
Ambrosia Slaad |
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Imbicatus wrote:I have to say I LOVE the Metamorph alchemist. I finally have a martial shapeshifter.Robert Brookes is a fun freelancer to work with because he'll often try something pretty daring. When I first read the archetype, I was like "Wait, it loses alchemy. But that's so much stuff!" But I also have been wanting a more martial shapeshifter for a while, and obviously so has Robert, so I saw what he was getting at, made a few synergistic tweaks, and here we have it. I mocked up a few characters with it and it can do some pretty fun tricks.
This is another reason I'm so excited for Mr. Brookes upcoming Aethera PFRPG hardcover. (Previews here)

Cruel Illusion |

Cruel Illusion wrote:Gives up alchemy entirely - bombs, extracts, and mutagen. It adds back mutagen as a separate class feature, and can still take discoveries, but not anything effecting extracts or bombs.Imbicatus wrote:I have to say I LOVE the Metamorph alchemist. I finally have a martial shapeshifter.Does it still have bombs and/or extracts?
Is their shapeshifting innate then?

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Imbicatus wrote:Is their shapeshifting innate then?Cruel Illusion wrote:Gives up alchemy entirely - bombs, extracts, and mutagen. It adds back mutagen as a separate class feature, and can still take discoveries, but not anything effecting extracts or bombs.Imbicatus wrote:I have to say I LOVE the Metamorph alchemist. I finally have a martial shapeshifter.Does it still have bombs and/or extracts?
Yes. They have a Shapechanger ability at first level. It works like wild shape, but instead of beast shape it starts with Alter Self, and grows through monstrous physique and giant form with levels.

Cruel Illusion |

Cruel Illusion wrote:Imbicatus wrote:Is their shapeshifting innate then?Cruel Illusion wrote:Gives up alchemy entirely - bombs, extracts, and mutagen. It adds back mutagen as a separate class feature, and can still take discoveries, but not anything effecting extracts or bombs.Imbicatus wrote:I have to say I LOVE the Metamorph alchemist. I finally have a martial shapeshifter.Does it still have bombs and/or extracts?Yes. They have a Shapechanger ability at first level. It works like wild shape, but instead of beast shape it starts with Alter Self, and grows through monstrous physique and giant form with levels.
Awesome!
I don't really see why they're Alchemists, though.
The NPC |

Cruel Illusion wrote:Imbicatus wrote:Is their shapeshifting innate then?Cruel Illusion wrote:Gives up alchemy entirely - bombs, extracts, and mutagen. It adds back mutagen as a separate class feature, and can still take discoveries, but not anything effecting extracts or bombs.Imbicatus wrote:I have to say I LOVE the Metamorph alchemist. I finally have a martial shapeshifter.Does it still have bombs and/or extracts?Yes. They have a Shapechanger ability at first level. It works like wild shape, but instead of beast shape it starts with Alter Self, and grows through monstrous physique and giant form with levels.
I was already looking forward to this book. I like the vigilante, but this... It makes my squiggly black heart squirm with excitement.
So much I can build with this. Now if I can only apply this class to an awakened ooze ;)

Mark Seifter Designer |
4 people marked this as a favorite. |

Imbicatus wrote:Cruel Illusion wrote:Imbicatus wrote:Is their shapeshifting innate then?Cruel Illusion wrote:Gives up alchemy entirely - bombs, extracts, and mutagen. It adds back mutagen as a separate class feature, and can still take discoveries, but not anything effecting extracts or bombs.Imbicatus wrote:I have to say I LOVE the Metamorph alchemist. I finally have a martial shapeshifter.Does it still have bombs and/or extracts?Yes. They have a Shapechanger ability at first level. It works like wild shape, but instead of beast shape it starts with Alter Self, and grows through monstrous physique and giant form with levels.
I was already looking forward to this book. I like the vigilante, but this... It makes my squiggly black heart squirm with excitement.
So much I can build with this. Now if I can only apply this class to an awakened ooze ;)
Oh man, putting it on an Apallie to cover its sunlight problems is genius NPC. I wasn't even considering that. Genius!

Luthorne |
Yeah, was definitely disappointed to find out that the druid archetype wasn't spontaneous, but while this does put druids back into being indefinitely delayed, there is a lot of great stuff in this book, in my opinion. The metamorph archetype for the alchemist is amazing, the skinshaper archetype for the druid is pretty cool but I'll be sticking to metamorph, the mesmerist and vigilante archetypes are pretty much amazing overall, the zeitgeist binder spiritualist is sweet, and shadow caller spiritualist is also fairly cool.
A lot of pretty cool feats, and some nice ones for fighters in particular, I think. A lot of fun spells as well. Still haven't really dove into the subsystems yet, though, but I did like the Spells of Intrigue and Skills in Conflict advice sections.

Cruel Illusion |

I have to say I am disappointed in the fey speaker druid - BAB as a sorcerer, wild shape availability now at higher level, a few illusion/enchantment spells, no Summon Nature spontaneous & lackluster fey abilities
Meh I was hoping they would get upgraded fey summoning or ability to get fey abilities when they wildshape.
a fey companion would have been awesome
0_0
They have 1/2 BAB? Why? That's dearly paid in exchange for a few mind-affecting spells and 2 skill points, especially with weakened Wild Shape and no more spontaneous summoning.A few months ago, in another thread Paizo Inc., I wished we could have a fey themed druid/mesmerist hybrid focused on illusion and enchantment. Now we got something very close and I should be happy, but the way this has apparently been implemented sounds somewhat lacking.

Mark Seifter Designer |
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Askanipsion wrote:I have to say I am disappointed in the fey speaker druid - BAB as a sorcerer, wild shape availability now at higher level, a few illusion/enchantment spells, no Summon Nature spontaneous & lackluster fey abilities
Meh I was hoping they would get upgraded fey summoning or ability to get fey abilities when they wildshape.
a fey companion would have been awesome
0_0
They have 1/2 BAB? Why? That's dearly paid in exchange for a few mind-affecting spells and 2 skill points, especially with weakened Wild Shape and no more spontaneous summoning.A few months ago, in another thread Paizo Inc., I wished we could have a fey themed druid/mesmerist hybrid focused on illusion and enchantment. Now we got something very close and I should be happy, but the way this has apparently been implemented sounds somewhat lacking.
I think you might prefer the fey-themed druid/mesmerist hybrid mesmerist archetype for that idea.

Luthorne |
Askanipsion wrote:I have to say I am disappointed in the fey speaker druid - BAB as a sorcerer, wild shape availability now at higher level, a few illusion/enchantment spells, no Summon Nature spontaneous & lackluster fey abilities
Meh I was hoping they would get upgraded fey summoning or ability to get fey abilities when they wildshape.
a fey companion would have been awesome
0_0
They have 1/2 BAB? Why? That's dearly paid in exchange for a few mind-affecting spells and 2 skill points, especially with weakened Wild Shape and no more spontaneous summoning.A few months ago, in another thread Paizo Inc., I wished we could have a fey themed druid/mesmerist hybrid focused on illusion and enchantment. Now we got something very close and I should be happy, but the way this has apparently been implemented sounds somewhat lacking.
Fey Trickster mesmerist is probably what you want, they change to being divine casters with the druid/ranger spell list (same as hunters) and some other neat stuff, including becoming fey at 20th level.

Cruel Illusion |
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Cruel Illusion wrote:I think you might prefer the fey-themed druid/mesmerist hybrid mesmerist archetype for that idea.Askanipsion wrote:I have to say I am disappointed in the fey speaker druid - BAB as a sorcerer, wild shape availability now at higher level, a few illusion/enchantment spells, no Summon Nature spontaneous & lackluster fey abilities
Meh I was hoping they would get upgraded fey summoning or ability to get fey abilities when they wildshape.
a fey companion would have been awesome
0_0
They have 1/2 BAB? Why? That's dearly paid in exchange for a few mind-affecting spells and 2 skill points, especially with weakened Wild Shape and no more spontaneous summoning.A few months ago, in another thread Paizo Inc., I wished we could have a fey themed druid/mesmerist hybrid focused on illusion and enchantment. Now we got something very close and I should be happy, but the way this has apparently been implemented sounds somewhat lacking.
... Having to wait until the 30th to get the PDF is going to be a long, frustrating wait.

Cruel Illusion |

Cruel Illusion wrote:Fey Trickster mesmerist is probably what you want, they change to being divine casters with the druid/ranger spell list (same as hunters) and some other neat stuff, including becoming fey at 20th level.Askanipsion wrote:I have to say I am disappointed in the fey speaker druid - BAB as a sorcerer, wild shape availability now at higher level, a few illusion/enchantment spells, no Summon Nature spontaneous & lackluster fey abilities
Meh I was hoping they would get upgraded fey summoning or ability to get fey abilities when they wildshape.
a fey companion would have been awesome
0_0
They have 1/2 BAB? Why? That's dearly paid in exchange for a few mind-affecting spells and 2 skill points, especially with weakened Wild Shape and no more spontaneous summoning.A few months ago, in another thread Paizo Inc., I wished we could have a fey themed druid/mesmerist hybrid focused on illusion and enchantment. Now we got something very close and I should be happy, but the way this has apparently been implemented sounds somewhat lacking.
Does it use spontaneouus casting? Does it have Wild Shape?
If not, that's not at all what I talked about, especially since it has 6th level casting, rather than 9th level.
Luthorne |
Luthorne wrote:Cruel Illusion wrote:Fey Trickster mesmerist is probably what you want, they change to being divine casters with the druid/ranger spell list (same as hunters) and some other neat stuff, including becoming fey at 20th level.Askanipsion wrote:I have to say I am disappointed in the fey speaker druid - BAB as a sorcerer, wild shape availability now at higher level, a few illusion/enchantment spells, no Summon Nature spontaneous & lackluster fey abilities
Meh I was hoping they would get upgraded fey summoning or ability to get fey abilities when they wildshape.
a fey companion would have been awesome
0_0
They have 1/2 BAB? Why? That's dearly paid in exchange for a few mind-affecting spells and 2 skill points, especially with weakened Wild Shape and no more spontaneous summoning.A few months ago, in another thread Paizo Inc., I wished we could have a fey themed druid/mesmerist hybrid focused on illusion and enchantment. Now we got something very close and I should be happy, but the way this has apparently been implemented sounds somewhat lacking.
Does it use spontaneouus casting? Does it have Wild Shape?
If not, that's not at all what I talked about, especially since it has 6th level casting, rather than 9th level.
Ah, sorry, you didn't specify. It is a fey-themed druid/mesmerist focused on illusion and enchantment, I just didn't associate wild shape with either of those, more of transmutation, since that's what it emulates. It is, of course, a spontaneous caster.

Milo v3 |

Does it use spontaneouus casting? Does it have Wild Shape?
If not, that's not at all what I talked about, especially since it has 6th level casting, rather than 9th level.
Well mesmerist is a spontaneous caster, but wild shape doesn't exactly fit perfect with fey. Thousand faces fits with fey but wildshape... something seems off if it get's it.

Cruel Illusion |

To quote the old thread:
Coffee Demon wrote:Love the idea of a Mesmerist Druid. Kinda like a Sylph or one of those charm-y faerie types..More like dryads, nymphs and other glaistigs, but that's the idea. :)
I also have that image of a bunch of monsters getting lost, confused, attacking each other, being put to sleep, blinded etc, before being finished off by an invisible or disguised wildshaped character.

Milo v3 |

Yeah, because the ability to turn into animals and plants doesn't fit a creature of nature like fey;)
To be honest.... it generally doesn't fit fey (which are not just nature creatures but are a horrible amalgamation of aberration type + elemental subtype + native subtype + outsider type where they just throw in gods and spirits and fey into one grab-bag). I sincerely cannot really think of that many fey that actually took animal form.

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Dragon78 wrote:Yeah, because the ability to turn into animals and plants doesn't fit a creature of nature like fey;)To be honest.... it generally doesn't fit fey (which are not just nature creatures but are a horrible amalgamation of aberration type + elemental subtype + native subtype + outsider type where they just throw in gods and spirits and fey into one grab-bag). I sincerely cannot really think of that many fey that actually took animal form.
The Morrigan often took the form of a crow, but she was a goddess of the Tuatha de Danann before they were turned into just fey.

Milo v3 |

The Morrigan often took the form of a crow, but she was a goddess of the Tuatha de Danann before they were turned into just fey.
That is both why I said "many" and that "they just throw in gods and spirits and fey into one grab-bag" :P
Morrigan really shouldn't be a fey... She should be an outsider.

Milo v3 |

The ability for fey to turn into animals/plants or be part animal or plant is very common in myth.
I've seen a lot of gods turn into animals, but not a lot of "Fey". I've heard of them rarely (like one that turns into a deer and one that turns into a Pegasus type thing), but I cannot really think of any Fey that turned into whatever animal they wanted.
But either way, this is off topic.
I wonder if Warlock kept the ability to shoot magic bolts while in shadow form .

Scavion |

How did the Grey Paladin and Tyrant turn out?
Did smite get neutered to 1/2 level?
What do they give up?
Tyrant is great. Fixed code and it's good to go. GrAy(Go 'Murica!)Paladin got a bit neutered. Loses all immunities(But still lets you get the +4s the Auras grant) and Divine Grace. Buuuut you can spend two smites to smite an enemy that YOU deem to be an enemy of good whilst still getting normal Smite Evil. Plus party wide nondetection

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Mark, I think that a prepared charisma caster could be interesting. Although I almost never play prepared casters, I'm willing to give the feyspeaker druid a shot. And prepared casters do have more flexibility over the course of an adventure (even if I like spontaneous casters slightly more overall.)
So... What does the fey speaker druid give up to get its goodies? Does it keep wild shape and nature's bond, or does it give them up?
Please tell us!
I'm still excited by this archetype!

Mark Seifter Designer |
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Mark, I think that a prepared charisma caster could be interesting. Although I almost never play prepared casters, I'm willing to give the feyspeaker druid a shot. And prepared casters do have more flexibility over the course of an adventure (even if I like spontaneous casters slightly more overall.)
So... What does the fey speaker druid give up to get its goodies? Does it keep wild shape and nature's bond, or does it give them up?
Please tell us!
I'm still excited by this archetype!
Keeps animal buddy, delays wild shape slightly, 1/2 BAB and no medium armor (so more about casty druid than the beatstick melee builds). Some fey spells added instead of spontaneous summon, and some fey mischief with animals.

Cruel Illusion |

Mark, I think that a prepared charisma caster could be interesting. Although I almost never play prepared casters, I'm willing to give the feyspeaker druid a shot. And prepared casters do have more flexibility over the course of an adventure (even if I like spontaneous casters slightly more overall.)
So... What does the fey speaker druid give up to get its goodies? Does it keep wild shape and nature's bond, or does it give them up?
Please tell us!
I'm still excited by this archetype!
It loses its 3/4 BAB for 1/2 BAB, it loses spontaneous casting of Summon Nature Ally and gains level -2 Wild Shape.
Edit: ninja'd. And I diidn't even know they also lost medium armor. Those guys are never going into melee, are they?

Arachnofiend |
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master_marshmallow wrote:Tyrant is great. Fixed code and it's good to go. GrAy(Go 'Murica!)Paladin got a bit neutered. Loses all immunities(But still lets you get the +4s the Auras grant) and Divine Grace. Buuuut you can spend two smites to smite an enemy that YOU deem to be an enemy of good whilst still getting normal Smite Evil. Plus party wide nondetectionHow did the Grey Paladin and Tyrant turn out?
Did smite get neutered to 1/2 level?
What do they give up?
Losing Divine Grace makes the Gray Paladin a no-go right off from the bat. It sounds like the Paladin is giving up everything that makes the class strong for permission to be a different alignment.

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Losing Divine Grace makes the Gray Paladin a no-go right off from the bat. It sounds like the Paladin is giving up everything that makes the class strong for permission to be a different alignment.
I dunno. Smiting whatever you want is actually super powerful. Divine Grace is painful to lose, but Paladins actually have a good Save setup even without it.
They seem to keep Lay on Hands and Smite Evil at full progression. That's the other 2/3 of Paladin awesomeness.
I'd need to see it to get a good idea of how well it'll work.

master_marshmallow |
1 person marked this as a favorite. |

Scavion wrote:Losing Divine Grace makes the Gray Paladin a no-go right off from the bat. It sounds like the Paladin is giving up everything that makes the class strong for permission to be a different alignment.master_marshmallow wrote:Tyrant is great. Fixed code and it's good to go. GrAy(Go 'Murica!)Paladin got a bit neutered. Loses all immunities(But still lets you get the +4s the Auras grant) and Divine Grace. Buuuut you can spend two smites to smite an enemy that YOU deem to be an enemy of good whilst still getting normal Smite Evil. Plus party wide nondetectionHow did the Grey Paladin and Tyrant turn out?
Did smite get neutered to 1/2 level?
What do they give up?
Ignoring the errata on ACG fixes that for home games with a feat.
PFS can't have nice things.