[PFS1] Redelia's The Devil We Know Arc

Game Master Redelia

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Venture Lieutenant, Play by Post (online)

"They seemed to be referring to someone who was not here."

anything further here?

The Exchange

female elf spellslinger 4 | ♥️18 | ⛨15 T 14 FF 11 | CMB+0 CMD 14 | F+1 R+6 W+5; +2 vs enchantments; immune sleep | Init+6 | Low-light Vision; Perc+6 SM+3 | Speed 30ft | Spells: 2nd ☐invisibility ☑☐scorching ray; 1st ☐burning hands, ☐ear-piercing scream, ☐shield, ☑☑snowball | ⚕none

Unless somebody can think of better questions for them, sounds like we're heading out.

Dark Archive

”Laurentina” Female LN Unchained Summoner 3 | HP 21/21 | AC 16 T 12 FF 18 | CMB +1, CMD 13 | F +3 R +4, W +6 | Init +2 | Perc + 0 | Speed 30ft | SM2: 7/7 | Active conditions: None

Laurentina ask the now freed-slaves about what happened from when they got captured during the auction till now, and if there're slaves that are captured with them but was seperated with the group at some point and taken elsewhere

Liberty's Edge

Male dwarf Barbarian 3 | HP: 38/38 | AC: 21 (12 Tch, 19 Fl) | CMB: +6, CMD: 18 | F: +6, R: +4, W: +3 | Init: +2 | Perc: +7 | Raging (2/11 used): | HP: 44/44 | AC: 19 (10 Tch, 17 Fl) | CMB: +8, CMD: 15 | F: +8, W: +5

Mmmff, grumbles Bagurm.

So, we head back to the Lodge?

Grand Lodge

Female Aquatic Elf Shaman(Heavens) - 2 | hp: 13/13 | AC:13/17 | F:1 R:3 W:7 |P:7 I:2 | GL | 124312-31

Well we still have a missing Pathfinder to find don't we?


Venture Lieutenant, Play by Post (online)

Perception checks, please, everyone.

Dark Archive

”Laurentina” Female LN Unchained Summoner 3 | HP 21/21 | AC 16 T 12 FF 18 | CMB +1, CMD 13 | F +3 R +4, W +6 | Init +2 | Perc + 0 | Speed 30ft | SM2: 7/7 | Active conditions: None

Larentina Perception: 1d20 ⇒ 12
Specter Perception: 1d20 + 5 ⇒ (20) + 5 = 25

The Exchange

”Dass” Male LN Ranger (Infiltrator+Witchguard) 3 Human (Shoanti)| HP 31/31 | AC 21 T 12 FF19 | CMB +6, CMD 18| F +6, R +7, W +5 ] | Init +2| Perc +8 Speed 20ft | Active conditions:

Perc: 1d20 + 7 ⇒ (1) + 7 = 8

Liberty's Edge

Male dwarf Barbarian 3 | HP: 38/38 | AC: 21 (12 Tch, 19 Fl) | CMB: +6, CMD: 18 | F: +6, R: +4, W: +3 | Init: +2 | Perc: +7 | Raging (2/11 used): | HP: 44/44 | AC: 19 (10 Tch, 17 Fl) | CMB: +8, CMD: 15 | F: +8, W: +5

Perception: 1d20 + 6 ⇒ (16) + 6 = 22

Grand Lodge

Female Aquatic Elf Shaman(Heavens) - 2 | hp: 13/13 | AC:13/17 | F:1 R:3 W:7 |P:7 I:2 | GL | 124312-31

perception: 1d20 + 6 ⇒ (15) + 6 = 21

The Exchange

female elf spellslinger 4 | ♥️18 | ⛨15 T 14 FF 11 | CMB+0 CMD 14 | F+1 R+6 W+5; +2 vs enchantments; immune sleep | Init+6 | Low-light Vision; Perc+6 SM+3 | Speed 30ft | Spells: 2nd ☐invisibility ☑☐scorching ray; 1st ☐burning hands, ☐ear-piercing scream, ☐shield, ☑☑snowball | ⚕none

Perception: 1d20 + 3 ⇒ (6) + 3 = 9

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Perception: 1d20 + 5 ⇒ (7) + 5 = 12


Venture Lieutenant, Play by Post (online)

Bagurm, Neri, and Spectre:

You hear a female voice on the top deck shouting, “Where in Asmodeus’s chamber pot are my bloody slaves? Orcs! Front and center! Now!”

Liberty's Edge

Male dwarf Barbarian 3 | HP: 38/38 | AC: 21 (12 Tch, 19 Fl) | CMB: +6, CMD: 18 | F: +6, R: +4, W: +3 | Init: +2 | Perc: +7 | Raging (2/11 used): | HP: 44/44 | AC: 19 (10 Tch, 17 Fl) | CMB: +8, CMD: 15 | F: +8, W: +5

Bagurm turns towards the voice that he has heard with his axe ready.

Guys, it looks as if we are about to have company...

Grand Lodge

Female Aquatic Elf Shaman(Heavens) - 2 | hp: 13/13 | AC:13/17 | F:1 R:3 W:7 |P:7 I:2 | GL | 124312-31

Neri loads a bolt in her crossbow. Yep

The Exchange

female elf spellslinger 4 | ♥️18 | ⛨15 T 14 FF 11 | CMB+0 CMD 14 | F+1 R+6 W+5; +2 vs enchantments; immune sleep | Init+6 | Low-light Vision; Perc+6 SM+3 | Speed 30ft | Spells: 2nd ☐invisibility ☑☐scorching ray; 1st ☐burning hands, ☐ear-piercing scream, ☐shield, ☑☑snowball | ⚕none

Ela sighs, drawing her pistol again and holding it upright near her face.

Dark Archive

”Laurentina” Female LN Unchained Summoner 3 | HP 21/21 | AC 16 T 12 FF 18 | CMB +1, CMD 13 | F +3 R +4, W +6 | Init +2 | Perc + 0 | Speed 30ft | SM2: 7/7 | Active conditions: None

Token moved to the left ship which I think is the mid-deck

Laurentina and Specter get in formation anticipating ambush. Diplomacy will likely to occur only after one side is knocked unconscious or worse.


Venture Lieutenant, Play by Post (online)

I've altered the map to concentrate on the main deck, which is where you would go if you are investigating the noise.

Please place your tokens in the yellow box, since that is where you would be when you emerge onto that deck.

You are also encouraged to make two knowledge:religion checks that will be relevant in a moment after you place your tokens and I describe what you see.

The Exchange

female elf spellslinger 4 | ♥️18 | ⛨15 T 14 FF 11 | CMB+0 CMD 14 | F+1 R+6 W+5; +2 vs enchantments; immune sleep | Init+6 | Low-light Vision; Perc+6 SM+3 | Speed 30ft | Spells: 2nd ☐invisibility ☑☐scorching ray; 1st ☐burning hands, ☐ear-piercing scream, ☐shield, ☑☑snowball | ⚕none

Placed! (not trained in religion)

Liberty's Edge

Male dwarf Barbarian 3 | HP: 38/38 | AC: 21 (12 Tch, 19 Fl) | CMB: +6, CMD: 18 | F: +6, R: +4, W: +3 | Init: +2 | Perc: +7 | Raging (2/11 used): | HP: 44/44 | AC: 19 (10 Tch, 17 Fl) | CMB: +8, CMD: 15 | F: +8, W: +5

Ready. I cannot roll Knowledge (religion) either.

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Knowledge(Religion): 1d20 + 8 ⇒ (4) + 8 = 12

Grand Lodge

Female Aquatic Elf Shaman(Heavens) - 2 | hp: 13/13 | AC:13/17 | F:1 R:3 W:7 |P:7 I:2 | GL | 124312-31

k religion: 1d20 + 6 ⇒ (11) + 6 = 17
k religion: 1d20 + 6 ⇒ (3) + 6 = 9


Venture Lieutenant, Play by Post (online)

Auray second check: 1d20 + 8 ⇒ (4) + 8 = 12

The person some of you heard screaming is a human woman. A holy symbol of Groteus hangs around her neck. Following her around is a creature that Auray identifies as a variant zombie. It is undead. This variant can move faster, but has no damage reduction.

init:

1d20 ⇒ 16
Ela: 1d20 + 5 ⇒ (18) + 5 = 23
Laurentina: 1d20 + 2 ⇒ (13) + 2 = 15
Specter: 1d20 + 1 ⇒ (1) + 1 = 2
Dass: 1d20 + 2 ⇒ (18) + 2 = 20
Auray: 1d20 + 2 ⇒ (10) + 2 = 12
Neri: 1d20 + 2 ⇒ (11) + 2 = 13
Bagurm: 1d20 + 2 ⇒ (10) + 2 = 12
Luscilia: 1d20 - 1 ⇒ (3) - 1 = 2
zombie: 1d20 + 0 ⇒ (11) + 0 = 11

bold may post:
round 1:
Ela
Dass
Laurentina
Neri
Auray
Bagurm

zombie
Specter
Luscilia

Grand Lodge

Female Aquatic Elf Shaman(Heavens) - 2 | hp: 13/13 | AC:13/17 | F:1 R:3 W:7 |P:7 I:2 | GL | 124312-31

Neri has a loaded crossbow ready to go, so the cleric of Groteus gets it.
shoot: 1d20 + 2 ⇒ (6) + 2 = 8 piercing: 1d8 ⇒ 3

Maybe aiming at the holy symbol wasn't such a good idea.

The Exchange

female elf spellslinger 4 | ♥️18 | ⛨15 T 14 FF 11 | CMB+0 CMD 14 | F+1 R+6 W+5; +2 vs enchantments; immune sleep | Init+6 | Low-light Vision; Perc+6 SM+3 | Speed 30ft | Spells: 2nd ☐invisibility ☑☐scorching ray; 1st ☐burning hands, ☐ear-piercing scream, ☐shield, ☑☑snowball | ⚕none

This one looks a little faster than a typical zombie.

This fact disturbs her a bit. She strides out to the left and invokes a magical shield.

[move] 15ft

[standard] Cast Shield, duration 3m
Shield: round 1/30

The Exchange

”Dass” Male LN Ranger (Infiltrator+Witchguard) 3 Human (Shoanti)| HP 31/31 | AC 21 T 12 FF19 | CMB +6, CMD 18| F +6, R +7, W +5 ] | Init +2| Perc +8 Speed 20ft | Active conditions:

Dass moves around the mast at tries to hit the zombie with his buckler.

Sheild bash: 1d20 + 6 + 2 ⇒ (7) + 6 + 2 = 15
dmg: 1d3 + 3 + 2 ⇒ (3) + 3 + 2 = 8

Dark Archive

”Laurentina” Female LN Unchained Summoner 3 | HP 21/21 | AC 16 T 12 FF 18 | CMB +1, CMD 13 | F +3 R +4, W +6 | Init +2 | Perc + 0 | Speed 30ft | SM2: 7/7 | Active conditions: None

Laurentina cast Guidance on Dass before he run off

Liberty's Edge

Male dwarf Barbarian 3 | HP: 38/38 | AC: 21 (12 Tch, 19 Fl) | CMB: +6, CMD: 18 | F: +6, R: +4, W: +3 | Init: +2 | Perc: +7 | Raging (2/11 used): | HP: 44/44 | AC: 19 (10 Tch, 17 Fl) | CMB: +8, CMD: 15 | F: +8, W: +5

What an ugly walking thing!

Axe in hand, Bagurm roars and heads towards the zombie to quickly attack the undead wielding his weapon with two hands.

dwarven axe at zombie: 1d20 + 6 + 2 - 1 ⇒ (16) + 6 + 2 - 1 = 23
damage: 1d10 + 7 + 3 ⇒ (1) + 7 + 3 = 11

Bagurm rages, moves 20 feat and attacks with Power Attack.

1d20 + 6 + 2 (rage) - 1 (Power Attack) = 1d20 + 7.

Damage: 1d10 + 7 (Str 20) + 3 (Power Attack) = 1d10 + 10.

AC: 10 + 7 (armor) + 2 (Dex) - 2 (rage) + 1 (guarded stance) = 18.

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Auray takes a small step forward [5-foot], infuses her bomb with an Alchemist's Fire [move action], and throws it at the human woman [standard action], excluding her allies' squares but the zombie.

Attack (touch, 30ft.): 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23 +1/+1 Point-Blank Shot
Damage (Bomb + Alchemist's Fire): 2d6 + 4 + 1 ⇒ (6, 3) + 4 + 1 = 14

The struck enemy catches fire due to the Alchemist's Fire.
Burning Damage: 1d6 ⇒ 6

The adjacent zombie takes 7 points of fire splash damage (Reflex DC 15 half).


Venture Lieutenant, Play by Post (online)

Ela prepares for combat.

Dass smashes into the zombie, damaging it badly.

Neri's shot misses.

Auray's bomb badly hurts the human.

zombie reflex save, roll only: 1d20 ⇒ 17

The zombie avoids the worst of the damage, but is still returned to a lump of lifeless flesh.

transferring Bagurm's attack since his chosen target is already down

Bagurm's axe smashes into the human, and she joins her pet zombie.

A careful search of the bodies turns up a lette and a map. The map gives directions to a cooper’s warehouse on the south side of the Imperial Naval
Shipyards, and shows there is an office with a trap door that leads to a hidden basement where the “Cult of Nature’s Cataclysm” meets and gathers supplies. The note is a love note accompanying the directions and is
signed by one Dalirio Teppish.

Grand Lodge

Female Aquatic Elf Shaman(Heavens) - 2 | hp: 13/13 | AC:13/17 | F:1 R:3 W:7 |P:7 I:2 | GL | 124312-31

Cult of Nature's Cataclysm? That sounds bad

She also makes an ewww expression at the love note.

The Exchange

female elf spellslinger 4 | ♥️18 | ⛨15 T 14 FF 11 | CMB+0 CMD 14 | F+1 R+6 W+5; +2 vs enchantments; immune sleep | Init+6 | Low-light Vision; Perc+6 SM+3 | Speed 30ft | Spells: 2nd ☐invisibility ☑☐scorching ray; 1st ☐burning hands, ☐ear-piercing scream, ☐shield, ☑☑snowball | ⚕none

Lol, I did not think that would be over so fast.

I suppose people tend to get together with those with similar interests. Evening walks along the waterfront, or cataclysmic cults. At least we know where we're going next.

The Exchange

”Dass” Male LN Ranger (Infiltrator+Witchguard) 3 Human (Shoanti)| HP 31/31 | AC 21 T 12 FF19 | CMB +6, CMD 18| F +6, R +7, W +5 ] | Init +2| Perc +8 Speed 20ft | Active conditions:

Glad I got favored enemy here

"I believe this is the only clue we get here."

Liberty's Edge

Male dwarf Barbarian 3 | HP: 38/38 | AC: 21 (12 Tch, 19 Fl) | CMB: +6, CMD: 18 | F: +6, R: +4, W: +3 | Init: +2 | Perc: +7 | Raging (2/11 used): | HP: 44/44 | AC: 19 (10 Tch, 17 Fl) | CMB: +8, CMD: 15 | F: +8, W: +5

Aye. Time to go. That kind of cult for sure that is not up for anything good.

Bagurm cleans his dwarven waraxed on the clothes of the human and joins his companions.

Grand Lodge

Female Aquatic Elf Shaman(Heavens) - 2 | hp: 13/13 | AC:13/17 | F:1 R:3 W:7 |P:7 I:2 | GL | 124312-31

And she was wearing the symbol of Groteus. Isn't that the one that said to cause the End of All Things when it smacks into Pharasma's Boneyard?

She then says quietly. Don't suppose anyone is into quiet evening swims are they?


”Specter” Female N Astral Unchained Eidolon | HP 19 /19 | AC 19 T 11 FF 18 Mage Armor | CMB +6, CMD 17 | F +4, R +2, W +3 | Init +1 | Perc + 14 | Speed 30ft | Active conditions: None

"Lovely. A name and aa address, as if it is an invitation for us."
Laurentina and Specter is ready


Venture Lieutenant, Play by Post (online)

You are able to find the cooper’s warehouse on the south side of the Imperial Naval Shipyard and locate the trap door.

When you open the trap door, a smell, not unlike wet dog, fills this room. The corners of the room below are occupied by dirty straw pallets covered by wrinkled, mildewencrusted blankets. A single dilapidated table and four cracked and uneven chairs surround it. The floor is covered in a thin layer of dust and mud and footprints clearly cross the room from the trap door in the ceiling to a set of wooden double doors in the west wall.

As you peek down, you see a human who yells something when he sees you. (let me know if anyone understands druidic and so would understand what is said) There are also several very large rodents around.

Please place your tokens in the yellow box before we begin.

If you wish to roll your own initiative, you may do so.

The Exchange

female elf spellslinger 4 | ♥️18 | ⛨15 T 14 FF 11 | CMB+0 CMD 14 | F+1 R+6 W+5; +2 vs enchantments; immune sleep | Init+6 | Low-light Vision; Perc+6 SM+3 | Speed 30ft | Spells: 2nd ☐invisibility ☑☐scorching ray; 1st ☐burning hands, ☐ear-piercing scream, ☐shield, ☑☑snowball | ⚕none

Placed
Init: 1d20 + 5 ⇒ (2) + 5 = 7

Dark Archive

”Laurentina” Female LN Unchained Summoner 3 | HP 21/21 | AC 16 T 12 FF 18 | CMB +1, CMD 13 | F +3 R +4, W +6 | Init +2 | Perc + 0 | Speed 30ft | SM2: 7/7 | Active conditions: None

Init Laurentina: 1d20 + 2 ⇒ (7) + 2 = 9
Init Specter: 1d20 + 1 ⇒ (17) + 1 = 18

Before opening trapdoor, Specter and Laurentina will put Shield spell on themselves
UMD: 1d20 + 7 ⇒ (13) + 7 = 20

tokens placed

Liberty's Edge

Male dwarf Barbarian 3 | HP: 38/38 | AC: 21 (12 Tch, 19 Fl) | CMB: +6, CMD: 18 | F: +6, R: +4, W: +3 | Init: +2 | Perc: +7 | Raging (2/11 used): | HP: 44/44 | AC: 19 (10 Tch, 17 Fl) | CMB: +8, CMD: 15 | F: +8, W: +5

Initiative: 1d20 + 2 ⇒ (15) + 2 = 17

The Exchange

”Dass” Male LN Ranger (Infiltrator+Witchguard) 3 Human (Shoanti)| HP 31/31 | AC 21 T 12 FF19 | CMB +6, CMD 18| F +6, R +7, W +5 ] | Init +2| Perc +8 Speed 20ft | Active conditions:

Inti: 1d20 + 2 ⇒ (12) + 2 = 14

Dass would like to keep Long Strider on himself.

token placed. Let me know if another charge of wand need to be deducted

Grand Lodge

Female Aquatic Elf Shaman(Heavens) - 2 | hp: 13/13 | AC:13/17 | F:1 R:3 W:7 |P:7 I:2 | GL | 124312-31

init: 1d20 + 2 ⇒ (7) + 2 = 9


Venture Lieutenant, Play by Post (online)

Auray?

Dark Archive

Female Human Alchemist (Grenadier) 2 | HP 19/19 | AC 16 (armor +4, Dex +2) T 12 FF 20 | CMB +1, CMD 13 | F +5, R +5, W +2 | Init +2 | Perc +5 | Speed 30ft |bomb 3/6

Sorry for the slow reply.
Init: 1d20 + 2 ⇒ (7) + 2 = 9


Venture Lieutenant, Play by Post (online)

druid init: 1d20 - 1 ⇒ (17) - 1 = 16
rats: 1d20 + 3 ⇒ (15) + 3 = 18

The yellow and blue rats do nothing, since they have not yet been given instructions.

bold may post:
round 1:
Spectre
Bagurm

druid
Dass
Laurentina
Auray
Neri
round 2:
rats

Liberty's Edge

Male dwarf Barbarian 3 | HP: 38/38 | AC: 21 (12 Tch, 19 Fl) | CMB: +6, CMD: 18 | F: +6, R: +4, W: +3 | Init: +2 | Perc: +7 | Raging (2/11 used): | HP: 44/44 | AC: 19 (10 Tch, 17 Fl) | CMB: +8, CMD: 15 | F: +8, W: +5

Axe in hand, Bagurm approaches the druid.

We are more and look at our weapons. Please, just give up, save your life, and tell us what is going on.

Intimidate: 1d20 + 3 ⇒ (9) + 3 = 12


”Specter” Female N Astral Unchained Eidolon | HP 19 /19 | AC 19 T 11 FF 18 Mage Armor | CMB +6, CMD 17 | F +4, R +2, W +3 | Init +1 | Perc + 14 | Speed 30ft | Active conditions: None

"Pest control!"
Specter walks to the back of the room and ready action to slam at the (probably blue) rats.

Ready action:

Ready Slam: 1d20 + 5 ⇒ (13) + 5 = 18 Dmg: 1d8 + 3 ⇒ (3) + 3 = 6


Venture Lieutenant, Play by Post (online)

The druid is shaken, but sends his rat companion to attack Bagurm anyway.

rat attack: 1d20 + 2 ⇒ (15) + 2 = 17

The rat's teeth fail to close around Bagurm's leg.

Then the druid steps back and casts magic on his club.

He also babbles something weird about ridding the world of humanity.

bold may post:
round 1:
Dass
Laurentina
Auray
Neri

round 2:
rats
Spectre - readied attack
Bagurm
druid (shaken)

The Exchange

female elf spellslinger 4 | ♥️18 | ⛨15 T 14 FF 11 | CMB+0 CMD 14 | F+1 R+6 W+5; +2 vs enchantments; immune sleep | Init+6 | Low-light Vision; Perc+6 SM+3 | Speed 30ft | Spells: 2nd ☐invisibility ☑☐scorching ray; 1st ☐burning hands, ☐ear-piercing scream, ☐shield, ☑☑snowball | ⚕none

Just realized I don't see Ela in the init order. Should she be up at the end of the round? Now?

Dark Archive

”Laurentina” Female LN Unchained Summoner 3 | HP 21/21 | AC 16 T 12 FF 18 | CMB +1, CMD 13 | F +3 R +4, W +6 | Init +2 | Perc + 0 | Speed 30ft | SM2: 7/7 | Active conditions: None

Laurentina cast Grease under the druid's feet and presses on. DC16 Reflex

After Bagurm's words fail and the druid command the rat to attack, Specter will trigger her readied attack to fight back. 18 to hit blue rat, 6 damage.

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