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Narxiso wrote:I don't see what the problem with current shields are.
Flavor it however you want, what it comes down to in actual play at actual tables is:
GM: "Okay, the troll hits you for 20 damage."
Player: "If I block now I could stay standing, but my brand new awesome shield I just bought will be gone forever."
Party: "Don't bother, we'll just heal you back up.".
Yes, once healing and resurrection become cheap resources, while magic gear remains a harder resource to replace, this is the result. Always and not just for shields. It’s so much ingrained in D&D that Knights of the Dinner Table had a name and a slogan for it:
"The revolving door of death: death is transitory but treasure is forever“
As for this not simulating fiction: depends. Fictional characters are willing to break their one valuable shield in the BBEG fight (Eowyn, shield maiden of Rohan), and are willing to break cheaper shields when they are dispensable as in this battle:
By the way, if you look at the art for Eric Mona‘s Viking barbarian in the last AP volume to 1E, you see that it’s modeled on that fighter in that very scene. Having your shield broken at the right time seems a lot more nuanced than the binary discussion you sometimes see in roleplaying context (where KodDT sums up the prevailing mentality).