Zellara

Andrea1's page

11,328 posts (48,364 including aliases). No reviews. No lists. No wishlists. 38 aliases.


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@GM Haven't switched my character stats in. But since there is already a barbarian on the way, I will bow out.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Best chug those healing potions. Spugnoir checks out the door
Perception: 1d20 + 18 ⇒ (7) + 18 = 25


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Time to put the gnome in a sack!


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

More like what varsevius did to the black Dragon in order of the stick.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

*Weeps into her ice cream at Duncan's tale*

Fiosa! More triple chunk choco!

No more! You're going to get fat!


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Munches popcorn now that the show has started again


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

*practices singing voice*


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Manual of Golems because at your levels, you are beyond walking anymore. Just sling spells from your golem mount and sip ale.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

When you have this much money, the thing to do is start renovating the dungeon as your base. Consecrate the temples and fortify. Make your own traps. Go all FALLOUT 4 style and get a village down here.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Will get core out of curiosity


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Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Headbutting lava to death! You would rule Dwarf Fortress.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Well this is another fine mess Duncan has gotten everyone into!


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Duncan charging off again towards certain death? Just like old times.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Get leadership and have 'Brother Healy McFeely' as a cohort. Doesn't say much but is a whiz with wands and spells.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Arrr! Way of the Wicked!


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

*Munches popcorn furiously*


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Duncan Redhammer wrote:
baldwin the merciful wrote:
Duncan Redhammer wrote:
Duncan learned his lesson years ago when he put on an armor that had the markings of a different god cause it had a much better enchant......and then promptly lost all his spellcasting cause his god was angry with him.
Did I do that to you?
Absolutely.

Plus the rat swarms..and the sewer barfing..the acid


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Hope yo and yours stay safe and well


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

She is still active since I have seen posts on Facebook, but she might be wrapped up with family since she looks after two boys.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Yo


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Round 2 Init 8

Andrea jabs with her spear again

Longspear,Inspire: 1d20 + 8 ⇒ (19) + 8 = 271d8 + 5 ⇒ (5) + 5 = 10


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Ayako stays behind Marcus and heals him

CSW: 3d8 + 6 ⇒ (2, 7, 6) + 6 = 21


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Round 1 Init 8

Andrea moves up and stabs at a monster with her longspear.
Longspear: 1d20 + 7 ⇒ (6) + 7 = 131d8 + 3 ⇒ (6) + 3 = 9


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Who is up next? Andrea will take a shot at the naties


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Init: 1d20 + 5 ⇒ (3) + 5 = 8


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Serpentine!


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Across the river, then


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

No locko openo

No doubt petty cash for the brewery


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Perception: 1d20 + 10 ⇒ (15) + 10 = 25

Hmmm.. No struggles and no sign of belongings taken?


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

o/~ Adventurers roasting on an open fire.. o/~


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Aye


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Oh dear oh dear. Looks like there was some payback inflicted.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
STR Ranger wrote:

After so many games with Baldwin, you'd think I'd find a way to include an anti swarm spell in one of my builds.

I do actually have a VERY scary Cross loosed Spec/Admixture Evocation Specialist wizard that can nuke just about everything but I'd never play such a weakling class. (Can't bring myself to not play a melee char)

Maybe one day Baldwin will let me play a Magus....

I believe you did, and you got eaten by a shark..


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

They can share a few pipes and swap a bottle of liqueur for information pehaps


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Hmm..I wonder if this is fey related with all the bare feet.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

A cook fire with tasty bacon would lure creatures perhaps. Hmm..Must have been quite some time for them to die from starvation.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Alexander, would you be able send a bird up above to scout?


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Perhaps they got ambushed. We did look for traces of them, correct?


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Indeed. Andrea makes a note of the location. It can make a fair camp for our explorations.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

No brakes on the TPK train!


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Andrea is ready to go


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Swarm of Ghost Rats!


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Well it looks like we have a new expedition for us. Shall we send out scouts to check the area ahead of us?


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Just don't ask why you no longer have a beard


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

I believe we should make this priestess welcome and accommodate her. It is so nice to have one devoted to love have a shrine here and I am sure we can make it safe for her.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Andrea jots down her note son the endless meetings of the day and shifts in her seat. She was in dire need of a walk and was considering retiring for a few hours when she heard the name Naderi mentained.
Well this is interesting, perhaps I can connect with her and help bring her closer to the fold. Andrea shuffles the schedule around to she can get into the chamber earlier.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

All set here


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

In a more Rp sense, Andrea is going to half-job the thing because she sees it as a sign from her goddess and wuld prefer things to run their course.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

What? Everything is going according to plan! *whistles innocently*


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Not slaves

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