Notes:
Perception
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice

Initiative
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice

Dustbound Scenery & Maps

Dustbound Macros


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Vigilant Seal

HP 64/64 | AC 23 | F +13 R +12 W +10 | Spd 35ft | | Perception +8| Active Conditions: Longstrider, Beacon of Vitality, Darkvision

Well I dont feel so bad ghosting this thread :P

But jokes aside, insomnia is taking a toll of my mental health and Im trying my best to limit my screen time, so bot if necessary, but I still plan on checking in while I get myself sorted out.

Shadow Lodge

Male Half-Giant Geologist 6 (PrC: Geophysicist 1) / Historian 4 / Teacher 2 / Freelance Writer 1

RL > Game, always. You take care of you and leave the game for when you can.

I'm checking to see if I can poke a friend to help GM stuff for me while I'm traveling. I just had to spend the last day reformatting my computer from scratch...for travel plans as well as mental health I do not recommend doing this two days before an international trip ><

Shadow Lodge

Male Half-Giant Geologist 6 (PrC: Geophysicist 1) / Historian 4 / Teacher 2 / Freelance Writer 1

I had hoped to post an update before my flight back to the states but it apparently wasn't in the cards. I'll post once I'm back home, but feel free to post and roll the listed checks in the meantime.

Envoy's Alliance

Male Dwarf Barbarian (Cleric Dedication) 7 / HP 122/122 (temp HP 0/10), Perc +14, AC 25, Fort +16 Ref +10 Will +14 / Active conditions: Darkvision, resist cold and electricity and negative 1, Toughness, Diehard, healing 1 HP per minute

I hope you don’t have any issues.

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

I owe you all a huge apology, gang.

I last wrote you from customs in Austria, then had virtually no signal after that until I was through O'Hare in Chicago. After that I had 6 hours of driving, a few hours of sleep, and then a convention to help run / GM 5 games for (plus another thing the day after the con). I've been in jetlag-burnout for the last several days and am only just now feeling human again.

Look for a post accelerating us ahead shortly, and sorry again.

Horizon Hunters

Male Ranger 6| CG Human (Garundi)| HP 86/86 | Perception +13 | AC 25 | F 12 | R 14 | W 13 | Survival +14
Active:
Boon - Vigilant Seal

No worries on my end.

Envoy's Alliance

M Shoanti Human Giant Barbarian 6: Spd:20, AC:23, HP:104/104, Fort:14, Ref:10, Will:10, Stealth:10, Perc:10

I too had internet problems or paizo logging issues for about two days.

Grand Archive

M Goblin | Wizard 7 | ◆◇↺ | HP 55/62| AC 24(25 w/shield) | F +10 R +15 W +11 | Perception +9 Darkvision |hero points 0/3| Resistances Fire 3 Negative 1 | Speed 25 (35) | 1/8 infused reagents | Active Conditions] Mage Armor, Longstrider, sickened 1 |
The Dire GM wrote:

(botting) Anaissah attempts to aid the ritual to see if she can help it critically succeed...

[dice=Arcana]1d20+13

One more successful aid and that's a critical succcess for Dran'Thil!

Technically aid another provides a circumstance bonus. A second success will only provide a second circumstance bonus which will not stack with first one. A critical success on an aid however will provide a +2 bonus which would override the +1 that Anaissah got.

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout
Hobbs Picklesmith wrote:
The Dire GM wrote:

(botting) Anaissah attempts to aid the ritual to see if she can help it critically succeed...

[dice=Arcana]1d20+13

One more successful aid and that's a critical succcess for Dran'Thil!

Technically aid another provides a circumstance bonus. A second success will only provide a second circumstance bonus which will not stack with first one. A critical success on an aid however will provide a +2 bonus which would override the +1 that Anaissah got.

You are correct. I was PF1/SFS braining (while also writing 5e stuff). My bad.

Envoy's Alliance

Male Dwarf Barbarian (Cleric Dedication) 7 / HP 122/122 (temp HP 0/10), Perc +14, AC 25, Fort +16 Ref +10 Will +14 / Active conditions: Darkvision, resist cold and electricity and negative 1, Toughness, Diehard, healing 1 HP per minute

I hope there is no issue…

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Hey gang. Very sorry for going AWOL. Let's just say I had a "work thing" that required my full attention for the last five days, to the point that I've probably got less than 15 hours of sleep since my last post here.

Thanks for your patience.

Horizon Hunters

Male Ranger 6| CG Human (Garundi)| HP 86/86 | Perception +13 | AC 25 | F 12 | R 14 | W 13 | Survival +14
Active:
Boon - Vigilant Seal
Quote:
Azu, I don't see any critical success saving throws for you, so I believe my numbers are correct. Did I miss something?

I could have sworn I rolled a crit save on the first Reflex from the nightmare charge, but it's clearly not there.

Radiant Oath

M Iruxi Paladin of Erecura 6 | HP 29/86| AC 25 | F +12 R +8(+11vs Damage) W +11 | Perception +9 (+1 sight)

Resist All should help against the physical and the evil (and even fire etc).

It's why were 3 off in our HP math.

(Applies to champion reaction resist all too so should help Ako a bit more too on that last hoof)

Super easy to miss, I think I only learned this rule properly in the last 6 months.

Wayfinders

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| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Yep, you're right and I blanked on that. Thank you, Rob!

Will update the game as soon as I'm done with dinner.

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

All facts considering, we're nearing the end. The con technically ended over a week ago and I reported based on how I thought things were going. If anyone has anything they need from me between game end and chronicles, consider dropping a post here in Discussion soon.

I'm sorry we ran long (as much my fault as the dice), and I'll make sure the finale doesn't drag.

Horizon Hunters

Male Ranger 6| CG Human (Garundi)| HP 86/86 | Perception +13 | AC 25 | F 12 | R 14 | W 13 | Survival +14
Active:
Boon - Vigilant Seal

No problem. Thanks for GMing, regardless.

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Thank you all again so much for playing and for your patience!

James and Anaissah, drop me a line if you want regarding my note. Otherwise I'll get all of your chronicle sheets out soon!

Envoy's Alliance

Male Dwarf Barbarian (Cleric Dedication) 7 / HP 122/122 (temp HP 0/10), Perc +14, AC 25, Fort +16 Ref +10 Will +14 / Active conditions: Darkvision, resist cold and electricity and negative 1, Toughness, Diehard, healing 1 HP per minute

Thank you for the game!

Envoy's Alliance

M Shoanti Human Giant Barbarian 6: Spd:20, AC:23, HP:104/104, Fort:14, Ref:10, Will:10, Stealth:10, Perc:10

Yes, I'm buying out the other 3 treasure bundles with acp.
Actually do I have to purchase it once for each one missed or just once? I purchase one.

Radiant Oath

M Iruxi Paladin of Erecura 6 | HP 29/86| AC 25 | F +12 R +8(+11vs Damage) W +11 | Perception +9 (+1 sight)

I think you can only recover 1 bundle an adventure with the Insurance, does help everybody though. That said, I've only read the original, not sure if its changed since then, so should probably buy it and read/paste the text to be sure.

Envoy's Alliance

M Shoanti Human Giant Barbarian 6: Spd:20, AC:23, HP:104/104, Fort:14, Ref:10, Will:10, Stealth:10, Perc:10

Copied and pasted from the boon I bought. I assume I cannot check off all three boxes at one time and would have to purchase it 3 times. If so, I'm okay with 8 bundles.

[ ] [ ] [ ] Even when your careful searching doesn’t uncover all of a site’s valuables, you’re able to appraise, repair, and certify
what you did recover to maximize their value. You can check a box that precedes this boon at the end of a scenario when you
and your allies recovered 9 or fewer of the adventure’s Treasure Bundles. Increase the effective number of Treasure Bundles
recovered by 1 for the purpose of calculating the group’s gold piece rewards.
The total number of additional Treasure Bundles provided by this boon cannot exceed the adventure's maximum (10, for a
typical scenario).
Special: Multiple copies of this boon can be used during the same adventure, but only to recover up to a total of three lost
Treasure Bundles.

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

The "Special" makes me wonder if you can check all three or since it says "multiple copies" if that only means that's okay from multiple PCs.

For now, I'll go with 8, but if we find anything that says otherwise I'll happily re-issue for 10.

Also I obviously got delayed in sending these out, but will do so shortly.

Wayfinders

1 person marked this as a favorite.
| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Chronicle sheets have been sent!
(Dated for the report date of the convention)

If you don't see them immediately, check your spam folders, as that happens sometimes.

I'll leave this game open for a few days in case anyone wants to poke me about anything. Otherwise, thank you all again for playing!

Envoy's Alliance

Male Dwarf Barbarian (Cleric Dedication) 7 / HP 122/122 (temp HP 0/10), Perc +14, AC 25, Fort +16 Ref +10 Will +14 / Active conditions: Darkvision, resist cold and electricity and negative 1, Toughness, Diehard, healing 1 HP per minute

Got it! Thank you

Grand Archive

M Goblin | Wizard 7 | ◆◇↺ | HP 55/62| AC 24(25 w/shield) | F +10 R +15 W +11 | Perception +9 Darkvision |hero points 0/3| Resistances Fire 3 Negative 1 | Speed 25 (35) | 1/8 infused reagents | Active Conditions] Mage Armor, Longstrider, sickened 1 |

Chronicle looks good. Thanks for running this Dire GM.

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