Meet the Iconics: Kess

Thursday, July 17, 2014

She was raised to be Lady Kessilandrie Anicia Vlastos, but the thousands of cheering fans that fill the arena's seats when she fights shout her preferred name—Kess the Bull.

Kess never squared herself with the life of pomp and nobility. As a kid growing up in an estate in the Westpark District of Oppara, she spent her time in opulent gardens, tipping over rocks to look for bugs, climbing the massive oaks, coordinating mock battles against imaginary monsters with her sisters and brothers in the plum orchard, and generally getting into trouble.


Illustration by Wayne Reynolds

It was during these pretend adventures that she started learning how to fight. Her brothers and sisters were snobbish, bullying brats that never left the awkward young girl alone. Never one to just take abuse, Kess ended many of those make-believe bouts in flat-out fistfights. It wasn't the wooden swords and staves the kids played with that she mastered in these brawls, but rather a solid left jab, a well-placed kick, or a leg sweep. Her height gave her good reach, letting her even get in a good strike at her oldest brother to silence his bullying.

After too many busted lips and bloody noses, Kess's parents tried to send her to dueling masters in order to teach her the art of swordplay, hoping to channel her energy into a safe and respectable form of combat—something of which nobles could be proud.

As far as Kess was concerned, fencing was for dandies and duels were just tiresome ego dramas. This affluent instruction just didn't stick. After losing too many matches by dropping her training rapier and socking her opponent in the jaw, she was nearly expelled. An older student, sympathetic to her fighting style, tipped her off to an underground fighting ring in a seedy part of the city.

Her first night in the pit was exhilarating. The organizers paired her up with a brawny farm boy whose jaw jutted out as far as his forehead sloped back. He hit hard, but he didn't know a thing about technique. Using her skill and rangy frame to her advantage, Kess had him mewling on the ground in less than a minute.

Using the ruse of attending fencing class, Kess made her way to the underground rings every chance she could get. It was there that she discovered real honor—not that bogus social contract she grew up under. In those pit fights, she learned focus and found her calling. The roar of the crowd charged her, and she pushed her body, testing herself.

Kess learned a multitude of styles and forms from the various fighters and promoters that flowed through the ring, as well as the worship of Kurgess, god of bravery, competition, and sports. She also began to dream of bouts in the far-off nations from which many of her colleagues hailed. In particular, she focused on the gladiator nation of Tymon in the River Kingdoms, from which her coach had won a medal.

Yet everything came apart the night her older brother—eager to gamble on the fights—stumbled into the secret venue and noticed her in the ring. Her father was furious, and her mother worried. This was no way for a proper, highborn lady to act. What if she were hurt or killed? What would happen if other families were to find out? Which of them already knew?

For her own safety—and to quash a scandal—her parents threatened to send her off to their country estate, or even to a boarding school. In no way eager to have her destiny decided for her by others, Kess beat her parents to the punch and snuck down to the docks, boarding a Taldan merchant vessel headed up the Sellen River. With her wits, her skill, and a purse bulging with her winnings in the ring, she set off for Tymon. Once there, she fought enough bouts in the arena to get noticed by the masters of the Valknar Gladiatorial College, using the prize money from her Opparan fights to pay for tuition.

Yet Tymon is small, and Kess easily bored. While still one win shy of being considered “bloodied,” she was lured away from the city by the call of new arenas in distant locations, taking up the life of an adventurer not for treasure, but for the fun of it. Every so often, Kess attempts to alleviate some of her mother's worry by sending letters home telling of her adventures, yet has learned to obscure where they're sent from, lest her father send agents to track her down and try to bring her home.

Kess wears her bruises and scars as proudly as she wears the medals adorning her outfit—prizes from various fights, as well as a short stint with a mercenary company. Even though she tries to be positive and upbeat, she knows that she's often aggressive and sarcastic. Kess isn't afraid to say what's on her mind, especially when facing authorities who try to tell others what to do. She doesn't pay much mind to complicated bureaucracies and outdated social mores, and tends to live her life the way she wants. The only time Kess shows a strong respect for rules is during a competition—she doesn't tolerate cheaters. Kess is competitive, though she encourages others in their own tasks. She keeps her body fit, and trains every chance she gets—a crucial counterbalance to her love of good food, strong drink, and long nights of celebration after a fight.

Adam Daigle
Developer

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Insain Dragoon wrote:
She went to the pits in Daggermark? Wait a sec, don't the pits there fight to the death? So she was bored with life and went to the pits where she could fight to the death? She doesn't sound nice. Honestly if I were align her based on this story I'd call her Neutral Evil.

She went to one of the Inner Sea region's most notable arenas, in Tymon, which is associated with the region's premier gladiatorial college. While there might be fights to the death there, that's not a requirement or even something that would happen very often. The whole point there is to battle enough that you earn the title of Blooded, and thus become something of local nobility. It's not to kill whoever you happen to face in the ring.

Needless to say, Kess is not evil. None of the iconics we've introduced thus far from the ACG have been evil.


Vee8 wrote:
Cheburn wrote:
Vee8 wrote:

Seeing as she is a brawler, who likely does a fair bit of grappling, it makes sense she has a bare midriff. Does anyone realize how hard it would be to grapple with an armored up abdomen? Even leather would be too stiff.

Kess doesn't seem the type to care for looks, just practicality.

It's perfectly reasonable to grapple with flexible armor covering your abdomen. Jujutsu (a grappling art) started among the samurai, who wore armor, and was aimed at defeating other opponents who were also wearing armor.

Sambo was also developed to be used by soldiers in the Red Army, who would certainly have been wearing clothing.

This does not count grappling (and submission) techniques taught to police and military worldwide, who often wear heavy gear.

Certain moves are less effective in heavier gear. Others are just as effective.

If anything, the bulky gloves on her forearms would limit the ability to apply a number of joint locks effectively.

The gear was clearly designed for looks, not for practicality, which puts it in line with most of the gear I've seen from Paizo.

Jujutsu, Iajutsu and certain other fighting styles in techniques weren't used while armored and on the battlefield though. They were used in duels or in self defense while out and about where they would be wearing their robes, not their armor. Also, having been in the Navy, grappling in full gear was much more taxing than without it.

I'm still leaning in favor of the bare midriff. Though you do have about the bulk of her armor on her left arm. It's too much. The right one though is fine.

that would be helpful if only she was trained with a master, instead she is self trained


Mark Moreland wrote:
Insain Dragoon wrote:
She went to the pits in Daggermark? Wait a sec, don't the pits there fight to the death? So she was bored with life and went to the pits where she could fight to the death? She doesn't sound nice. Honestly if I were align her based on this story I'd call her Neutral Evil.

She went to one of the Inner Sea region's most notable arenas, in Tymon, which is associated with the region's premier gladiatorial college. While there might be fights to the death there, that's not a requirement or even something that would happen very often. The whole point there is to battle enough that you earn the title of Blooded, and thus become something of local nobility. It's not to kill whoever you happen to face in the ring.

Needless to say, Kess is not evil. None of the iconics we've introduced thus far from the ACG have been evil.

Are we sure? Oloch seems basically Chaotic Evil to me.


Oloch is Chaotic Awesome

Dark Archive

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Pathfinder Adventure Path Subscriber

"Oloch have hidden depths. Hidden in depths is bigger greatsword."

Scarab Sages

The Fox wrote:
Is it just me, or does Kess look a lot like Kes?

I see the resemblance for sure.


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Rynjin wrote:
Mark Moreland wrote:
Insain Dragoon wrote:
She went to the pits in Daggermark? Wait a sec, don't the pits there fight to the death? So she was bored with life and went to the pits where she could fight to the death? She doesn't sound nice. Honestly if I were align her based on this story I'd call her Neutral Evil.

She went to one of the Inner Sea region's most notable arenas, in Tymon, which is associated with the region's premier gladiatorial college. While there might be fights to the death there, that's not a requirement or even something that would happen very often. The whole point there is to battle enough that you earn the title of Blooded, and thus become something of local nobility. It's not to kill whoever you happen to face in the ring.

Needless to say, Kess is not evil. None of the iconics we've introduced thus far from the ACG have been evil.

Are we sure? Oloch seems basically Chaotic Evil to me.

he's trying to reform so he can get back into the good graces of his mother

Dark Archive

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"Oloch not evil, Oloch just big-boned.

Wait, what was question again?"


Blackvial wrote:
Rynjin wrote:
Mark Moreland wrote:
Insain Dragoon wrote:
She went to the pits in Daggermark? Wait a sec, don't the pits there fight to the death? So she was bored with life and went to the pits where she could fight to the death? She doesn't sound nice. Honestly if I were align her based on this story I'd call her Neutral Evil.

She went to one of the Inner Sea region's most notable arenas, in Tymon, which is associated with the region's premier gladiatorial college. While there might be fights to the death there, that's not a requirement or even something that would happen very often. The whole point there is to battle enough that you earn the title of Blooded, and thus become something of local nobility. It's not to kill whoever you happen to face in the ring.

Needless to say, Kess is not evil. None of the iconics we've introduced thus far from the ACG have been evil.

Are we sure? Oloch seems basically Chaotic Evil to me.
he's trying to reform so he can get back into the good graces of his mother

Agreed, he's like an Ex-con who wants to be a good, honest member of society, but old habits die hard.

Kess is one of those backstories that honestly makes her out to be almost evil if not evil. Not in one of those "I am trying to be a force of evil" but more of a "I just so happen to do evil things"


Rynjin wrote:
Maybe they're just sticks.

Lini is the Iconic stick Collector

http://paizo.com/paizo/blog/v5748dyo5la0w?Meet-the-Iconics-Lini


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Insain Dragoon wrote:
Blackvial wrote:
Rynjin wrote:
Mark Moreland wrote:
Insain Dragoon wrote:
She went to the pits in Daggermark? Wait a sec, don't the pits there fight to the death? So she was bored with life and went to the pits where she could fight to the death? She doesn't sound nice. Honestly if I were align her based on this story I'd call her Neutral Evil.

She went to one of the Inner Sea region's most notable arenas, in Tymon, which is associated with the region's premier gladiatorial college. While there might be fights to the death there, that's not a requirement or even something that would happen very often. The whole point there is to battle enough that you earn the title of Blooded, and thus become something of local nobility. It's not to kill whoever you happen to face in the ring.

Needless to say, Kess is not evil. None of the iconics we've introduced thus far from the ACG have been evil.

Are we sure? Oloch seems basically Chaotic Evil to me.
he's trying to reform so he can get back into the good graces of his mother

Agreed, he's like an Ex-con who wants to be a good, honest member of society, but old habits die hard.

Kess is one of those backstories that honestly makes her out to be almost evil if not evil. Not in one of those "I am trying to be a force of evil" but more of a "I just so happen to do evil things"

I think we might be reading different backstories, because I get a Neutral Good (or at least a Neutral with Good leanings) vibe from her, especially when you read the last paragraph.

"she tries to be positive and upbeat"
"Kess is competitive, though she encourages others in their own tasks."


She just happens to have a psychological need to fight and possibly kill, no biggie! At least she has positive channels for her needs in Golarian.


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Insain Dragoon wrote:
She just happens to have a psychological need to fight and possibly kill, no biggie! At least she has positive channels for her needs in Golarian.

Again, I'm not seeing the psychological need to fight and possibly kill. I'm see her as someone who just enjoys the thrill of a fight. Heck, her story even talks about her learning honor and focus due to her life in the pits. She's definitely rebellious and free spirited, but I still wouldn't call her evil in the slightest. She's nowhere near Alain level's of obviously evil (He doesn't care about the people he hurts and acts nonchalant about it all. That screams Evil to me).


Insain Dragoon wrote:
She just happens to have a psychological need to fight and possibly kill, no biggie! At least she has positive channels for her needs in Golarian.

I just reread it to make sure I didn't miss something.

I don't see where you get "psychological need" from and near as I can tell there's nothing in the text to even confirm that she's killed someone ever.

What I get is that she really likes to fight and the reasons given are testing herself, self improvement and the sheer adrenaline rush of it.

If that's enough to make her evil in your book then so are the vast majority of the Fighters and Barbarians ever made. So are most real world prize fighters hell so are some professional bouncers I know.

- Torger


Alain is Lawful Neutral, but I would append "with evil tendencies" to it.

Rynjin wrote:
Are we sure? Oloch seems basically Chaotic Evil to me.

He's Chaotic Neutral in his published statblock. Presumably he's verging on Chaotic Evil (i.e. has "with evil tendencies" in there), but is attempting to work his way back/away from it. Not everybody from an alignment is going to approach that alignment in the same way (Merisiel is also CN, but she acts differently to Oloch's CN).

Liberty's Edge

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Insain Dragoon wrote:
She just happens to have a psychological need to fight and possibly kill, no biggie! At least she has positive channels for her needs in Golarian.

Need? What need? She mostly fights in sanctioned bouts that aren't to the death with willing opponents. That's no worse than being an MMA fighter or boxer in real life. Sure, she enjoys it, and goes and does adventurer stuff too...but how's that worse than, say, Valeros? I mean, he's a professional mercenary.


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Insain Dragoon wrote:
She just happens to have a psychological need to fight and possibly kill, no biggie! At least she has positive channels for her needs in Golarian.

Congratulations, you've just described every murder hobo... Err, "adventurer" in every D&D game I've ever heard of. ;)

Those of you who've played a whole campaign with your party avoiding all fights wherever possible, and who've never killed anyone in an adventure path, please raise your hands?

That way I'll know to avoid those players and games so I don't fall asleep at their table.


As for Kess... Now THAT'S my kind of woman! Kind of reminds me of my wife's approach. :)


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ENHenry wrote:
As for Kess... Now THAT'S my kind of woman! Kind of reminds me of my wife's approach. :)

Did your Wife clobber you over your head, and drag you to the bedroom while declaring herself 'married and ceremony be damned'? Because that's the kind of thing I picture Kess doing.


Tels wrote:
ENHenry wrote:
As for Kess... Now THAT'S my kind of woman! Kind of reminds me of my wife's approach. :)
Did your Wife clobber you over your head, and drag you to the bedroom while declaring herself 'married and ceremony be damned'? Because that's the kind of thing I picture Kess doing.

I dunno -- memory of the honeymoon's a little hazy...

Silver Crusade

Pathfinder Starfinder Society Subscriber

Yum, bare midriff, bout time!

Silver Crusade

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Pathfinder Starfinder Society Subscriber

Let the first of you murder hobos cast the first stone from your non evil acting Pathfinders...


When I play a good character he's actually not very murderhoboey and when I play a neutral character they still aren't too murderhoboey.

For example
Orcs have been raiding a villages cattle
Village sends us to go kill orcs
Kill orcs and they have a bunch of gold on them
"Where do you think all this gold came from?"
"Probably from the village that they've been raiding cattle from"
"Huh, we should probably return that to them"

Sure some of it was probably from travelers they raided, but we were already paid by those townspeople (or we were doing it because it's the right thing to do) and it would be what a proper, upstanding, good aligned man would do.

Liberty's Edge

Insain Dragoon wrote:
When I play a good character he's actually not very murderhoboey and when I play a neutral character they still aren't too murderhoboey.

That's cool. I approve. Exactly what gives you the idea that Kess is any more 'murderhobo-ey' than any of the other Iconics? Than, say, Valeros, to use a Good-aligned example.


I have a problem with a lot of the Iconics in general actually. Almost all of them feel too murderhoboey.

I did like the Warpriest, Investigator, and Swash's backrounds in relation to their allignment though.


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ENHenry wrote:
Those of you who've played a whole campaign with your party avoiding all fights wherever possible, and who've never killed anyone in an adventure path, please raise your hands?

I had a character who did that, actually. His monastic order had very specific rules about killing.

To quote the good shepherd, however, the rules were somewhat fuzzy on the subject of kneecaps.


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Insain Dragoon wrote:

When I play a good character he's actually not very murderhoboey and when I play a neutral character they still aren't too murderhoboey.

For example
Orcs have been raiding a villages cattle
Village sends us to go kill orcs
Kill orcs and they have a bunch of gold on them
"Where do you think all this gold came from?"
"Probably from the village that they've been raiding cattle from"
"Huh, we should probably return that to them"

Sure some of it was probably from travelers they raided, but we were already paid by those townspeople (or we were doing it because it's the right thing to do) and it would be what a proper, upstanding, good aligned man would do.

Interesting that your line is at the keeping of the gold and not at the hired murder.

Hired murder of alleged criminals sure, but still hired murder.

Dispersing the gold amongst the aggrieved parties is indeed the nice thing to do. However the implication that keeping it is evil is a bit of a stretch to me. If the townsfolk were expecting reparation they should have specified that when hiring their mercenaries (adventurers). These are the sort of early civilizations where looting rights are assumed as part of the payment.

- Torger

Silver Crusade

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Pathfinder Adventure Path Subscriber

Somehow this became an alignment thread. I beg of you all to just stop and realize what you're doing and stop, or start a new thread elsewhere.

ON TOPIC:

I would love to see Kess in a gladiatorial/martial tournament module or adventure path.

Then again I'd just like to see her go out drinking with Amiri, Merisiel and Imrijka.
Kess: "Let's go out drinking!"

Later...

Imrijka: "I can't believe we burned that whole village to the ground."
Kess: "To be fair they were cultists."
Amiri: "They were cultists?"
Merisiel: "... Sure." Pockets loot


Set wrote:

"Oloch not evil, Oloch just big-boned.

Wait, what was question again?"

Oloch {sultrily}: Oloch not bad, Oloch just drawn that way.

Liberty's Edge

Pathfinder Companion Subscriber

Headgear looks stupid. I mean I know it makes sense for essentially a boxer, but I still don't like it.

Talk about nitpicking.


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Emperor: "I command you to remove your head gear thingy and tell me your name."

Kess: (removes head gear thingy) "I am Kess the Bull, puncher of fancy matador sword dancers, kicker of kneecaps, elbower of temples, and kneer of groins. Daughter to well-intention parents and sister to spoiled siblings. And I WILL HAVE MY THRILL, WHETHER IT BE IN THIS PLANE OR THE NEXT."

Dark Archive

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Now I kind of want the story of one of her sisters.

"Yeah, we had this sister, she was a total freak! Always punching and biting and spitting and cussing. Would not sit still for history or languages or letters, or dress fittings or falconry or dressage, for that matter (she actually punched a horse once, true story!). Anywho, she ran away to join some underground fight club and left our family to extricate itself from that scandal. I lost my shot at the Kitharodian because of her damage. So I'm in year four of training to be a Pathfinder archaeologist, an acceptably daring sort of role for a young Taldan lady such as myself, or, at the very least, the best opportunity left at that point, and, there she is, working for my expeditionary force as a rented thug and face-puncher like a hired mule. Thank Shelyn I had some work done for my sweet sixteen, and she didn't recognize me, plus, thanks to not totally ignoring my lessons to go punch boys, I speak four languages, so I just said everything in this ridiculous Ulfen accent..."


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How about the story of when Kess and her party met Smaug?

I am SMAUG! I kill when I wish! I am strong, strong, STRONG! My armor is like tenfold shields! My teeth like swords! My claws, spears! The shock of my tail, a thunder.......What is she doing?

She's punching you.

Yes, but why?

We really don't know, she hits everybody; other warriors, barmaids, street orphans,....

Can you get her to stop? I am kind of ticklish there?

Trust me we have been trying to do that since she joined up with us. It get a little annoying.

Tell me about it. * Smaug flicks her away with a fore-claw * Look just grab whatever you can carry and let's all pretend this never happ....
She's got my tail in a choke hold doesn't she?

Liberty's Edge

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Pathfinder Companion Subscriber

Now I'm thinking of Ribsmasher from Neverwinter Nights...

Liberty's Edge

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Dark Psion wrote:
How about the story of when Kess and her party met Smaug?

What, you mean the time she beat a dragon to death? Yeah, that sounds like an awesome story. :)


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Pathfinder Rulebook Subscriber
Insain Dragoon wrote:
She just happens to have a psychological need to fight and possibly kill, no biggie! At least she has positive channels for her needs in Golarian.

A desire to improve oneself through conflict is, at worst, a Neutral trait, not an evil one. Her backstory contains no violence against innocents, and in fact all of her fights appear to be sanctioned matches, against opponents who agreed to the terms of the fight. She's not just "good" from a moral perspective, but an ethical one as well.

Silver Crusade

I have to admit that, while the brawler is the class I am least looking forward to, Kess is the first of the new iconics who's story has really grabbed my attention.

Paizo Employee Developer

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Dark Psion wrote:

What are the two sticks for?

They are not thick enough to be escrima fighting sticks, don't look like they are bamboo and two aren't enough for a tent or shelter.

I now have an answer for this. A couple of people asked Wayne about the sticks on his Facebook page and he had this to say:

Wayne on Facebook wrote:
The sticks are marker posts - Used in ancient travelling arenas. These days we're used to boxing or wrestling spaces marked out with four corners but in the distant past arenas were often marked out with just two poles or a couple of stones. The ring was usually formed by spectators.The markers could denote each combatants' "Corner" or sometimes used in "Capture the Flag" bouts too. They can also be combined with the mat to make a hammock. ;) As you can see, they've been used a few times as they've needed repair. :)


Alleran wrote:

Alain is Lawful Neutral, but I would append "with evil tendencies" to it.

Rynjin wrote:
Are we sure? Oloch seems basically Chaotic Evil to me.
He's Chaotic Neutral in his published statblock. Presumably he's verging on Chaotic Evil (i.e. has "with evil tendencies" in there), but is attempting to work his way back/away from it. Not everybody from an alignment is going to approach that alignment in the same way (Merisiel is also CN, but she acts differently to Oloch's CN).

he's more of a Lawful Jerk


Adam Daigle wrote:
Dark Psion wrote:

What are the two sticks for?

They are not thick enough to be escrima fighting sticks, don't look like they are bamboo and two aren't enough for a tent or shelter.

I now have an answer for this. A couple of people asked Wayne about the sticks on his Facebook page and he had this to say:

Wayne on Facebook wrote:
The sticks are marker posts - Used in ancient travelling arenas. These days we're used to boxing or wrestling spaces marked out with four corners but in the distant past arenas were often marked out with just two poles or a couple of stones. The ring was usually formed by spectators.The markers could denote each combatants' "Corner" or sometimes used in "Capture the Flag" bouts too. They can also be combined with the mat to make a hammock. ;) As you can see, they've been used a few times as they've needed repair. :)

Now that's an interesting bit of historical information that doesn't really circulate much. I kinda like that. And the fact that it also works as the backbone of a hammock gives it a lived in feel to her character.

Grand Lodge

I really didn't care much for the brawler until I read this. Now I can't wait to roll one up. I think I'm going to make a Varisian with a bunch of really crappy tattoos and a unfathomable accent who is legendary for his ability to get the stuffing kicked out of him and yet still end the match by landing a one punch knock out that breaks his opponent's skull.

SM

Shadow Lodge

StarMartyr365 wrote:

I really didn't care much for the brawler until I read this. Now I can't wait to roll one up. I think I'm going to make a Varisian with a bunch of really crappy tattoos and a unfathomable accent who is legendary for his ability to get the stuffing kicked out of him and yet still end the match by landing a one punch knock out that breaks his opponent's skull.

SM

So, Wolverine but with a thicker accent and a few tattoos.


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StarMartyr365 wrote:

I really didn't care much for the brawler until I read this. Now I can't wait to roll one up. I think I'm going to make a Varisian with a bunch of really crappy tattoos and a unfathomable accent who is legendary for his ability to get the stuffing kicked out of him and yet still end the match by landing a one punch knock out that breaks his opponent's skull.

SM

So Brad Pitt's Irish traveler character from Snatch?


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Subparhiggins wrote:
StarMartyr365 wrote:

I really didn't care much for the brawler until I read this. Now I can't wait to roll one up. I think I'm going to make a Varisian with a bunch of really crappy tattoos and a unfathomable accent who is legendary for his ability to get the stuffing kicked out of him and yet still end the match by landing a one punch knock out that breaks his opponent's skull.

SM

So Brad Pitt's Irish traveler character from Snatch?

Bonus points if he makes terribly one sided deals with people and sweetens them by giving the suckers a dog.


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Pathfinder Rulebook Subscriber
Tinkergoth wrote:
Subparhiggins wrote:
StarMartyr365 wrote:

I really didn't care much for the brawler until I read this. Now I can't wait to roll one up. I think I'm going to make a Varisian with a bunch of really crappy tattoos and a unfathomable accent who is legendary for his ability to get the stuffing kicked out of him and yet still end the match by landing a one punch knock out that breaks his opponent's skull.

SM

So Brad Pitt's Irish traveler character from Snatch?
Bonus points if he makes terribly one sided deals with people and sweetens them by giving the suckers a dog.

Ya like Goblin dags?


StarMartyr365 wrote:

I really didn't care much for the brawler until I read this. Now I can't wait to roll one up. I think I'm going to make a Varisian with a bunch of really crappy tattoos and a unfathomable accent who is legendary for his ability to get the stuffing kicked out of him and yet still end the match by landing a one punch knock out that breaks his opponent's skull.

SM

So you're Rocky Balboa?


Mark Moreland wrote:
Needless to say, Kess is not evil. None of the iconics we've introduced thus far from the ACG have been evil.

(emphasis mine)

In other words- MUAHAHAHAHAHAHAAAAA!!!? :D


Cthulhudrew wrote:
Mark Moreland wrote:
Needless to say, Kess is not evil. None of the iconics we've introduced thus far from the ACG have been evil.

(emphasis mine)

In other words- MUAHAHAHAHAHAHAAAAA!!!? :D

I suspect the Slayer may be evil.


Tels wrote:
Cthulhudrew wrote:
Mark Moreland wrote:
Needless to say, Kess is not evil. None of the iconics we've introduced thus far from the ACG have been evil.

(emphasis mine)

In other words- MUAHAHAHAHAHAHAAAAA!!!? :D

I suspect the Slayer may be evil.

I thought there wasn't going to be any evil iconic characters?

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