Guns and Gears Playtest


Subforums:
General Discussion
Gunslinger Class
Inventor Class

201 to 277 of 277 << first < prev | 1 | 2 | 3 | next > last >>
Unstable Redundancies considerations

Sniper (5th level) playtest - PFS 1-23: The Star-Crossed Court

Starting with a large construct companion via alternate base option?

Unstable and INT as a Primary - Solving two things at once

Inventor playtest review

Can we put the Sling back in GunSlinger?

Unstable + Crafting check

It feels weird that the inventor can add traits to their weapons but have no special ways to take advantage of them.

Swordchucks! Finally! Who's with me?!

Condensed Plaguestone Playtest: Construct Companions Have it Rough

Best way to fix reload issues? Give us revolvers.

What if guns caused bleed

Gunman Bandolier

Welcome to the Gunslinger Class Playtest!

Twisted Metal - Level 7 Weapon Inventor, Armor Inventor, and Drifter Gunslinger

Possible class features

Joerg Sprave (Slingshot Channel) as Inspiration for Advanced Crossbow?

Quick question about "Hit the Dirt!"

How to find the surveys

Firearms work underwater?

Problem with Guns in Heroic Fantasy

Gunslingers - A bundle of Fighter Feats that cost proficiency

Playtest Results: Player Impressions and Personal opinion (level 10)

Penetrating Fire and the scatter trait

Notes on Gunslinger: the good, the bad, and the ugly

Spellcasting influence on a unstable actions.

Projectile launcher

Guns and gears product discussion?

Animal companion vs construct

Quick Level 7 Playtest

Advanced rangefinder

Firearms and all about it

Level 14 Gunslinger playtest: Effective, but a bit lacking in options and somewhat stale in activity

Alkenstar Murders: Playtest with VTT Screenshots. LvL 8-9

Simple Change ideas to Unstable.

Armor inventor - Pick our pois.. armor

Scatter

Ji-Woo versus the Belcorra's Retreat (playtest - spoilers for AV 1)

Actual Play - The Hunt for Late October

REBOUNDING ASSAULT

I'm gonna build some Inventors.

Subclass Ideas

What's a Cutlass?

Summary of Inventor thoughts!

Firearm ace is bad for the class

Reload weapons need to be fundamentally reevaluated.

Level 2 Test Session and Post-Thoughts

Any ideas on how to solve the problems with capacity weapons?

Cover Fire is a terrible feat

Arkus, playtest inventor

Question about reloading a two handed firearm and hands after the action.

Report: Low Level Way of the Drifter Games

Welcome to the Inventor Class Playtest!

A pair of Gunslingers and Inventors vs We Be Zombies

Official Inventor Class Playtest Post Round-Up

Redefining the splash trait

Gunslinger Bardiche

Paizo Blog: Guns & Gear Playtest Ending Soon

Official Gunslinger Class Playtest Post Round-Up

New Gunslinger chassis idea - making it distinct from fighter.

Gunslingers, Firearms and critical hits

Does the Manipulate trait require a free hand?

New MAD class with limited race choices

Overdrive and reliability

A little something I'll throw one of my players on Sunday

Gunslinger Feat Analysis

Versatile trait makes no sense?

Thoughts on scattershot

Swashbucklers and Guns & Gears

Homeblew and playtest

Hope we get martial crossbows with this book

Paizo Blog: Guns & Gears Playtest Analysis

P2E Critical Hit System - Favour Monsters not Plays

Finish The Job is the worst deed?

Was Reverse Engineer incorrect?

They really nerfed guns from 1st edition

Inventor Thoughts

Gadgets

Innovation invention brainstorm

Remember, Guns did not over take swords and bows because they where more powerful, but because they where easier to use (and a few other reasons).

1 to 100 of 277 << first < prev | 1 | 2 | 3 | next > last >>
Paizo All Messageboards