For ages, the House of the Beast has loomed, black, ominous, and abandoned, a fortress of depravity raised by followers of the god of destruction. Now, a new evil has taken root within the dark citadel and the beastmen of the Carrion King threaten to cast the land into a new era of savagery. Only a strike against the murderous warlord himself can topple the ravenous gnoll war machine, but such a bold assault means a raid on the House of the Beast itself. Do the PCs dare enter the crumbling halls of this accursed fortress? And what treasures lie within the ruins’ depths that even the merciless Carrion King fears to claim?
This volume of Pathfinder includes:
“House of the Beast,” an adventure for 5th-level characters, by Tim Hitchcock
A gazetteer of the Pale Mountain region, a savage land of unconquerable mountains, mythical beasts, and ageless treasures, by Steve Kenson
The word of Sarenrae, goddess of the sun, redemption, and healing, along with details on her beneficent followers, by Sean K Reynolds
Accused of murder, Channa Ti races to reveal a killer in the Pathfinder’s Journal, by New York Times bestselling author Elaine Cunningham
Five new monsters by Adam Daigle, Tim Hitchcock, Robert McCreary, and Sean K Reynolds
For characters of 5th to 7th level.
Pathfinder Adventure Path is Paizo Publishing's monthly 96-page, perfect-bound, full-color softcover book printed on high-quality paper. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Because Pathfinder uses the Open Game License, it is 100% compatible with the 3.5 edition of the world's most popular fantasy roleplaying game.
ISBN–13: 978-1-60125-160-2
Other Resources: This product is also available on the following platforms:
Como um todo House of the Beast vale muito a pena, a dungeon é competente, aos artigos são bastante uteis, e os monstros novos todos são excelentes. A trama da aventura poderia ter sido melhor trabalhada para não destoar da forma como os gnolls foram mostrados em Howl of the Carrion King mas ainda assim pode ser usada tranquilamente. Novamente é uma daquelas edições que podem ser compradas mesmo por quem não acompanha a adventure path pois é útil para todos. Parabéns ao autor.
Any good dungeon crawl I think should leave the PCs with a sense of accomplishment and a thank goodness it is over. This AP would serve as a great dungeon crawl even if not running the whole Adventure Path. The numerous ways inside the heart of this dungeon provide numerous avenues and even leaves the GM with anticipation as to the path the PCs will take. It is well done, with multiple factions. No major complaints from my players after finishing this one, and only one minor one. Groups without the right language abilities may be stumped. But a GM can keep it moving.
Adventure Path Charter Subscriber; Pathfinder Starfinder Adventure Path Subscriber
I'm looking forward to the article on Sarenrae...I think she's probably my favorite god in the pantheon.
I just hope she doesn't seem too Osirion-based. I mean, I hope it is written in such a way that one can easily envision Andoran followers, Varisian followers, etc. So far all we've seen is Kyra, and she seems pretty much like she's from Osirion...
Pathfinder Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Superscriber
Kelvar Silvermace wrote:
I'm looking forward to the article on Sarenrae...I think she's probably my favorite god in the pantheon.
I just hope she doesn't seem too Osirion-based. I mean, I hope it is written in such a way that one can easily envision Andoran followers, Varisian followers, etc. So far all we've seen is Kyra, and she seems pretty much like she's from Osirion...
I'm pretty sure she's from the Arabian or maybe Persian analogue, not the Egyptian. Khelite?
Yeah, Sarenrae's very much a whirling dervish type deity, with a more Arabian Nights feel. That said, she's also worshiped throughout the Inner Sea region. She's one of the more commonly worshiped deities in Varisia, for example. She (and her cleric Kyra) are both very Qadirian (not Osirian), in any event.
So... from the advanture summery I see that this is going to be a dungeon crawel... I'd much rather have a full Wilderness adaventure, It's so much cooler.
I just hope she doesn't seem too Osirion-based. I mean, I hope it is written in such a way that one can easily envision Andoran followers, Varisian followers, etc. So far all we've seen is Kyra, and she seems pretty much like she's from Osirion...
Well, I personally think a god's appearance, demeanor, importance, and even the name of a deity varies from region to region. Even if she is primarily worshipped in Osirion and/or Qadira and that general region, I don't see how people in Varisia can't worship her as well. The religious symbolism and the nature of people's worship might change a bit to reflect their culture but that doesn't mean that those from Varisia, the elves of Kyonin, or even the vikings of the north can't worship Orision, or at least an aspect of the deity.
I'm looking forward to the article on Sarenrae...I think she's probably my favorite god in the pantheon.
I just hope she doesn't seem too Osirion-based. I mean, I hope it is written in such a way that one can easily envision Andoran followers, Varisian followers, etc. So far all we've seen is Kyra, and she seems pretty much like she's from Osirion...
I figured that the various gods were worshipped in different ways by the different cultures, much like in the real world. Poseidon Earthshaker wasn't honored in the same way as Poseidon World-Engirdler (lord of oceans)...
So... from the advanture summery I see that this is going to be a dungeon crawel... I'd much rather have a full Wilderness adaventure, It's so much cooler.
But then I'd need to tell James to change the name to Wilderness of the Beast.
I do assure you however, that the adventure isn't all that summery, the altitude gives it a bit more of an autumnal feel, its definitely a little cooler than one might expect given the location.
That new cover is great. I wasn't so keen on Jesper Ejsing's previous cover for Pathfinder 19 but this looks much better. I'm really looking forward to Legacy of Fire.
Yeah, Sarenrae's very much a whirling dervish type deity, with a more Arabian Nights feel. That said, she's also worshiped throughout the Inner Sea region. She's one of the more commonly worshiped deities in Varisia, for example. She (and her cleric Kyra) are both very Qadirian (not Osirian), in any event.
I loved the art for her on Gods and Magic.. I hope you got a great artist lined up for this article as well.
I just downloaded the pdf and it looks stunning! I really like some of the artwork in this one... now I need to start reading, but which content to start with!?!?
After downloading the pdf, and skimming through it I must say this looks awesome too. I will know more when I read it in depth, but I must say the Legacy of Fire AP is looking to be a great one!
After downloading the pdf, and skimming through it I must say this looks awesome too. I will know more when I read it in depth, but I must say the Legacy of Fire AP is looking to be a great one!
Wait, did #20 ship? I didn't get a notification...
After downloading the pdf, and skimming through it I must say this looks awesome too. I will know more when I read it in depth, but I must say the Legacy of Fire AP is looking to be a great one!
Wait, did #20 ship? I didn't get a notification...
I just recieved my notification about an hour ago. Maybe 2 now. But I am surprised since number 19 just showed up a few days ago and now number 20 is shipping.
Getting the pdf almost allows me to forgot the two missed blog updates!
But seriously, looks like another hit. I was also quite pleased to learn of Wolfgang Baur's contributions, given his high quality talent in general and his work on the Al-Qadim setting.
I just recieved my notification about an hour ago. Maybe 2 now. But I am surprised since number 19 just showed up a few days ago and now number 20 is shipping.
Either way I am excited :D
Hmmm. I just subscribed a few days ago, and my #19 just shipped yesterday. #20 has not shipped, and in my subscriptions it says #21 is my next issue. :(
Getting the pdf almost allows me to forgot the two missed blog updates!
But seriously, looks like another hit. I was also quite pleased to learn of Wolfgang Baur's contributions, given his high quality talent in general and his work on the Al-Qadim setting.
Or, to mention some of his more recent stuff, his article in his own magazine on how to properly design Arabian Nights adventures for D&D, and his anthology of Arabian Nights adventures for D&D 3.5 co-written with Jeff Grub. The latter was only accessible to Open Design patrons, and, if anything, I'd like one of them to come on these boards and let us know how Legacy of Fire fares in comparison with the Open Design project. I mean, it can't get better than Wolfgang redesigning Assassin's Mountain, can it?
That said, perhaps some of the Paizo designers could come on board and mention which past D&D works the current adventure path is especially indebted to :) I daresay the name of WB will come up!
Got it! I was hoping for a little more crunchy bits from the Sarenrae article, but it's nice. I may have to pass around my Dawnflower Dervish now that we have an official full article with no prestige class.
It's just a divine modification to the dervish class. BAB switches to cleric, you don't get any of the feats, but you do get spells every level except for first and you get the ability to cast spontaneous healing spells and domain spells while dancing. It's worked out pretty nicely.
I ended up about 2 levels behind in spells but with a few rounds to charge up I can be pretty devastating. The ability to take 10 on tumbles and balance checks through combat and move and get a full attack have been pretty useful but unless I have two rounds of spells up I'm not nearly as effective as our main fighter. It also means by 4th level I can cast healing spells on my friends or even against undead through my swords. So it keeps the utility of healing in combat while still being able to shell out a little damage.
I have low hitpoints for a front liner, but I have a great AC to help make up for it, which isn't always helpful but usually means I can hold my own for a little longer up front than I would be. I have to say, the current end power is really pale in comparison to the default paizo one so I'd have to change that for Pathfinder and I'm thinking on it.