The Most Intriguing Classes

Wednesday, March 10, 2016

Pathfinder Roleplaying Game: Ultimate Intrigue is only a few weeks away, and it's time for the first rules preview blog—this time focusing on classes!

The new class in Ultimate Intrigue is the vigilante. An upstanding member of society by day and adventurer by night, the vigilante has two different identities which can even have different alignments. Unless someone discovers that the two identities are the same, divinations like scrying only work when the vigilante is in the form the diviner is trying to scry. Each vigilante chooses to be either a stalker, focusing on sneaking up on foes and punishing them before the foe notices the stalker is there, or the avenger, focusing on giving foes a more straightforward beatdown and gaining a full base attack bonus. The vigilante class is extremely modular, with a talent option at every level, switching off between social talents that give him an edge in social situations and other intrigue hijinks out of combat, and vigilante talents, which generally provide powerful combat options that he can use in either identity, though it might give him away if people see him using them in his social identity.


Illustrations by Tomasz Chistowski

If you've been with us since the playtest, the biggest change is that zealot and warlock are now archetypes, and while avenger and stalker each have some talents that only that specialization can choose, many of the talents that seemed like they fit the vigilante in general are now available to all vigilantes, as you requested in the playtest. Also, you asked for social talents based on being a craftsman or professional, and those are now available as well!

So I mentioned that warlock and zealot (which were arcane and divine vigilantes for those of you not part of the playtest) are now archetypes. All told, the vigilante has 10 pages of archetypes, the most that any class has ever received in a book. After all, he has plenty of catch-up in order to match his older cousins that have been around for more books. The brute has a hulking out-of control vigilante identity, and he can't always stop the transformation when he's in danger. Cabalists make blood pacts with dark patrons, gaining witch spells, blood powers, and a familiar. Gunmasters bring justice with firearms, and they gain a bunch of deeds as potential vigilante talents. The magical child archetype covers the "magical girl" trope, with a transformation sequence ability (faster switch between identities, but with flashy lights and music), summoner spells, and an otherworldly buddy. Mounted furies are mounted vigilantes like Zorro whose steeds also have a secret identity. Psychometrists are gadgetmasters and tinkerers who create personal occult gadgets to do things like fly (basically creating gadgets that each perform a single occultist focus power). Warlocks, are arcane casters from the magus list, with elemental options and mystic bolts of energy. Wildsouls are vigilantes who gain animalistic features in their vigilante identity. Finally, zealots are secret champions of their faiths, often because their religion is outlawed or persecuted, who cast from the inquisitor list and smite foes of one opposing alignment.

But vigilantes aren't the only ones with archetypes. Exciting archetypes for other classes include the tyrant (a lawful evil antipaladin archetype!), cardinal (a politics-heavy cleric with 6 skill points per level), gray paladin (can be one step from lawful good and smite any foe, but the lack of absolute conviction makes many abilities less absolute), fey caller (unchained summoner that summons a fey, with an all-new fey eidolon), zeitgeist binder (spiritualist that calls in a local zeitgeist based on a settlement statistic like corruption or society), battle scion (Celt/King Arthur blend skald that can call others to a quest and go into a deathlike sleep to return some day), dandy (a courtly ranger with the ability to manipulate rumors instead of wild empathy), vizier (a mesmerist that has a "power behind the throne" ability to make it look like his allies are the real threat while insidiously influencing them for his own agenda), feyspeaker (a fey-themed druid with 6 skill points per level that casts using Charisma!), and plenty more. In addition, the classes chapter two new inquisitions (Crime and Secrets), three new ranger combat styles (deceptive, menacing, and underhanded), four new rogue talents (follow along, shades of gray, hidden mind, and stalker talent), an oracle mystery (Intrigue), and even five intrigue-themed kineticist utility wild talents (earthmeld, flame trap, spying touchsight, greater voice of the wind, and greater watersense).

Tune in next week to hear more about some of the cool feats, spells, and magic items of intrigue!

Mark Seifter
Designer

More Paizo Blog.
Tags: Pathfinder Roleplaying Game Pathfinder RPG Tomasz Chistowski Ultimate Intrigue Vigilante
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Milo v3 wrote:
Dragon78 wrote:
I hope they don't loose there wild shape ability.
I hope they do lose it, means the class will be less grab-bag-y and means they can do more with the archetype.

I don't see much point to a druid without wild shape, to be honest. I always considered it was the class' most iconic ability and one of it' more useful, right behind it's spellcasting.

I'd much rather play a shaman or an oracle than and druid without wildshape.

Grand Lodge

I like the whole Nature Bond ability that druids get, and I like wildshape too, but oh... a charisma based druid is like a dream come true for me. I tend to play charisma based classes but I've always wanted to play a druid. Well,,, this shall be interesting to see how this one is built.

Hmm


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Hmm wrote:

I like the whole Nature Bond ability that druids get, and I like wildshape too, but oh... a charisma based druid is like a dream come true for me. I tend to play charisma based classes but I've always wanted to play a druid. Well,,, this shall be interesting to see how this one is built.

Hmm

I don't care which ability is used for spellcasting but if I have to choose between memorized casting and spontaneous casting, I'll choose spontaneous almost everytime.


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I'm loving the fact that the feyspeaker is a spontaneous caster. Prepared casting always throw me into indecision paralysis so I've haven't played a prepared caster since a witch in 2011.

Silver Crusade Contributor

I'm tempted to make a changeling feyspeaker, especially if it's PFS-legal. With all those natural weapon buffs, my claws might finally see some use.

I'm definitely looking forward to seeing what it looks like. ^_^


Kitsune feyspeaker! Oh man! I won't even need wildshape!


I'm thinking about a catfolk or a fanglord for this archetype myslef. :)


Protoman wrote:
Kitsune feyspeaker! Oh man! I won't even need wildshape!

You will if you want to qualify for Natural Spell.


I must admit, the earlier talk on magical girls amused me. *Chuckles* It's kind of a weird genre, really. First it's all sparkles and rainbows and friendship, then it's stuff like this and laser beams and explosions.

That said, I'm really looking forward to the release of this book. ^^ It should be fun to see what new options we'll have.


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A catfolk feyspeaker sounds cool.


QuidEst wrote:
Protoman wrote:
Kitsune feyspeaker! Oh man! I won't even need wildshape!
You will if you want to qualify for Natural Spell.

If other kitsune spellcasters in fox shape can deal with it, the feyspeaker can suck it up too lol.


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I do agree that wild shape is a pretty iconic druid ability, but if they replace it with something that feels equally iconic for a fey-themed druid, that would be pretty interesting. Maybe an ability to take on various fey abilities, or gain more fey-themed spells, or even transforming into various kinds of fey? Will have to wait and see, though.


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If they replace wild shape with fey shape that would be cool. But unless they have added fey based polymorph spells to this book, I doubt there will be such a class feature.

Shadow Lodge

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I'll let you know in a few...just got my email...

Designer

Protoman wrote:
I'm loving the fact that the feyspeaker is a spontaneous caster. Prepared casting always throw me into indecision paralysis so I've haven't played a prepared caster since a witch in 2011.

It's actually a prepared Charisma caster, which is even a bit more special because that makes it the only prepared 9-level Charisma caster I can think of at the moment (paladin is prepared but 4th)!


Mark Seifter wrote:
Protoman wrote:
I'm loving the fact that the feyspeaker is a spontaneous caster. Prepared casting always throw me into indecision paralysis so I've haven't played a prepared caster since a witch in 2011.
It's actually a prepared Charisma caster, which is even a bit more special because that makes it the only prepared 9-level Charisma caster I can think of at the moment (paladin is prepared but 4th)!

Oh darn.

Well that is still interesting, but dashes my hopes of less bookkeeping with spells. I'm sure kitsune feyspeaker will still be awesome.


Being a prepared caster seems like a bigger gain for the divine classes, since they usually get their whole spell list for free. It's not like the arcane prepared casters who start with a limited selection of spells.


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Mark Seifter wrote:
Protoman wrote:
I'm loving the fact that the feyspeaker is a spontaneous caster. Prepared casting always throw me into indecision paralysis so I've haven't played a prepared caster since a witch in 2011.
It's actually a prepared Charisma caster, which is even a bit more special because that makes it the only prepared 9-level Charisma caster I can think of at the moment (paladin is prepared but 4th)!

And to say I had so many hopes for this archetype...*Cries*


Damn it! I want a charisma based cleric!!!!

Designer

2 people marked this as a favorite.
Cruel Illusion wrote:
Mark Seifter wrote:
Protoman wrote:
I'm loving the fact that the feyspeaker is a spontaneous caster. Prepared casting always throw me into indecision paralysis so I've haven't played a prepared caster since a witch in 2011.
It's actually a prepared Charisma caster, which is even a bit more special because that makes it the only prepared 9-level Charisma caster I can think of at the moment (paladin is prepared but 4th)!
And to say I had so much hope for this archetype...*Cries*

If you want to change out the feyspeaker's spells per day for the oracle chart of spells per day and spells known (still off the druid list with the adjustments in the archetype, naturally), I won't tell anyone, and it'd be a balanced option. ^_~


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Thanks Mark, but houseruling just isn't the same.
Oh well. There still the Vigilante to get excited about.


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Well I have lost all interest in the feyspeaker since it isn't a spontaneous caster. I am very disappointed with this news.


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I'm a bit surprised at how many fans of spontaneous divine casting there are. I got along fine with my Oracle, but often found myself wishing I had the freedom given by spell preparation.

Designer

Melkiador wrote:
I'm a bit surprised at how many fans of spontaneous divine casting there are. I got along fine with my Oracle, but often found myself wishing I had the freedom given by spell preparation.

I was actually close to giving the archetype spontaneous casting and had it like that for a little while, but in the end after looking at some load-outs with the druid list, it seemed to work better with the theme and with the way you get more spells added to your spell list (which, to take advantage of as spontaneous, you'd then need to learn as spells known) as prepared Charisma.


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Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

Huh, I know people like Spontaneous casting but to me I wouldn't want that with the Druid list really. It would take some pretty major bonuses (in-line with Oracle mysteries) for the list to play well in my opinion.

Does a Nature Oracle not fill that gap enough for most people?

I'm interested to see more exciting things like Charisma prepared casting and the Fey flavor to go with it. I'd be excited for an Arcanist-like Druid (or Shaman!), but pure spontaneous? Not totally interesting to me.


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Melkiador wrote:
Being a prepared caster seems like a bigger gain for the divine classes, since they usually get their whole spell list for free. It's not like the arcane prepared casters who start with a limited selection of spells.

I don't play prepared casters.

Trying to predict how many time I'll need a particular spell the next day annoys me supremely, and the whole "memorizing the same thing several times" thing just don't make any kind of sense to me.

I'll use the most impractical, convoluted ways to get a spontaneous caster caracter to obtain the same abilities as a prepared caster class, but I won't have anythin to do with Vancian magic if I can help it.

(In D&D 3.5, I once built a ranger/spirit shaman/abolisher rather than play a druid.)


Xethik wrote:

Huh, I know people like Spontaneous casting but to me I wouldn't want that with the Druid list really. It would take some pretty major bonuses (in-line with Oracle mysteries) for the list to play well in my opinion.

Does a Nature Oracle not fill that gap enough for most people?

If the Nature Oracle had Wild Shape, it would.

Honestly, the main draw of the Druid class for me is the shapeshifting, not the nature oriented spells, or I'd be perfectly happy playing a Magaaambyan Initiate instead.

Xethik wrote:
I'm interested to see more exciting things like Charisma prepared casting and the Fey flavor to go with it. I'd be excited for an Arcanist-like Druid, but pure spontaneous? Not totally interesting to me.

A druid with the Arcanist's versatile casting would indeed be awesome.


The thing with prepared casters is that you just leave some of the spell slots free and then memorize them in the field as needed. And with the divine caster's access to his entire spell list, that's a very powerful amount of flexibility.


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I have been wanting a cha based spontaneous caster with the druid spell list for Pathfinder for several years. I would prefer a new class but would settle for a well done archetype.

Scarab Sages

Wood, Nature, Lunar, and Dark Tapestry oracles cover most of the need to a spontaneous Druid imo. Wood and Nature have the spells, Nature and Lunar have the companion, and Wood and Dark Tapestry have the shapeshifting.

While I understand the desire for the niche, there are option to make that character type now.

Edit: And Hunter delivers it too, albeit with 6th level casting.


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
Cruel Illusion wrote:
Xethik wrote:

Huh, I know people like Spontaneous casting but to me I wouldn't want that with the Druid list really. It would take some pretty major bonuses (in-line with Oracle mysteries) for the list to play well in my opinion.

Does a Nature Oracle not fill that gap enough for most people?

If the Nature Oracle had Wild Shape, it would.

Honestly, the main draw of the Druid class for me is the shapeshifting, not the nature oriented spells, or I'd be perfectly happy playing a Magaaambyan Initiate instead.

Ah I see. Lunar Oracle gets a little bit, but limited to just beasts.

You know, I personally would love a Druid with just elemental shapeshifting and maybe a elemental familiar. The Elemental Ally Druid that gets the mini-Eidolon is so close for me!

Cruel Illusion wrote:
Xethik wrote:
I'm interested to see more exciting things like Charisma prepared casting and the Fey flavor to go with it. I'd be excited for an Arcanist-like Druid, but pure spontaneous? Not totally interesting to me.

A druid with the Arcanist's versatile casting would indeed be awesome.

Of course I'm sure they could make an awesome spontaneous Druid, don't get me wrong! I think the Spirit Shaman-like casting would be an interesting approach, but I was not in love with that class overall. Just my opinion, though.


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A bit disappointed not to get the spontaneous druid... something fey based would indeed be thematically appropriate.

I guess the prob was that you couldnt adopt a chop-shop approach to the archetype... since the concept is almost worthy of a class itself a la the Oracle.


Getting a couple spells from the druid list doesn't make it a druid caster. The Oracle is a spontaneous cleric caster, not a druid one. It is not the same thing.

Designer

The hunter is a spontaneous druid+ranger caster, however; 6th, but with some pretty useful early access from ranger.


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Imbicatus wrote:

Wood, Nature, Lunar, and Dark Tapestry oracles cover most of the need to a spontaneous Druid imo. Wood and Nature have the spells, Nature and Lunar have the companion, and Wood and Dark Tapestry have the shapeshifting.

While I understand the desire for the niche, there are option to make that character type now.

Edit: And Hunter delivers it too, albeit with 6th level casting.

All of those options offer strictly inferior alternatives, though.

Lesser shapeshifting, lesser spellcasting, narrower choice in animal companions...
I've played Lunar Oracles as spontaneous casting druid-lite. It's not satifying. I couldn't really play the way a druid would have. Trying to play druid-lite lessens the character.
I expect it would be the same with most of the options you mentioned.


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Mark Seifter wrote:
Protoman wrote:
I'm loving the fact that the feyspeaker is a spontaneous caster. Prepared casting always throw me into indecision paralysis so I've haven't played a prepared caster since a witch in 2011.
It's actually a prepared Charisma caster, which is even a bit more special because that makes it the only prepared 9-level Charisma caster I can think of at the moment (paladin is prepared but 4th)!
Cruel Illusion wrote:
Mark Seifter wrote:
Protoman wrote:
I'm loving the fact that the feyspeaker is a spontaneous caster. Prepared casting always throw me into indecision paralysis so I've haven't played a prepared caster since a witch in 2011.
It's actually a prepared Charisma caster, which is even a bit more special because that makes it the only prepared 9-level Charisma caster I can think of at the moment (paladin is prepared but 4th)!
And to say I had so many hopes for this archetype...*Cries*
Dragon78 wrote:
Well I have lost all interest in the feyspeaker since it isn't a spontaneous caster. I am very disappointed with this news.
Cruel Illusion wrote:
Hmm wrote:

I like the whole Nature Bond ability that druids get, and I like wildshape too, but oh... a charisma based druid is like a dream come true for me. I tend to play charisma based classes but I've always wanted to play a druid. Well,,, this shall be interesting to see how this one is built.

Hmm

I don't care which ability is used for spellcasting but if I have to choose between memorized casting and spontaneous casting, I'll choose spontaneous almost everytime.

All of these.

Add me to the "so very disappointed with this reveal" list. I'll be houseruling that away immediately, or just sticking to Kobold Press's Shaman.


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Cruel Illusion wrote:
Imbicatus wrote:

Wood, Nature, Lunar, and Dark Tapestry oracles cover most of the need to a spontaneous Druid imo. Wood and Nature have the spells, Nature and Lunar have the companion, and Wood and Dark Tapestry have the shapeshifting.

While I understand the desire for the niche, there are option to make that character type now.

Edit: And Hunter delivers it too, albeit with 6th level casting.

All of those options offer strictly inferior alternatives, though.

Lesser shapeshifting, lesser spellcasting, narrower choice in animal companions...
I've played Lunar Oracles as spontaneous casting druid-lite. It's not satifying. I couldn't really play the way a druid would have. Trying to play druid-lite lessens the character.
I expect it would be the same with most of the options you mentioned.

Yep. Basically the exact same problems people who wanted a non-CE Antipaladin have with people who say "just play Warpriest or Inquisitor".


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Warpriest is way more bad ass then Anti-Paladin, only thing holding it back is the 3/4 BAB.


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captain yesterday wrote:
Warpriest is way more bad ass then Anti-Paladin, only thing holding it back is the 3/4 BAB.

And the crappy saves, lack of smiting (unless archetype), and even then MAD comes into effect.


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Personally the hunter should have been a martial class with d10 HP/full BA. Regardless it is not a cha based spontaneous casting druid.


captain yesterday wrote:
Warpriest is way more bad ass then Anti-Paladin, only thing holding it back is the 3/4 BAB.

Couldn't disagree more.

Liberty's Edge

1 person marked this as a favorite.
Dragon78 wrote:
Personally the hunter should have been a martial class with d10 HP/full BA. Regardless it is not a cha based spontaneous casting druid.

Hunter definitely does not need full BAB.

Scarab Sages

Dragon78 wrote:
Personally the hunter should have been a martial class with d10 HP/full BA. Regardless it is not a cha based spontaneous casting druid.

No, it's a WIS based spontaneous casting druid. Only downside is you have to choose between the companion or wild shape.

Scarab Sages

1 person marked this as a favorite.

I have to say I LOVE the Metamorph alchemist. I finally have a martial shapeshifter.


Dragon78 wrote:
Getting a couple spells from the druid list doesn't make it a druid caster. The Oracle is a spontaneous cleric caster, not a druid one. It is not the same thing.

You misunderstood what I meant!

A spontaneous druid could (and probably should) almost be made into a new class... an archetype wouldnt do it justice.


Silver Surfer wrote:
Dragon78 wrote:
Getting a couple spells from the druid list doesn't make it a druid caster. The Oracle is a spontaneous cleric caster, not a druid one. It is not the same thing.

You misunderstood what I meant!

A spontaneous druid could (and probably should) almost be made into a new class... an archetype wouldnt do it justice.

I don't see why not. The Eldritch scion and Mindblade are perfectly functional archetypes, for example.

Designer

Imbicatus wrote:
I have to say I LOVE the Metamorph alchemist. I finally have a martial shapeshifter.

Robert Brookes is a fun freelancer to work with because he'll often try something pretty daring. When I first read the archetype, I was like "Wait, it loses alchemy. But that's so much stuff!" But I also have been wanting a more martial shapeshifter for a while, and obviously so has Robert, so I saw what he was getting at, made a few synergistic tweaks, and here we have it. I mocked up a few characters with it and it can do some pretty fun tricks.


Imbicatus wrote:
I have to say I LOVE the Metamorph alchemist. I finally have a martial shapeshifter.

Does it still have bombs and/or extracts?


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Cruel Illusion wrote:
Silver Surfer wrote:
Dragon78 wrote:
Getting a couple spells from the druid list doesn't make it a druid caster. The Oracle is a spontaneous cleric caster, not a druid one. It is not the same thing.

You misunderstood what I meant!

A spontaneous druid could (and probably should) almost be made into a new class... an archetype wouldnt do it justice.

I don't see why not. The Eldritch scion and Mindblade are perfectly functional archetypes, for example.

This is debatable.

Scarab Sages

Cruel Illusion wrote:
Imbicatus wrote:
I have to say I LOVE the Metamorph alchemist. I finally have a martial shapeshifter.
Does it still have bombs and/or extracts?

Gives up alchemy entirely - bombs, extracts, and mutagen. It adds back mutagen as a separate class feature, and can still take discoveries, but not anything effecting extracts or bombs.

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