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And with that, we're back to developing more scenarios, sanctioning more playable content, and working toward our best convention season yet!
I hear there's a Drowned City whose seers could use some official Pathfinder Society sanctioning...
:)
If you're looking for suggestions, that is.

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John Compton wrote:And with that, we're back to developing more scenarios, sanctioning more playable content, and working toward our best convention season yet!I hear there's a Drowned City whose seers could use some official Pathfinder Society sanctioning...
:)
If you're looking for suggestions, that is.
I second that motion.

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Stephen Wight wrote:I second that motion.John Compton wrote:And with that, we're back to developing more scenarios, sanctioning more playable content, and working toward our best convention season yet!I hear there's a Drowned City whose seers could use some official Pathfinder Society sanctioning...
:)
If you're looking for suggestions, that is.
Thirded.

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John Compton wrote:And with that, we're back to developing more scenarios, sanctioning more playable content, and working toward our best convention season yet!I hear there's a Drowned City whose seers could use some official Pathfinder Society sanctioning...
:)
If you're looking for suggestions, that is.
That's one of the pieces in the works.
Already we're enjoying the benefits of having an additional developer, and that does include freeing up some time to work on the sanctioning backlog; there's even some sanctioning work for which we received appreciated help from other developers. That also means more time for us to solicit and review people's feedback about the next edition's campaign. It also means I can help out Thursty with some scenario development in Starfinder Society as we increase the number of scenarios being published each month. Really, it's opening up lots of great things to continue expanding and improving the organized play campaigns.
Of course, I boast about having time to spare now. We're not only still quite busy, but we're also getting fully into convention season and all its ambitious workload. At the least, we're going into it with a larger and stronger team.

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Already we're enjoying the benefits of having an additional developer, and that does include freeing up some time to work on the sanctioning backlog; there's even some sanctioning work for which we received appreciated help from other developers.
Great news John! hope to see Ruins of Azlant :)

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MadScientistWorking wrote:Is it too much to hope that’s Nigel?Iammars wrote:Someone obviously decided to make a Taffy golem.*looks at the picture for 9-17*
What.
The.
Hell.
Him turning into a Taffy golem would be some sweet justice if you ask me. Do you know how many sticky situations I got him out of?

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John Compton wrote:Appreciate that. A little shocked that one or two of them has the same titles as a previous set of quests.kevin_video wrote:@John Compton, would it be possible to know the titles of each of the five quests for 9-16?Off the top of my head? Should be...
** spoiler omitted **
See, that's the problem with my posting from home. Now that I'm at my work computer, I can provide a more accurate accounting.

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kevin_video wrote:John Compton wrote:Appreciate that. A little shocked that one or two of them has the same titles as a previous set of quests.kevin_video wrote:@John Compton, would it be possible to know the titles of each of the five quests for 9-16?Off the top of my head? Should be...
** spoiler omitted **
See, that's the problem with my posting from home. Now that I'm at my work computer, I can provide a more accurate accounting.
** spoiler omitted **
Appreciate the update.