[PFS1] Redelia's The Devil We Know Arc

Game Master Redelia

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Venture Lieutenant, Play by Post (online)

Laurentina does not detect much, just a really faint aura as if there's a medicinal potion or two somewhere on board.

Dass and Ela do not find any signs of anyone in the room on either end of the current deck.

Bagurm sees another large deck underneath, with a possibility someone may be moving around there.

The Exchange

female elf spellslinger 4 | ♥️18 | ⛨16 T 15 FF 12 | CMB+0 CMD 14 | F+1 R+6 W+5; +2 vs enchantments; immune sleep | Init+6 | Low-light Vision; Perc+6 SM+3 | Speed 30ft | Spells: 2nd ☐invisibility ☑☑scorching ray; 1st ☑burning hands, ☑ear-piercing scream, ☑shield, ☑☑snowball | ⚕none

Maybe we should head down and see...

Ela suggests, motioning towards the stairs. She heads that way.

Consensus? If agreed, she'll try to stealth and has her pistol out.

Stealth: 1d20 + 3 ⇒ (9) + 3 = 12

Grand Lodge

Female Aquatic Elf Shaman(Heavens) - 3 | hp: 18/18 | AC:13/17 | F:2 R:4 W:7 |P:8 I:2 | GL | 124312-31

Neri will follow Ela to guard her six

Liberty's Edge

Male dwarf Barbarian 3 | HP: 38/38 | AC: 21 (12 Tch, 19 Fl) | CMB: +6, CMD: 18 | F: +6, R: +4, W: +3 | Init: +2 | Perc: +7 | Raging (1/11 used): | HP: 44/44 | AC: 19 (10 Tch, 17 Fl) | CMB: +8, CMD: 15 | F: +8, W: +5

Bagurm follows Ela and Neri axe in hand.

Dark Archive

”Laurentina” Female LN Unchained Summoner 3 | HP 21/21 | AC 16 T 12 FF 14 | CMB +1, CMD 13 | F +3 R +4, W +6 | Init +2 | Perc + 0 | Speed 30ft | SM2: 7/7 | Active conditions: none

Laurentina and Specter will follow.

The Exchange

”Dass” Male LN Ranger (Infiltrator+Witchguard) 3 Human (Shoanti)| HP 31/31 | AC 21(23) T 12 FF19 | CMB +6, CMD 18| F +6, R +7, W +5 ] | Init +2| Perc +8 Speed 20ft | Active conditions: HA Long Strider Feather Step Adaption+2Nat Armor

Dass will go with his teammates.

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Auray follows along.


Venture Lieutenant, Play by Post (online)

Six large ballistae are housed here, screwed to the deck and mounted on rails so they can be pushed through the swinging doors on the side of the hull and fired at nearby ships. There is no ammunition present for these weapons, however, and the deck is empty. The southwest corner of the room contains an open trap door that’s a 7-foot drop down to the deck below. There are also cabins at each end of the deck.

I need a perception check from each of you, please, as well as where you want to go next.


”Specter” Female N Astral Unchained Eidolon | HP 19 /19 | AC 23 T 11 FF 22 Mage Armor | CMB +6, CMD 17 | F +4, R +2, W +3 | Init +1 | Perc + 14 | Speed 30ft | Active conditions: Shield

Perception Specter: 1d20 + 5 ⇒ (15) + 5 = 20
Perception Laurentina: 1d20 ⇒ 10
"Let's check the cabins while someone watch the trap door? You know, just in case."

Grand Lodge

Female Aquatic Elf Shaman(Heavens) - 3 | hp: 18/18 | AC:13/17 | F:2 R:4 W:7 |P:8 I:2 | GL | 124312-31

perception: 1d20 + 6 ⇒ (19) + 6 = 25

Yes ma'am. And Neri goes to do just that.

The Exchange

female elf spellslinger 4 | ♥️18 | ⛨16 T 15 FF 12 | CMB+0 CMD 14 | F+1 R+6 W+5; +2 vs enchantments; immune sleep | Init+6 | Low-light Vision; Perc+6 SM+3 | Speed 30ft | Spells: 2nd ☐invisibility ☑☑scorching ray; 1st ☑burning hands, ☑ear-piercing scream, ☑shield, ☑☑snowball | ⚕none

Perc: 1d20 + 3 ⇒ (4) + 3 = 7 Ela surely doesn't notice anything.

Cabin, sure!

The Exchange

”Dass” Male LN Ranger (Infiltrator+Witchguard) 3 Human (Shoanti)| HP 31/31 | AC 21(23) T 12 FF19 | CMB +6, CMD 18| F +6, R +7, W +5 ] | Init +2| Perc +8 Speed 20ft | Active conditions: HA Long Strider Feather Step Adaption+2Nat Armor

perc: 1d20 + 7 ⇒ (14) + 7 = 21

"Why not? Let's go!"

Liberty's Edge

Male dwarf Barbarian 3 | HP: 38/38 | AC: 21 (12 Tch, 19 Fl) | CMB: +6, CMD: 18 | F: +6, R: +4, W: +3 | Init: +2 | Perc: +7 | Raging (1/11 used): | HP: 44/44 | AC: 19 (10 Tch, 17 Fl) | CMB: +8, CMD: 15 | F: +8, W: +5

Perception: 1d20 + 6 ⇒ (20) + 6 = 26

I do not like it. Too quite... And I feel that somebody is nearby.


Venture Lieutenant, Play by Post (online)

The two cabins on this level of the ship are sleeping cabins, and contain nothing of interest.

The Exchange

female elf spellslinger 4 | ♥️18 | ⛨16 T 15 FF 12 | CMB+0 CMD 14 | F+1 R+6 W+5; +2 vs enchantments; immune sleep | Init+6 | Low-light Vision; Perc+6 SM+3 | Speed 30ft | Spells: 2nd ☐invisibility ☑☑scorching ray; 1st ☑burning hands, ☑ear-piercing scream, ☑shield, ☑☑snowball | ⚕none

Clear! I guess there's nowhere to go but down... Ela whispers.

Another level, more caution and listening for the direction of nefarious activity!

Perception: 1d20 + 3 ⇒ (13) + 3 = 16


”Specter” Female N Astral Unchained Eidolon | HP 19 /19 | AC 23 T 11 FF 22 Mage Armor | CMB +6, CMD 17 | F +4, R +2, W +3 | Init +1 | Perc + 14 | Speed 30ft | Active conditions: Shield

UMD: 1d20 + 7 ⇒ (20) + 7 = 27
Specter activates the wand of Shield and head down the trapdoor when people are ready. AC23

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Auray nods in agreement to Ela while using her wand of Shield.

Perception: 1d20 + 5 ⇒ (13) + 5 = 18

Grand Lodge

Female Aquatic Elf Shaman(Heavens) - 3 | hp: 18/18 | AC:13/17 | F:2 R:4 W:7 |P:8 I:2 | GL | 124312-31

Neri follows the others down.

Liberty's Edge

Male dwarf Barbarian 3 | HP: 38/38 | AC: 21 (12 Tch, 19 Fl) | CMB: +6, CMD: 18 | F: +6, R: +4, W: +3 | Init: +2 | Perc: +7 | Raging (1/11 used): | HP: 44/44 | AC: 19 (10 Tch, 17 Fl) | CMB: +8, CMD: 15 | F: +8, W: +5

Bagurm sighs for the lack of action and heads down with the rest of the group.

The Exchange

”Dass” Male LN Ranger (Infiltrator+Witchguard) 3 Human (Shoanti)| HP 31/31 | AC 21(23) T 12 FF19 | CMB +6, CMD 18| F +6, R +7, W +5 ] | Init +2| Perc +8 Speed 20ft | Active conditions: HA Long Strider Feather Step Adaption+2Nat Armor

Dass would like to track if there are any traces people lived recently.
Survival: 1d20 + 7 ⇒ (18) + 7 = 25
Not sure if I can apply +1 on follow tracks


Venture Lieutenant, Play by Post (online)

Checking how much noise you guys make:

stealth rolls:

Ela: 1d20 + 3 ⇒ (3) + 3 = 6
Laurentina: 1d20 + 2 ⇒ (12) + 2 = 14
Specter: 1d20 + 3 ⇒ (16) + 3 = 19
Dass: 1d20 + 2 ⇒ (5) + 2 = 7
Auray: 1d20 + 0 ⇒ (6) + 0 = 6
Neri: 1d20 + 2 ⇒ (5) + 2 = 7
Bagurm: 1d20 + 2 ⇒ (5) + 2 = 7

OK, it looks like Spectre is going down first. I need everyone else's map tokens placed by the green arrow, which is the trapdoor. Spectre's token should go on top of the trapdoor. Once everyone is arranged, I'll move us forward.


Venture Lieutenant, Play by Post (online)

Spectre is ambushed by two unarmed but quite muscular half-orcs.

blue attack, stunning fist: 1d20 + 3 ⇒ (19) + 3 = 22
yellow attack, stunning fist: 1d20 + 3 ⇒ (5) + 3 = 8

damage: 1d6 + 3 ⇒ (4) + 3 = 7
(fort save also needed from Spectre or stunned for one round)

init:

Ela: 1d20 + 5 ⇒ (15) + 5 = 20
Laurentina: 1d20 + 2 ⇒ (11) + 2 = 13
Specter: 1d20 + 1 ⇒ (9) + 1 = 10
Dass: 1d20 + 2 ⇒ (1) + 2 = 3
Auray: 1d20 + 2 ⇒ (9) + 2 = 11
Neri: 1d20 + 2 ⇒ (20) + 2 = 22
Bagurm: 1d20 + 2 ⇒ (20) + 2 = 22
bad guys: 1d20 + 2 ⇒ (8) + 2 = 10

Neri, Bagurm, Ela, Auray, and Laurentina may all act before the bad guys get their first normal turn.


”Specter” Female N Astral Unchained Eidolon | HP 19 /19 | AC 23 T 11 FF 22 Mage Armor | CMB +6, CMD 17 | F +4, R +2, W +3 | Init +1 | Perc + 14 | Speed 30ft | Active conditions: Shield

Fort: 1d20 + 4 ⇒ (14) + 4 = 18 Specter is unfazed

Laurentina put Guidance on Bagurm

The Exchange

female elf spellslinger 4 | ♥️18 | ⛨16 T 15 FF 12 | CMB+0 CMD 14 | F+1 R+6 W+5; +2 vs enchantments; immune sleep | Init+6 | Low-light Vision; Perc+6 SM+3 | Speed 30ft | Spells: 2nd ☐invisibility ☑☑scorching ray; 1st ☑burning hands, ☑ear-piercing scream, ☑shield, ☑☑snowball | ⚕none

Looks like Auray is next down the steps? Can Ela target either of the enemies from the top of the steps?

Ela moves to the top of the steps just behind Auray.

[move] 15ft

Liberty's Edge

Male dwarf Barbarian 3 | HP: 38/38 | AC: 21 (12 Tch, 19 Fl) | CMB: +6, CMD: 18 | F: +6, R: +4, W: +3 | Init: +2 | Perc: +7 | Raging (1/11 used): | HP: 44/44 | AC: 19 (10 Tch, 17 Fl) | CMB: +8, CMD: 15 | F: +8, W: +5

Bagurm roars eager to enter into combat when he hears the noise. He moves down and slashes at the closes half-orc with his axe.

Bagurm rages, moves 25 feet and attacks the yellow half-orc, possibly with cover.

dwarven axe attac to yellow half-orc, rage, guidance: 1d20 + 6 + 2 + 1 ⇒ (4) + 6 + 2 + 1 = 13

damage: 1d10 + 3 + 2 ⇒ (9) + 3 + 2 = 14


Venture Lieutenant, Play by Post (online)

Bagurm's axe smashes into the half orc in the yellow hat, who promptly falls over.

Ela would be able to target the remaining half-orc from the top of the steps.

The Exchange

female elf spellslinger 4 | ♥️18 | ⛨16 T 15 FF 12 | CMB+0 CMD 14 | F+1 R+6 W+5; +2 vs enchantments; immune sleep | Init+6 | Low-light Vision; Perc+6 SM+3 | Speed 30ft | Spells: 2nd ☐invisibility ☑☑scorching ray; 1st ☑burning hands, ☑ear-piercing scream, ☑shield, ☑☑snowball | ⚕none

Alrighty then...

IFF a bad guy is visible after Bagurm's attack...:

Ela whispers soft draconic into her pistol and then aims it down the stairs at the first foe...

UPDATE forgot she'd cast snowball already, so using this instead:

[standard] Cast Ear-Piercing Scream (via Arcane Gun)
sonic damage (DC17 fortitude half): 1d6 ⇒ 2
also target is dazed for 1 round unless save is made

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

"Looks like they've spotted us. Time to fight!"
Auray cautiously stays by the trapdoor and hurls an Explosive Bomb at the enemies below, avoiding her allies' squares.

The Explosive Bomb has a 10-foot splash radius and ignites anything it directly hits.
Attack (touch, 30ft.): 1d20 + 5 ⇒ (1) + 5 = 6
Damage (fire): 1d6 + 4 ⇒ (3) + 4 = 7
+1/+1 Point-Blank Shot if within 30ft.
Burning Damage: 1d6 ⇒ 3

"Oops, not good—my aim was off."

The direction the bomb flew off-target, if needed
1d8 ⇒ 8


Venture Lieutenant, Play by Post (online)

Ela and Auray destroy the remaining half-orc monk, but now the ship is on fire! And there are chained slaves in the hold below you.

still in initiative due to the emergency on the ship; the entire party is now up


”Specter” Female N Astral Unchained Eidolon | HP 19 /19 | AC 23 T 11 FF 22 Mage Armor | CMB +6, CMD 17 | F +4, R +2, W +3 | Init +1 | Perc + 14 | Speed 30ft | Active conditions: Shield

Disable Device: 1d20 + 16 ⇒ (2) + 16 = 18 Unchained Specter moved to unchain the chained slaves.
"Ms Auray, I would prefer you be more mindful of our surrounding when you set things on FIRE."

Dark Archive

”Laurentina” Female LN Unchained Summoner 3 | HP 21/21 | AC 16 T 12 FF 14 | CMB +1, CMD 13 | F +3 R +4, W +6 | Init +2 | Perc + 0 | Speed 30ft | SM2: 7/7 | Active conditions: none

Laurentina will cast Mage Hand to pick up flamming loose items and tose them overboard into the water.

Liberty's Edge

Male dwarf Barbarian 3 | HP: 38/38 | AC: 21 (12 Tch, 19 Fl) | CMB: +6, CMD: 18 | F: +6, R: +4, W: +3 | Init: +2 | Perc: +7 | Raging (1/11 used): | HP: 44/44 | AC: 19 (10 Tch, 17 Fl) | CMB: +8, CMD: 15 | F: +8, W: +5

Bagurm looks around to see how serious the fire is. If there is something that he can do to extinguish the fire, he tries that. Otherwise, he looks around quickly in case there is something important about who these half-orcs were for later.

The Exchange

”Dass” Male LN Ranger (Infiltrator+Witchguard) 3 Human (Shoanti)| HP 31/31 | AC 21(23) T 12 FF19 | CMB +6, CMD 18| F +6, R +7, W +5 ] | Init +2| Perc +8 Speed 20ft | Active conditions: HA Long Strider Feather Step Adaption+2Nat Armor

Dass takes out his waterskin from his survival kit and tries to pour water onto those areas on fire without removable items.

Grand Lodge

Female Aquatic Elf Shaman(Heavens) - 3 | hp: 18/18 | AC:13/17 | F:2 R:4 W:7 |P:8 I:2 | GL | 124312-31

Neri moves towards the slaves, casting Create Water as she goes.

The Exchange

female elf spellslinger 4 | ♥️18 | ⛨16 T 15 FF 12 | CMB+0 CMD 14 | F+1 R+6 W+5; +2 vs enchantments; immune sleep | Init+6 | Low-light Vision; Perc+6 SM+3 | Speed 30ft | Spells: 2nd ☐invisibility ☑☑scorching ray; 1st ☑burning hands, ☑ear-piercing scream, ☑shield, ☑☑snowball | ⚕none

If this is allowed, Ela will try to help specter with the chains using Knowledge (engineering) +11

Knowledge (engineering): 1d20 + 11 ⇒ (3) + 11 = 14

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Auray's face flushes red as she frantically fans at the flames with her cloak. "Sorry, this hardly ever happens. Must be a fluke today—I'll be more careful next time."


Venture Lieutenant, Play by Post (online)

Working together, the team gets the fire out, leaving nothing more than a bit of stink in the ship's hold.

The Exchange

female elf spellslinger 4 | ♥️18 | ⛨16 T 15 FF 12 | CMB+0 CMD 14 | F+1 R+6 W+5; +2 vs enchantments; immune sleep | Init+6 | Low-light Vision; Perc+6 SM+3 | Speed 30ft | Spells: 2nd ☐invisibility ☑☑scorching ray; 1st ☑burning hands, ☑ear-piercing scream, ☑shield, ☑☑snowball | ⚕none

But the slaves are still chained up? Do we need more checks there?


Venture Lieutenant, Play by Post (online)

The slaves can be unchained if you go over to them and work on it. It's a matter of requiring time/work from more than two of you. There is no need for checks now that you're out of initiative.

The Exchange

female elf spellslinger 4 | ♥️18 | ⛨16 T 15 FF 12 | CMB+0 CMD 14 | F+1 R+6 W+5; +2 vs enchantments; immune sleep | Init+6 | Low-light Vision; Perc+6 SM+3 | Speed 30ft | Spells: 2nd ☐invisibility ☑☑scorching ray; 1st ☑burning hands, ☑ear-piercing scream, ☑shield, ☑☑snowball | ⚕none

Fair 'nuff

Ela gestures for the team to join her in unbinding the prisoners. She slows down and takes the task with patience.

Soon you will all be free of this ship.

Grand Lodge

Female Aquatic Elf Shaman(Heavens) - 3 | hp: 18/18 | AC:13/17 | F:2 R:4 W:7 |P:8 I:2 | GL | 124312-31

Neri keeps dousing hotspots

Be right there

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Seeing the flames extinguished, Auray moves to assist Ela in freeing the slaves while scanning the area for our colleague.

Grand Lodge

Female Aquatic Elf Shaman(Heavens) - 3 | hp: 18/18 | AC:13/17 | F:2 R:4 W:7 |P:8 I:2 | GL | 124312-31

Neri also rushes over to help.


”Specter” Female N Astral Unchained Eidolon | HP 19 /19 | AC 23 T 11 FF 22 Mage Armor | CMB +6, CMD 17 | F +4, R +2, W +3 | Init +1 | Perc + 14 | Speed 30ft | Active conditions: Shield

"Better get a headcount and figure out who they're, and if our colleague is still not found, ask if they've seem him." Specter start unchaining the slaves

The Exchange

”Dass” Male LN Ranger (Infiltrator+Witchguard) 3 Human (Shoanti)| HP 31/31 | AC 21(23) T 12 FF19 | CMB +6, CMD 18| F +6, R +7, W +5 ] | Init +2| Perc +8 Speed 20ft | Active conditions: HA Long Strider Feather Step Adaption+2Nat Armor

Dass figuring out there is already enough teammates helping those slaves out, he has most of his attention on if there is something worth noting in this room.
Perc: 1d20 + 7 ⇒ (9) + 7 = 16

The Exchange

female elf spellslinger 4 | ♥️18 | ⛨16 T 15 FF 12 | CMB+0 CMD 14 | F+1 R+6 W+5; +2 vs enchantments; immune sleep | Init+6 | Low-light Vision; Perc+6 SM+3 | Speed 30ft | Spells: 2nd ☐invisibility ☑☑scorching ray; 1st ☑burning hands, ☑ear-piercing scream, ☑shield, ☑☑snowball | ⚕none
Unchained Specter wrote:
"Better get a headcount and figure out who they're, and if our colleague is still not found, ask if they've seem him." Specter start unchaining the slaves

Ela ensures these questions are asked once the prisoners are freed and re-assured.


Venture Lieutenant, Play by Post (online)

None of the slaves is the Pathfinder you are looking for. They all sound like they have been treated well (other than being kidnapped and shackled, of course). Their captors only ever spoke in Orc, which none of the kidnap victims can speak, but they did often hear the name "Luscilla" mentioned.

The Exchange

female elf spellslinger 4 | ♥️18 | ⛨16 T 15 FF 12 | CMB+0 CMD 14 | F+1 R+6 W+5; +2 vs enchantments; immune sleep | Init+6 | Low-light Vision; Perc+6 SM+3 | Speed 30ft | Spells: 2nd ☐invisibility ☑☑scorching ray; 1st ☑burning hands, ☑ear-piercing scream, ☑shield, ☑☑snowball | ⚕none

Ela cocks an eyebrow in curiosity at this last bit and asks further

Did they say that name specifically at someone that you saw?

Liberty's Edge

Male dwarf Barbarian 3 | HP: 38/38 | AC: 21 (12 Tch, 19 Fl) | CMB: +6, CMD: 18 | F: +6, R: +4, W: +3 | Init: +2 | Perc: +7 | Raging (1/11 used): | HP: 44/44 | AC: 19 (10 Tch, 17 Fl) | CMB: +8, CMD: 15 | F: +8, W: +5

If nobody knows, we can always go back to the lodge and ask.

Grand Lodge

Female Aquatic Elf Shaman(Heavens) - 3 | hp: 18/18 | AC:13/17 | F:2 R:4 W:7 |P:8 I:2 | GL | 124312-31

Neri starts heading back up the stairs.

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