Velriana Hypaxes

Auray Misterius's page

78 posts. Organized Play character for Wich.


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Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Auray throws an Explosive Bomb at the enemy from outside the door, through Bagurm's cover, and excludes her teammates'.squares.
Attack: 1d20 + 5 + 1 - 4 ⇒ (20) + 5 + 1 - 4 = 22
critical confirm: 1d20 + 5 + 1 - 4 ⇒ (15) + 5 + 1 - 4 = 17
Damage(if confirmed): 1d6 + 5 + 1d6 + 5 ⇒ (4) + 5 + (4) + 5 = 18
burning: 1d6 ⇒ 2

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Sorry.

Auray moves behind Bagurm and hurls an Explosive Bomb at the foremost mite, excluding Specter's square.
Attack(touch, 30ft.): 1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 12
Damage(fire): 1d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11
10-foot splash radius, 6 points splash damage to the remaining two mites (Reflex DC 15 half).

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Auray throws an Explosive Bomb at the human caster, excluding her teammates'squares.
Attack(touch): 1d20 + 5 + 1 + 1 - 4 ⇒ (9) + 5 + 1 + 1 - 4 = 12 +1 point-blank, +1 guidance, -4 cover
Damage(fire): 1d6 + 4 + 1 ⇒ (4) + 4 + 1 = 9
Burning Damage: 1d6 ⇒ 3

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Auray draws her longbow while moving forward and fires a Tangleshot Arrow at the human in the corner.
Attack(Touch): 1d20 + 5 + 1 - 1 ⇒ (2) + 5 + 1 - 1 = 7

But the aim is rather poor.

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Auray silently followed behind the team in an unusual manner.

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Climb: 1d20 - 2 + 2 ⇒ (14) - 2 + 2 = 14
Auray climbs down the rope clumsily but safely.

Perception: 1d20 + 5 ⇒ (5) + 5 = 10
Initiative: 1d20 + 2 ⇒ (19) + 2 = 21

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Health comes first. Sorry, I haven't checked the thread in a while either.

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Perception: 1d20 + 5 ⇒ (15) + 5 = 20
Perception: 1d20 + 5 ⇒ (10) + 5 = 15

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Knowledge (nature): 1d20 + 8 ⇒ (16) + 8 = 24

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Auray strikes a sunrod, holding it in one hand.
30 feet normal light and 30 feet dim light

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Alright, Auray buys an antiplague and an antitoxin before leaving. (I think there's no time to craft these items.)100gp

Auray's preparations:
Mutagen (Constitution)
Extracts: Bomber's Eye, Shield, Targeted Bomb Admixture

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Knowledge(Local): 1d20 + 8 ⇒ (2) + 8 = 10

Auray loses her usual cheerfulness, her expression turning grave.
"No more questions. To prevent similar incidents, we should also be cautious of disease and toxin infections."

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Chronicle is received and the stats are updated. I'm ready.

Auray crafts 6 more Alchemist's Fires using Alchemy (1/3 price 40gp).

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6
Colin_Mercer wrote:
Auray Misterius wrote:

[dice=DJ Craft (Alchemy)]1d20+10+2 with Alchemist's Lab +2 circumstance bonus

20gp

I'll be 5xp and continue this series.

Thanks for the scenario and chronicle.

Don't forget about your Crafter's Fortune's +5!

25 is 50gp

Oh, Thanks for reminding me. Once again.:)

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

DJ Craft (Alchemy): 1d20 + 10 + 2 ⇒ (9) + 10 + 2 = 21 with Alchemist's Lab +2 circumstance bonus
20gp

I'll be 5xp and continue this series.

Thanks for the scenario and chronicle.

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Knowledge(Religion): 1d20 + 8 ⇒ (13) + 8 = 21
Knowledge(Religion): 1d20 + 8 ⇒ (1) + 8 = 9

After a 5-foot step toward the cleric, Auray infuses another Alchemist's Fire into her bomb [move action], and throws it at the cleric
[standard action].

Attack (touch, 30ft.): 1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 24
Damage (Bomb + Alchemist's Fire): 2d6 + 4 + 1 ⇒ (1, 3) + 4 + 1 = 9
Burning Damage: 1d6 ⇒ 4

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Auray takes a small step ahead and throws an Explosive Bomb toward the yellow rat, excluding Laurentina's square.

Attack (touch, 30ft.): 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16
Damage (fire): 1d6 + 4 + 1 ⇒ (1) + 4 + 1 = 6
Burning Damage: 1d6 ⇒ 6

The blue one takes 6 points of splash damage (Reflex DC 15 half).

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Sorry for the slow reply.
Init: 1d20 + 2 ⇒ (7) + 2 = 9

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Auray takes a small step forward [5-foot], infuses her bomb with an Alchemist's Fire [move action], and throws it at the human woman [standard action], excluding her allies' squares but the zombie.

Attack (touch, 30ft.): 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23 +1/+1 Point-Blank Shot
Damage (Bomb + Alchemist's Fire): 2d6 + 4 + 1 ⇒ (6, 3) + 4 + 1 = 14

The struck enemy catches fire due to the Alchemist's Fire.
Burning Damage: 1d6 ⇒ 6

The adjacent zombie takes 7 points of fire splash damage (Reflex DC 15 half).

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Knowledge(Religion): 1d20 + 8 ⇒ (4) + 8 = 12

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Perception: 1d20 + 5 ⇒ (7) + 5 = 12

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Seeing the flames extinguished, Auray moves to assist Ela in freeing the slaves while scanning the area for our colleague.

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Auray's face flushes red as she frantically fans at the flames with her cloak. "Sorry, this hardly ever happens. Must be a fluke today—I'll be more careful next time."

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

"Looks like they've spotted us. Time to fight!"
Auray cautiously stays by the trapdoor and hurls an Explosive Bomb at the enemies below, avoiding her allies' squares.

The Explosive Bomb has a 10-foot splash radius and ignites anything it directly hits.
Attack (touch, 30ft.): 1d20 + 5 ⇒ (1) + 5 = 6
Damage (fire): 1d6 + 4 ⇒ (3) + 4 = 7
+1/+1 Point-Blank Shot if within 30ft.
Burning Damage: 1d6 ⇒ 3

"Oops, not good—my aim was off."

The direction the bomb flew off-target, if needed
1d8 ⇒ 8

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Auray nods in agreement to Ela while using her wand of Shield.

Perception: 1d20 + 5 ⇒ (13) + 5 = 18

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Auray follows along.

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Auray steps onto the deck last, having first consumed her constitution mutagen, while carefully scanning the ship for any signs of creature presence.

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Auray attempts to identify the enemy's spell using Spellcraft.

Spellcraft: 1d20 + 8 ⇒ (13) + 8 = 21

The bad guy suffers ongoing fire damage from Auray's bomb and may need to attempt a Concentration check (DC 10 + 1/2 damage dealt + spell level)

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Auray enters the house as well and hurls an Explosive Bomb at the bad guy, carefully avoiding her allies' squares.

Attack (touch, 30ft.): 1d20 + 5 + 1 + 1 ⇒ (3) + 5 + 1 + 1 = 10
Damage (fire): 1d6 + 4 + 1 ⇒ (1) + 4 + 1 = 6
Burning Damage: 1d6 ⇒ 3

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Ready

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

"A sealed-up inn is certainly unusual." Auray prepares for a potential assault while glancing at her teammates for their input.

Also use her wand of Shield on herself before breaching the door.

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Auray becomes more alert upon arriving at the destination, carefully observing the surroundings and this inn.

Perception: 1d20 + 5 ⇒ (15) + 5 = 20

Preparations made this morning:
Mutagen (Constitution)
Extracts: Bomber's Eye, Shield, Targeted Bomb Admixture

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Auray shrugs, "If you won't tell us where they were taken, at least tell us how long it'll take to get there. If it's too far, we might need to prepare some supplies."

Then she turns to the Venture Captain: "Do you happen to have a picture of Cestis? It would help us recognize him." She pauses in thought before adding, "Could you please tell us about the Imperial Naval Shipyards? And what connection our colleague has with it?"

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Auray's eyes widen. "Dozens of people kidnapped? Seems the security here is worse than I thought." She pauses to gather her thoughts, then continues:

"What does our colleague Cestis do? And what about that Aspis agent? Why were they at that auction? Who else was taken besides them?" Her questions come rapid-fire. "Any leads on the kidnappers? What kind of organization just snatches that many people in broad daylight?"

Then she turns to Nefti, "Where were they taken?"

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

A young human girl hurries into the room, a slightly disorganized alchemy toolkit strapped to her waist. "Sorry everyone, had a bit of trouble on the way. I just finished preparing today's alchemical ingredients," she says, glancing at the toolkit and fiddling with it to hide the mess.

"I'm Auray, an alchemist—specializing in bombs. Don't worry, I'm quite skilled at throwing them. No accidental explosions... unless it's a very special case," she adds when recalling a few past slip-ups.

"Hello there, my new companions! I'm excited to go on this mission with you." She looks up cheerfully, greeting everyone with a bright smile.

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Player Name: Wich
Character Name: Auray Misterius
Character Number: 2416493-5
Faction: Dark Archive
Advancement Track: Full Speed
Day Job: +10 Craft (Alchemy) +2 circumstance, +5 Crafter's Fortune

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

I have a few more questions:
1. Should we keep the same leveling pace? I'm currently at 4 XP and will reach Level 3 after two scenarios. Or should I use the slow advancement track?
2. How long does one scenario usually take to complete?

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

I am a Level 2 Alchemist (Grenadier) with 4 XP, specializing in throwing bombs. I am trained in all Knowledge skills. Cure Light Wounds is on the Alchemist's formulae list, so I can use a wand for healing if necessary, but generally I focus on offense.

Dark Archive

I'm interested in this series and haven't played any of them.
I only have one suitable character, Auray, Level 2 Alchemist.

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Dayjob Craft (Alchemy): 1d20 + 10 ⇒ (18) + 10 = 28 with Alchemist's Lab +2 circumstance bonus

I think this goal of DA can be checked?
Participate in a magical or occult ritual during the course of an adventure.

Thanks for running the game. This was my first PFS session that lasted this long, and on a forum. And my second time playing a multi-table game.

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Round 1: Drinks Constitution Mutagen and takes out the Wand of Shield.
Round 2: Casts Shield on herself then put away the wand.
Round 3: Drinks Longshot extract and draws the Wand of Heightened Awareness.
Round 4: Casts Heightened Awareness on herself then put away the wand.
Round 5: Drink Bomber's Eye extract then draws her longbow.
Next Rounds: Shots arrows at the distant Eshimka.
Attack: 1d20 + 1 + 1 ⇒ (1) + 1 + 1 = 3
Damage: 1d8 ⇒ 4

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Auray moves forward and hurls an Explosive Bomb, excluding allies' squares, after using the blessing of Vildeis (Burning Radiance) as an immediate action to add extra 1d6+4 damage.

Attack (touch, 30ft.): 1d20 + 5 + 1 + 1 ⇒ (6) + 5 + 1 + 1 = 13 +1 Point-Blank, +1 sacred bonus
Damage (fire): 1d6 + 4 + 1 + 1d6 + 4 ⇒ (4) + 4 + 1 + (4) + 4 = 17
Burning Damage: 1d6 ⇒ 4

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

WOW: 1d20 ⇒ 2

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Chooses +1 sacred bonus.

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Auray continues crafting alchemical reagents.

Craft (alchemy): 1d20 + 10 ⇒ (6) + 10 = 16

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Auray spends an hour of downtime brewing another Constitution Mutagen, then assists in preparing some alchemical reagents the ritual requires.

Craft (alchemy): 1d20 + 10 ⇒ (6) + 10 = 16

"Making alchemical items is my specialty."

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Sorry for the slow reply. I've been buried under deadlines the past few days.

"Oh, looks like we've convinced the drake. We're on the same side now." Auray reminds the party. "Still better to have one more friend than an enemy."

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Negotiation is always better than fighting. But seems we forgot one thing, does anyone know Draconic?

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

"A drake! I think the tangleshot arrow could slow it down, might even bring it crashing to the ground. We'll need some ranged options. I've got my longbow and arrows, though bombs might be too short-ranged here. Right, to avoid getting hit by its breath attack all at once, we'd better spread out."

Drinks Constitution mutagen on the way.
Uses the Wand of Heightened Awareness. (Dismiss the spell if combat initiates.)

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Auray takes several more steps forward and hurls an Explosive Bomb.

Attack (touch, 30ft.): 1d20 + 5 - 2 + 1 ⇒ (9) + 5 - 2 + 1 = 13 Use Guidance
Damage (fire): 1d6 + 4 ⇒ (3) + 4 = 7
Burning Damage: 1d6 ⇒ 4

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